Over 5 Million Downloads!
Trailer made by Slamacow for Skyblock v2.1
==================================================================
Skyblock Server!
If you want to skip the download and
play Skyblock Multiplayer, feel free to check out the official Skyblock server!
Connect with the IP: skyblock.net
==================================================================
All original downloads hosted here if the below links are broken.
https://skyblock.net/downloads
Skyblock 1.1
Download 1.1
Download 1.1 Hardcore
Play this map on our server! IP: skyblock.net
v1.0:
Challenges and Rules for 1.0/1.1
Do not purposely jump off the island to regenerate your health.
Do not make a bridge to the mainland.
Play on at least easy difficulty
Hints:
Lava + Water = Cobblestone.
Challenges:
1) Build a Cobble Stone generator.
2) Build a house.
3) Expand the island.
4) Make a melon farm.
5) Make a pumpkin farm.
6) Make a reed farm.
7) Make a wheat farm.
8) Make a giant red mushroom.
9) Build a bed.
10) Make 40 stone brick's.
11) Make at least 20 torches.
12) Make an infinite water source.
13) Build a furnace.
14) Make a small lake.
15) Make a platform 24 blocks away from the island, for mobs to spawn.
16) Make 10 cactus green dye.
17) Make 10 mushroom stew.
18) Make 10 Jack 'o' lanterns.
20) Make 10 bread.
21) Collect 10 Ender-pearls.
22) Cook 10 fish.
23) Craft 10 Black Wool.
24) Craft 10 Gray Wool.
25) Craft 10 Light Gray Wool.
26) Craft 10 Lime Green Wool.
27) Craft 10 Red Wool.
28) Craft 10 Yellow Wool.
29) Craft 10 Pink Wool.
30) Craft 10 Green Wool.
31) Craft 10 Orange Wool.
32) Craft 10 Snow Golems.
33) Craft 20 Paintings.
Feel free to post pictures of your achievements and progress!
Note:
Version 1.1 has no neighboring islands with all resources located in the starter chest.
Version 2.1 has a sand and Nether island. With resources spread out.
Want more of a challenge? Play 1.0/2.0 for an island with 3x less dirt/sand blocks.
Video made by CaptainSparklez for Skyblock v1.1
Skyblock 2.1
Download Skyblock 2.1
Download Skyblock 2.1 Hardcore
V 2.0:
Challenges & Rules for 2.0/2.1:
Rules:
Do not purposely jump off the island to regenerate your health.
Do not make a bridge to the mainland.
Play on at least easy difficulty.
Challenges:
1) Build a Cobble Stone generator.
2) Build a house.
3) Expand the island.
4) Make a melon farm.
5) Make a pumpkin farm.
6) Make a reed/sugarcane farm.
7) Make a wheat farm.
8) Make a giant red mushroom.
9) Craft a bed.
10) Make 64 stone brick's.
11) Make 20 torches.
12) Make an infinite water source.
13) Craft a furnace.
14) Make a small lake.
15) Build a platform 24 blocks away from the island, for mobs to spawn.
16) Make 10 cactus green dye.
17) Make 10 mushroom stew.
18) Craft 10 Jack 'o' lanterns.
20) Make 10 bread.
21) Collect 10 Ender-pearls.
22) Cook 10 fish.
23) Craft 10 Black Wool.
24) Craft 10 Gray Wool.
25) Craft 10 Light Gray Wool.
26) Craft 10 Lime Green Wool.
27) Craft 10 Red Wool.
28) Craft 10 Yellow Wool.
29) Craft 10 Pink Wool.
30) Craft 10 Green Wool.
31) Craft 10 Orange Wool.
32) Craft 10 Snow Golems.
33) Craft 20 Paintings.
34) Build and light a nether portal.
35) Craft 5 Gold Ingots.
36) Craft 16 Glass Panes.
37) Collect 50 birch logs.
38) Collect 64 arrows and craft a bow.
39) Craft 10 stone buttons.
40) Craft 30 stone slabs.
41) Craft 10 signs.
42) Craft 20 ladders.
43) Craft 20 fences.
44) Craft 20 fence gates.
45) Craft 10 levers.
46) Craft 10 trapdoors.
47) Craft 10 stone pressure plates.
48) Craft 10 wooden pressure plates.
