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    posted a message on Porting Vanilla Server to Spigot. The map is there, but player's inventories were wiped.

    Hello! I tried to transport my Vanilla 1.14.2 server to a Spigot 1.14.2 server, and it kinda worked, but as far as I know, it didn't transport the player's inventories. I've found people talking about this, but it was an error between 1.7 and 1.8, but since I am not in any of those versions, I have no clue what deleted my player's inventories. Help is appreciated, thank you.

    Posted in: Server Support and Administration
  • 0

    posted a message on Others don't spawn in the default spawn

    This is a realm, not a bukkit server,I have scoreboards set but I don't think that would solve it, I think it would work exactly the same.

    Posted in: Server Support and Administration
  • 0

    posted a message on Others don't spawn in the default spawn

    I thought about that but I'll have to make a lot of changes, and get rid of the water, everything would just be a mess.

    Posted in: Server Support and Administration
  • 0

    posted a message on Others don't spawn in the default spawn

    I'll fix it, I tried commenting back, but it edited it for some reason.

    Posted in: Server Support and Administration
  • 0

    posted a message on Others don't spawn in the default spawn

    When my friend spawns, he doesn't spawn in the spawn, he spawns outside, or in the water. (I use to have pictures but something happened.)

    Posted in: Server Support and Administration
  • 0

    posted a message on 2b2t.org the biggest and most popular minecraft anarchy server!

    The best 1.10 client is Impact 1.10.

    Posted in: PC Servers
  • 0

    posted a message on Overgrown Battle Arena

    I am currently making a Overgrown battle arena, Just as the name suggests, It's overgrown with leaves, vines, moss, and it also has big gaps in some parts so If you want me to release this when it is done I will If you don't, I won't. I am not doing a photo until it's half way done so you guys can see what it would most likely look like.

    Posted in: WIP Maps
  • 0

    posted a message on [Portal Gun Mod][whitelist] Minecraft Server With Portal Gun Mod

    IGN:bigred1011
    How long Have you played Minecraft?:From 1.4.7 If not a bigger better version.
    Why Should I Whitelist you?:I've always looked and looked for severs, I never find the server perfect, but I like the Portal Gun Mod :)
    Would You Care If I Added More SMP Mods?:No, as long it's not like Gun Weapons, etc
    DO you Use Other Mods Besides Portal Gun ATM?:I use Shaders, I may download Acid Shaders (A Crazy Shader) If I do expect me to maybe go where I don't want to go.

    Posted in: PC Servers
  • 0

    posted a message on [Portal Gun Mod][whitelist] Minecraft Server With Portal Gun Mod

    Get Cauldron It's Bukkit + Forge. You can still find it on other websites. and I know there is a safe web version.

    Posted in: PC Servers
  • 0

    posted a message on I cannot log onto a server. Gives me maintenance error.

    Plus I didn't know what it met either, but I created a new profile, and it work, I hope this helps.

    Posted in: Java Edition Support
  • 0

    posted a message on I cannot log onto a server. Gives me maintenance error.

    I THINK I HAD THE SAME ERROR ON A MODDED GAME JUST DO THIS CREATE A NEW PROFILE AND BOOM WORKING IT WORKED FOR ME

    Posted in: Java Edition Support
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    posted a message on Unable to play!!! Unable to access the saves folder!!!

    I like you profile gif pic.

    Posted in: Java Edition Support
  • 0

    posted a message on Unable to play!!! Unable to access the saves folder!!!

    Really guys, I already solved it.

    Posted in: Java Edition Support
  • 0

    posted a message on Unable to play!!! Unable to access the saves folder!!!

    I actually had my laptop redone, Minecraft Didn't work I changed the main dictionary it worked but thanks by redone I mean re installed windows 8.1

    everything lagged, I ran out of power sometime very quickly but I did have alot of apps installed, but thanks.

    Posted in: Java Edition Support
  • 0

    posted a message on FATAL ERROR REPORT, PLEASE HELP

    I'm Running a minecraft 1.7.10 forge with the mods Backpack-2.0.1-1.7.x, CraftGuide, CodeChickenCore, Pixelmon-1.7.10-3.3.8-universal, pixelmonextras-universal-1.7.10, Reis-Minimap-Mod-1.7.10, ShadersModCore-v2.3.12-mc1.7.2-f1040, TrainerCommands-1.7.10-1.0.0, WonderTrade-1.7.10-3.2.0, A folder named "1.7.10" Inside:CodeChickenLib-1.7.10-1.1.1.93-universal


    CRASH REPORT


    [07:36:54] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [07:36:54] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [07:36:54] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    [07:36:54] [main/INFO] [FML]: Forge Mod Loader version 7.10.140.1401 for Minecraft 1.7.10 loading
    [07:36:54] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 7:amd64:6.1, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
    [07:36:54] [main/WARN] [FML]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [07:36:55] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.12-mc1.7.2-f1040.jar
    [07:36:55] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [07:36:55] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
    [07:36:55] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [07:36:55] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [07:36:55] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [07:36:55] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [07:36:56] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [07:36:56] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [07:36:56] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [07:36:56] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [07:36:56] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [07:36:56] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [07:36:57] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
    [07:36:57] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
    [07:36:57] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
    [07:36:57] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [SMC FNE]transforming bao net.minecraft.client.Minecraft
    [SMC FNE] 79594 (+59)
    [07:36:58] [main/INFO]: Setting user: bigred1011
    [SMC FNE]transforming aji net.minecraft.block.Block
    [SMC FNE] 69813 (+0)
    [SMC FNE]transforming abh net.minecraft.item.ItemBlock
    [SMC FNE] 6441 (+0)
    [07:36:59] [Client thread/INFO]: LWJGL Version: 2.9.1
    [SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
    [SMC FNT] set activeTexUnit
    [SMC FNE] 16021 (+65)
    [SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
    [SMC FNE] 1328 (+234)
    [SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
    [SMC FNE] 1028 (+376)
    [SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
    [SMC FNE] 297 (+63)
    [SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
    [SMC FNT] loadRes
    [SMC FNT] loadRes
    [SMC FNT] allocateTextureMap
    [SMC FNT] setSprite setIconName
    [SMC FNT] uploadTexSubForLoadAtlas
    [SMC FNE] 16553 (+765)
    [07:37:00] [Client thread/WARN] [FML]: =============================================================
    [07:37:00] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
    [07:37:00] [Client thread/WARN] [FML]: Offendor: shadersmodcore/client/Shaders.init()V
    [07:37:00] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
    [07:37:00] [Client thread/WARN] [FML]: =============================================================
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000006378e1b5, pid=7560, tid=6056
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [atio6axx.dll+0xdde1b5]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Dad\AppData\Roaming\.minecraft\Pixelmon1.7.10_NEW\hs_err_pid7560.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release


    Please Help, Please.

    Posted in: Java Edition Support
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