any chance of removing the 128 block height limit? I'm using CubicChunks with a world height set at 4096 blocks so Being unable to go below Y:0 or above Y:127 with the elevator is just sad..... sigh
My current world has a mine that is at Y:-520 and going down Hehehehe
Can that not be changed in options.txt? Pretty sure that would be viewDistance. If you don't want to have to guess at the values, you can always backup your .minecraft, redownload, set the video option, then copy the value back into your modded .minecraft's options.txt.
No wiping of prior work should be necessary.
Possibly, but as I'm unsure about the ViewDistance in the options.txt file, I believe that when a problem occurs it's better to be safe and do a fresh install to eliminate any possible contamination from a faulty mod installation. From there it's easy to modify the view distance from the menu (set Render to Normal) before installing mods. At least it works for me.
java.lang.ArrayIndexOutOfBoundsException: 3
at ki.c(GameSettings.java:430)
at cc.a(SourceFile:32)
at xe.a(SourceFile:95)
at net.minecraft.client.Minecraft.a(Minecraft.java:474)
at ex.a(SourceFile:60)
at xe.a(SourceFile:72)
at xe.h(SourceFile:120)
at xe.g(SourceFile:108)
at net.minecraft.client.Minecraft.k(Minecraft.java:1252)
at net.minecraft.client.Minecraft.x(Minecraft.java:628)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
That's what I got, entering 'video settings' menu in options.
I was trying to change the view distance to normal (it worked for people before me), but I couldn't even enter the menu.
Thanks for any help in advance!
I'd suggest that you Download/install fresh minecraft.jar
been playing and here's a Cubic Error File for you.
Was digging a shaft 9x9 and was down to Y:-145 when black screened.
Here's the error log
java.lang.ArrayIndexOutOfBoundsException: -1
at CubeArray.set(CubeArray.java:114)
at xj.provideCube(ChunkProviderGenerate.java:462)
at jz.loadCube(ChunkProvider.java:146)
at jz.provideCube(ChunkProvider.java:290)
at ry.getCubeFromCubeCoords(World.java:503)
at xk.<init>(ChunkCache.java:42)
at ge.a(WorldRenderer.java:120)
at afv.a(RenderGlobal.java:1275)
at adt.a(EntityRenderer.java:907)
at adt.b(EntityRenderer.java:765)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
Restarted game and loaded same world and started fine. Dug down another 55 Blocks but no problem so maybe a one off thing... Hopefully...
I'm not familiar with CC, but those errors mean the basic chunk code has been altered and has removed / renamed / obscured a key field. So for the moment, CC and JM aren't compatible.
Robinton's CubicChunks allows world height to a theoretical 64K blocks Currently I'm running a world set at 4096 block height. And yes it changes many of the .class files.
Perhaps you could take a look and see if possible to create a compatible version of Journey map to suit.
Great looking mod and love the idea. Sadly it doesn't work with CubicChunks. The mod installs fine, and the block appears in inventory and can right click on a block to enable the little blocks. The problem is that it won't actually allow the placing of little blocks.....sigh....
So there is no error report of any sort generated as to why.
Love the idea, as I'm using Robinton's CubicChunks (currently at v1.54 Test 2 without Forge compatibility which he's working on) I came across your mod and thought great, at last a workable alternative to Lawhrans and Rei's minimap which wouldn't work with CC. so I downloaded and installed and then started game, loaded world and had an error message.
This is the journeyMap log.txt any ideas?
06:48:40 INFO [Minecraft main thread]: JourneyMap v1.0.0 starting Thu Dec 29 06:48:40 EST 2011
06:48:40 INFO [Minecraft main thread]: os.name = Windows 7, os.arch = amd64, user.country = AU, user.language = en, java.version = 1.6.0_27
06:48:40 INFO [JourneyMap-thread-1]: Starting JMServer on http://localhost:8080/
06:49:39 FINER [Minecraft main thread]: THROW
06:49:39 SEVERE [Minecraft main thread]: java.lang.NoSuchFieldError: e
at net.techbrew.mcjm.JourneyMap.ensureChunk(JourneyMap.java:367)
at net.techbrew.mcjm.JourneyMap.OnTickInGame(JourneyMap.java:183)
at ModLoader.OnTick(ModLoader.java:1088)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
Multiple repeats of above to end with the below (4Mb of repeated info!)
