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    posted a message on UPDATED PIX: Gryphons (Balanced flight for Survival mode)
    Full support, just one problem. The brooding box. It ... has ... CIRCLES!!! No block in Minecraft should have circle-shaped things or rounded edges or anything. It looks really weird and doesn't fit in with the game.
    Posted in: Suggestions
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    posted a message on Forgotten Beasts (Randomly generated bosses)
    Support, but it probably shouldn't be fully randomized the way you described, because a lot of them will end up as something stupid, or an insanely OP dragon that looks like a penis, or something weird like that. There could be some guidelines, like a reptile only gets certain specified modifiers, and a golem gets different ones, maybe biome-specific stuff too so that you don't get the fire blob in a snow biome.
    Posted in: Suggestions
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    posted a message on Minecraft on 3DS (MC with a twist)

    The 3DS is simply is not strong enough to play Minecraft on. However, I have seem some games such as Skylanders and Disney Infinity have a port to the 3DS, but as a different game. As we know the Minecraft we know and love isn't strong enough, however we can create a 3DS game for Minecraft that is different!

    But now you might be all "WOAH! This is totally going to be locked!". Well, I found the hundreds of posts for 3DS that all want to add full Minecraft into the 3DS. That isn't possible, so this one is one-of-a-kind. The contents are way different.

    Well, you could say that it is based off simple platformers such as Super Mario Bros. and Sonic the Hedgehog. The story is that Notch and Jeb have gone into the Nether. As your character (Dinnerbone), you platform your way over to the Nether Portal and face the mighty Wither! The twist is that you can choose your class; a miner, tree chopper or fighter to enhance your levels. With your class, you get a tool which can help you with the puzzles by tapping on things. You can also collect blocks to go to different worlds and levels and even to secret easter eggs! You can ride on mobs if you have a saddle and you can direct them to your destination. Minecraft for 3DS may be more of a puzzle than a platformer.

    The Miner class gets a pickaxe. He faces no hostile mobs nor trees, however you do face mines where you have to explore and try to find ores to do certain things. You can mine with just a tap! You can also come across furnaces where if you have coal, you can cook your ores with a tap!

    The Tree Chopper class is equipped with an axe. You do not face mobs or mines, however you do face trees you have to chop. When you chop down an entire tree, there is a 1 out of 10 chance that an apple will drop which will heal you a heart. You also come across crafting tables where you can craft your wood into wooden planks for keys to other places!

    The Fighter class has a sword. You don't face mines or trees, but you do face nasty hostile mobs that may drop your health. You can kill them to get their drops as keys to places.

    A platformer is not complete without any dangers. Here are some dangers you may come across:

    Mobs - Only appeared when you use the fighter class. Deals half a heart every 0.5 seconds.
    Lava - Only appeared when you use the miner class. Deals half a heart every 0.5 seconds.
    Fire - Only appeared when you use the tree chopper class. Deals half a heart every second.

    Multiplayer has 2 modes; PVP mode and Help mode. The PVP mode is where you can fight to the death with swords and bows. You can heal yourself by chopping down trees to get apples, get keys by mining and make the fight more dangerous with mobs! The Help mode allows you and a friend to choose 2 different classes and tackle puzzles that may need the two of you to complete!
    I support, but it's not really a Minecraft suggestion if you're suggesting a spin-off game instead of an addition to actual Minecraft.
    Quote from rarekwiebus

    How do you know Minecraft doesn't fit on a 3ds? I have Minecraft on my smartphone as well, it works but the controlls are horrible so I only play it on my laptop. The 3ds would probably be strong enough to endure Minecraft, maybe even multiplayer worlds.
    Most phones have much better graphics/processor power than a 3DS.
    Posted in: Suggestions
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    posted a message on Create Potions with Multiple Effects: A new use for Cauldrons [100+ Supporters]
    I have been planning to make a mod very similar to this, except that in my mod the combo potions would have been made in the crafting table, but your idea is better. Mind if I use it? (I'll give credit of course).
    Posted in: Suggestions
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    posted a message on Clownfish and Pufferfish Mobs [Not Natural Spawning, Placeable]
    Quote from Lightning31

