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  • apoofanickymama
  • Registered Member
  • Member for 8 years
    Last active Tue, Mar, 7 2017 19:24:26
  • 4 Followers
  • 250 Total Posts
  • 22 Thanks
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    1

    Feb 4, 2017
    apoofanickymama posted a message on EXODUS SEASON 3: GENESIS [21 Months of Development] [Voice Acted] [8 Endings] [Over 12K downloads!]

    Wooo!

    Posted in: Maps
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    1

    Feb 4, 2017
    apoofanickymama posted a message on CutscenePRO: The Advanced Vanilla Cutscene Generator - [A MUST-HAVE FOR MAPMAKERS]

    Wooo! It’s finally here!


    Ladies and Gentlemen, for the last year I’ve been working on a new tool to revolutionize the mapmaking scene. I call it CutscenePRO. Some of you might remember my old cutscene generator from last year that went viral. This is the sequel and it is a massive MASSIVE overhaul with brand new features. And it’s not JUST for cutscenes anymore!


    After tons of coding, beta testing, and many many hours, I’m finally ready to release it for the general public.


    R3D’s Kingdom, amazing mapmaker, is also releasing the final chapter of his EXODUS Trilogy today along with CutscenePRO. All of the cutscenes in his map are made using my generator and it’s a shining example of the insane levels of creativity and polish this medium is capable of.


    CutscenePRO:


    EXODUS Season 3 - Genesis: https://www.youtube.com/watch?v=JJxyik4TgI0


    Written Manual: https://theredstonescientist.com/manual

    Video Manual:

    Please please please check out both projects as these have been our pride and joy for more than a year!


    “Better than the ReplayMod” - dogfaceboy (Mapmaker)


    “CutscenePRO is super swag.” - Jigarbov (Mapmaker, Infinity Dungeon, Simburbia, City of Love)


    “TRS's CutscenePRO makes beautiful cutscenes in seconds. It is a must have in a map makers tool kit.” - CDFDMAN (Mapmaker, Exponential Experience Series, CDF Testing Facility Series, Light Shows)


    "CutscenePRO will change how you make maps forever" - R3D's Kingdom (Mapmaker, EXODUS Trilogy)


    "CutscenePRO is one of the most feature rich and flexible tools ever developed for mapmaking" - R3D's Kingdom (Mapmaker, EXODUS Trilogy)


    “The best cinematic tool ever made for mapmakers.” - MatrixTunnel (Mapmaker)


    “Mapmakers struggled to create cinematic cutscenes, but CutscenePRO makes cinematic cutscenes easily with it's easy to use UI, and many features." - Ersatz (Mapmaker, Portal 2 recreation)


    “Cutscene PRO is one of the most useful tools for map makers and I'm sure it'll be change the map making scene after its release.” - Foleros (Mapmaker, The Forgotten Book)

    Posted in: Minecraft Tools
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    3

    Apr 8, 2016
    apoofanickymama posted a message on Map stolen? Not given proper credit? Here's my easily customizable system that I hope will prevent it!


    Response to argument about including resource pack: "Plus, I think we've all noticed that the maps that are most likely to be shown by these "naughty YTers" are the ones that use a resource pack. Those are the ones with the biggest "WOW Factor" typically"

    Posted in: Maps Discussion
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    1

    Dec 14, 2015
    apoofanickymama posted a message on POKéMON COBALT AND AMETHYST // Pokémon in VANILLA MINECRAFT [DEMO NOW AVAILABLE!]

    First let's play! This was so much fun! I ran into a number of bugs but I eventually got to the end. What a journey! I had such a blast and I can't wait for the real thing! This is such an inspiring project! (*cough cough* I didn't see TRS's House in there *cough cough* XD)

    Posted in: WIP Maps
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    0

    Aug 20, 2015
    apoofanickymama posted a message on 1.9 - NBT Changes and Additions
    Quote from Skylinerw»

    I mean the tag directly. There are two functions used for NBT data on an entity: reading and writing. The "Team" tag is only referenced when reading, so while we can do this (the game reads the NBT data we've provided, which includes "Team"):

    /summon Creeper ~ ~1 ~ {Team:"TeamName"}



    We cannot do this (the game does not write the "Team" tag back onto the entity):

    /testfor @e[type=Creeper] {Team:"TeamName"}



    They will still belong to the team of course, and team parameters will work:

    /say @e[type=Creeper,team=TeamName]


    EDIT: Added "conditional" to command blocks from the 15w34b snapshot.



    Oh ok thanks

    Posted in: Commands, Command Blocks and Functions
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    0

    Aug 19, 2015
    apoofanickymama posted a message on 1.9 - NBT Changes and Additions
    Quote from Skylinerw»

    It's to create an entity that will already belong to a team. No need for a /scoreboard command to go along with it to add it to a team externally.


    Yeah but you said you can't test for it

    Posted in: Commands, Command Blocks and Functions
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    0

    Aug 19, 2015
    apoofanickymama posted a message on 1.9 - NBT Changes and Additions

    "Team" (string)

    When assigned to a mob, the "Team" tag will force the mob to join the specified scoreboard team. Note that "Team" is not saved onto the entity, so it cannot be tested for.

    -----

    So what is the point of it then?

    Posted in: Commands, Command Blocks and Functions
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    1

    Aug 19, 2015
    apoofanickymama posted a message on 1.9 - NBT Changes and Additions

    The "here" link redirects to the same thread. Also if you want to link for more explanation on the powered tag, you can check out my video on it:

    Posted in: Commands, Command Blocks and Functions
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    0

    Aug 18, 2015
    apoofanickymama posted a message on !i!i! ASLEEP !i!i! Minecraft adventure map!