49) Collect 64 bonemeal.
50) Craft 20 cobblestone stairs.
Feel free to post pictures of your achievements and progress!
Old downloads:
First version of SkyBlock 1.0
Download
First version of SkyBlock 1.1
Download
Rules:
Do NOT leave the island.
NO Mods, Hacks, Flying, etc.
Post pictures of your achievements and progress!
Have FUN!
Hints:
Lava + Water = Cobblestone
Challenges:
1.Build a Cobble stone generator.
2.Expand the island.
3.Make a mushroom farm.(1.0)
4.Make some glass.
5.Make a reed farm.
6.Make a cactus farm.
7.Make a wheat farm.
8.Make some bread.
9.Make a bed.
10.Build a forest.
11.Build a house.
12.Make a small waterfall and a lake.
13.Make at least 5 torches.
14.Make an infinite water source.
15.Make a furnace.
Optional Master Challenge:
Make an area for mobs to spawn at-least 24 blocks away from the island.
Thank you TheJupiterSailfish for the first series ever of SkyBlock!
Check out his channel for part 2,3, etc.
[media][/media]
Note: Removing the block that you spawned on, and not placing a block back (So if there is no block on your spawn point) then dieing may spawn you elsewhere as it is too small to pick a spawn close by. So it will spawn you on the mainland, and it will be impossible to get back. Be careful! (This problem is fixed for the versions that are above this spoiler.)
Instructions on how to install the map and if you are having trouble downloading the map:
Windows:
%appdata%\.minecraft\saves
Windows XP/Vista:
%appdata%\.minecraft\saves
Windows 7:
C:\Users\*YourName*\AppData\Roaming\.minecraft\saves
Mac:
Open Finder
Click "Go" on your menu bar on the top left of your screen
Click "Go to Folder..."
Type in this: Users/*UserName*/Library/Application Support/Minecraft/Saves
(UserName needs to be replaced with your computer username)
Linux:
Go to view options
Check the 'show hidden folders' box
Go to your home directory
Open '.minecraft'
Open 'Saves'
Windows:
[media][/media]
Mac:
[media][/media]
Are you having issue's downloading the map?
Try deleting your browser cookies.
Google Chrome Users: Click on the Customize button -> Option -> Under the hood -> Clear browsing history -> Make sure Delete Cookies and other site data is checked -> Click Clear browsing data
Internet Explorer Users: Go to Tools -> Internet Options -> Delete? -> select only Cookies -> Delete
Mozilla Firefox Users: Go to Tools -> Options -> Privacy tab -> Show cookies -> Scroll down and look for mediafire cookies folder and delete it
If you are using other browsers, just find a way to eat the cookies.
Change the biome for SkyBlock 2.0/2.1:
Download the level.dat that corresponds with the version of SkyBlock you are playing, and replace it.
2.0: http://mediafire.com...fono1f2g7mpbyxb
2.0 Hardcore: http://mediafire.com...6irv2leok9l9k4r
2.1: http://mediafire.com...2ydk4db417hou91
2.1 Hardcore: http://mediafire.com...e2cciicgw0863pb
Note: You will have to skip challenge #32.
Make sure you replace the level.dat before you start the map, or place everything that is in your inventory in a chest. If you do not do so, your items in your inventory will be gone.
Frequently Asked Questions (FAQ)
Here is a video from KerflumexedPenguin about the basics of SkyBlock. Thanks
[media][/media]
"How do I keep my water from re-freezing?"
Alternative level.dat downloads
Version 2.0 -> http://mediafire.com...fono1f2g7mpbyxb
Version 2.0 Hardcore -> http://mediafire.com...6irv2leok9l9k4r
Version 2.1 -> http://mediafire.com...2ydk4db417hou91
Version 2.1 Hardcore -> http://mediafire.com...e2cciicgw0863pb
Note: This will take out challenge #32, (32) Craft 10 Snow Golems.) If you have any problems, check in with Noobcrew.
"How do I light a Nether portal without Flint & Steel?"
Step-by-step guide by iiTzWho
How to light the portal without Flint & Steel
It is actually really easy, if the wood burns out before it lights, try again
The rest will be in spoilers, each step in a separate spoiler
First Step
First, set up the portal (I wasn't in SkyBlock for this, therefor had 14 obsidian not 10)
Second
Set up the wood, and a little barrier so the lava doesn't go everywhere
Third
Place the lava down, let it catch fire to one of the planks, then grab it back up
Fourth
Both planks should be burning..