06:51:16 FINER [Minecraft main thread]: THROW
06:51:16 SEVERE [Minecraft main thread]: java.lang.NoSuchFieldError: e
at net.techbrew.mcjm.JourneyMap.ensureChunk(JourneyMap.java:367)
at net.techbrew.mcjm.JourneyMap.OnTickInGame(JourneyMap.java:183)
at ModLoader.OnTick(ModLoader.java:1088)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
just a quick note ShaRose, IDResolver doesn't work with the latest version of CubicChunks (v1.54 test 2 for MC 1.0.0) but I wouldn't worry about it just yet as Robinton is working on it still to make it compatible with Forge.
On another note regarding the super loooooooong posts the spoiler tag is applied thus:
Open Square Bracket [
the word spoiler
Closing Square Bracket ]
Enter your info
Open Square Bracket [
Forward Slash /
the word spoiler
Closing Square Bracket]
Good Morn/noon/eve/night (pick your appropriate timezone LOL)
Testing mods with the v1.54 test 2 no Forge compatibility (yet) and two more working mods are:
XCalib0r's Electric Fence Mod 1_02
CraftingTableII_v1.3
So in Installed order:
Modloader
ModloaderMP 1.0.0
GuiAPI-0.12.0-1.0.0
mod_IDList 1.0.0.1
TooManyItems2011_11_29
CC V1.5.4_T2_MC1.0.0
CCV1.5.4_T2_ItemBlockFix
PowerCraft_v1-4-E_mc1-0-0
TF2Teleporter_v2.0.1 (Note: No Conflict, but have to reset frequency each time start game. Creator working on Fix)
XCalib0r's Electric Fence Mod 1_02
CraftingTableII_v1.3
Note: PowerCraft_v1-5-A2_mc1-0-0 Latest release works fine
The Following mods Install Ok but placing block causes black screen
DoubleDoorModsv3-1.0.0
MC Rotator Mod v1.0
Exanadu's [1.0] Elevator (v1.9)
Buggy:
8 Slot Furnace - Trouble with items disappearing from furnace
LittleBlocksMod1.6 - Installs OK, right clicking changes block to allow for little blocks can not actually place little blocks though.
JourneyMap1.0.0_MC1.0.0 - Great idea as alternative to Rei's/Lawhren Minimap sadly though installs OK error message so doesn't work. Post left with Author so we'll see what happens there.
I am glad that CC is working at all, but I am having issues with other plugins when combined with CC.
I cannot use zombe fly due to vi.class when I install CC after zombe, and mc crashes when I do zombe after CC
I see that you state single player commands works, yet I cannot get it to, it doesn't crash or give an error, it just doesn't work when I add CC. I actually got optifine to work just fine with CC. My main issue is with SPC and zombe, I would love to use worldedit in a CC world, and the basic creative fly speed is so ungodly slow I definetly require a faster flight mode.
No, as far as I can tell SPC doesn't work with the latest release (Cc V1.54 Test2) so far.
Quote:
@astromutt: Glad to hear you've got it working. No extended IDs yet; I'll make a patch soon.
You should be able to overwrite CC's di.class (EntityPlayerSP.java); no idea why CC modifies that.
Nice improvement!
No luck with SinglePlayerCommands. Adding after CC doesn't work just caused saving Chunks/black screen so back to the following:
running mods in the following installed order without problem a so far.
Followup note, The Elevator in Powercraft does go above 128 blocks (tested to 200 Blocks) Only problem is that the elevator only goes up....Darn!..
I've left a note to the maker and hopefully he will address it soon.
Installed TF2 Teleporter. Works fine successful teleport from Y;70 to Y;200. One problem though is that after saving and exiting the game, when you restart I have had to reset the frequency for each teleporter.....sigh...
