Quote from Sapphireoath
/sarcasm No wonder this forum is so immature
Imo the majority isn't 10-12, I'd extend that to at least 20+ Heck, don't even state a majority.
Anyway, back on topic.
I can easily see Strongholds/Dungeons/Villages. Ghast's that actually shoot "fireballs" (or in this case, the little cannon ball things that I remember...), miniature versions of each biome (Desert/Taiga/JUNGLE/Plains/Pine etc). List can go on and on xD
the fireballs would probably be those marbles that they use as ammo for the hero factory sets
(these if you don't know what I mean)
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I love the cat idea!
on-topic:It has been confirmed that fish will be a future mob(if I recall, there is coding for fish already, but there's no model for them.)
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A kronasaurus? I can't really think of them as a boss, what would the fight be like?
At the very least they should be a mob in the W.D.(a possible replacement for sharks?)
edit: so Rwhoaranngh, can multiple players have the same perma buff at the same time?
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the same thing applies to the nether, calming music does not go with hell.
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which world would you be the boss of? Do these "perma bonuses" stack? like if you somehow killed the boss twice does it mater?
edit: jello, potions wear off after a few minutes, he means something that boosts you character, even after you die you keep it(I think)
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:laugh.gif: that pic made my day
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at least he put most of it in spoilers.
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actually, I thought of random underwater islands that one could build there house on(and some have small caves in them with some ore)
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I've noticed that each official main dimension has its own unique thing(overworld=enchanting, nether=potions), so why not give the other two something?
How about we give the aether some kind of magic and give the W.D. some sort of technology?
It makes sense to me, since the aether is a bunch of floating islands, and the W.D.....idk,but it could be something similar to bioshock(steam-punkish).
Each dimension would get more materials for its specific mechanic(nether gets more potion ingredients, aether gets some kind of mana thingy, W.D. gets materials to make there stuff)
The ender dragon could be replaced with a new boss that resists all attacks but one at a time, and changes color based on what hes weak to(ex:red=weak to potions,blue=weak to W.D. tech,etc.)(kind of like the metroid prime boss fight)
Also,brick golems(I'm improving on this idea that I posted awhile ago):
Each are made with there dimension's stone bricks(Overworld=stonebricks, Nether=netherbricks, etc)
Each golem has three abilities:
each golem spits out there dimension's diamond equivalent after killing a lot of hostile mobs(enough to not make it over powered)
each golem has two other abilities that make them unique: a passive one and a attack (passive means its always active,attack is how it fights)
Overworld:
passive:has more health than the others,slowest
attack:probably the only one that uses melee to attack,does the most damage
Nether:
passive:immune to fire,lava,etc.
causes fire to mobs that attack it
attack: shoots fire balls(like a blaze, but only one at a time)
Aether:
passive:can hover a few feet off the ground,might have the least health of the four
attack:shoots air that cause large knock back
W.D.:
passive:might rarely not take damage from attacks? Can put out fires by walking over them.
attack:shoots water(does very little damage, can put out fires),will usually try to put out fires if it sees them
Each golem can be programmed to do certain tasks(guard,follow,standby, hunt, distract,etc)and can be programed to target specific mobs(including players, but in multiplayer there's a list that you can use so the golems don't attack your friends(you type there name in and they wont attack that/those players)
each golem could be weak against golems that are a different type(ex:nether<W.D., think rock, paper, scissors)
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I said look dead, they would still be renewable.
but other than make the trees look nethery, I can't really think of anything.
maybe a mob that drops it?
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Well, I can't really think of a way to put wood in the nether/W.D
maybe for the nether the trees there look demented/dying, and don't catch on fire and burn down as easily?
edit:we should at least make the ores dimension specific(sort of like in the aether mod)
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1.that actually a pretty good idea.
2.why not sea pigs(real animal btw).
3.It better not be as hard/annoying as the wall of flesh
4.at least there's some way to get wood here.
5.I think we disagreed on the idea of subs.
6.HELL YES!!!
We already have a water dimension though, we've been discussing it for a few pages now.
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Or substances similar to there over world counterparts that function in the same way(ex: that cactus mod that lets you use cacti instead of wood)
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that might not work if it randomly make a portal somewhere like the nether does.
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hhhmmmmmm.....What does that remind me of.....*coughZeldacough*
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I think mini bosses should be summonable like in Terraria, that way you can explore without the problem of getting destroyed as soon as you enter(if your not prepared)