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Seems like (with me using an intel driver here!) when a block is broken the particles are white no matter which block is broken? just updated my driver..
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Seems like (with me using an intel driver here!) when a block is broken the particles are white no matter which block is broken? just updated my driver..
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-Dforge.forceNoStencil=true
and it still isnt working.... there is alot of extra junk in the JVM arguments too that i didnt put in there
Please help as this is fairly urgent the only mod im trying to run is pixelmon i am running forge 10.13.0.1188
Thank you!