    Notice! This is NOT another 'Mob Fishyys!' post. This is optional. All it adds is the OPTION of placing fish.
    Actually, I'd prefer if fish were mobs.
    Posted in: Suggestions
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    posted a message on Zipline
    Wasn't Dinnerbone planning to add this? Anyway, I support.
    Posted in: Suggestions
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    posted a message on The Kaval - The Best NPC In The Game!
    This is funny, but now I kind of want a mod or something that adds the forum moderators so I can kill them. Lol.
    Posted in: Suggestions
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    posted a message on Fossils! (NOT another prehistoric idea. Just read)
    Quote from SVGK

    awesome, though i may have read it wrong, but the bones that drop should be of different body parts like the ribcage or legs or whatever.
    That might get too complicated and use up a lot of item IDs, how about just the skull is called a skull and then the other bones are just called "[animal] bone".
    Posted in: Suggestions
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    posted a message on EnderCreeper's Mods
    Quote from Kablam1515

    AWESOME!!!
    Yeah, it's called EnderCreeper's Tool Mod, it basically adds a bunch of balanced tool and armor tiers and changes existing ones, so there's more than 2 tiers of armor (what's leather? lol) and more than 3 tiers of tools (wait, wood isn't just for pickaxes?). Here's my notes of what I'm going to make:

    -Flint tools/weapons with the strength of iron, durability of (vanilla) wood
    -Obsidian tools/weapons with the strength of stone, durability of 2x diamond
    -Wooden tools get 2x durability, stone gets 1/2x
    -Hardened stone tools made of smoothstone, durability of 1.5x (vanilla) stone
    -Sandstone tools that are equal to (new) stone, as an alternative for lazy desert dwellers
    -Bedrock tools, with infinite durability and 1.5x the strength of diamond, and able to mine bedrock. Obviously, nobody would ever be able to get it in legit survival, so it's more of a server/mapmaker thing.
    -Nether quartz tools that are equal to iron, with about 25% more durability
    -Emerald tools/armor that's just as enchantable as gold, and equally crappy

    -New ores: Copper, Tin, Manganese, Arsenic, Iron will be made more rare
    -All of these new ores will drop the ore block, so you need to smelt them
    -Copper and tin as rare as (vanilla) iron, but iron made about 1.25x rarer
    -Manganese as rare as (new) iron
    -Arsenic as rare as gold, poisons you when mined/smelted/crafted into dust, so bring milk
    -Copper and tin can be mined by a stone or better pick, manganese and arsenic need a bronze or better pick

    -Ores can be crafted into 1 dust of that ore
    -Dusts can be mixed in a crafting table for 2 alloy dusts
    -Copper + tin = bronze
    -Iron + manganese = steel
    -Copper + arsenic = mithril + u get poisoned lol

    -All non-leather (metal or diamond) armor will now get a recipe change
    -For chestplates/pants, it's a leather tunic/pants surrounded by 8 metal/diamond
    -For helms and boots, it's a leather cap/shoes surrounded by 4 metal/diamond
    -It will still add up to 24 for a full set, but now leather will be actually useful
    -The order of armor, from worst to best, will now be:
    LEATHER --> COPPER or CHAIN --> BRONZE --> IRON --> STEEL--> MITHRIL --> DIAMOND
    -Gold/emerald has been omitted for obvious reasons
    -Although bronze is worse than iron, it'll only be like 1/2 of an armor point worse (so a full set would be 2 chestplate things less than a full set of iron, on the armor bar), still about equal. Someone using full bronze could still have a good chance against someone with full iron in a fight. Same thing with steel and mithril.

