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    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    I'm still having the same issue where the coordinates on the world map are actually those in the top left corner of the screen rather than under the cursor. Running 1.14.4, but this is the same behavior as 1.13 had.

    Posted in: Minecraft Mods
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    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap
    Quote from MamiyaOtaru»


    Yeah, it seems from moving the cursor that the coordinate display changes corresponding to the area of the map. However, the further zoomed out I am, the more off the coordinates displayed are from the actual world. If I want to get an accurate coordinate set from the world map, I have to zoom all the way in, and even then can be 50-100 meters off from where I am in the world.


    When zoomed all the way out, it's wayyyyy off. As an example, I'm currently standing on -340, +250. I hit 'M' for world map and hovered the cursor above my icon. It says I'm at -1150, -242. The numbers change depending on where the map is centered.


    https://imgur.com/8VsSwtm

    https://imgur.com/SXZpCcw


    Edit - I think I figured out what's going on. In the world map, it's calculating coordinates relative to the top left corner rather than relative to the center. That's why it's more accurate the more zoomed in I am. I just tried zooming all the way in and putting my icon in the top left, and it gave me the correct coordinates when I hovered the cursor over my icon. Does that make sense?

    Posted in: Minecraft Mods
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    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    Hey there - I'm getting weird coordinates on the worldmap on 1.13.2. On the minimap it says I'm at +129, -243. The worldmap says it's +106, -259 when zoomed all the way in. Zoomed all the way out says -670, -740. This also makes waypoints come out wonky if I try to add them by coordinate. Adding them for the place I'm standing works as designed.

    Posted in: Minecraft Mods
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