Hey, I tried to install runecraft on my new minecraft server. I'm using the latest bukkit dev build (#2520), and I get the following stack trace when starting the server:
java.lang.NoClassDefFoundError: net/minecraft/server/World
at Runecraft.onEnable(Runecraft.java:45)
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217)
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374)
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381)
at org.bukkit.craftbukkit.v1_4_5.CraftServer.loadPlugin(CraftServer.java:270)
at org.bukkit.craftbukkit.v1_4_5.CraftServer.enablePlugins(CraftServer.java:252)
at net.minecraft.server.v1_4_5.MinecraftServer.j(MinecraftServer.java:320)
at net.minecraft.server.v1_4_5.MinecraftServer.e(MinecraftServer.java:299)
at net.minecraft.server.v1_4_5.MinecraftServer.a(MinecraftServer.java:258)
at net.minecraft.server.v1_4_5.DedicatedServer.init(DedicatedServer.java:147)
at net.minecraft.server.v1_4_5.MinecraftServer.run(MinecraftServer.java:398)
at net.minecraft.server.v1_4_5.ThreadServerApplication.run(SourceFile:856)
Caused by: java.lang.ClassNotFoundException: net.minecraft.server.World
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:34)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:29)
at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
... 12 more
I'm running Ubuntu 12.04 64-bit. Plugins work, since I have timber installed. I'm guessing from the error message that bukkit and/or minecraft changed the classes used in the server client, which is somehow messing with runecraft. Should runecraft be compatible with the latest versions of minecraft/bukkit?
Great mod, by the way, I haven't played minecraft in about a year, and your mod always used to be my favourite. Glad to see it's still around
Maybe, but I'm specifically talking about spawning new blocks, not editing the properties of a block, and what you're talking about already exists, it's called claimed land, there's a mod for it
From superllama, I found out that the methods for placing and checking blocks are em.a and em.d, respectively, but how do you actually implement them in mods? When I try to access these methods in my mod, I get an error for trying to access a non-static method from a static method, but I don't know how to get around this error when the two methods are in different classes. Does anyone know how to do this?
Doesn't have to be a good computer at all, mine lags even on normal render distance, but it works fine as a server for minecraft. You may want to have a separate computer to actually play minecraft on, though, or your computer might lag
Yeah, vista is just awful for that, I go into task manager and delete a lot of useless programs (dwm.exe takes up 50 000K memory, and the only two functions I know that it performs are changing the look of the task bar and allowing you to mouseover a window on the task bar and get a small show of what's happening there). I've just always convinced myself that it's not worth the price of Windows 7, but 7 is a lot easier on resources, not to mention the added functionality
I saw this thread, but it seems to just be about users who have this problem on every server, and has no advice for what server owners can do to fix it. People constantly have this problem on my server, and it makes it unplayable. They have it way more than on other servers (where they don't have it at all), and I've personally never had any issues with it when playing on other servers, so there must be something wrong with my server, something that's hopefully fixable.
The IP of the server is 64.229.14.206. Some people seem to be more or less unaffected, while others have constant problems with disconnecting. Does anyone know why this is happening, or how I can fix it?
My server (64.229.14.206) is having some issues with End of Stream error. A lot of people are being affected, and most aren't even running XP. Does anyone know what this error means when it isn't a problem with XP SP3, or how to fix it?
The title says most of it, I'm running a 24/7 server, as I don't really need my PC for anything I can't do with my laptop. It has Runecraft 2.02 and hey0's mod installed, and I'm planning on making my own custom modifications, including being able to set multiple homes. The server address is:
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I'm running Ubuntu 12.04 64-bit. Plugins work, since I have timber installed. I'm guessing from the error message that bukkit and/or minecraft changed the classes used in the server client, which is somehow messing with runecraft. Should runecraft be compatible with the latest versions of minecraft/bukkit?
Great mod, by the way, I haven't played minecraft in about a year, and your mod always used to be my favourite. Glad to see it's still around
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Anyway, can anyone help be with setting blocks?
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[INFO] playername lost connection: Internal exception: java.net.SocketException: Software caused connection abort: recv failed
[INFO] playername lost connection: Internal exception: java.net.SocketException: Software caused connection abort: socket write error
The IP of the server is 64.229.14.206. Some people seem to be more or less unaffected, while others have constant problems with disconnecting. Does anyone know why this is happening, or how I can fix it?
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Internal exception: java.net.SocketException: Software caused connection abort: recv failed
Is there a fix for either of these errors, or does it just means the server isn't good enough?
I also sometimes get this message in the server window:
[WARNING] Can't keep up! Did the system time change, or is the server overloaded?
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64.229.14.206
Hope to see you on!
Edit: Sorry for the typo, the IP is fixed now
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