I've left message for the TF2 guys to see if they can do a fix.
The TF2 Sentry installs but goes to saving chunks/black screen as soon as you go to place a sentry. So no joy on that front.
Hey I feel realyl dumb for not knowing and having to ask but will Cubic Chunks work for 1.0.0? I can seem to find it writen but people are commenting about the mod and I'm just a bit confused. Sorry for having to ask. Thanks! :smile.gif:
Regards,
-Alex
See Reply above yours.
Take Note that this doesn't yet work with Minecraft Forge Yet.
The Two files you need for MC 1.0.0 compatibility are:
CC V1.5.4_T2_MC1.0.0
CCV1.5.4_T2_ItemBlockFix
And links can be found on page 133 and make sure you have render set to normal in the video options.
Love this mod, sadly it conflicts with CubicChunks causes saving Chunks/black Screen. Perhaps you could look at it and see if a release to suit CC is possible.
1
So true!
I've lost count of the times I've banged my head on desk just for that very thing! LOL
Cheers
0
any chance of removing the 128 block height limit? I'm using CubicChunks with a world height set at 4096 blocks so Being unable to go below Y:0 or above Y:127 with the elevator is just sad..... sigh
My current world has a mine that is at Y:-520 and going down Hehehehe
Cheers and keep on modding
0
I'll look forward to seeing, downloading and installing when it completed.
Cheers and keep up on modding
0
Possibly, but as I'm unsure about the ViewDistance in the options.txt file, I believe that when a problem occurs it's better to be safe and do a fresh install to eliminate any possible contamination from a faulty mod installation. From there it's easy to modify the view distance from the menu (set Render to Normal) before installing mods. At least it works for me.
Cheers
0
I'd suggest that you Download/install fresh minecraft.jar
Run Game and set render to normal
THEN install mods
Hopefully that will solve your problem
Cheers
1
been playing and here's a Cubic Error File for you.
Was digging a shaft 9x9 and was down to Y:-145 when black screened.
Here's the error log
java.lang.ArrayIndexOutOfBoundsException: -1
at CubeArray.set(CubeArray.java:114)
at xj.provideCube(ChunkProviderGenerate.java:462)
at jz.loadCube(ChunkProvider.java:146)
at jz.provideCube(ChunkProvider.java:290)
at ry.getCubeFromCubeCoords(World.java:503)
at xk.<init>(ChunkCache.java:42)
at ge.a(WorldRenderer.java:120)
at afv.a(RenderGlobal.java:1275)
at adt.a(EntityRenderer.java:907)
at adt.b(EntityRenderer.java:765)
at EntityRendererProxy.b(EntityRendererProxy.java:15)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
Restarted game and loaded same world and started fine. Dug down another 55 Blocks but no problem so maybe a one off thing... Hopefully...
Cheers
Cheers
0
Robinton's CubicChunks allows world height to a theoretical 64K blocks Currently I'm running a world set at 4096 block height. And yes it changes many of the .class files.
Perhaps you could take a look and see if possible to create a compatible version of Journey map to suit.
Robintons Cubic Chunks
Cheers
0
So there is no error report of any sort generated as to why.
Any ideas?
Cheers and keep on modding
0
This is the journeyMap log.txt any ideas?
06:48:40 INFO [Minecraft main thread]: JourneyMap v1.0.0 starting Thu Dec 29 06:48:40 EST 2011
06:48:40 INFO [Minecraft main thread]: os.name = Windows 7, os.arch = amd64, user.country = AU, user.language = en, java.version = 1.6.0_27
06:48:40 INFO [JourneyMap-thread-1]: Starting JMServer on http://localhost:8080/
06:49:39 FINER [Minecraft main thread]: THROW
06:49:39 SEVERE [Minecraft main thread]: java.lang.NoSuchFieldError: e
at net.techbrew.mcjm.JourneyMap.ensureChunk(JourneyMap.java:367)
at net.techbrew.mcjm.JourneyMap.OnTickInGame(JourneyMap.java:183)
at ModLoader.OnTick(ModLoader.java:1088)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
Multiple repeats of above to end with the below (4Mb of repeated info!)
