• 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Quote from ItchyBoy »
    Have you changed anything or just added?
    And do I have to download Winrar?

    I've just added. Actually, I did change the flowers to make more sense with the new dye system, but everything else original is unaltered.

    And you don't need to download winrar, check below my screenshots for easy installation instructions :wink.gif:
    Posted in: Resource Packs
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Quote from Mruqe »
    *bump*

    This thread needs to bee on the first page. Excellent work, mate! And I'm impressed by your presentation of screenshots :-)

    Thanks man! I'm going to add a few more screens, something to show off the variety of blocks. Stay tuned.


    Quote from Mruqe »

    Oh, I see that SineDeviance already said something about our pending cooperation :-) I'm not sure if there's anything to do texture-wise right now (it seems that you have it all covered). But I can offer to host a homepage to this pack - like http://pixeludi.com/minecraft/16prpg[or whatever name you come up with].

    And as things progress I'll be happy to offer my help with actualization and tweaks.

    Yes. Let's do that. Can we call it The16pRPG? And let's hold off on moving the pack to it's permanent home until I finish this release, I still have some blocks to tweak and the new item icons to finish. Should be done by the end of this weekend methinks.

    I love your work btw. You deserved 1st place.

    Quote from anoncharmander »
    Thanks so much! This pack is the only one I can use forever and not get bored. x3

    I feel the same way, enjoy!
    Posted in: Resource Packs
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Quote from Smitty_NJ »
    Sugar needs a texture.

    Thanks Smitty. :Diamond:

    Fixed in 1.3,
    Posted in: Resource Packs
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Quote from morhlis »
    Love what you've done with the old material :happy.gif: One question though! What art pack to you use? I've been trying to piece together one of my own but I just can't get the feel of it right. Any ideas?

    I've been thinking about that actually. I may put together an appropriate art pack that'll have that RPG feel to it. I'm thinking antiqued maps & such.

    Quote from Galago »
    Oh god, I love you. This is exactly what I wanted.

    Happy to be your one-stop-shop for everything 16p RPG. :Notch:
    Posted in: Resource Packs
  • 0

    posted a message on Can I get birch & pine trees in my pre 1.2 world?
    So how do you get a birch tree to grow then? Is the problem that the areas I've explored already are biomes that can never have birch trees grow?
    Posted in: Survival Mode
  • 0

    posted a message on Can I get birch & pine trees in my pre 1.2 world?
    What about near my spawn? Can I ever get them growing in my old chunks?
    Posted in: Survival Mode
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    UPDATE: Updated main post with screenshots, features, and 1.2 release.
    Posted in: Resource Packs
  • 0

    posted a message on Can I get birch & pine trees in my pre 1.2 world?
    eom
    Posted in: Survival Mode
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Yes, for sure, I'd definitely be into that. Really I just want to be able to play with this pack forever, so whatever makes that happen with minimal work on my end is fine by me.

    So how shall we do this? Should you dis-discontinue your original thread and use some of what I've done here as v0.8? Or should we use this thread here, and I'll keep it updated with our work? Really it's your pack, so you decide. I just want the pack to have a consistent home and be perfectly accessible forever.
    Posted in: Resource Packs
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Updated to 1.2
    - changed wool colours (thanks to budsharpe for providing many of the new textures in this update), changed jukebox side texture, redone Lapis Lazuli blocks, touchup sandstone block, changed flower colours to match new dye system, changed birch block a bit, added trap gui

    Let me know if you have any further suggestions for this pack.
    Posted in: Resource Packs
  • 0

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Quote from Smitty_NJ »
    Thanks a lot. There aren't any textures for dyes though...