Fifth
The portal should be lit, if not - try again
Hope this helped somehow, good-luck with SkyBlock
TL;DR - Set up portal, put wood at base and back of portal, light wood at base, let it spread to back, BAM portal lit.
[/media]
"How do I get gold ingots?"
Check out Oasis Survival!
http://www.minecraft...allenge-blocks/
Like Skyblock on Facebook!
http://facebook.com/...kyblockSurvival
If you love this map, and wish to support, copy one of the codes below and place it in your signature. =)
<a href="http://www.minecraftforum.net/topic/600254-surv-skyblock/"><img src="http://i.imgur.com/YGqCj.png"></a>
[url=http://www.minecraftforum.net/topic/600254-surv-skyblock/][img]http://i.imgur.com/lRVyp.png[/img][/url]
"Skyblock" is a registered trademark and intellectual property of Mineverse, LLC.
20
And here is the additional sound list:
1.Night loop. -Cricket noises. Execute wherever on surface near the trees.
2.Frogs croaking loop. Execute in the swamp biomes near the water.
3.Swamp loop. -Birds + frogs. Execute in the swamp biome near the trees.
4.Wind loop. -Executes everywhere above the 128th block under the open sky.
5.Cave loop. -Executes everywhere under the 32th block where blocks can't see the sky.
Here is the video showing the loops in action:
Higher Mountains
The mountain biome height is increased by 2!
Morning Fog
Sometimes in the morning you can observe an interesting natural phenomena. The fog is basically minecraft beta on tiny but it comes naturally. Moreover, zombies and skeletons don't burn during the fog, since the sun is invisible.
Pigman Villagers
Notch originally wanted to populate the villages with pigmen but instead he decided that caveman squidwards would be a better idea for some reason.
This is probably what we could've get instead of what we have now:
Pigs Eat Everything
This mod makes pigs not only eat but also seek fot certain kinds of blocks. The list of blocks includes all kinds of mushrooms, carrots, potatoes.
The same goes about dropped items.
Cows eat grass
The main purpose of eating grass for cows is restoring their ability to give milk.
Sheep and cows eat leaves
Torches on Slabs
New building possibilities!
Apples, Acorns and Cones
Too many people wanted the apple trees, so why not have them instead of random apple drops from leaves?
Better Pumpkin / Melon Farming
This mod makes cucurbits grow more natural!
Also the stem has a chance to die.
Classic Hoes
Use the hoe to get seeds from grass like in the good old days before beta 1.6.
Get pumpkin seeds using iron hoe and melon seeds using the diamond one! Also the drop ammount increases with the harvest level.
Download this feature for 1.10.
Classic Bows
The bows have 2 modes. The default one is automatic one from minecraft alpha / beta.
Holding down shift however makes it shoot like a normal bow we have today.
Classic Bugs
Minecart boosters and water lifts were fixed in minecraft beta 1.6. This mod has brought back even these features!
1.10 version can be found here
Also check out the old infinite log burning!
"Classic" Pistons
Before pistons were originally based on an early minecraft beta pistons mod, one of the cool features of which was the block/entity launching. Sadly this was never implemented in vanilla. This mod feature will make the game better once again!
Animated Doors/ Trapdoors
Notch originally planned to make the doors have their own closing and opening animations. Back in infdev he even created a texture for the future animated tileentity but for some reason desided to render the doors like a normal block. I've managed to get as close as possible to what was in his mind using the same texture and although it works well as a tileentity, the 2/8 block offset may be the reason he renounced this feature. Otherwise the animation would not be right having a different rotation point at closed and opened position.
Cave Maps
When maps were first added in minecraft back in beta 1.6, Notch said that he had an idea about the cave maps, although this doesn't mean that it was in upcoming features. And the idea is good indeed! However that would make finding caves no longer a challange meaning the maps to be a bit cheaty. My solve to this problem is decreasing the view radius aroung the player and being unnable to draw the map while moving on land above the sea level! Overall it looks as I imagined it back when I didn't know how to do coding. However the cavelayers are inverted meaning a one cave located underneath the over will draw above it. But I hope it's not a big deal since the most precious ores are located in the deepest caves.
