• 0

    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    in map view when in the end. the map will only render up to the height of 128. in minimap view it renders correctly. I am hoping that this could be fixed. other than that. thank you for all your efforts in creating this wonderful mod

    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] Stellar Mods (Stellar Sky & Stellarium)
    any plans to update stellar sky to 1.8, looks like a very interesting mod
    Posted in: WIP Mods
  • 0

    posted a message on There's a really annoying bug in 14w30c.
    it's a snapshot, of course it's going to have bugs. try turning VBO option off (i think that helped for me but i can't remember for certain). or you can wait for them to fix the bug in an upcoming snapshot
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on WorldEditWrapper - use WorldEdit in Single Player
    Quote from robgob

    It's telling me the mod is out of date. I'm running the 1.7.2_1 liteloader.


    because it is out of date, you need to install the newer version of liteloader.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from Elryst

    Connected textures won't work for me :( everything else works fine, just not the connected textures. This was almost my favorite part, please help!


    I'm sure he is working hard on it. just be patient
    Posted in: Minecraft Mods
  • 8

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    to everyone having problems with the sounds, go to .minecraft and go into assets ->virtual->legacy copy everything inside the legacy folder and paste it into the assets folder (or just go to official launcher and run 1.7.2 to overwrite the changes to the assets folder that the snapshot made)
    Posted in: Minecraft Tools
  • 0

    posted a message on INVedit 2.0: Minecraft inventory editors
    would be awesome if it showed the enderchest items when opening a player.dat file
    Posted in: Minecraft Tools
  • 0

    posted a message on Official Minecon 2013 Cape
    Quote from Kyoya_Mauz

    How do you got cape guys ??


    you go to minecon and get it
    Posted in: Not Minecon 2013
  • 0

    posted a message on Minecon 2016 should be in Alberta
    Quote from The_Doctor_123

    hadn't even heard of the Province Alberta until I Googled it..


    #MERICA
    Quote from CraziiCraft

    Plus I think Alberta might have nicer weather, IMO.
    Don't have to worry about suffocating inside your Steve head because of the humidity.

    Nicer weather in alberta than florida in november? well I very much doubt that. Its usually snowy and cold by then
    Posted in: Not Minecon 2013
  • 0

    posted a message on Website to Create Books, Signs, Tellraw Commands, and Title Commands
    have you ever considered making a generator for other commands like /summon. I know it would be alot of work but it would be extremely useful.

    also thanks for making this it is great.
    Posted in: Minecraft Tools
  • 1

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Quote from bastos01

    Explain why do I get this error when joining mc.hypixel.com with Magic Launcher http://i1332.photobu...zps17d7b854.jpg and not with Mojang Launcher?


    because magic launcher is broke by 1.7 until magic launcher is updated it won't work, there is hardly any mods for 1.7 yet anyway so you should just use the mojang launcher till magic launcher updates
    Posted in: Minecraft Tools
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    if i could suggest anything it would be to add a button to toggle on and off cheats, every time i make a survival world and accidently not hit the enable cheats button I have to use nbtexplorer to turn cheats back on just to turn mobgriefing off. (i don't like my house getting blown up, don't judge me!)
    Posted in: Minecraft Mods
  • 0

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    i just checked and i have the same issue yarrmateys, it seems to have started last week or two when the minecraft servers kept crashing, im thinking maybe mojang changed how the login sessions work, i know dinnerbone has been working on that lately.

    logging into magic launcher on 1.6.4 - multiplayer and everything works fine - go back to official launcher and have to verify again - annoying but not big deal

    but for the latest snapshots (13w39b) i can't even login to any multiplayer server when using magic launcher, have to use official launcher for it to work
    Posted in: Minecraft Tools
  • 0

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    Quote from yarrmateys

    there seems to be a login related problem.

    anytime you use magic launcher, your login "token" in vanilla launcher becomes corrupted, logs you out and any attempts to log back in will boot you out, delete your username/password and force you to re-input all of the data again to log in. it'll work fine then until you use magic launcher, which will break it again.

    to reproduce:
    1-log in into vanilla launcher. start game, close.
    2-log into game using magic launcher. close.
    3-try logging in with vanilla launcher again.

    "We couldn't log you back in as *username*.
    Please try to log in again.
    InvalidCredentialsException: Invalid token."

    net.minecraft.launcher.authentication.exceptions.InvalidCredentialsException: Invalid token.
    at net.minecraft.launcher.authentication.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:118)
    at net.minecraft.launcher.authentication.yggdrasil.YggdrasilAuthenticationService.logInWithToken(YggdrasilAuthenticationService.java:94)
    at net.minecraft.launcher.authentication.yggdrasil.YggdrasilAuthenticationService.logIn(YggdrasilAuthenticationService.java:51)
    at net.minecraft.launcher.Launcher.ensureLoggedIn(Launcher.java:213)
    at net.minecraft.launcher.Launcher$2.run(Launcher.java:182)
    at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
    at java.util.concurrent.FutureTask.run(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)

    looks like whatever method magic launcher uses to generate the said token is no longer valid.

    this happens every time you use magic launcher to log in. forge changelogs say something about "Build 1.6.4-9.11.0.902 LexManos: Update workspace to point at launchwrapper 1.8", maybe this is somewhat related.


    i am having similar issues when i use the new snapshot version with magic launcher, also i can't login to any multiplayer server when using snapshot version 13w39b with magic launcher, as stated in my previous post that got buried and never replied to. works fine with official launcher
    Posted in: Minecraft Tools
  • 0

    posted a message on [Launcher] Magic Launcher 1.3.4 (mods, options, profiles, news)
    i am having issues logging into a 13w39b server using magic launcher, it says "Failed to login: Invalid session (try restarting your game)" no mods installed and 1.6.4 works fine through the launcher, 13w39b works fine through the official launcher. is this a problem others are having as well?
    Posted in: Minecraft Tools
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