Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
[GoldHero101's Item(s)]
Legend's Sword [11 ATK] (Can attack once more after 1st kill of post. Soulbound.)
[Alfieq's Items]
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXX********
Potatoes (Medium)XX
Grain (Medium)XX******* [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged] [When Reconstructing: 15 charges less [37]]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
Unused Stuff(s)
Project: Doomsday Capsule [1000/1000 HP]
[Crafted by GoldHero101]
Purpose:
A super weaponized mech with a upgrade framework. Has flight capabilities. Recovers 150 HP while in capsule each post of mine, cannot be permanently destroyed. If out of HP, can take 5 turns to repair. Soulbound.
I'm going to store GoldHero101's Doomsday Capsule into my unused stuff(s) section. Since, I don't have a plan to use a strong weapon device against a small mob incursion that early unless the other player's equipment are already stronger, or the mobs that are really dangerous enough, making my not-so-good weapon almost useless against them.
The rest of GoldHero101's items will be usable into my inventory, as for now. Despite that I'm able to use them at my own will, GoldHero101 can still use his own items and my items (Obviously, because he's a GM) even after giving his rights to his inventory. Thus ending up my storage to become a hybrid that I need to monitor not only myself, but him as well.
I'm going to convert 20 bundles of wheat into grain.
Helping nulitor for his level up system.
Progress: 33/50
Basic Populous System
Purpose:
Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
[GoldHero101's Item(s)]
Legend's Sword [11 ATK] (Can attack once more after 1st kill of post. Soulbound.)
[Alfieq's Items]
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXX****
Potatoes (Medium)X*********
Grain (Medium)XX******* [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged] [When Reconstructing: 15 charges less [37]]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
Unused Stuff(s)
Project: Doomsday Capsule [1000/1000 HP]
[Crafted by GoldHero101]
Purpose:
A super weaponized mech with a upgrade framework. Has flight capabilities. Recovers 150 HP while in capsule each post of mine, cannot be permanently destroyed. If out of HP, can take 5 turns to repair. Soulbound.
Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXXX*
Potatoes (Medium)X********
Grain (Low)******** [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
0
Still helping nulitor for his level up system.
Progress: 36/50
Basic Populous System
Purpose:
Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
[GoldHero101's Item(s)]
Legend's Sword [11 ATK] (Can attack once more after 1st kill of post. Soulbound.)
[Alfieq's Items]
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXX********
Potatoes (Medium)XX
Grain (Medium)XX******* [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
Mod:
[Crafting Table] (Enable constructing tier 2 tools/items),
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged] [When Reconstructing: 15 charges less [37]]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
Unused Stuff(s)
Project: Doomsday Capsule [1000/1000 HP]
[Crafted by GoldHero101]
Purpose:
A super weaponized mech with a upgrade framework. Has flight capabilities. Recovers 150 HP while in capsule each post of mine, cannot be permanently destroyed. If out of HP, can take 5 turns to repair. Soulbound.
Support to nulitor +1
0
Maybe I would rather to use a log as a pillow than a whole vehicle.
0
I'm going to store GoldHero101's Doomsday Capsule into my unused stuff(s) section. Since, I don't have a plan to use a strong weapon device against a small mob incursion that early unless the other player's equipment are already stronger, or the mobs that are really dangerous enough, making my not-so-good weapon almost useless against them.
The rest of GoldHero101's items will be usable into my inventory, as for now. Despite that I'm able to use them at my own will, GoldHero101 can still use his own items and my items (Obviously, because he's a GM) even after giving his rights to his inventory. Thus ending up my storage to become a hybrid that I need to monitor not only myself, but him as well.
I'm going to convert 20 bundles of wheat into grain.
Helping nulitor for his level up system.
Progress: 33/50
Basic Populous System
Purpose:
Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
[GoldHero101's Item(s)]
Legend's Sword [11 ATK] (Can attack once more after 1st kill of post. Soulbound.)
[Alfieq's Items]
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXX****
Potatoes (Medium)X*********
Grain (Medium)XX******* [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
Mod:
[Crafting Table] (Enable constructing tier 2 tools/items),
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged] [When Reconstructing: 15 charges less [37]]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
Unused Stuff(s)
Project: Doomsday Capsule [1000/1000 HP]
[Crafted by GoldHero101]
Purpose:
A super weaponized mech with a upgrade framework. Has flight capabilities. Recovers 150 HP while in capsule each post of mine, cannot be permanently destroyed. If out of HP, can take 5 turns to repair. Soulbound.
Support to nulitor +1
0
Barbarians.
0
Sometimes, appearances can be deceiving.
Going to take evil for that one.
0
Goodness grief Muro, you're trapped at the cliff again?
I'm better call down my tank's detachments, aka repair & recovery armored vehicles.
0
Good? Eh?
0
Helping auyeung for building his hut.
Progress: 31/50
Basic Populous System
Purpose:
Accessing the new HUD system that you can manage and control NPCs to do any basic workforce. However, the NPC's strengths, professions and levels are all determined by providing them goods (in any form), and must constantly giving them regularly in order to maintain. Currently, they can only do basic things like chopping down wood, mine rocks, etc. To gain a NPC, you must free them from the freezing chamber or convince them to join you if the world has survivors, which is take quite some time.
Upon completion, everyone can access this system as they wish.
Progress: 5/25 [On Hold]
Reinforced Farmland
Upgrade: +50 hp, producing one more portion of potatoes per post.
alfieq
My HP: 100/100
Inventory:
Stone Pickaxe [ATK 3]
Stone Sword [ATK 5. Crude] [3 uses left]
Stone Chisel & Stone Carver [9 uses left]
Wheat (Medium)XXXXXX*
Potatoes (Medium)X********
Grain (Low)******** [Heal 2 HP per consumption]
Cobblestones (Medium)X*
Structure:
[HP: 50/50] Farmland
(Producing 3x Wheat (Low) & Potatoes per post I've made.)
[HP: 250/250] Stone Hovel
Purpose: Give a small protection and comfort for someone who's in it. Can be modify, replace and upgrade to gain additional uses. Resist to flames.
Mod:
[Crafting Table] (Enable constructing tier 2 tools/items),
[Simple Bed] (Upon sleeping, you'll regenerate 10 HP per post, but it can only occupy one person),
[Furnace] (A basic tier 1 smelter & oven),
Archive:
Progress: [Salvaged]
Mobile Modulator Factory Tank
Purpose:
Basically a mobile factory that specifically builds Mech's parts. Building new parts (aka modules) cost tons of resources, depending on what kind of modules it's producing. It can quickly repair any Mechs inside of this tank. It's also have an ability to rebuild a new Mech if existing one that has been destroyed (But cost resources for an instant recovery). Comes with two auto-cannons upon completion and can be upgraded with mods.
Support to auyeung +1
0
The most easiest character to fight against.
0
1 dead bush for 100 dirt
0
Well all right, I'm going to save you once more.
0
You are violating into my military zone.. Get out!
0
Neutral.
1
How to get something flawlessly from Muro.
0
Really desperate and wanted to have high-five with someone.