Can be found in dungeons only!
Waterfalls
When a stream of water hits static water you can hear an old unused sound of waterfall, which used to be in the game files.
Also it spawns the steam particles!
Fixed Static Liquid Side Texture
The side texture of a static liquid block no longer renders as of a dynamic one.
Chicks
Replace the stupid pygmy baby chickens. They sound like chicks aswell!
Fireflies
Just a simple night ambient addition. They spawn randomly or on player walking through the tall grass.
New Clouds
Twice as big and high. They are rendered in two layers. There is still some work to be done related to them.
Blocks In Water
Mojang never mentioned water rendering on non-opaque blocks, butI think it's something that should've been done a long time ago!
Note Block Pipe Organ Effect
You will need a reed block underneath the note block to make it sound like a pipe organ. The ammount of reed blocks underneath it will determine the note length. Also you can add netherrack instead of reed blocks to make it sound deep.
Mobs No Longer Jump In The Water If They Don't Need To
Randomly Jumping Animals
Just like before the 1.2 update came out they walk around and jump randomly for no reason. This seemed fun!
Better Snow
Once again Mojang, why not?
Gravity affected snow
As featured in pocket edition.
Improved TNT
The TNT has now better physics as shown in the video. Moreover it can be deactivated using shears!
Also since RC1 you can put TNT into furnace and make it pop out of it. This can be useful making the automated mines. Or troll your friends whenever the server is released!
Sponges
In minecraft alpha there was a myth about being able to find a sponge under the sand. This myth comes true now! Plus it has a use.
Classic Lighting
For those who are missing the colorless light!
Of course you could've just use the mcpatcher to change the light the way you want, but I wanted to make myself a challange to change it straight in the code.
I have been struggling for almost a year for this result!
Fast Minecart With Furnace
What was the last time you used a "minecart with furnace"? I don't want it to be forgotten, so I decided to tweak the mechanics. Now you can use different types of fuel to lit it and travel without any golden rails. Although you can use the boosters bug, these are much faster.
Classic Fire
Spreads faster + infinite log burning is back!
Scarecrows
Notch had an idea about adding scarecrows involving them to attract monsters.
But instead we have snowmen...
You better not use it as a decoration on your wheat fields unless you have it inaccessible to monsters, otherwise they will destroy the wheat around the scarecrow!
More Paintings
Created by the same artist.
Bigger Chests
For your aestetic pleasures.
Hibachi
Another thing that just so needs to be in the game. In minecraft indev we used to cook food instantly using fire, and now I present you the hibachi!
Hibachi is a redstone powered block that can turn fire on and off. Using it you can cook like in indev!
The cage can be obtained by mining the mob spawner.
Boiling Water
This is a unique feature with it's own sound offects that makes water located 2 blocks above the source of heat deal damage. Unless the fire comes from the hibachi, mentioned above. It's a little hardcore feature in flooded caves that have lava beneath the obsidian floor. Often only there you are able to find diamonds!
The next features are somewhat hardcore
Have you felt like minecraft now feels to easy? For instance, the diamonds' are no longer that valuable as they used to be before enchanting got introduced into the game. Surviving the night is not always a challange if all the monster just sit in the caves. And remember how uncommon the clay used to be? And mushrooms? These little difficulties truly make the game interesting! I hope you are ready for some challanges that I offer you and experience the game like never before!
Here we go:
Finite Torches
Back in alpha Notch wanted to make torches fade in course of time and replace them with lanterns. But the community didn't like this idea so he had to postpone this feature. I decided to test how it would work out and I'm pretty sure this should've been implemented as it brings more survival challange! Because now you need to find iron and flint besides coal to light your house up.
Do you remember the time animals used to spawn on grass near the torches? As a little buff lanterns have brought that feature back!
3 Times More Monsters
Not much to say about that rather than "now that is achallenge!". At this point you will feel like a noob again.
No peaceful
There is peaceful in the difficulty menu to fix some crashes, but in reality it's easy. I always found peaceful a bit cheaty due to the fact you can remove all the monsters by clicking while being trapped. Just try to never get in a situation like that.
Skeletons Shoot Through Glass Panes
So can the players since RC3.
Beds Don't Reset The Spawn Point
Death must be a punishment. You won't feel the pleasure of the game being indifferent to your life!
