• 0

    posted a message on Can I make lucky block modpack on curseforge?
    [p]Hey,[/p] [p]Last time I made my lucky block modpack on technic launcher (https://www.technicpack.net/modpack/too-much-lucky-blocks.1768561) but now I want to[/p] [p]make it also on curseforge, but lucky block mod is not curse mod. If I try to add it manually I get:[/p]

    The status of the file Too much Lucky Block V 1.0.0 (Too much Lucky Block) has been changed to Rejected[/p]
    Notes:
    The following files belong to CurseForge-hosted projects, and should therefore not be added directly to zip files:
    1. overrides/mods/PotionCore-1.3_for_1.8.9.jar
    2. overrides/mods/jei_1.8.9-2.28.14.182.jar

    These files should, instead, be referenced in the manifest.json file generated by the Twitch Desktop App during a profile export.

    The following files are not allowed to be redistributed due to licensing restrictions:
    1. overrides/mods/LuckyBlock_1-8-9_v7-0-2.zip

    [p] Is there any way to make it?[/p]
    Posted in: Mod Packs
  • 0

    posted a message on Lucky Block Time Machine - Crash in modpack

    I did it! It succesfully "booted up"!


    What I did:

    I opened Minecraft with only Timemachine lukcyblock, and customnpcs, lucky block, loot++ etc. on MultiMC.

    Than I opened loot++ config file, and than my boring work started. In config I searched for block and items IDs, which exists in Timemachine lucky blocks.

    There were OVER 50 conflicts! At duplicated ids I typed "FIX" to just disable it. There were not OP or important items, so I decided to do that.

    When I ran game with fixed config, it started, but I had to remove betterfps and foamfix, to modpack work correctly.


    Here you have my config!

    https://pastebin.com/cKKp9zPt


    Sry for bad English

    Posted in: Mod Packs
  • 0

    posted a message on Lucky Block Time Machine - Crash in modpack

    When loading with loot++, same crash report, as at the beggining

    Without loot++ also the same, world immediately crashes when I have this lucky block in my hand.

    I didn't edit the config files, all were set to default.

    I also have FoamFix and BetterFPS in my modpack, that can be the issue?

    Posted in: Mod Packs
  • 0

    posted a message on Lucky Block Time Machine - Crash in modpack

    I tested it, and when I took this lucky block to my hand game crashed with following:


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----
    WARNING: coremods are present: Mine and Blade: Battlegear2 (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) LoadingPlugin (replaymod-1.8.9-2.4.5.jar)Contact their authors BEFORE contacting forge
    // Don't be sad, have a hug! <3
    Time: 11/8/20 11:48 AMDescription: Unexpected error
    java.lang.NullPointerException: Unexpected error at net.minecraft.client.renderer.ItemRenderer.func_78441_a(Unknown Source) at net.minecraft.client.renderer.EntityRenderer.func_78464_a(EntityRenderer.java:313) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2070) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1024) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:349) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- Head --Stacktrace: at net.minecraft.client.renderer.ItemRenderer.func_78441_a(Unknown Source) at net.minecraft.client.renderer.EntityRenderer.func_78464_a(EntityRenderer.java:313)
    -- Affected level --Details: Level name: MpServer All players: 1 total; [EntityPlayerSP['Antoneros'/116, l='MpServer', x=273.25, y=5.02, z=996.31]] Chunk stats: MultiplayerChunkCache: 3470, 3470 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: 293.00,4.00,1006.00 - World: (293,4,1006), Chunk: (at 5,0,14 in 18,62; contains blocks 288,0,992 to 303,255,1007), Region: (0,1; contains chunks 0,32 to 31,63, blocks 0,0,512 to 511,255,1023) Level time: 362 game time, 362 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 13 total; [EntitySlime['Slime'/65255, l='MpServer', x=208.00, y=4.34, z=1024.26], EntityPlayerSP['Antoneros'/116, l='MpServer', x=273.25, y=5.02, z=996.31], EntitySlime['Slime'/73289, l='MpServer', x=238.57, y=5.16, z=997.04], EntitySlime['Slime'/43785, l='MpServer', x=197.20, y=4.14, z=928.71], EntitySlime['Slime'/74475, l='MpServer', x=205.88, y=4.00, z=1022.22], EntitySlime['Slime'/67245, l='MpServer', x=263.97, y=4.00, z=931.41], EntitySlime['Slime'/41709, l='MpServer', x=258.81, y=4.00, z=934.38], EntitySlime['Slime'/53230, l='MpServer', x=206.77, y=5.07, z=920.40], EntitySlime['Slime'/49231, l='MpServer', x=253.16, y=4.00, z=932.22], EntitySlime['Slime'/69778, l='MpServer', x=200.80, y=4.99, z=1025.43], EntitySlime['Slime'/64438, l='MpServer', x=352.52, y=4.47, z=999.17], EntitySlime['Slime'/47799, l='MpServer', x=224.22, y=4.00, z=939.78], EntitySlime['Slime'/54909, l='MpServer', x=268.02, y=4.42, z=930.27]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer serverStacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:347) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2536) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    -- System Details --Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 15157561216 bytes (14455 MB) / 17314086912 bytes (16512 MB) up to 21474836480 bytes (20480 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx20G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.2318 12 mods loaded, 12 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJAAAA Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJAAAA replaymod{1.8.9-2.4.5} [Replay Mod] (replaymod-1.8.9-2.4.5.jar) UCHIJAAAA battlegear2{1.8.9} [Mine & Blade Battlegear 2 - Bullseye] (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) UCHIJAAAA chancecubes{@VERSION@} [Chance Cubes] (Chance-Cubes-Mod-1.8.9.jar) UCHIJAAAA customnpcs{1.8.9} [CustomNPCs] (CustomNpcs_1.8.9(29oct16).jar) UCHIJAAAA foamfix{@VERSION@} [FoamFix] (foamfix-0.6.3-law-1.8.x.jar) UCHIJAAAA JEI{2.28.14.182} [Just Enough Items] (jei_1.8.9-2.28.14.182.jar) UCHIJAAAA lucky{7.0.2} [Lucky Block] (LuckyBlock_1-8-9_v7-0-2.zip) UCHIJAAAA potioncore{1.3_for_1.8.9} [Potion Core] (PotionCore-1.3_for_1.8.9.jar) UCHIJAAAA worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.8.9-6.1.1.jar) Loaded coremods (and transformers): Mine and Blade: Battlegear2 (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) mods.battlegear2.coremod.transformers.EntityPlayerTransformer mods.battlegear2.coremod.transformers.ModelBipedTransformer mods.battlegear2.coremod.transformers.NetClientHandlerTransformer mods.battlegear2.coremod.transformers.NetServerHandlerTransformer mods.battlegear2.coremod.transformers.PlayerControllerMPTransformer mods.battlegear2.coremod.transformers.ItemRendererTransformer mods.battlegear2.coremod.transformers.RenderItemTransformer mods.battlegear2.coremod.transformers.MinecraftTransformer mods.battlegear2.coremod.transformers.ItemStackTransformer mods.battlegear2.coremod.transformers.ItemInWorldTransformer mods.battlegear2.coremod.transformers.EntityAIControlledByPlayerTransformer mods.battlegear2.coremod.transformers.EntityOtherPlayerMPTransformerLoadingPlugin (replaymod-1.8.9-2.4.5.jar) GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 457.09' Renderer: 'GeForce RTX 2070 SUPER/PCIe/SSE2' Launched Version: 1.8.9-forge1.8.9-11.15.1.2318-1.8.9 LWJGL: 2.9.4 OpenGL: GeForce RTX 2070 SUPER/PCIe/SSE2 GL version 4.6.0 NVIDIA 457.09, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing.Using GL 1.3 texture combiners.Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.Shaders are available because OpenGL 2.1 is supported.VBOs are available because OpenGL 1.5 is supported.
    Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: vanilla Current Language: English (US) Profiler Position: N/A (disabled) CPU: 12x AMD Ryzen 5 3600 6-Core Processor

    And also this 80 next lucky blocks in my pack requires lootplusplus, without it they have poor drops. What's the issue now?

