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    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    yay! it's updated!
    Posted in: Resource Packs
  • 0

    posted a message on Mo'Mobs & Ores [v2.0.0] Videos Needed!
    great mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    y is the trading gui a little off?

    Posted in: Resource Packs
  • 0

    posted a message on OldDays/NBXlite, SpawnHuman, SSP, SSPC
    Crash Report from ModLoader:


    Jun 16, 2012 8:12:12 PM ModLoader init
    FINE: ModLoader 1.2.5 Initializing...
    Jun 16, 2012 8:12:12 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Andrew Sheng.Mario-PC\AppData\Roaming\.minecraft\bin\minecraft.jar
    Jun 16, 2012 8:12:12 PM ModLoader readFromClassPath
    FINER: Zip found.
    Jun 16, 2012 8:12:12 PM ModLoader addMod
    FINE: Failed to load mod from "mod_OldDays.class"
    Jun 16, 2012 8:12:12 PM ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: BaseModMp
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at ModLoader.addMod(ModLoader.java:289)
    at ModLoader.readFromClassPath(ModLoader.java:1210)
    at ModLoader.init(ModLoader.java:886)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(ahu.java:77)
    at ahu.<clinit>(ahu.java:8)
    at net.minecraft.client.Minecraft.a(SourceFile:273)
    at net.minecraft.client.Minecraft.run(SourceFile:657)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: BaseModMp
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 20 moreany help?Fixed it, forget about the previous post
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.5] McDonald's Mod V1.0B
    link broken...i think
    Posted in: Minecraft Mods
  • 0

    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    Quote from Felnahkriin

    Absolutely 110% sure... It just redirects me to BDCraft.net on ALL of the texture sizes in the download page, I've tried all planetminecraft ones aswell. I've downloaded the pack several times the exact same way, now it just wants to backfire on me.

    EDIT: I decided to scrounge up IE again and now it worked, whenever I use firefox I get this URL(http://q.gs/564553/bdcraft-redirect) and no download. Might be some options I've made on with my browser but it worked flawlessly earlier, and I haven't made any changes to it since then.


    When I went to your link, click the "X" button
    Posted in: Resource Packs
  • 0

    posted a message on Billy's Textures Release 9 [Snapshot 12w21a]
    12w22a? tripwires, emerald block? new creative gui?
    Posted in: Resource Packs
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    posted a message on Snapshot 12w22a Ready For Testing!
    Quote from 5thHorseman

    If this is a bug, it's been around for some time. In my OceanBlock map (where the whole point is to make a big village in a pretty controlled environment) I had zombie attacks all the time and there were literally 0 places a hostile mob could spawn normally.


    Check http://www.minecraftwiki.net/wiki/Sieges
    Posted in: Minecraft News
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    posted a message on Sphax PureBDcraft (14/09/2019) - All resolutions / 100% complete
    May you have support of tripwires, places string, and emerald blocks in 12w22a?
    Posted in: Resource Packs
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Quote from Erak606

    As shown on the picture of TMI on the first post, how do you change the name of the saved inventory?


    I believe in TooManyItems.txt, there are stuff in the txt that look like this:

    save-name1:1
    save-name2:2
    save-name3:3
    save-name4:4
    save-name5:5
    save-name6:6
    save-name7:7


    I believe in the number area after the colon, you have to change the name there.
    Posted in: Minecraft Mods
  • 0

    posted a message on [32x, 16x] Coterie Craft - Default Revamped
    Some of added 12w22a features from Minecraft Forum Home Page:
    (I underlined added features as in blocks/items)

    This week's Snapshot has a massive number of features! In addition to trading updates, enchantment improvements and SSP/SMP merging improvements, Adventure Map makers will be thrilled to know that there is a new game mode - "Adventure Mode" - to be tested! This mode prevents players from breaking blocks, while still allowing interactions like button/lever use, trading with villagers, and so on. The full feature list is below!

    Client Download: Download

    Server Download: Download

    New/Improved Features:
    • Trading with villagers has been updated
    • Villagers can now trade 2 items with you (e.g. 1 emerald 10 gravel -> 10 flint)
    • Enchantment system has been re-balanced
    • A full enchantment table set with bookshelves doesn't go up to 50, but 30
    • At the bottom of the 3 enchantments it always shows you the highest number possible
    • Using level 30 you have a lot more luck; almost all items get at least 2 enchantments
    • Emerald Ore can be found underground again (only in Extreme Mountain Biomes still)
    • Added Tripwire Hooks
    • Added potions to the creative inventory; found under brewing
    • Added Block of Emerald
    • Added delete item, armor and crafting to survival inventory when in creative
    • Pausing should work in single-player now
    • Some minor terrain changes
    • Added an "adventure" game mode (/gamemode 2)
    • - You cannot break or place any blocks
      - You can interact with any blocks like doors and levers and you can buy things from villagers
    • Added cobblestone and stonebrick monster eggs to the creative inventory
    Posted in: Resource Packs
  • 0

    posted a message on [32x, 16x] Coterie Craft - Default Revamped
    Quote from Master7432

    Heh. We have a new emergency updater. Also look at 2.8. It has the Emerald ore already textured.


    However, in snapshot 12w22a, Jeb released the new Emerald Block, Tripwires, and place able string. When I used your texture pack, with my structure of Emerald Blocks, all of the blocks are the texture of the bottom of a chest as you see in items.png.

    Your's


    Mine


    Jeb also said that the Locked Chest item texture had been removed from the game, replacing one block with the Emerald Block. In my update, I has added that with the tripwire and the string.
    Posted in: Resource Packs
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    posted a message on Snapshot 12w22a Ready For Testing!
    Quote from DSILOVER

    Seed: -236088883371666699
    Navigate (using f3) to: 198, 72, 542

    I don't remember if that's NEAR the spawn, but its there.


    No, It is not near the spawn
    Posted in: Minecraft News
  • 0

    posted a message on [32x, 16x] Coterie Craft - Default Revamped
    I present to you Emergency Update 2.9!

    Download Here

    * Added Emerald Block
    * Added Emeralds
    * Added Emerald Ore
    * Added Cocoa Plants
    * Added Book and Quill

    I hope you enjoy this Emergency Update!
    Posted in: Resource Packs
  • 0

    posted a message on The City of Gold Custom map By: TheSlyKangaroo. MC name: blakenjack.
    done yet?
    Posted in: Maps
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