No Coordinates on F3
Notch has done a great job on compass and maps, and we never use them because of the coordinate system! This needs to be stopped!
Diamonds in Caves Only
No more tunneling for diamonds! This way the diamonds are valuable again!
Dangerous Creepers
Often creepers swell and cool down instead of exploding. Now they have a 25% chance to explode anyway!
Moreover creeper will increase it's movement speed if it's damaged by the player.
Zombies Feel The Player
Zombies can see through walls meaning that you need to get yourself locked in the house well.
Sometimes they can make a long way though the mineshaft to get you, if the entrance in the mine is located in your house.
Limited Milk
After milking a cow you need to wait a while to do so again.
Less Coal
25% less coal is generated in caves. There's still a lot of it!
No Flint Farming
You can no longer get flint from the gravel you've already mined before.
No Health Regen
Use food to heal yourself instantly.
Download this feature with no hunger for 1.10
Optional Hunger
Hunger originally should have become optional in beta 1.8. This mod enables it on hard difficulty only!
Unstackable Food
You can't just go mining forever having a stack of steaks in the pocket!
Mashed Potatoes
No baked potatoes. Cook mashed potatoes instead!
-Glowing mushrooms
-Monsters have 1/64 chance of dropping head after being killed by explosion
-Zombies drop feathers
-Pigmen drop cooked porkchop
-Wheat produces flour
-Flour is used instead of wheat in food crafting
-Blueberries
-Oranges. Can be found in dungeons and pigman villages.
-Less tall grass generated
-Food restores health
-Food is not stackable
-Sleeping in wild damages the player
-Sleeping in darkness causes monsters to spawn near the bed
-Dirt no longer generates in caves beneath 32nd block
-Mushroom stew restores 5 hearts and 3 chocken legs
-Food is always edible
-There is a chance of dropping a melon seed after having eaten a melon slice
-Pumpkin and melon seeds are no longer craftable
-Fences in abondoned mineshaft are replaced with planks
-Clay is less common
-Dead bush drops 0 - 2 sticks
-Pigs drop 0 - 2 porkchop
-Punching a sheep gives 1 block of wool
-Cyan rose
-Sand blocks struck by lightning become glass
-Limegrass. Replaces the normal grass in green lands biome
-Metal blocks have a new texture
-Sugar cane's color no longer depends on the biome
-Block flowing_water_classic
-The player spawns on sand
-Bonemeal sound
-Sand particles
-Leaves particles
-Boiling water sound
-New rain sound
-Cage block
-Molten obsidian block
-Giant mushrooms no longer drop mushrooms
-Morning fog depends on moon phase
-Zombies jump if they meet an obstacle
-Creeper explodes instantly if on fire
-Better bookshelf
-Creepers can see players from far away
-Cocoa beans can't be replanted
-Any type of music discs can be found in dungeons
-Green apple
-Gui block rotation
-New inventory tooltips
-Baby sheep can be sheared
-Flint and steel has increased durability
-Water lift bug
-Minecart booster bug
-Punching the sheep gives 1 wool
-Crafting grid bug
-Walking on farmland destroys it
-Quiver (no use yet)
-Fish mob
-Fixed water tint renderig over particles
-Fixed items hopping after being dropped by player
-Torch brightness is decreased by 1
-After explosion smoke particles
-Punch sound
-Egg sound
-Paper sound
-Torch sound
-Piston launching sound
-Some 1.9 sounds
-Handheld item render changes
-Tile block
-1.9 sounds
-Lever animations
-Many bug fixes
-Tables
-Tree branches
-Bombs
-Windmills
-Gearboxes
-Fixed golden egg projectile
-Mushrooms spread on rain
Version RC2:
-Fixed leaves texture
Version RC3:
-Fixed all new mob AI bugs
-Block animation is smoother
-Fixed iron trapdoor texture
-Added classic sounds
-Arrows now shoot through glass panes
-Skeletons can see players through glass panes, and once they do, they shoot them through
-Leaves no longer spawn particles in swampland
-Gravity affected blocks can now be placed on any side of a sticky piston without falling
4
Do you still remember the time when worlds in minecraft used to have nice looking sand borders around the islands, those magnificent flat areas covered with sand where everyone used to spawn on? My first house back in 2011 was build on one of these beaches and since beta 1.8 came out they're gone!