    Posted in: Mod Packs
  • 0

    posted a message on Lucky Block Time Machine - Crash in modpack

    Hi,

    I'm creating lucky block modpack. I really want to add the lucky block time machine there, but it always crashes.

    Modpack is on forge on version 1.8.9.


    Here is the lucky block list:


    Lucky Block list:

    • BlackHole Lucky Block
    • Christmas Lucky Block
    • Dark Side Lucky Block
    • Diamond Lucky Block
    • Lucky Block Night
    • Lucky Block Party
    • Lucky Block Sly
    • Lucky Block Spotted
    • Lucky Block Steam
    • Lucky Block Asensus
    • Lucky Block Chaos
    • Lucky Block CSGO
    • Lucky Block Dream
    • Lucky Block Drinks
    • Lucky Block God Cookie
    • Lucky Block GTA
    • Lucky Block LotooS
    • Lucky Block Nerd
    • Lucky Block Olymp
    • Lucky Block Preston
    • Lucky Block Roblox
    • Lucky Block Shadow
    • Lucky Block SkyIsland
    • Lucky Block Technik
    • Lucky Block Tnt
    • Lucky Block Valentine
    • LuckyLucky Block
    • skeletonlord23_Lucky Block
    • true blue Lucky Block
    • Structure Lucky Block
    • Lucky Block Textmonsters
    • Astral Lucky Block
    • Awesome Lucky Block
    • Bear Lucky Block
    • Camel Lucky Block
    • Chocolate Lucky Block
    • Crystal Lucky Block
    • Dark Side Lucky Block
    • Elements Lucky Block
    • Emerald Lucky Block
    • Ender Lucky Block
    • Error Lucky Block
    • Fortunia Lucky Block
    • Galaxy Lucky Block
    • GamingWithJen Lucky Block
    • Hell Fire Lucky Block
    • Horror Lucky Block
    • Lucky Block Creeper
    • Lucky Block Endermen
    • Lucky Block Inca
    • Lucky Block Nether
    • Lucky Block Night
    • Lucky Block Pink
    • Lucky Block Rainbow
    • Lucky Block Sly
    • Lucky Block Spiral
    • Lucky Block Delta
    • Lucky Block Hypnosis
    • Lucky Block Water
    • Lucky Block 102
    • Lucky Block Araflooderso
    • Lucky Block Cloud the cat
    • Lucky Block Future
    • Lucky Block Mixed
    • Lucky Block Outer Rim
    • Lucky Block Wheat
    • Lucky Block Zombie
    • Lucky Block Blue
    • Lucky Block Earth
    • Lucky Block Fabel
    • Lucky Block fems
    • Lucky Block Omega
    • Lucky Block Opposite
    • Lucky Block Poopy
    • Lucky Block Roblox
    • Lucky Block Tnt
    • Lucky Block Virus
    • Naruto Lucky Block
    • Pat Lucky Block
    • Rainyville Lucky Block
    • storm Lucky Block
    • The overpowered Pufferfish Lucky Block
    • Traffic Lucky Block
    • Troll Lucky Block
    • Doctor Who Lucky Block
    • Good Lucky Block
    • Wither Lucky Block

    And of course, here is the crash report.


