• 0

    posted a message on Fish in tah water!
    Quote from KyoShinda

    Well, entity fish goes really well with my cat idea.

    Fish would swim fast, jolty, and randomly like a chicken moves. Would be inefficient energy-wise to get them 'by hand'(w/o rod). The rod fishing would catch so-called imaginary fish.

    If you tame a bobcat it could catch entity fish for you, eventually you could have a fish farm using them. This is another suggestion but it fits perfectly with yours.

    I love the cat idea!

    on-topic:It has been confirmed that fish will be a future mob(if I recall, there is coding for fish already, but there's no model for them.)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Ocelot60

    I'd really love the Water Dimension, a boss could be one of those giant dinosaur creatures that used to live in the water.




    A kronasaurus? I can't really think of them as a boss, what would the fight be like?

    At the very least they should be a mob in the W.D.(a possible replacement for sharks?)

    edit: so Rwhoaranngh, can multiple players have the same perma buff at the same time?
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    I feel like there should be some kind of boss music playing when your in a boss realm, it would make the boss less boring(if you don't believe me, go fight the enderdragon, there's no music and when there is, its the normal unfitting music)

    the same thing applies to the nether, calming music does not go with hell.
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Rwhoaranngh

    how about adding me as a boss,i am one of the hardest to kill players in pvp,i am the strongest of the universe,and the bosses should give perma bonuses which are not overpowered,but can be really handy.

    which world would you be the boss of? Do these "perma bonuses" stack? like if you somehow killed the boss twice does it mater?

    edit: jello, potions wear off after a few minutes, he means something that boosts you character, even after you die you keep it(I think)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob




    SON OF A-

    ALL MY PROGRESS ON THE OP JUST GOT WIPED.


    :laugh.gif: that pic made my day
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from snowhusky5

    MY GOD this is long....

    at least he put most of it in spoilers.
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from BennXYZ

    on that way you can build you house middle in the ocean, where no stone is.

    actually, I thought of random underwater islands that one could build there house on(and some have small caves in them with some ore)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    just thought of some ideas.

    I've noticed that each official main dimension has its own unique thing(overworld=enchanting, nether=potions), so why not give the other two something?

    How about we give the aether some kind of magic and give the W.D. some sort of technology?
    It makes sense to me, since the aether is a bunch of floating islands, and the W.D.....idk,but it could be something similar to bioshock(steam-punkish).

    Each dimension would get more materials for its specific mechanic(nether gets more potion ingredients, aether gets some kind of mana thingy, W.D. gets materials to make there stuff)

    The ender dragon could be replaced with a new boss that resists all attacks but one at a time, and changes color based on what hes weak to(ex:red=weak to potions,blue=weak to W.D. tech,etc.)(kind of like the metroid prime boss fight)



    Also,brick golems(I'm improving on this idea that I posted awhile ago):

    Each are made with there dimension's stone bricks(Overworld=stonebricks, Nether=netherbricks, etc)

    Each golem has three abilities:

    each golem spits out there dimension's diamond equivalent after killing a lot of hostile mobs(enough to not make it over powered)

    each golem has two other abilities that make them unique: a passive one and a attack (passive means its always active,attack is how it fights)

    Overworld:

    passive:has more health than the others,slowest

    attack:probably the only one that uses melee to attack,does the most damage


    Nether:

    passive:immune to fire,lava,etc.
    causes fire to mobs that attack it

    attack: shoots fire balls(like a blaze, but only one at a time)


    Aether:

    passive:can hover a few feet off the ground,might have the least health of the four

    attack:shoots air that cause large knock back


    W.D.:

    passive:might rarely not take damage from attacks? Can put out fires by walking over them.

    attack:shoots water(does very little damage, can put out fires),will usually try to put out fires if it sees them



    Each golem can be programmed to do certain tasks(guard,follow,standby, hunt, distract,etc)and can be programed to target specific mobs(including players, but in multiplayer there's a list that you can use so the golems don't attack your friends(you type there name in and they wont attack that/those players)

    each golem could be weak against golems that are a different type(ex:nether<W.D., think rock, paper, scissors)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob

    And no trees, even if they look dead, I don't think people will like it. The wood source has to be renewable btw.

    I said look dead, they would still be renewable.

    but other than make the trees look nethery, I can't really think of anything.

    maybe a mob that drops it?
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob

    As I have said, I do not want to have any "wood substitutes" as it would waste precious block and item IDs


    We just need to be creative that's all.

