I shoot a thing using holo bullet that can't be detected by the enemy. except teammates.
Sorry, busy IRL.
Backing down and see the Ancient Hermit in this stage, having a few HPs left,
If the Ancient Hermit is alive,
I activate Power Up, which boost this attack. I then raise my Infernomite Incinestaff, and say to the Hermit, "Rest In Peace. I wish I were you." , and shoot a bolt of fire, boosted by [Power Up], into the hole inside of the Ancient Hermit that I created earlier.
If he is not alive,
I turn Power Up into a boost item.
Power Up 5/5
Transcode 7/10 +1 Zyn, +1 Pricey
Bullet Hell 2/15 +1 Zyn, +1 Pricey