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    posted a message on Are creepers evil?
    I like all these scientific explanations people are coming up with :)
    Posted in: Discussion
  • 1

    posted a message on CAN'T PLAY MINECRAFT "BAD VIDEO CARDS"!!!!!!!!! NEED HELP! NOW!
    I used to get the same problem, but that was when I was playing on possibly the worst laptop in the world. (With an in built ants nest!)

    Get a new computer with windows 7. Wait until windows 9 comes out, then update to that. Windows 8 sucks, but windows 9 will be awesome. See the pattern?

    Windows xp: Good

    Windows vista: Bad

    Windows 7: Good

    Windows 8: Bad

    Windows 9: Good

    So yeah, buy a new computer. A Good one. And don't update to windows 8 no matter what.
    Posted in: Java Edition Support
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    posted a message on Are creepers evil?
    Alot of people say creepers are evil beings that are the main baddies of minecraft. I say that creepers are natural creatures, no more than animals trying to survive in a world using its own technique of living. (Which is blowing up to murder everything)

    What is your opinion on creepers?
    Posted in: Discussion
  • 0

    posted a message on [Factions] [1.3] ~Good Times~ || mcmmo || Griefing and Stealing Allowed || No-Whitelist || Events || 50 Slot ||
    Looks like a great server! :)

    IGN - aminecraftguy00
    Posted in: PC Servers
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    posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)
    I've already posted before, but I just want to post again about one thing. I'm never really bothered by swamps and extreme hills. Extreme hills shouldn't be removed, there just needs to be mountains that are just as epic as the ones before 1.8 in that biome. I was thinking that perhaps height variation could be in all biomes, like it should, and extreme hills biomes could be revamped and made stunning and awesome. Simple.
    Posted in: Discussion
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Quote from Hybran

    I honestly think that's a lost cause at the moment.


    I think endless deep should be made sometime after all those other maps Vechs is working on. There needs to be an ocean themed super hostile map.

    A Water ocean.
    Posted in: Maps
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    posted a message on Risugami's Mods - Updated.
    The way modloader is screwing up right now makes me wish the modding api was already here.

    This evil, horrible piece of crap below is also another reason why I wish the api was already here.

    ----------------------
    Minecraft has stopped running because it encountered a problem; Exception occured in ModLoader
    This error has been saved to C:\Users\owen\AppData\Roaming\.minecraft\crash-reports\crash-2012-09-08_16.47.40-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.

    --- BEGIN ERROR REPORT 8856ffda --------
    Generated 8/09/12 4:47 PM
    - Minecraft Version: 1.3.2
    - Operating System: Windows 7 (x86) version 6.1
    - Java Version: 1.6.0_35, Sun Microsystems Inc.
    - Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
    - Memory: 419294560 bytes (399 MB) / 518979584 bytes (494 MB) up to 1037959168 bytes (989 MB)
    - JVM Flags: 2 total; -Xms512m -Xmx1024m
    - ModLoader: Mods loaded: 1
    ModLoader 1.3.2

    java.lang.NoClassDefFoundError: forge/NetworkMod
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(Unknown Source)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$000(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at ModLoader.addMod(ModLoader.java:335)
    at ModLoader.readFromModFolder(ModLoader.java:1458)
    at ModLoader.init(ModLoader.java:932)
    at ModLoader.addAllRenderers(ModLoader.java:185)
    at avy.<init>(RenderManager.java:87)
    at avy.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:260)
    at net.minecraft.client.Minecraft.run(SourceFile:516)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: forge.NetworkMod
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 20 more
    --- END ERROR REPORT f9e25d5f ----------

    Dunno why it's doing this. It happened before during 1.3.1, and it's happened again. I tried twice today, once when I had optifine installed. When it crashed I force updated and I tried again, without optifine. It still crashed again. And yes, I did everything in the instructions.
    Posted in: Minecraft Mods
  • 0

    posted a message on 24/7 Survival Server - New Map
    It's good to find another small, new survival server. I'll give it a try. :)
    Posted in: PC Servers
  • 0

    posted a message on MOAR slabs and stairs!
    Quote from Sapphiresin

    So basically, everything gets to be stairs? I'm not really fond of that idea.


    Forget that original post. The way I spoke back to this one was REALLY bugging me over the months. So, I decided that I'll do this to every critic I encounter.



    //i.imgur.com/yiWLW.jpg" width="" height="" alt="" />" width="" height="" alt="" />

    Talk to the bunny -.-
    Posted in: Suggestions
  • 0

    posted a message on Pyramids, Beacons, Power. What's Your Opinion?
    I think Mojang is just experimenting now, seeing if critics will whine or anything like that. They aren't afraid to cover new ground, and as it says, it's just a work in progress thing. I mean, look what happened to giants and gears. The ideas were scrapped and replaced. (Not so much for giants though) I'd like to see where they're going with this.
    Posted in: Future Updates
  • 0

    posted a message on AusCraft {BRAND NEW} no whitelist Vanilla Server ! need members
    Great server! I highly recommend it to people in Australia looking for a lag free experience. This server has real potential, the plugins are set up nicely (Apart from what seems to be an annoying lockette bug) and already a town is being made.
    Posted in: PC Servers
  • 0

    posted a message on AusCraft {BRAND NEW} no whitelist Vanilla Server ! need members
    Quote from wwoteloww

    You seems to fail to understand the meaning of vanilla


    So what? He probably just misunderstood vanilla and thought it only applied to mods. I'll take a look at the server.
    Posted in: PC Servers
  • 0

    posted a message on ArchaicCraft - 1.3.1 [100% Vanilla] [24-7 99% Uptime] [No White-list] [Full SMP Survival] [Fresh World]
    **** YEAH. New, vanilla, and it looks committed. I'm gonna be playing here a lot. :)
    Posted in: PC Servers
  • 0

    posted a message on Killion Detention Center - Largest and # 1 Prison Server [UPDATED: 1.7.4]
    Quote from rew434



    Umm....


    Wha..... what? What's going on? EXPLAIN THIS SORCERY TO ME!
    Posted in: PC Servers
  • 0

    posted a message on Killion Detention Center - Largest and # 1 Prison Server [UPDATED: 1.7.4]
    Will the cafeteria ever open again? I've never been to the cafeteria when it's open.
    Posted in: PC Servers
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