    ---- Minecraft Crash Report -------- Minecraft Crash Report ----
    WARNING: coremods are present: Mine and Blade: Battlegear2 (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) LoadingPlugin (replaymod-1.8.9-2.4.5.jar)Contact their authors BEFORE contacting forge
    // Who set us up the TNT?
    Time: 11/8/20 12:40 AMDescription: There was a severe problem during mod loading that has caused the game to fail
    net.minecraftforge.fml.common.LoaderException: java.lang.IllegalArgumentException: The name lootplusplus:timemachine.neon_block_blue has been registered twice, for Block{lootplusplus:timemachine.neon_block_blue} and Block{null}. at net.minecraftforge.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:286) at net.minecraftforge.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:226) at com.tmtravlr.lootplusplus.config.ConfigLoaderBlocks.loadBlockAdditions(ConfigLoaderBlocks.java:200) at com.tmtravlr.lootplusplus.LootPlusPlusMod.afterInit(LootPlusPlusMod.java:219) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:560) at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:211) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:189) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:296) at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:740) at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:310) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:329) at net.minecraft.client.main.Main.main(SourceFile:124) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:497) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)Caused by: java.lang.IllegalArgumentException: The name lootplusplus:timemachine.neon_block_blue has been registered twice, for Block{lootplusplus:timemachine.neon_block_blue} and Block{null}. at net.minecraftforge.fml.common.registry.FMLControlledNamespacedRegistry.add(FMLControlledNamespacedRegistry.java:438) at net.minecraftforge.fml.common.registry.GameData.registerBlock(GameData.java:125) at net.minecraftforge.fml.common.registry.GameRegistry.registerBlock(GameRegistry.java:276) ... 39 more

    A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
    -- System Details --Details: Minecraft Version: 1.8.9 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 651741528 bytes (621 MB) / 2147483648 bytes (2048 MB) up to 21474836480 bytes (20480 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx20G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.2318 13 mods loaded, 13 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJ mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJ FML{8.0.99.99} [Forge Mod Loader] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJ Forge{11.15.1.2318} [Minecraft Forge] (forge-1.8.9-11.15.1.2318-1.8.9.jar) UCHIJ replaymod{1.8.9-2.4.5} [Replay Mod] (replaymod-1.8.9-2.4.5.jar) UCHIJ battlegear2{1.8.9} [Mine & Blade Battlegear 2 - Bullseye] (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) UCHIJ chancecubes{@VERSION@} [Chance Cubes] (Chance-Cubes-Mod-1.8.9.jar) UCHIJ customnpcs{1.8.9} [CustomNPCs] (CustomNpcs_1.8.9(29oct16).jar) UCHIJ foamfix{@VERSION@} [FoamFix] (foamfix-0.6.3-law-1.8.x.jar) UCHIJ JEI{2.28.14.182} [Just Enough Items] (jei_1.8.9-2.28.14.182.jar) UCHIE lootplusplus{1.7.1_for_1.8.9} [Loot++] (Loot++-1.7.1_for_1.8.9.jar) UCHIJ lucky{7.0.2} [Lucky Block] (LuckyBlock_1-8-9_v7-0-2.zip) UCHIJ potioncore{1.3_for_1.8.9} [Potion Core] (PotionCore-1.3_for_1.8.9.jar) UCHIJ worldedit{6.1.1} [WorldEdit] (worldedit-forge-mc1.8.9-6.1.1.jar) Loaded coremods (and transformers): Mine and Blade: Battlegear2 (1.8.9-MB_Battlegear2-Bullseye-1.0.10.2.jar) mods.battlegear2.coremod.transformers.EntityPlayerTransformer mods.battlegear2.coremod.transformers.ModelBipedTransformer mods.battlegear2.coremod.transformers.NetClientHandlerTransformer mods.battlegear2.coremod.transformers.NetServerHandlerTransformer mods.battlegear2.coremod.transformers.PlayerControllerMPTransformer mods.battlegear2.coremod.transformers.ItemRendererTransformer mods.battlegear2.coremod.transformers.RenderItemTransformer mods.battlegear2.coremod.transformers.MinecraftTransformer mods.battlegear2.coremod.transformers.ItemStackTransformer mods.battlegear2.coremod.transformers.ItemInWorldTransformer mods.battlegear2.coremod.transformers.EntityAIControlledByPlayerTransformer mods.battlegear2.coremod.transformers.EntityOtherPlayerMPTransformerLoadingPlugin (replaymod-1.8.9-2.4.5.jar) GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 457.09' Renderer: 'GeForce RTX 2070 SUPER/PCIe/SSE2'

    Someone know what causes this crash? I really want to add this into my modpack.

    Posted in: Mod Packs
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