    BRAVO! Excellent!

    I livestreamed it! It actually ended up being a really funny and dynamic let's play (Even though I had no viewers lol)

    THE ACTUAL MAP STARTS AT 3:15

    I had some tech problems and there was some bad lag sorry

    Posted in: Maps
  • View apoofanickymama's Profile

    0

    Aug 18, 2015
    apoofanickymama posted a message on ▲ ESCAPE OF THE MIND [new game+] ▲ huge, open world ▲ multiple endings ▲ many secrets ▲ atmospheric exploration ▲ 500k dls ▲

    I'm still planning on doing a Let's Play on this lol. I was about to but then I thought, "How long till 1.7 comes out?" Should I just go ahead and do the let's play now or is 1.7 coming out soon?

    Posted in: Maps
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    0

    Jun 24, 2015
    apoofanickymama posted a message on EXODUS SEASON 2: AN INTERRUPTION IN SPACE [Voice-Acted] [Map version updated to V1.1.6!]

    CDFDMAN and I will be releasing our let's play over the coming weeks! Check out our channels to stay up to date! Truly astounding map!


    https://www.youtube.com/MCRedstoneScientist

    https://www.youtube.com/user/cdfdman

    Posted in: Maps
  • View apoofanickymama's Profile

    0

    Jun 17, 2015
    apoofanickymama posted a message on NEED HELP FOR AN ADVENTURE MAP
    Quote from AThingWithAThing»

    There is no way.


    There will be in 1.9! Entity modeling is confirmed I believe!

    Posted in: Commands, Command Blocks and Functions
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    0

    Jun 17, 2015
    apoofanickymama posted a message on Mastering Minecraft Lesson 2.1+2: Basics and Target Selectors \\\ Complete + Fun Course in CMDBlocks! \\\ PERFECT FOR ALL LEVELS
    Quote from beny_1234567890»

    Would it be possible to summon a cat that is tame to the nearest player (I need it for an adventure map I am going to make)?


    Unfortunately, no way that I know of. Because you cannot use target selectors within data tags. However, I am not sure about this, but I would try experimenting with the new forced aggro method (thrown potion method) to see if you can maybe teleport an entity that owns the cat constantly to the player. Again, not sure if that would work.

    Posted in: Commands, Command Blocks and Functions
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    0

    Jun 17, 2015
    apoofanickymama posted a message on Double Jump Help Needed

    A pretty common method for double jumping is using scoreboards to detect a player jumping, place a barrier underneath them, have a timer count down from 10 or 30 or so and then when it hits 0, delete the block. This allows the player to jump, fall on the barrier, and jump again.

    Posted in: Commands, Command Blocks and Functions
  • View apoofanickymama's Profile

    4

    Jun 17, 2015
    apoofanickymama posted a message on Mastering Minecraft Lesson 2.1+2: Basics and Target Selectors \\\ Complete + Fun Course in CMDBlocks! \\\ PERFECT FOR ALL LEVELS

    It's finally here! The next episode of Mastering Minecraft!

    This is probably the most important episode in the entire series for novices.

    This one was truly a labor of love so please show me some love and support <3


    If you would like to find out more about this series, watch the introduction video: (tinyurl because I couldn't figure out how to prevent this from embedding) http://tinyurl.com/MasteringMinecraftIntro

    Playlist: https://www.youtube.com/playlist?list=PL6czJ9xXKfEYsk7kUuyNHF1nsByTmzzTA


    Every episode has just as much polish as this one! I normally wouldn't post this on the forums since it is a personal video series, except that I think this video is far too valuable to beginners (and perhaps pros will learn something as well!) to not post it.


    Although this post is not meant to be a self-promotion, this is as good an opportunity as any to promote my channel! I would really appreciate any feedback you have on the video posted here, the comments, or wherever! If you enjoyed it please leave a like, a comment, or better yet, hit that subscribe button!


    http://youtube.com/MCRedstoneScientist

    Posted in: Commands, Command Blocks and Functions
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    Jan 27, 2016
    apoofanickymama posted a message on Official Minecraft Wiki App Available!

    AT LAST!

    Posted in: News
  • View apoofanickymama's Profile
    Oct 16, 2015
    apoofanickymama posted a message on Community Creations: Vanilla Cutscene Generator (1.9)
    Quote from SkeletonGamer»

    (1.9 snapshot, curreently) It should be currently I guess


    The latest update is compatible with both Riding and Passenger tag. There is a new option where you can choose
    Posted in: News
  • View apoofanickymama's Profile
    Oct 5, 2015
    apoofanickymama posted a message on Community Creations: Vanilla Cutscene Generator (1.9)
    Quote from Arek80»
    Sorry but...
    - too many options
    - too complicated

    Simpler
    Create p1
    Create p2
    Start 30s

    I wanted it to be highly customizable. I provide a tutorial to make sure no one is overwhelmed.
    Posted in: News
  • View apoofanickymama's Profile
    Sep 19, 2015
    apoofanickymama posted a message on Community Creations: The Nine Realms

    You actually CAN download the map from Adam's video

    Posted in: News
  • View apoofanickymama's Profile
    Jan 13, 2015
    apoofanickymama posted a message on Name Changes Confirmed, Launch Date Announced
    Can we have a tone it is coming out so we can pounce onto the site to secure our name?
    Posted in: News
  • View apoofanickymama's Profile
    Jan 23, 2014
    apoofanickymama posted a message on Snapshot 14w04a Ready for Testing!
    I thought the command was /fill, not /fillreplace.
    Can someone explain the difference? Is this basically replacing certain blocks in a selection?

    Posted in: News
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