The villages look really nice (actually better than vanilla imo). The only problem is you get random anvils/enchantment tables spawning everywhere.
- baddaspig
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Member for 10 years, 11 months, and 10 days
Last active Fri, Jul, 21 2017 17:36:13
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Aug 9, 2015baddaspig posted a message on Community Creations: Minecraft Hololens, in MinecraftPosted in: News
Now, when the actual Hololens comes out, someone should observe that world using it. Minecraft Hololens in Minecraft on Hololens.
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Jul 9, 2015baddaspig posted a message on Community Roundtable: The EndPosted in: News
Looks the same to me. Maybe it's the weird lighting making it look different?
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Jul 6, 2015baddaspig posted a message on Day 2 Minecon: 1.9 Update Info!Posted in: NewsQuote from Genlems5Ever»
This is epic! I an literally hyped for Snapshots!
But, this breaks the mob addition pattern.
1.0 - mobs, 1.1, no mobs, 1.2 - mobs, 1.3 - no mobs, 1.4 - mobs, 1.5 - no mobs, 1.6 - mobs, 1.7 - no mobs, 1.8 - mobs, 1.9 - mobs.
I hope that doesn't mean 1.10 and 1.11 will have no new mobs... Or they're starting a new pattern where every update has mobs.
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Jun 25, 2015baddaspig posted a message on Looking at 1.9: Dual-Wielding ExploredPosted in: NewsQuote from Wehavecookies56»
Not really, because there's a cool down between hits anyway so spamming 2 diamond swords would be as effective as 1.
Also Jeb said somewhere that you're only able to attack with your main hand.
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Jun 15, 2015baddaspig posted a message on Community Roundtable: DinosaursPosted in: News
Honestly, I'd be ok with dinosaurs if they made them fit in with Minecraft. No DNA or fossil reviving or any of that stuff, just dinos as new mobs you could find in the world. A lot of people are saying they wouldn't fit in with the game because they're extinct, but if you think about it, Minecraft isn't really Earth. It's just a world where some of the animals happen to look like blocky versions of Earth animals. Dinosaurs, or mobs that look like dinosaurs, don't have to be limited by what happened to them in real life.
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Jun 8, 2015baddaspig posted a message on Community Roundtable: Ocean LifePosted in: News
... Mammals. Not fish.
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May 16, 2015baddaspig posted a message on Dungeons in Minecraft and YouPosted in: News
My theories about dungeons:
The dungeons with spawners in them (mineshafts, dungeon rooms, nether fortresses, and strongholds) were built by the pigmen, since humans and testificates have not invented spawner technology yet. The pigmen are extinct now because when they discovered the nether, they were infected by the virus which wiped them all out, then spread to the overworld and killed most humans, causing the zombie apocalypse. Some humans survived because they were immune to the virus, these are the players today.
The desert wells, pyramids, and jungle temples were probably built by early humans or pigmen. Desert wells were definitely built by humans/pigmen because they look different from the wells in desert villages, so we know testificates didn't build them. As for pyramids and jungle temples, they use redstone for the traps and only humans and pigmen have knowledge of redstone.
Ocean temples I think were built by some sort of ancient underwater race (don't say mermaids, don't say mermaids) Mermaids? Stabs Discovery Channel guy in the throat no of course they weren't mermaids. Anyway, whoever these ancient sea people were, the guardians are obviously some kind of golem that these people made to protect their temple. The reason why I think they're golems is they seem to be made out of prismarine.
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May 6, 2015baddaspig posted a message on Magic Arrows: Possible Secret Future Update?Posted in: News
Ok I'm gonna take a wild guess at what the new arrow types are.
Orange: incendiary, aka fire arrow. Probably lights blocks and/or mobs on fire (definitely blocks, because otherwise, the Flame enchantment would replace it).
Yellow: glowstone arrow. Idk maybe it will be used to place light wherever it lands? Could be useful for exploring caves. Maybe also if you hit a mob with it, the mob could get a yellow outline so it's like a tracer arrow. This would make hunting people down in PvP a lot easier.
Green: either poison arrow or slime arrow. I'm leaning towards poison because there is currently no poison enchantment, whereas a slime arrow would be basically the same thing as knockback.
Black: I've heard people say Wither arrow, but personally I think it will be explosive. Jeb has already stated that he doesn't want the Wither effect to be something players can use. Also a wither arrow would be kind of stupid because it's basically just a stronger form of poison arrow.
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Jan 12, 2015baddaspig posted a message on Name Changes Confirmed, Launch Date Announced*hugs mojang*Posted in: News
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Oct 19, 2014baddaspig posted a message on SethBling Presents: Missile Wars!Any Missile Wars servers out yet?Posted in: News
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Sep 20, 2014baddaspig posted a message on After Microsoft: What About Minecraft Youtubers?So what about mods?Posted in: News
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Jun 18, 2014baddaspig posted a message on Creepers - a Closer LookPosted in: News
They're sentient, evolved moss.Quote from digitalgamer1234
This makes sense, except that if creepers are actually exploding mosses, how can they actually move and follow you?