06:51:16 FINER [Minecraft main thread]: THROW
06:51:16 SEVERE [Minecraft main thread]: java.lang.NoSuchFieldError: e
at net.techbrew.mcjm.JourneyMap.ensureChunk(JourneyMap.java:367)
at net.techbrew.mcjm.JourneyMap.OnTickInGame(JourneyMap.java:183)
at ModLoader.OnTick(ModLoader.java:1088)
at EntityRendererProxy.b(EntityRendererProxy.java:16)
at net.minecraft.client.Minecraft.x(Minecraft.java:671)
at net.minecraft.client.Minecraft.run(Minecraft.java:557)
at java.lang.Thread.run(Unknown Source)
Cheers
0
just a quick note ShaRose, IDResolver doesn't work with the latest version of CubicChunks (v1.54 test 2 for MC 1.0.0) but I wouldn't worry about it just yet as Robinton is working on it still to make it compatible with Forge.
On another note regarding the super loooooooong posts the spoiler tag is applied thus:
Open Square Bracket [
the word spoiler
Closing Square Bracket ]
Enter your info
Open Square Bracket [
Forward Slash /
the word spoiler
Closing Square Bracket]
and you should end up with this:
Your info
hope this helps cut down the annoying long posts.
Cheers
1
Testing mods with the v1.54 test 2 no Forge compatibility (yet) and two more working mods are:
XCalib0r's Electric Fence Mod 1_02
CraftingTableII_v1.3
So in Installed order:
Modloader
ModloaderMP 1.0.0
GuiAPI-0.12.0-1.0.0
mod_IDList 1.0.0.1
TooManyItems2011_11_29
CC V1.5.4_T2_MC1.0.0
CCV1.5.4_T2_ItemBlockFix
PowerCraft_v1-4-E_mc1-0-0
TF2Teleporter_v2.0.1 (Note: No Conflict, but have to reset frequency each time start game. Creator working on Fix)
XCalib0r's Electric Fence Mod 1_02
CraftingTableII_v1.3
Note: PowerCraft_v1-5-A2_mc1-0-0 Latest release works fine
Problem Mods:
Tested and Conflict/black screen:
TF2 Sentry
IDResolver_1.0.0-Update-2
SinglePlayerCommands-MC1.0.0_V3.0.1
The Following mods Install Ok but placing block causes black screen
DoubleDoorModsv3-1.0.0
MC Rotator Mod v1.0
Exanadu's [1.0] Elevator (v1.9)
Buggy:
8 Slot Furnace - Trouble with items disappearing from furnace
LittleBlocksMod1.6 - Installs OK, right clicking changes block to allow for little blocks can not actually place little blocks though.
JourneyMap1.0.0_MC1.0.0 - Great idea as alternative to Rei's/Lawhren Minimap sadly though installs OK error message so doesn't work. Post left with Author so we'll see what happens there.
Cheers
0
No, as far as I can tell SPC doesn't work with the latest release (Cc V1.54 Test2) so far.
Cheers
1
Edit:
Followup note, The Elevator in Powercraft does go above 128 blocks (tested to 200 Blocks) Only problem is that the elevator only goes up....Darn!..
I've left a note to the maker and hopefully he will address it soon.
Installed TF2 Teleporter. Works fine successful teleport from Y;70 to Y;200. One problem though is that after saving and exiting the game, when you restart I have had to reset the frequency for each teleporter.....sigh...
I've left message for the TF2 guys to see if they can do a fix.
The TF2 Sentry installs but goes to saving chunks/black screen as soon as you go to place a sentry. So no joy on that front.
Cheers
0
See Reply above yours.
Take Note that this doesn't yet work with Minecraft Forge Yet.
The Two files you need for MC 1.0.0 compatibility are:
CC V1.5.4_T2_MC1.0.0
CCV1.5.4_T2_ItemBlockFix
And links can be found on page 133 and make sure you have render set to normal in the video options.
Cheers
0
Cheers