    -Now, with tools, the stronger something is, doesn't mean it's better, because durability can vary. Here's the order of tool strength:
    WOOD --> STONE or SANDSTONE or HARDENED STONE or OBSIDIAN --> COPPER ---> BRONZE --> IRON or FLINT or NETHER QUARTZ --> STEEL --> MITHRIL --> DIAMOND --> BEDROCK
    -Bronze tools will be slightly slower than iron/flint, and do 1 less damage (1/2 a heart), but they're still about equal. Same thing with steel and mithril.
    -Gold has been omitted for obvious reasons
    -Iron picks will no longer mine diamond. You need steel or better.
    -Bronze and better picks can mine all the stuff that (new) iron picks can mine.
    -Now here's the order of durability:
    FLINT --> STONE or SANDSTONE --> WOOD --> HARDENED STONE --> COPPER --> BRONZE --> IRON --> NETHER QUARTZ --> STEEL --> MITHRIL --> DIAMOND --> OBSIDIAN --> BEDROCK

    Not so Frequently Asked Questions (I'm guessing people will ask these once the mod is released):

    Q: Why does crafting an ore make 1 dust? Shouldn't it be 2? And why isn't there some kind of macerator or crusher?
    A: I made it only make 1, so it isn't used to double your ores, only used for alloys. If it made 2, and you have a mod that adds a macerator or crusher, like IC2, MF:R, or Metallurgy it would make that useless. Likewise, if this had its own macerator or crusher, then it would be pointless to make it make 1 dust. It would have to make 2. Then depending on what other mod you're using, either my macerator or theirs would be useless because the recipes would be harder. It would be simpler for players, using both my mod and whatever the other mod is, to have a choice between getting 1 dust by crafting, or upgrading to a macerator and getting 2 dust.

    Q: Wouldn't your solution to question 1 screw the players who use Tinker's Construct (along with your mod and whatever macerator mod)?
    A: Screw the players who use Tinker's Construct (along with any macerator mod).

    Q: Why is mithril an alloy of copper and arsenic? I used to play [[Runescape, World of Warcraft, insert any fantasy game here]] and saw Lord of the Rings (or read the book, if you read books), and I always thought Mithril was like, magic silvery-blue steel.
    A: Back in the Bronze Age, there were two kinds of bronze people made. The copper-tin bronze that we all know, and a copper-arsenic bronze that was way better, but people stopped making it because arsenic is poisonous, and when you smelted it, deadly smoke would be released and kill you (guess they didn't have milk lol). The old copper-arsenic bronze swords and stuff, since they were so much better, started the legends of mithril and celestial bronze and stuff.

    Posted in: Minecraft Mods
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    posted a message on EnderCreeper's Mods
    Quote from Kablam1515

    you should add quartz tools maybe
    That's already in another mod I'm working on.
    Posted in: Minecraft Mods
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    posted a message on "Heaven" update?
    Quote from Cravakarnager

    The Nether is so dry, the End is void of any useful itemsthat really enhances gameplay. I remember Mojang saying that they might add the Aether to Minecraft, but it hasn't happened. Anyone know when it will take place or why it will not?
    They never said they would add the Aether, and it's too RPG-like to ever belong in Minecraft anyway.
    Posted in: Future Updates
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    posted a message on [WIP] AtmosMobs 2.0 - Re-Design Phase
    Maybe you could do a Thaumcraft/Ars Magica/some other magic mod integration thing so we could make Atmosmob animals our familiars (magical pets that can do stuff for us).
    Posted in: WIP Mods
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    posted a message on EnderCreeper's Mods
    Quote from Jimmykong

    When your wolf dies you can bring him back to life? Or not? Well i still like the ideas and the Quarts 'n Steel mod :P
    I don't know about bringing him back to life. That may be in a future update. What we currently have planned for deceased pets is that they will be "familiar spirits" and help you out.
    Posted in: Minecraft Mods
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    posted a message on EnderCreeper's Mods
    Quote from Flying_Bat

    Looks good, but it would be nice to see more mods and perhaps one or two pictures.
    My team and I are working on more mods, next will be the Blood Moon mod, adding a Terraria-like Blood Moon random event. Other mods will be EnderCreeper's Tool Mod, which adds a few more (balanced) tool and armor tiers, and the Spirit Realm, a ghostly realm where you can interact with the spirits of the dead.
    Posted in: Minecraft Mods
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    posted a message on Animal Bikes (Added a polar bear bikes)
    Cool mod, but could you give more info in the post? Some of us can't/don't want to watch videos.
    Posted in: Minecraft Mods
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