There were many people upset after this update but for some reason Mojang just never heard us.
But I'm not going to talk about the story much, here is the thread instead:
http://www.minecraftforum.net/forums/minecraft-discussion/suggestions/53985-bring-back-beaches
Here is the thing. As I remember Jeb explained his unwillingness to bring back the beaches by the fact that he should've rewrite the entire worldgen code.
I've made an experiment and now it's a mod that will respond to your nostalgia. A NON-FORGE MOD! By that I mean that I edit the pure code the way the Mojang does.
public void replaceBiomeBlocks(int x, int z, ChunkPrimer primer, Biome[] biomesIn)
{
byte byte0 = 63;
double d = 0.03125D;
sandNoise = field_909_n.generateNoiseOctaves(sandNoise, x * 16, z * 16, 0.0D, 16, 16, 1, d, d, 1.0D);
gravelNoise = field_909_n.generateNoiseOctaves(gravelNoise, x * 16, 109.0134D, z * 16, 16, 1, 16, d, 1.0D, d);
stoneNoise = field_908_o.generateNoiseOctaves(stoneNoise, x * 16, z * 16, 0.0D, 16, 16, 1, d * 2D, d * 2D, d * 2D);
for(int k = 0; k < 16; k++)
{
for(int l = 0; l < 16; l++)
{
Biome biomegenbase = biomesIn[k + l * 16];
boolean flag = sandNoise[k + l * 16] + rand.nextDouble() * 0.20000000000000001D > 0.0D;
boolean flag1 = gravelNoise[k + l * 16] + rand.nextDouble() * 0.20000000000000001D > 3D;
int i1 = (int)(stoneNoise[k + l * 16] / 3D + 3D + rand.nextDouble() * 0.25D);
int j1 = -1;
IBlockState byte1 = biomegenbase.topBlock;
IBlockState byte2 = biomegenbase.fillerBlock;
for(int k1 = 255; k1 >= 0; k1--)
{
int l1 = (l * 16 + k) * 256 + k1;
if(k1 <= 0 + rand.nextInt(5))
{
primer.setBlockState(l, k1, k, BEDROCK);
}
IBlockState byte3 = primer.getBlockState(l, k1, k);
if(byte3 == AIR)
{
j1 = -1;
continue;
}
if(byte3 != STONE)
{
continue;
}
if(j1 == -1)
{
if(i1 <= 0)
{
byte1 = AIR;
byte2 = STONE;
} else
if(k1 >= byte0 - 4 && k1 <= byte0 + 1)
{
byte1 = biomegenbase.topBlock;
byte2 = biomegenbase.fillerBlock;
if(flag1)
{
byte1 = AIR;
}
if(flag1)
{
byte2 = GRAVEL;
}
if(flag)
{
byte1 = SAND;
}
if(flag)
{
byte2 = SAND;
}
}
if(k1 < byte0 && byte1 ==AIR)
{
byte1 = WATER;
}
j1 = i1;
if(k1 >= byte0 - 1)
{
primer.setBlockState(l, k1, k, byte1);
} else
{
primer.setBlockState(l, k1, k, byte2);
}
continue;
}
if(j1 <= 0)
{
continue;
}
j1--;
primer.setBlockState(l, k1, k, byte2);
if(j1 == 0 && byte2 == SAND)
{
j1 = rand.nextInt(4);
byte2 = SANDSTONE;
}
}
}
}
}
What about that, Jeb?
1
Here is the video explaining how it works:
Crafting Recipe
Installation instructions:
This is a non-forge mod so the way you install it may be a little unusual:
1.Download mcpatcher
2.Make sure you have a clean minecraft 1.10.jar installed in .minecraft/versions folder.
3.Run mcpatcher
4.Add the mod by linking the mod.zip archive.
5.Patch
6.Replace the json file with the one given in the main archive
7.Have fun!
Download link:
Cave Maps 1.10
1
1.Download mcpatcher
2.Make sure you have a clean minecraft 1.10.jar installed in .minecraft/versions folder.
3.Run mcpatcher
4.Add the mod by linking the mod.zip archive.
5.Patch
6.Replace the json file with the one given in the main archive
7.Have fun!
Download:
Classic Bugs 1.10
1
1
1