• 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]
    Quote from andrewbryk»

    I spawned close to a wizard tower and decided to pop over after a few days to trade. However the resident wizard attacked me on sight, unprovoked.


    Are there certain wizards who won't trade with you? Or did I do something to offend him (decided to come in through a wall before I found the door).


    Playing on v2.1.2 for 1.10.2 - love the concept can't wait to get further into the mod!


    There are good wizards and bad wizards. The bad wizards are hostile and don't trade, but they do drop spell books. If it was a good wizard, did you break any of the tower? Cause that angers them.
    Posted in: Minecraft Mods
  • 1

    posted a message on Electroblob's Wizardry - The expandable RPG magic mod [Minecraft 1.7.10, 1.10.2, 1.11.2, 1.12.2]
    Quote from Spoofy_gamer»

    Once this mod is updated to 1.12 its going to be in my modpack Guns n Dragons (not released yet) is that cool, ill give credit.


    Look at his modpack policy on the first post.
    Posted in: Minecraft Mods
  • 1

    posted a message on Lichland - Fantasy Medieval Survival Roleplay (CUSTOM MODS)

    Lichland is coming soon! There are two elements that the mods added to this server, including the custom Lichland mod, to make this server a truly unique experience:


    Medieval Roleplay Like None Other: The lichland mod adds countless skills and things to try and craft. These come from a new blacksmithing and metal mixing system, realistic combat with attack reach, custom knockback, and reasonable cooldowns so that the reach weapons are not OP, an overhaul of farming, cooking, cheesemaking, brewing (Yes, you can get drunk!), and much more! These all combine with the medieval technology feel to create a true medieval roleplay that is at least 90% realistic.


    The Unrealistic, but Amazing Dungeons and Dragons Feel: Magic will be included, thanks to Electroblob's Wizardry with an addon mod to tailor it to Lichland's needs. Magical and fantasy beasts, such as classical fire-breathing dragon bosses, and of course, powerful undead liches, will be added to kill, use, or do whatever with.


    Are you interested? Please apply here for the early release whitelist! The first 100 accepted applicants will get a full week (seven days) before everyone else! We are doing the building community style. Early kingdoms didn't start with prebuilt kingdoms! The first people will choose their race (Dwarf, Elf, Viking, Nakayami, Imperial, or Roman), and then war among themselves to establish rulership and build the kingdoms together! To apply, please fill out the form below. By applying, you confirm you will not grief, you are at least 13 years old (PM me for exceptions if this is an issue!), and that you will be online enough to utilize and help within that bonus week. All whitelisters, whether they get access to the early week or not, will receive a starter package that includes stone tools among a few other (some premium, as in only this offer enables access to these items) items.


    Application Form (NOTICE - Lichland has a custom pantheon of Gods to be represented in game. If you have an issue with this, either resolve it below or do not apply):


    Name or Nickname (Not username):


    In Game Name (Username):


    Most Interesting Sounding Feature:


    Most Interesting Sounding Race:


    Age:


    Will You Try to Rule?:


    Any Items or Content you Wish to be Added?:


    Example Application:


    Name or Nickname (Not username): Arisalanna or Gargathe Oro


    In Game Name (Username): GargatheOro


    Most Interesting Sounding Feature: The wide array of medieval professions to be able to participate in a true roleplay of medieval fantasy life


    Most Interesting Sounding Race: Imperial


    Age: Rather not say, but I am over the age of 13


    Will You Try to Rule?: Guaranteed


    Any Items or Content you Wish to be Added?: All server moderation is in plugins. I wish server moderation tools to be added that will be compatible with this server. (NOTE: The server is in 1.7.10. Don't be discouraged, since this will still be ahead of 1.12.2 vanilla by a long way)

    Posted in: PC Servers
  • 1

    posted a message on Attack speed, range, and knock back for weapons (SOLVED)

    YESSSSSS IT FINALLY WORKS! Thank you! You have pretty much solved getting realistic attacks in minecraft. Credits to Jabelar for reach. Thread is now solved!



    PS: Electroblob, you have helped me for about 8 months now, and I am making a slab thread if you know how to do those. If you don't feel for it, I understand. I thank you for all the help you have given me. I made sure to put you in the credits in my mcmod.info file.

    Posted in: Modification Development
  • 1

    posted a message on Gigantic Job Mod. The Potential of being played for years!!!

    What version? Also, this looks difficult. I am creating many aspects of this in my Lichland mod. However, I recommend making a 1.7.10 modpack for this. Pam's Harvest Craft will be a good start. Metallurgy could help.

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on [Pseudo-solved] How to increase weapon attack range?

    Look in the modding support. I have a thread in there and with the help of Electroblob, we figured out how to extend and shorten attack range, as well as increase/decrease knockback.

    Posted in: Modification Development
  • 1

    posted a message on Problem with textures

    .setTextureName(MODID + ":______.png");


    .setTextureName(RefStrings.MODID + ":steelingot.png");




    (RefStrings is the class I put all my strings into. Replace RefStrings with the mod class you put your strings into. Make sure to import that class too!)

    Posted in: Modification Development
  • 1

    posted a message on Attack speed, range, and knock back for weapons (SOLVED)

    It removed some errors I guess, but created a few more. Yay! One error less! Got to loading phase 5/7 before crashing this time. I am going to upload my mod files I guess.


    https://github.com/ArIlIlI/1.7.10-Modding


    Download and put into eclipse or whatever else is necessary. Thank you so much. I appreciate all the help. You are a good teacher electroblob.

    Posted in: Modification Development
  • To post a comment, please .