Important information! The artus9033.weebly.com website is no longer supported. I've moved to artus9033.blogspot.com. I'm back to modding, so there will be lots of new tutorials (e. g. colored chat message) soon I'll inform you about new updates on the new website on this forum thread.
I think it would be better to show that if the player looks 2 seconds or something like that on a block/entity, otherwise it could disturb. (Maybe a option for that?)
I'm back in modding again! Thanks for your feedback, I'm planning major changes in the mod soon.
I have the newest blocklauncher pro, mcpe 0.11.1 and im running android 4.4.2. I have an Intel processor and blocklauncher is only able to override textures. Mods dont work but i dont have any crashes. Is this because i have an Intel processor on the device?
Im using block launcher version 1.9.8 minecraft version 0.11.1 or the latest.Im reposting because i dont think my last post was posted so sorry if it was.Im using an ASUS tablet model number ME137X,android version 4.2.1 kernel version 3.4.5 .Im also using new jellybean.The problem was that when i get out of safe mode it crashes and i cant use mods.Also is there a way for you to add the minecraft textures for new jellybean.Please reply.I will make a video on how to get rid of demo textures as soon as it is fixed,because i know how to but now it doesnt work.I will also have a link on how to get rid of demo textures on a texture pack for new jellybean devices.Make sure to check them out as soon as you update block launcher and fix the problems.Thxs for your hard work and please reply.:-):-):-):-):-):-):-):-):-):-):-)
The minecraft pc is makes lags on the most of android devices and smaller textures would probably use less ram memory than the bigger ones. So probably yes, it would speed the game up.
If you want a mod that gives potion effects then I think there is one native mod out for it but blocklauncher is in 0.11 beta and mods are hard to load or don't work. Just wait a bit, like me, and the mods weather modPE or native will start rolling out soon after 0.11.0 is released
I have one question: will 0.11 with blocklauncher and mods work on intel android devices?
If you don't have a PC, you can install AIDE on your tablet or phone and then, when you open an ndk project, aide will ask you to download the ndk support (because SDK and NDK sources are built into your device's android os) and you can test your mods directly on your android device.
Yeah but i dont know native modding at all and im wondering if is possible to do it using ModPE
No, using ModPE it's impossible. You need a compiler with SDK and NDK installed. I made some tutorials on native modding. Look here: http://www.artus9033.weebly.com
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I'm currently working on this.
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Ok, I'll do this
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Important information! The artus9033.weebly.com website is no longer supported. I've moved to artus9033.blogspot.com. I'm back to modding, so there will be lots of new tutorials (e. g. colored chat message) soon I'll inform you about new updates on the new website on this forum thread.
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I'm back in modding again! Thanks for your feedback, I'm planning major changes in the mod soon.
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I have the newest blocklauncher pro, mcpe 0.11.1 and im running android 4.4.2. I have an Intel processor and blocklauncher is only able to override textures. Mods dont work but i dont have any crashes. Is this because i have an Intel processor on the device?
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Does your device have an Intel processor?
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Guys, does the newest blocklauncher load mods on Intel devices?
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No problem. GL.
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Then you should run blocklauncher again and when it crashes, it should generate a new crash report. Then paste it.
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Yeah, also you could paste the blocklauncher_Crash[some numbers].txt in your /mnt/sdcard/. It would help a lot with fixing the crash.
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The minecraft pc is makes lags on the most of android devices and smaller textures would probably use less ram memory than the bigger ones. So probably yes, it would speed the game up.
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I have one question: will 0.11 with blocklauncher and mods work on intel android devices?
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If you don't have a PC, you can install AIDE on your tablet or phone and then, when you open an ndk project, aide will ask you to download the ndk support (because SDK and NDK sources are built into your device's android os) and you can test your mods directly on your android device.
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No, using ModPE it's impossible. You need a compiler with SDK and NDK installed. I made some tutorials on native modding. Look here: http://www.artus9033.weebly.com
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No, sorry. I would like to keep it in a secret.