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    posted a message on Minecraft for 24 hours!
    Well, thanks for all the interest! It went well. I ended up raising $1411 dollars for Children's Hospital Boston!

    I didn't stream but kept a blog of the event:

    http://forums.sarcasticgamer.com/blog.p ... ype=recent


    It didn't turn out as epic as I hoped but figuring out how to build in the middle of the sea was fun. If you are going to attempt it. Bring lots of sand and doors. You'll figure out why.
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Hey anything helps. And its all for charity. I've raised $816!!

    However only about $10 has come from the minecraft community (thanks jfishjosh!). I'm blessed to have very supportive friends and family.

    I've got one week to come up with just $184, I'm not really great at this begging for money bit. But anything helps.
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Thank you, jfishjosh. And awesome bump to $666. Anything helps! I think its going to be completely awesome to say I was able to raise a grand for my hospital by just playing this game.
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Quote from Minseok »
    This is so inspiring.
    I'll be donating as soon as my debit comes in.



    Thank you, Minseok!
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    It would be awesome if people just want to donate like half of what they paid for the game. I'm not against begging and groveling.
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Thank you, Max. I don't think I've been interviewed before. The MC community is awesome!
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Quote from jfishjosh »
    ]

    That's really great! I'll tell people about it on my blog http://lodeoffmymine.blogspot.com. Best of luck!



    Thank you!!
    Posted in: Discussion
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    posted a message on Minecraft for 24 hours!
    Hi! I'm relatively new to the message boards but here we go

    I'm taking part in a 24 hour gaming charity called Exra Life:

    http://extralife.sarcasticgamer.com/wp/

    My son underwent some major cardiac surgery back in July and I'll be raising money for the hospital where he got his work done (Children's Hospital of Boston).

    I'd figure I'd play Minecraft for 24 hours (starting with a fresh world on hard) and then post a youtube video of the creation if I met my donation goal. I'd appreciate any donations. Its a good cause and since I'm spending nights playing this game anyways, figure it would be a fun way to make some money for the hospital.

    Here is my donation page:
    https://www.hospitalshelpingkids.org/ExtraLife/m.aspx?i=20859738F9BE678C5
    Posted in: Discussion
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    posted a message on Rolling foundations
    I read somewhere that engine has a problem with moving lights. Which would cause an issue with this. But otherwise, I'm all for it.
    Posted in: Suggestions
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    posted a message on Extended 2x2 Grid Crafting: Now Playable!
    Its an interesting idea. But for all the tools you mention that require a metal bar, you've already had to build a furnace to create the bar. So there is a really high chance there is a workbench sitting next to it.

    But I do agree the 2x2 square needs more love. But I'd love to see stuff that is useful when you are far away from your workbench. Like maybe 2 dirts, can create a "mud patch" that will restore 1 heart. Or maybe a 1 metal ore (not bar) can be used to create an armor/weapon patch.
    Posted in: Suggestions
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    posted a message on Obsidian War Hammer
    Quote from GreyAcumen »
    At first this came across overpowered, but then I really thought about it and realized it's really only a convenience that has an appropriate cost associated. Personally, I think it should swing VERY slowly (like the amount of time it would normally take to break 3 blocks with an Iron Pick for just one swing) but when it hit it would take all 9 blocks out in one swing and knock back all enemies in range as if hit by a snowball. When you actually hit an enemy, it would break the two blocks they are standing on and force them into the hole left from that on top of doing damage.



    Yeah, that was the idea. Try to balance the power with the cost and swing speed. But I think for stone blocks it should require at least 2 swings (maybe a little faster then you describe). So you get that nice satisfying, swing .. Crunch, swing BOOOM. If the blocks disappeared as soon as you hit them, it would feel more like an editing tool.
    Posted in: Suggestions
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    posted a message on Obsidian War Hammer
    Quote from ianmac »
    Also, AoE against mobs too? That would be nice.



    Ooo, I like that. Maybe one swing would effect multiple mobs within a certain range. Thats hot.
    Posted in: Suggestions
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    posted a message on Obsidian War Hammer
    Quote from RepublicMiner2 »
    Not a fan of hammers, but one questions, why do you need lava if its already obsidian???



    I was thinking along the lines that lava would be the only way to "shape" the obsidian. And the point is it to be a very expensive weapon. Its a hidden way to cost another 6 bars of iron for the buckets.
    Posted in: Suggestions
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    posted a message on Obsidian War Hammer
    What it would take:
    3 obsidian blocks, 2 diamonds (for the handle), 2 buckets of lava

    What you would get:
    A big heavy sledge hammer with a slower swing rate but...

    1) When you hit a block with it, not just the block you hit would take take damage but 1 block in each direction (2D).
    So each hit against a flat wall could crack 9 blocks instead of 1. It would be awesome when you want to clear large areas.

    2) When you hit a mob, the damage is the same/better as an iron sword. But it has a massive knockback.
    It would be fun because you could play zombie baseball, but if it has a slower swing rate you have to connect
    with the first hit.


    Overall: This would be a fun "end game" weapon that would let you effect the world even more dramatically.
    Posted in: Suggestions
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