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May 1, 2014baddaspig posted a message on 14w18a Snapshot OverviewMy new favorite survival challenge on servers will be to put someone on one of those slime/piston vehicles (idk what they're called), a hundred or so blocks above the ground, and just set it off in one direction. The idea is, eventually they'll either find an ocean to jump into, or a tall enough mountain that they won't die from fall damage, and try to survive wherever they land.Posted in: News
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-Flint tools/weapons with the strength of iron, durability of (vanilla) wood
-Obsidian tools/weapons with the strength of stone, durability of 2x diamond
-Wooden tools get 2x durability, stone gets 1/2x
-Hardened stone tools made of smoothstone, durability of 1.5x (vanilla) stone
-Sandstone tools that are equal to (new) stone, as an alternative for lazy desert dwellers
-Bedrock tools, with infinite durability and 1.5x the strength of diamond, and able to mine bedrock. Obviously, nobody would ever be able to get it in legit survival, so it's more of a server/mapmaker thing.
-Nether quartz tools that are equal to iron, with about 25% more durability
-Emerald tools/armor that's just as enchantable as gold, and equally crappy
-New ores: Copper, Tin, Manganese, Arsenic, Iron will be made more rare
-All of these new ores will drop the ore block, so you need to smelt them
-Copper and tin as rare as (vanilla) iron, but iron made about 1.25x rarer
-Manganese as rare as (new) iron
-Arsenic as rare as gold, poisons you when mined/smelted/crafted into dust, so bring milk
-Copper and tin can be mined by a stone or better pick, manganese and arsenic need a bronze or better pick
-Ores can be crafted into 1 dust of that ore
-Dusts can be mixed in a crafting table for 2 alloy dusts
-Copper + tin = bronze
-Iron + manganese = steel
-Copper + arsenic = mithril + u get poisoned lol
-All non-leather (metal or diamond) armor will now get a recipe change
-For chestplates/pants, it's a leather tunic/pants surrounded by 8 metal/diamond
-For helms and boots, it's a leather cap/shoes surrounded by 4 metal/diamond
-It will still add up to 24 for a full set, but now leather will be actually useful
-The order of armor, from worst to best, will now be:
LEATHER --> COPPER or CHAIN --> BRONZE --> IRON --> STEEL--> MITHRIL --> DIAMOND
-Gold/emerald has been omitted for obvious reasons
-Although bronze is worse than iron, it'll only be like 1/2 of an armor point worse (so a full set would be 2 chestplate things less than a full set of iron, on the armor bar), still about equal. Someone using full bronze could still have a good chance against someone with full iron in a fight. Same thing with steel and mithril.
-Now, with tools, the stronger something is, doesn't mean it's better, because durability can vary. Here's the order of tool strength:
WOOD --> STONE or SANDSTONE or HARDENED STONE or OBSIDIAN --> COPPER ---> BRONZE --> IRON or FLINT or NETHER QUARTZ --> STEEL --> MITHRIL --> DIAMOND --> BEDROCK
-Bronze tools will be slightly slower than iron/flint, and do 1 less damage (1/2 a heart), but they're still about equal. Same thing with steel and mithril.
-Gold has been omitted for obvious reasons
-Iron picks will no longer mine diamond. You need steel or better.
-Bronze and better picks can mine all the stuff that (new) iron picks can mine.
-Now here's the order of durability:
FLINT --> STONE or SANDSTONE --> WOOD --> HARDENED STONE --> COPPER --> BRONZE --> IRON --> NETHER QUARTZ --> STEEL --> MITHRIL --> DIAMOND --> OBSIDIAN --> BEDROCK
Not so Frequently Asked Questions (I'm guessing people will ask these once the mod is released):
Q: Why does crafting an ore make 1 dust? Shouldn't it be 2? And why isn't there some kind of macerator or crusher?
A: I made it only make 1, so it isn't used to double your ores, only used for alloys. If it made 2, and you have a mod that adds a macerator or crusher, like IC2, MF:R, or Metallurgy it would make that useless. Likewise, if this had its own macerator or crusher, then it would be pointless to make it make 1 dust. It would have to make 2. Then depending on what other mod you're using, either my macerator or theirs would be useless because the recipes would be harder. It would be simpler for players, using both my mod and whatever the other mod is, to have a choice between getting 1 dust by crafting, or upgrading to a macerator and getting 2 dust.
Q: Wouldn't your solution to question 1 screw the players who use Tinker's Construct (along with your mod and whatever macerator mod)?
A: Screw the players who use Tinker's Construct (along with any macerator mod).
Q: Why is mithril an alloy of copper and arsenic? I used to play [[Runescape, World of Warcraft, insert any fantasy game here]] and saw Lord of the Rings (or read the book, if you read books), and I always thought Mithril was like, magic silvery-blue steel.
A: Back in the Bronze Age, there were two kinds of bronze people made. The copper-tin bronze that we all know, and a copper-arsenic bronze that was way better, but people stopped making it because arsenic is poisonous, and when you smelted it, deadly smoke would be released and kill you (guess they didn't have milk lol). The old copper-arsenic bronze swords and stuff, since they were so much better, started the legends of mithril and celestial bronze and stuff.
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