    Well, I can't really think of a way to put wood in the nether/W.D

    maybe for the nether the trees there look demented/dying, and don't catch on fire and burn down as easily?

    edit:we should at least make the ores dimension specific(sort of like in the aether mod)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!

    Dimension:The wave.

    Desc: Endless ocean, 1.and if you swim deep enough you find bubbles of air with islands inside. Fish are MUCH easier to catch.

    Mobs:Dolfin(Passive & can be teamed with fish so you can ride him. Drops fish.) Shark (Hostile same stats as zombie but faster & drops shark meat & fish.) 2.Pigfish (Drops porkchops you can immidetly ride this guy for extra speed while swimming. Dolfin is faster though)Giant squid (Has 25 hearts and he summons the wall of fish (Terraria: Wall of Flesh)

    Mini-Boss: 3.The Wall of Fish. (60 hearts, spawned by killing the giant squid.Is buildt up bygiant kraken arms, shark mouths, fishing nets, and catchable fish.)

    Recources: Wet dirt/mud No use appart from placing! AquastoneUsed to craft Aquatools Wetter furnace for Wave items!Can also be used as a building block! 4.Wateroot is a wave tree. Used to craft wateroot tools and making wateroot chests also a building block. Airintite is an ore that holds air. Must be wetted in the wetter to have a use. Makes Air Armor
    Air Tools and can be used with some other materials to make 5.submarmines. Drystone. Found in the air bubbles, better than Airintite for tools and armor and is one of the components in a submarine.

    Craftables: Wateroot planks chests. Airintite tools armor & block Drystone tools armour & block aquastone tools wetter bucket. Drystone Diving suit tools.

    Ways of travel: The bubble you spawn in is big. However, wateroot grows very slowly, so you might want to get to other bubbles for supplies. The first thing you want is a Pigfish. Medium speed, and can get you short distances without you drowning. However if you have drystone diving suit, it can take you further distances. If you have been fishing, and you see a dolfin... TAME IT FOR GODNESS SAKE! They are much faster and supply you with a little air however sharks favorite prey are dolfins (maybe not irl!) Soon you will have drystone blocks and airintite blocks glass and a form of propulsion system. Then you should craft a submarine, why? These are REALLY fast (maybe not irl either!) And give you an infinite supply of air, they have a 6.harpoon cannon that deals 7 damage. Now go kill the giant squid and fight The Wall of Fish.

    Hardest item to get:
    Submarine upgrade blueprint. Its droped by the wall of fish and allows you to upgrade your submarine in a way similar to this sugestion:http://getsatisfaction.com/mojang/topics/boats_evolved_bigger_modular_boats_watch_out_huge

    Thats how the Wave should be IMO.

    1.that actually a pretty good idea.

    2.why not sea pigs(real animal btw).

    3.It better not be as hard/annoying as the wall of flesh

    4.at least there's some way to get wood here.

    5.I think we disagreed on the idea of subs.

    6.HELL YES!!!

    We already have a water dimension though, we've been discussing it for a few pages now.
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob

    That only means we have to be extra clever on how we implement stuff :wink.gif:

    Like the nether silk worm for example, it's simple, yet it fits rather well. And so we don't have to put iron ore in the nether, there is a metal enemy.


    We could always have some way other than trees to get wood in the nether, we just have to think of it first.

    Or substances similar to there over world counterparts that function in the same way(ex: that cactus mod that lets you use cacti instead of wood)
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob

    As long as the minibosses spawn in a specific area, I don't think that will be a problem

    that might not work if it randomly make a portal somewhere like the nether does.
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from FireHawkDelta


    More like a boss area you spawn away from, and you go there when you're ready(and have the keys if any are required).

    hhhmmmmmm.....What does that remind me of.....*coughZeldacough* :rolleyes:
    Posted in: Suggestions
  • 0

    posted a message on All dem Dimensions! Updated with another anouncement!
    Quote from Jellomob

    Side dimensions are classified as side dimensions specifically because they don't have a boss.


    However, there are optional "minibosses" that could spawn in some side dimensions, a minotaur would make great miniboss.

    I think mini bosses should be summonable like in Terraria, that way you can explore without the problem of getting destroyed as soon as you enter(if your not prepared)
    Posted in: Suggestions
  • To post a comment, please .