In fact this is most nice thing that can be done: include to game good parts from mods.Quote from Blanzer
Sorry to complain, but I really don't like the idea of other stone types.
It feels like they're ripping off mods like TerraFirmaCraft.
- arthahar
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Member for 11 years, 7 months, and 24 days
Last active Fri, Feb, 23 2024 02:21:28
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Jan 9, 2014arthahar posted a message on Snapshot 14w02a Ready For Testing! YAY!Posted in: News
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Sep 7, 2013arthahar posted a message on 13w36a Snapshot Ready for Testing!Posted in: News
Nice! ready for casle build around it ) -
Sep 6, 2013arthahar posted a message on 13w36a Snapshot Ready for Testing!Posted in: News
This is new feature. -
Sep 5, 2013arthahar posted a message on 13w36a Snapshot Ready for Testing!Posted in: News
I think you just lucky. I see in 1.5.2 let's play village with spawner in it and temple merged with one from houses.Quote from Chad
Is that a good thing or a bad thing?
BTW, did dungeon generation change a bit or did I get really lucky?
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Sep 5, 2013arthahar posted a message on 13w36a Snapshot Ready for Testing!Posted in: News
This is long existed bug with not fully deleted old world data. It's happens when you deleted some world and minecraft not deleted all world files. In result next time when you create world with _same_ name it used its in new world and you have mixed worlds -
Mar 7, 2013arthahar posted a message on 1.5 Pre-Release (Finally) Ready For Testing!Posted in: News
1.5-pre will be or maybe not will be 1.5 release dependent from last minute's important bugs detect. -
Oct 19, 2012arthahar posted a message on 1.4 Pre-Release Available Right Now!Posted in: NewsQuote from shadow1997
Well, looks like Mod API isn't in 1.0...Err I mean 1.1....No wait, 1.2? No, I swear 1.3....1.4? Nah, how about 1.5.
What reason now targeting specially to this part? Already weeks ago has been know that Mod API will not part of 1.4 release. Mod API required very cerefully creating because it will be hard modified later when lot mods will base at it stability. What changes in world from delay of Mod API in any cases? Modders will creating mods in old way base at own hack code or base at forge mod API. So what problem? Just pointless waving... -
Oct 14, 2012arthahar posted a message on Tool Repair Changes?Infact most make sense way for repair will be use The Anvil mod way: use for repair main raw material (stone/stell/etc) as second item. Then this will look as real repair instead strange 2 similar items combine.Posted in: News
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Page https://dl.dropboxus.../downloads.html have broken changelog link.
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You use "recommended" 804. But exist more recent beta-like versions. I suggest use #845 for Optifine C4 compatibility