Not currently, Ive been busy with school, and missing a couple days last week didn't help. Ive finally released a modpack I was working on for about 3 months. I'll do a few now when I have the time, but I can work on more on Saturday though. Also vote mountains!
- aavri73397
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Member for 4 years, 7 months, and 23 days
Last active Sun, Oct, 4 2020 06:40:30
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futurenp posted a message on Craft and Hunt v0.7Posted in: WIP ModsBelieve me, I tried to do the bear trap, non of it looked any good, but I thought maybe a western design could work, so I made this!
Let me know your thoughts!
https://drive.google.com/file/d/158tuxBGLNCUDX_HeiLE_O_0d4p3wp_Ef/view?usp=sharing
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futurenp posted a message on Craft and Hunt v0.7Posted in: WIP ModsI did the shark armor, the magma armor, the bone armor, the spider armor, the phantom armor, and adjusted the guardian armor.
If you want me to tweak anything lmk
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futurenp posted a message on Craft and Hunt v0.7Posted in: WIP ModsYea no problem! Glad to help!
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futurenp posted a message on Craft and Hunt v0.7Posted in: WIP ModsI am going to just edit the reply I made with everything I make so to not spam this thread
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xWhatsherfacex posted a message on Craft and Hunt v0.7Posted in: WIP ModsAwesome- I'll do my best for you then! I'll send you a PM with my discord so we can further discuss what you need 😁
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xWhatsherfacex posted a message on Craft and Hunt v0.7Posted in: WIP ModsHi there! If you are still looking for an artist to help out I would love to be of assistance. Are you looking for strictly 16 by 16 textures?
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New Armor!
Note: Vanilla durability are the following; 5 for leather, 7 for gold, 15 for iron, 33 for diamond, and 25 for turtle
New Off-hand Items
New Crafting Recipes!
Better Animals Plus
Planned Features
Help wanted: looking for a programmer who can help made unique crafting stations for the mod!
Vampire's Tooth
Ghast's Flame Lung
Dragon Scale
Bone Armor (items)
Wither Armor (Items)
Guardian Armor(Items)
Phantom Armor(Items)
Magma Armor (Items)
Shark Armor (Items)
Spider Armor (Items)
All Bear Armor (Items)
Magma Tools
Shell Tools
Magma Glass
All Bear Leather
Shark Skin.
Permissions
you are allowed to use this mod in a modpack and configure it as you like.
you are allowed to add support for Craft and Hunt in your own mod.
you are allowed to post screenshots/videos showcasing this mod.
you may repost/rehost this mod, but when you do, the download and credits have to refer to the Curseforge page and it's initial creators. Aavri, ryancr5, or xWhatsherfacex
you may use the source code to play around with it and use it privately with your friends however you aren't allowed to publish your changed version.
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Craft and Hunt v0.7 has been released!
Change log
New
-A Hunter in the style of the wandering merchant will show up. He acts a little differently than the wandering merchant. He will drink potions to try to not die if his health gets under half as well as stuff like fire resist, water breathing, ect. He will trade you items that will not drop from vanilla mobs such as black bear leather, brown bear leather, shark skin, vampire's fang, and more.
-Snap Trap
--Crafted with 8 iron bars and a trip wire hook. The trip wire hook needs to be in the center
--Can be triggered by mobs, items, arrows, ect.
--When triggered by mobs, will try to apply slowness 6 on them for 10 minutes. If they are too large, the trap will instead break.
--Right click a closed trap to reopen it.
-Bone spikes
--Crafted with 8 bones and a flint. It's a shapeless so the order doesn't matter.
--Harmless when walked through
--Deals 20 damage if something falls onto them.
--Doesn't destroy items.
--Destroyed by large mobs.
--Can NOT be reharvested.
-Config file
--Lots of config stuff for the armor, tools, and drop chances. Tweak it how you like it!
Changes
-Lots of new texture art! Thank you very much futurenp
-- New Magma Glass Item texture
-- New Magma Armor item textures
-- New Magma Tools textures
-- New Bear Armor item textures.
-- New Bone Armor item texture
-- New Wither Armor item textures
-- New Guardian Armor item textures
-- New Phantom Armor item textures
-- New bear leather textures
-- New Shark skin texture
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It's from the Forge Aurthor's view on core mods. Basically building forge to plug into minecraft and talk with out in a way so that mods that work with forge won't conflict or need to rewrite any minecraft code. Fabric uses mix-ins and opens up the core minecraft code to modders to play with.
At least that's my understanding of it. Maybe an extreamly smart person might be able to make a Forge plug in for fabric but the way fabric works, you will never have a fabric plug in for forge.
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Looks good! They will be added in the next update (Next Friday).
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Updated to v0.6
New
-Guardian Armor: Crafted from guardian hide
-Guardian hide: dropped from guardians
-Shulker Armor: Crafted from shulker shells
-Phantom Armor: Crafted from phantom membranes
-Mystical Fox tail: Off hand item dropped rarely from foxes. Grants Thieving.
-Gloomy Ink Sack: Off hand item dropped rarely from squids. Grants Inky Defense.
-Thieving: Has a chance to cause a mob to drop an item while this buff is active. If it can't find the mob in it's loot table, it will cause a sweet berry to drop.
-Inky Defense: Causes blindness for 10 seconds to other players who attack you. Causes Entity blindness for 10 seconds to Entities who attack you (entity blindness will cause that entity to not target you for 10 seconds).
Changes
-Updated to the recommended version of forge
-Updated Spider Armor Model Textures to be brown like the Minecraft's spiders
-Updated Spider Tool Textures to be brown like Minecraft's spiders.
-Updated Spider Armor Item Textures to be brown like Minecraft's spiders.
-Updated Vampire's Fang with a new texture thanks to Whatsherface
-Updated Dragon Scale with a new texture thanks to Whatsherface
-Updated Ghast's Fire Lung with a new texture thanks to Whatsherface.
-Rewrote The code for the Off-hand and Armor buffs to check only when an item changes in an armor or offhand slot instead of every tick. YAY optimization!
Known Issues
-Due to the code rework above, if you remove your buffs viva milk or another way, they won't be reapplied until you re-equip the item.