The most HD of tiny texture Packs !
"Guarantee.more.terrifying.than.a.flock.of.Ducks"
by Asp_Blackhole
° Forged in blood and fire,
° Perfect for a new user experience !
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last Update: 10.11.23 v.1.21
'Optifine features included'
- Get your version of Optifine here >>> http://www.optifine.net
- Click on the .jar and follow instructions...
- Then, get the last version of the AspPack,
- Copy "the AspPack.zip" in "/minecraft/ressourcepacks"
- Open your game and select "The Asphyxious CustomPack" in "option/ressourcepack"
- Salt at your convenience and play !
Alternate version ;
- the Rusty Pack ¤
Inked outlines like comic book ;
- Massive Outlines ¤
# Sticker for the A.S.P. Crew
1
Yup, it is a great mod as-is in 1.7.10 though. I do wish someone else recreated the Zelda Grass of LegendGear 1 without adding 100 other pieces of Zelda content.
1
I might enjoy the game more if Lapis was more scarce. Not in terms of how often you find a vein, but in terms of how much lapis each block gives you. Once you find one Lapis vein, you basically have way more than enough to enchant everything. So after that, it feels useless. If each lapis block only gave 1 lapis, I would feel more excited to find it, since it would be more scarce.
Emeralds have use no matter how many you have since they can always be used for trading.
4
I think Mojang is just being extremely "safe" with their updates, trying not to add anything that will alienate players, or change the game too much.
I personally haven't enjoyed vanilla in a long time. Mods provide the kind of content I want. Back in the day, though, minecraft was adding real features, not just cosmetics. Pistons were originally a mod, remember. NEI vastly predates the vanilla recipe book. So incorporating popular mods into the vanilla game has been a part of Minecraft's development for a long time.
That said, I do think a lot of the updates from the past few years have been pretty good. The ocean update breathed a lot of life into a part of the world that was disappointingly bland compared to its real-life counterpart. Netherite may just be a new material, but its lava immunity is really cool, and does add something to minecraft imo. Illagers and raids provided some combat-oriented content, not just cosmetic blocks. And I think all of these updates were great.
If Mojang was willing to take more risk, we'd probably get "real content" updates a lot faster than we currently are. When I think about "real content", I think about mods, and if you are like me and want more content like that in the vanilla game, you should think about which mods (or kinds of mods) you'd never want to turn off. For me, that's Tinkers Construct and JourneyMap, mostly.
1
I love Titanium as a metal, and conceptually in minecraft, BUT just adding another material that's "even rarer but stronger" does pretty much nothing good for the game. If you want Titanium, play modded minecraft. I could even whip up a basic Titanium mod in ModMaker for you if that's all you want.
1
I wish more people knew about this amazing pack
1
Chisel goes wonderfully with mods like Malisis Doors, Microblocks, and Carpentry. You can build basically anything with those.
More green stuff would probably come from Natura and Biomes O Plenty. I recommend configuring BoP a lot (turn off a lot of the extra biomes) to give the world the feel you want.
Extra food recipes can come from Cooking for Blockheads and Pam's Harvestcraft, together they form a ton of new food recipes and a proper kitchen. Add Hunger Overhaul to make it more hardcore and realistic, and to encourage variety in food.
"Possible machines" is the most uncertain one. There are a huge number of tech mods, and deciding which ones you want to play with, and how central to the game they will be, is not an easy task.
MineFactoryReloaded and ThermalExpansion allow you to automate pretty much everything. Applied Energistics gives you unlimited storage. Progressive Automation and ImmersiveEngineering provide ways to automate things without your machines looking too high tech. Imo, you don't really need any tech mods at all to enjoy minecraft unless your modpack has quests based around automation.
And finally, what do you want the goal of the pack to be? Adventure? Building? Mining? Slaying bosses? Completing quests? Building a factory that can generate any item?
1
Oh my god I am so happy, this was my favorite texture pack of all time and I've missed it for so long! Thank you!
1
No problem. I can help you with the config stuff if you want, it is one of the largest and most extensive config folders of any mod.
1
No, you don't understand. You are asking for a way to remove the blindness effect, without removing other effects, right? Well, you can edit the config to do EXACTLY that: you can turn off *specifically* the blindness effect. In fact, the infernal mobs will spawn with another effect in its place, resulting in them being just as strong.
1
How to read the post above you...