    Thanks Smitty. I've added dyes to the items table. They're just the default dyes for now, I'll update their icons to match the rest of the set when I release 1.2.
    Posted in: Resource Packs
  • 2

    posted a message on ··· The 16p RPG ··· [04/04] - 1.4 update
    Long story short, this is Doku's RPG texture pack, adapted for 16p by SineDevience, and I'm going to pick up where he left off and update this pack for the current and future minecraft releases. I take no credit for any of the textures in this pack, save my own additions like the new blocks and my character skin. My goal is to keep this faithful to the original look & feel of Doku's RPG pack.


    The 16p RPG texture pack v1.10
    Features
    · The complete package - everything from clouds to armor to skins to mobs and beyond has been chosen to set the RPG mood.
    · WildGrass support
    · Custom GUI
    · Custom art objects to set the RPG mood (wip)
    · Variable clouds - some days it's overcast, some days it's clear, some days it's just right.













    Easy Installation:
    · Download the zip. Drop it in your minecraft texture packs folder. Select it from the "Mods & Texture Packs" menu in minecraft. Enjoy!

    Advanced Installation:
    · Use MCPATCHER to apply the pack for the custom water/lava animations. But if you're doing this, shouldn't you be using Shadounnet's 32p version?

    Version history
    2.0 - wildgrass update, added default wolves, cookie, title screen & mojang logo (on brand), reverted to older icons
    1.10 - added missing icons (don't know how they got lost before, sorry about that!)
    1.9 - 1.3 update - beds & redstone repeaters, wires
    1.8 - New icons set to unify the icons (most borrowed from Frenden's set, with permission), misc tweaks to polish a few rough edges.
    1.7 - Custom art pack to set the RPG mood (thanks to morhlis for many of his awesome art objects).
    1.6 - added WIP custom art pack, added wip icons from Galago.
    1.5 - changed top of trap texture, outlined many icons that weren't consistent,
    1.4 - custom pine tree leaves & trunk (was using default before), sandstone block tweaks
    1.3 - added sugar item texture
    1.2 - changed wool colours (thanks to budsharpe for providing many of the new textures in this update), changed jukebox side texture, redone Lapis Lazuli blocks, touchup sandstone block, changed flower colours to match new dye system, changed birch block a bit, added trap gui
    1.1 - added dyes to items table, changed birch texture a bit
    1.0 - First update for beta 1.2_01

    To-Do List
    · Possibly change icon design to be non-outlined across the board
    · Custom Pumpkin (already started)
    · Custom cake & cake icon
    · Custom WildGrass (similar, just something other than the default)
    · Some detail screenshots
    · Let me know if there's other stuff that needs modifying

    Credits
    · Doku - made the 32p pack that this one is based off of. This is his vision, we are just the hands that execute it.
    · SineDeviance - adapted Doku's RPG pack to 16p (and thus has earned the favor of the gods). Have you seen his awesome texture pack?
    · Shadounnet - has taken over development of the 32p version. It's great (if you're into 32p). Check it out here.
    · Zera - for making my favorite armor skins (included).
    · The Painterly Pack - stole their ingenious clouds
    · Frenden graciously offered to let us use some of his awesome icons. Be sure to check out his pack if you prefer cartoony packs!
    Posted in: Resource Packs
  • 0

    posted a message on [DISCONTINUED!] RPG Texture Set - 16x v0.7 // 32x v0.3
    This was a great pack. Doku's vision was very faithfully translated to 16p by Sine, and his hard work brought a wonderful level of polish to my 16p world. I just love this pack so much, so...

    I'm going to continue where Sine left off and update this pack to be compatible with the current release.

    Visit this thread to get the new 1.2_01 compatible pack.
    Posted in: Resource Packs
  • 0

    posted a message on [DISCONTINUED!] RPG Texture Set - 16x v0.7 // 32x v0.3
    ALAS! No sine no! I love your other pack, but this 16p rpg you put together was my all time fav. If you can find it in your schedule to keep this one going, the world would be a happier place.
    Posted in: Resource Packs
  • 0

    posted a message on Detachable camera
    I third this motion.
    Posted in: Mods Discussion
  • To post a comment, please .