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    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!

    This is why Titans generate into your world (apart from the fact that that I can't get the damn things to spawn in like regular mobs). Titans are like Withers in that they don't despawn depending on distance. Titans are also perfectly content on being in peaceful mode (though they find it difficult to hurt you)


    thanks
    Posted in: Minecraft Mods
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    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!

    ok then. yes thats what it was. found a titan later so that must have been it. but do titans despawn if you log off or travel to far?

    Posted in: Minecraft Mods
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    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!

    The Titans mod is meant to make you feel challenged and slightly frustrated. I like it that you like the same aspect of gaming I do. Vanilla Minecraft looks like a kindergartner's playground compared to the madness of the Titans mod. BTW, if the titan's turning invisible, that could be a glitch, unless you just simply were either looking the wrong way or died without knowing it. That'll happen a lot.

    ok, thanks a lot. i guess i was not clear though, as i was not killed. i just heard the noises, but not explosions or minions.
    Posted in: Minecraft Mods
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    posted a message on 1.8+ The Mo' Withers Mod: From 1 to sooo many Withers!

    ya just left a review on that front acually. great mod for both mods BTW! keep up the great work! but still, drops? or is this mod just for fun? also the cost thing.

    Posted in: WIP Mods
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    posted a message on THE TITANS MOD: The most dangerous bosses in all of Minecraft, even attacking your pc!

    yes! be the size of a titan! the power! although that would probably lag everything. but this mod already lags everything, for me, and i was wondering if there is anyway i can lower the lag? i already have optifine installed, so plz dont suggest that. also, quick summary of my experience with this mod.

    1. load it up in creative and decide it looks great, if laggy.

    2. load it up in survail in a world i am using for my 1.7 modpack, and decide it will be a great mod, just along orespawn.

    3. realize no ores will spawn, and i will have to go to the end.

    4. world finally loads. i am standing by my blood altar and smeltry.

    5.hear zombie noises.

    6. check it out.

    7. realize they are zombie zealots.

    8. think "wait, arent those from the titans mod?"

    9. journey by the mountain i live on, and head to my mine (in a forest) see fire

    10. feel worried.

    11. hear the titan noises

    12. see the zombie titan

    13. scream

    14. use waypoints to teleport away.

    15.calm down.

    16 fight skeleton zealots on the other side of the mountain.

    17. scream

    18 teleport to the farthest away waypoint i have.

    19 see something that looks like a purple creeper (a creeper priest)

    20 realize i am surrounded.



    final review: i have back luck, and a amazing yet terrifying mod installed


    get the mod, but have cheats enabled in case a titan spawns where you spawn. :boom: by Cassie :boom: by Cassie :boom: by Cassie


    plz share YOUR experiences with this mod!






    Edit: can the titans turn invisible? i went back on to minecraft, to the forest mine thing, and the zombie was invisible. it was not there. the sounds were, and they made me jump after i had assured myself it had despawned. the other option is that it moved under ground through means unknown. was this a glitch, mod creator? i need help, before i think the are everywhere.

    Posted in: Minecraft Mods
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    posted a message on 1.8+ The Mo' Withers Mod: From 1 to sooo many Withers!

    ok, sweet. also, do the withers have any drops? i think they might, but as far as i can see, they dont. i might just be missing it, but if im not it would be sweet for the withers to drop some stuff. stuff like, for example, rich/greedy wither drops maybe 20 gold blocks, the void wither drops void ingots (?). sorry about not knowing that it kills you in creative, by the way. i am currently doing a personal 1.7 modpack, which is why i would love to see a 1.7 version of this great mod. a bedrock wither would be cool (slow moving, slow moving skulls, high damage, high health, special ability is it inflicts extreme slowness on contact. 1st item obsidian 2nd cobble or nether rack, drops bedrock.) also maybe a notch wither if not a herobrine one? has 3 of the derpy notch faces, and drop lots of notch apples or notch ore or some thing? items would be (obviously) 1 golden apple and one notch apple. i really enjoy this mod and will be useing it in my personal 1.8 modpack later, but it seems really costly. for every wither you summon, you already have to have beat a wither, and have to get 3 more wither skeleton skulls to make a sculpture. (neat idea by the way). and for the avatar wither, it requires 12 wither skeleton skulls. my suggestion for this problem is to increase the drop rate, or make the withers drop more skulls. unless, of course, the sculpture stays intact and is not consumed, in which case i am very happy with the cost. :steve_lol:

    Posted in: WIP Mods
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    posted a message on 1.8+ The Mo' Withers Mod: From 1 to sooo many Withers!

    universe rocket has a good idea, but i must see a 1.7 version (yes i know about mod differences for 1.8 and on). the void wither is sweet and i think it should be more powerful. i mean, the void can kill you in creative! (no the void wither should not be able to kill you in creative, or be overpowered). last idea now. herobrine wither plz! yes i know the wither already has white eyes, but it would still be sweet to see a powerful, teleporting wither!

    Posted in: WIP Mods
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