Thank you, I have tried installing multiple drivers that meet the requirements Minecraft needs but it tells me that my computer doesn't meet the minimum requirements to install the drivers I've tried.
So, I have tried all day to fix my drivers, but it isn't working. My manufacturer is Intel, and when I get sent to websites that are suppose to fix this issue such as: http://hopper.minecraft.net/help/references/windows-10/minecraft-compatibility/ & http://hopper.minecraft.net/help/pixel-format-not-accelerated/ --- All I receive is a program called Intel(R) Driver Update Utility, so I used it multiple times and it didn't give me a new driver. I have looked all over google to find an answer to my problem, but everything I find is for the Windows 10 Edition Beta which is not what i want, I want to play on the normal pc version of Minecraft. I have also tried uninstalling and reinstalling Minecraft. Please Help! I have posted my crash report below this if needed.
CRASH REPORT:
---- Minecraft Crash Report ----
// Oops.
Time: 8/14/15 11:13 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)
-- Initialization --
Details:
Stacktrace:
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 41728648 bytes (39 MB) / 127139840 bytes (121 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
Hello! I am a big fan of the "The Lion King Mod" and I know some mods have been revived like the "Fossils and Archaeology Mod: Revival" and I was wondering if someone would be willing to revive the Lion King mod to 1.7.10? Thanks!
Hello! I am a big fan of the "The Lion King Mod" and I know some mods have been revived like the "Fossils and Archaeology Mod: Revival" and I was wondering if someone would be willing to revive the Lion King mod to 1.7.10? Thanks!
She has a mac computer and is trying to download the tornado mod and forge for 1.6.4, she even tried 1.7.2 and she keeps crashing. What do u think the problem is?
So I finally figured out how to install Weather & Tornadoes, I go into Minecraft and it crashes each time! Now of course I have done research and I see that their is a way to fix this, (I have a Windows 7 computer)... you have to do something with "Bin" and I don't have that. Someone help me figure out how to stop the crashing because I really want to play with this new mod!!
Everything brings me to adfly, but the thing is; it pops up something like "stay on this page" and "leave this page", when I click "leave this page" it takes me to pc cleaner. When I click "stay on this page" it goes white, and when I try to refresh its the same thing. I have not installed pc cleaner, I really want my things! Please Help!!!
0
Thank you, I have tried installing multiple drivers that meet the requirements Minecraft needs but it tells me that my computer doesn't meet the minimum requirements to install the drivers I've tried.
0
So, I have tried all day to fix my drivers, but it isn't working. My manufacturer is Intel, and when I get sent to websites that are suppose to fix this issue such as: http://hopper.minecraft.net/help/references/windows-10/minecraft-compatibility/ & http://hopper.minecraft.net/help/pixel-format-not-accelerated/ --- All I receive is a program called Intel(R) Driver Update Utility, so I used it multiple times and it didn't give me a new driver. I have looked all over google to find an answer to my problem, but everything I find is for the Windows 10 Edition Beta which is not what i want, I want to play on the normal pc version of Minecraft. I have also tried uninstalling and reinstalling Minecraft. Please Help! I have posted my crash report below this if needed.
CRASH REPORT:
---- Minecraft Crash Report ----
// Oops.
Time: 8/14/15 11:13 PM
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bao.ag(SourceFile:340)
-- Initialization --
Details:
Stacktrace:
at bao.f(SourceFile:713)
at net.minecraft.client.main.Main.main(SourceFile:148)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 41728648 bytes (39 MB) / 127139840 bytes (121 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.7.10
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
0
Yessssss!!!!! Thank you for adding Dachshunds!!!!
0
Dachshunds!
0
Can you PLEASE add Dachshunds to the mod? Thx!
https://en.m.wikipedia.org/wiki/Dachshund
11
Hello! I am a big fan of the "The Lion King Mod" and I know some mods have been revived like the "Fossils and Archaeology Mod: Revival" and I was wondering if someone would be willing to revive the Lion King mod to 1.7.10? Thanks!
Here is the mod:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280492-1-6-4-the-lion-king-mod-v1-13
(mod currently 1.6.4)
~This is a request, not a demand~
1
Hello! I am a big fan of the "The Lion King Mod" and I know some mods have been revived like the "Fossils and Archaeology Mod: Revival" and I was wondering if someone would be willing to revive the Lion King mod to 1.7.10? Thanks!
Here is the mod:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1280492-1-6-4-the-lion-king-mod-v1-13
(mod currently 1.6.4)
0
0
0
0
-Katie
0
Thanks!! This really helped!!!
0
0
0
Everything brings me to adfly, but the thing is; it pops up something like "stay on this page" and "leave this page", when I click "leave this page" it takes me to pc cleaner. When I click "stay on this page" it goes white, and when I try to refresh its the same thing. I have not installed pc cleaner, I really want my things! Please Help!!!
-Katie