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    posted a message on Tekkit Server! Small in Size, Big in Heart
    FYI, I can voutch for 404 james, as I know him IRL. Hes a good friend, and I honestly dought he will do anything negative to the server.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Pre-Generate SERVER map
    I dont know what command, but you will have to name the world you generate in SSP "world" without the quotes, then simply drag and drop into your server folder.
    Posted in: Server Support and Administration
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    posted a message on Tekkit Server! Small in Size, Big in Heart
    Servers down again
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Tekkit Server! Small in Size, Big in Heart
    Thank you for your speedy responce, I am looking forward to getting on the server!
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Tekkit Server! Small in Size, Big in Heart
    1. Your IGN
    arctichenry

    2. Age(Optional) -

    14, turning 15 in October

    3.Where did you first learn about tekkit?

    I first saw tekkit in a youtube video by the yogscast, which sparked my interest. I forget about it for a while, but whele I was looking through mods on these fine forums, I saw it again, and it was love at first (technically second) sight.


    4. How long have you played Techinc/tekkit for?
    I have been playing tekkit for about 2 to 3 months, and have a very firm grip on the mods in the pack.


    5. What do you like most about Tekkit besides it being multiplayer?
    I personaly like the community feeling, the feeling of being able to venture out and ask for help, or to create a massive factory or refinery with your friends. I just love the ability to get help from other players, and form aliences for resources or other things.

    6. Why do you want to play tekkit on a small server like mine?
    I hate the constant spam of chat in most of the bigger servers, and feel like a smaller server should help to aviliate the stress. In a small server, there is less chance of getting griefed, and a bigger chance of not getting brushed off when you need help or have a question about the server or a mod.

    7. Other notes about yourself?
    I just want to appologise about my speling, as I have a mental condition called autism. This is caused by a part of the brain not developing the way it should, and has had a "splinter effect" on me, meaning that I cant spell very whele, but have a very high WPM (words per minute) and am able to speak with the vocabulary of a collage professor. This also helps to benifit me in playing minecraft, as I am able to comprehend and understand each and every fasset of each mod, however I still need some help with lua codeing.


    8. Anything else?

    I cant help but knowtace that you dont have a website for this server. I am currently dabbeling in Iweb and HTML, and could probaly help you make a website for your server, free of charge.


    I want to thank you for looking over this app, and understand the pressure on you, as you dont know who may grief, or make a mark-5 reactor near the spawn, or who may be the best person for your server.


    Thank you for takeing the time to look over this.

    -arctichenry
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Inuit Village
    Looks like home, I live in a remote alaskan village, so looks like home!

    Great job!
    Posted in: Creative Mode
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Sorry about that, I didnt realise that.
    Posted in: Survival Mode
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Just a idea, why not require a certan ammount of grass blocks per block of open space? Like 10 blocks of open space to 1 grass block. Or this could be made more simple by just haveing like 5 or 10 blocks per room.

    This could be implemented to make a better and more complex complex.

    You could need a certan ammount of coal per room, and a certan ammount of grass per room.
    Posted in: Survival Mode
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Just a suggestion:

    Why not make a air system controlled by pistons?

    As in a kind of air generator, or somthing that creates "clean" air. This would give a meening to airlocks other then just keeping the rads out, it would also prevent air from mixing.

    If this was implemented into it, then you COULD in theary have a room open to the exteror for a time, then seal it and perge it someway and then have grass.

    Another thing that MAY need to be added is some kind of level of rads outside, possably hooked up to the light detector mod or somthing to that effect that would show the rads droping as the sun went down. On my map I have a complex looking redstone polser hooked up to a redstone torch and call it a wether sencer, but this may or may not need to be implemted.

    One more thing, If you stumble apon a cave that may or may not lead to the surface, should you or should you not explore it?

    Sorry for my rambeling and my spelling, I just had a lot of ideas to get out, and not much time to type them.
    Posted in: Survival Mode
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Quote from SvenOlsen

    Well here is the Prototype Map save: http://www.mediafire.com/?2gs04bgvc0895c2

    I still need to make a shower for the player but i was just focusing on the airlock for now. When your told to drop your items in the water throw them in one by one it wil come out and could go 2 ways, left or right change that the items wil go left is about 95% that they will go right is 5% maybe more. So the items that end up on the right side are still ''bad'' and should be trown out.



    It looks great!

    However, one suggestion is to have a waterspliter that splits about 50% apart. One stream of items falls into a lava pit (the contamanated items), and the other one leads to the player (the clean items).

    You may also want to cover it with sand or cobble or stone or somthing to insulate it.

    Otherwise then this, it looks great! Keep up the good work!
    Posted in: Survival Mode
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    posted a message on 1.8 Updates: New Mob...Revealed?
    I bet that this is the NPC that lives and builds villages.

    It is also possable that they have a code that prevents them from demoing/placeing blocks within a radious of your structures, so your structures may be safe...

    It is also possable that he MAY have not skinned them, but was just testing it out, or this may be the real skin.

    The mushrooms seem to be working, judging from the mushroom in the right of the picture.

    Great job notch, and keep up the good work!
    Posted in: Minecraft News
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    Quote from SvenOlsen

    I have the perfect airlock with 2 control rooms, one for the doors and one for the water to clean the items. I can't make screens of it (I need to press shift cmd 4 and then the Minecraft menu shows up) anyway i could post a link to the map if anyone wants to see it. Its the prototype so its made above ground you can look at the redstone and everything.



    Please do!

    I would attempt this, but am to lazy ATM.
    Posted in: Survival Mode
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    posted a message on [CHALLENGE] Nuclear Apocalypse
    I must say this is a great chalenge!

    However, I must recomend haveing diffrent modes like hardcore, easy, and medium.

    Great job!
    Posted in: Survival Mode
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    posted a message on [STORY] [WIP] Shattered Acid /// A Sci-Fi Horror Tale
    +1

    Great start!

    If you plain on contuening this, it may be the best sci-fi horror that I have seen in a long time.
    Posted in: Arts & Creativity
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    posted a message on Pass it on: gargamel
    K, Thanks
    Posted in: Maps
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