I like slimes, and in my ocean world, I've found more slimes than wolves anyway, but was saddened when they despawned after I captured one. I don't think slimes should be tamed in the conventional fashion, they don't have "brains" but I would like to keep them from despawning so they could be kept on display of sorts. There were some other threads suggesting slimeballs, but I think they were pre 1.8, so did not have the option of melons.
Now stop and imagine a slime with melon seeds floating inside it.
The mental image has some lol's, yes? I don't think we should even change the slimes behavior to passive or tamed, rather I suggest it makes they more aggressive they they were before. Holding melons in hand would put the slimes into a "WANT" mode where they jump higher and approach faster to get the melon and/or you. This could make capturing the big ones interesting, but it sounds like more fun to me. If you right click on the slime with a melon slice, some of the seeds appear inside the slime, and now the slime does not despawn for a time. The seeds could be dissolved over time and the slime despawns as normal if not fed regularly, but I figure a slice on a tiny slime could give you around 4 minecraft days, bigger slimes may need more feeding or dissolve the seeds faster, and you might be able to "load up" a slime with melon slices to keep it around longer if you're planning a trip and don't want to take it with you.
To be clear, the tame is in quotes as I don't think the slimes should become friendly or useful. I think slimes should remain the aggressive mob they are now, just a mob we can keep around.
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Now stop and imagine a slime with melon seeds floating inside it.
The mental image has some lol's, yes? I don't think we should even change the slimes behavior to passive or tamed, rather I suggest it makes they more aggressive they they were before. Holding melons in hand would put the slimes into a "WANT" mode where they jump higher and approach faster to get the melon and/or you. This could make capturing the big ones interesting, but it sounds like more fun to me. If you right click on the slime with a melon slice, some of the seeds appear inside the slime, and now the slime does not despawn for a time. The seeds could be dissolved over time and the slime despawns as normal if not fed regularly, but I figure a slice on a tiny slime could give you around 4 minecraft days, bigger slimes may need more feeding or dissolve the seeds faster, and you might be able to "load up" a slime with melon slices to keep it around longer if you're planning a trip and don't want to take it with you.
To be clear, the tame is in quotes as I don't think the slimes should become friendly or useful. I think slimes should remain the aggressive mob they are now, just a mob we can keep around.