- aary33
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Member for 12 years and 30 days
Last active Fri, Mar, 20 2020 19:33:33
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Over9000Guy posted a message on Bedrock Items(Idea)Mojang said no more tiers of weapons and tools and "Bedrock everything"? Really, grow a spine. If a Creeper blows up your stuff, whoopty-do. Crap happens buddy, and you have to deal with it like and with the rest of us. No support.Posted in: Recent Updates and Snapshots -
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Nerevar posted a message on Everybody Who Hyped Themselves Up For a May Release of 1.8 Was WrongPosted in: Future UpdatesQuote from DaBiggmanAfter reading the recent discussion between Grum and some Modders, I've lost all faith in this company.Edit: http://blog.asie.pl/...iscuss-modding/
I hate Grum's condescending attitude here. Totally unprofessional.... but he is right on almost everything. The modding community has written itself into a corner and is kicking its feet at Mojang to fix it for them. -
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Delthyn posted a message on 1.8 will not be released this month.... Or the next few months!Good. The more time that Mojang spends between updates, especially on bugfixes, the better. Rushing updates is what leads to all the X.X.1, X.X.2, X.X.3, etc. patches that then have to be released, forcing more server updates, more resets, and more version changes.Posted in: Recent Updates and Snapshots
Good for Mojang for slowing release. -
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Bjossi posted a message on Is Mojang getting lazy?Well duh, there are only 4 teats on a milk cow's udder.Posted in: Future Updates -
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Noobgalaxies posted a message on New mob in the Nether: Nether Spiders! Source for jump boost potions!THREAD STATUS: Closed, unless somebody gives me some actual reasoning and advice of how I could keep this thread goingPosted in: Suggestions
I have been mentioning that I have DISBANDED this thread, however ever since it was necroed out from the depths of the forums, I see flame wars everywhere.Please refrain from using hurtful language and if a staff is seeing this, consider closing the thread unless some improvements can be seen.
Note: For the last time, THESE THINGS WON'T SPAWN IN THE OVERWORLD!!!
Before you read this, I would love to thank..
Myself, for thinking of the idea and making it an actual thread(Hehe)
My virtual dog muffins, for being adorable
Stealthman917, for being an awesome supporter by sending me in game images, ways to improve this thread, and currently making a mod for this idea
Mark719, creator of the magical crops mod, who is also creating a mod for this idea
Voxelizer, for making the most awesome suggestion banner I have ever seen, and making this thread have awesome pics to go along with the idea
And finally, everybody who has supported me to the front of the suggestion page
Another thing that nobody has been confused with but MIGHT be confused with is this thread:
http://www.minecraft...w-and-revamped/
It is also about a nether spider, only that it doesn't set the player on fire, it spawns very rarely, it's extremely giant, it creates colonies, and it has a stage of growth with male and female. So if you're a staff member, please do not lock this thread for redundancy, because this thread is completely different except for the fact that there is a spider in the nether. Also, a lot of people are supporting this. I don't want to let them down...[/size]
[size=medium]Lets see how many hostile mobs are in the overworld(excluding bosses.) Endermen, creepers, zombies, skeletons, spiders, cavespiders, slimes, silverfish, and witches. Overall 9(Sorry if I forgot to mention one).[/size]
[size=medium]Lets count how many hostile mobs are in the Nether. Ghasts, Zombie pigmen, magma cubes, blazes, and wither skeletons. Overall 5, and 2 of those can only be found in rare nether fortresses, while zombie pigmen only attack you when provoked, making them actually neutral.[/size]
[size=medium]This is the main reason why I think there should be a new mob in the nether.The nether is supposed to be an unforgiving place, it's literally Hell in Minecraft. And yet the only real threat you face are falling off cliffs into lava/low ground, and Ghasts, which can be easily killed with one blow of a bow. It just seems to make little sense how the Nether is so easy to tackle. [/size]
[size=medium]So here is a new mob I wish to present:[size=large]The Nether Spider.[/size][/size]
[size=medium](Picture created by Voxelizer. Thank you for your support!)[/size]
[size=medium]The reason I chose a spider as the new mob is because[/size]
[size=medium]1. A Nether Spider sounds pretty cool, don't you think? [/size]
[size=medium]2. You remember the most useless sword enchantment of all... Bane of Arthropods. I wanted to make a reason that makes Bane of Arthropods an enchantment worth getting.[/size]
[size=medium](Thank you Stealthman917 for the awesome ingame pics! [/size][size=medium])[/size]
[size=medium]Profile(Health, damage, etc)[/size]
[size=medium]Here is the profile. The Nether Spider will share the same size, health(16 hit points) and texture of a normal spider, only that it's red. However, it will move as quickly as a Cave spider.[/size]
[size=medium]The reason this mob will be very dangerous is because they could not only climb walls, but [size=large]they can jump 3 blocks high[/size], and once contacted with the player, it will set the player on fire. They will have the same spawn rate of magma cubes.[/size]
(Picture created by Voxelizer. Thank you for your support!)
In easy mode, it will give 3 hitpoints of damage(1.5 hearts of damage), while setting the player on fire for 2 seconds.
[size=medium]On normal mode, it will give 3 hitpoints of damage([/size][size=medium]1.5 hearts of damage)[/size][size=medium], while setting the player on fire for 5 seconds.[/size]
[size=medium]On hard mode, it will give 5 hitpoints of damage(2.5 hearts of damage), while setting the player on fire for 8 seconds.[/size]
[size=medium](Amount of damage has been changed because apparently a lot of people found it too OP, and a simple experiment proved it...).[/size]
[size=medium]When contacted with a wither skeleton, there will be a very rare chance that there will be a wither jockey(As rare as wither skull drop rates).[/size]
[size=large]Loot[/size]
[size=medium]When killed, they will drop 2 strings 50% of the time, a spider eye 30% of the time, and a new item called [/size]Nether Spider legs 20% of the time. [size=medium]What Nether Spider legs does is very special.[/size]
[size=medium]1. It can be used as food, it will refill 2.5 hungerbars, however, it will give you a poison effect for 9 seconds.[/size]
[size=medium]2. You can feed it to dogs.[/size]
[size=medium]3. Because nether spiders jump pretty high, when nether spider legs are brewed with awkward potion, it will result in a [size=large]potion of jump boost[/size].[/size][size=medium]A normal potion of jump boost will last for 3 minutes, while you can jump 2 blocks at once. When you use redstone to increase the duration of the effect, you get it for 7 minutes. If you use glowstone to increase the power of the effect, you can jump 5 blocks at once(Thank you Dungeon_Raider for reminding me about potion duration/effect changes.).[/size]
[size=medium][size=medium](Picture created by Voxelizer. Thank you for your support!)[/size]
[size=medium]So Whaddya all think? Is this balanced enough to be in the game? Reasonable, logical feedback is appreciated![/size][size=medium][/size][/size]
I would appreciate it if you copy and paste this banner into your signature.
[url="http://www.minecraftforum.net/topic/1943219-new-mob-in-the-nether-nether-spiders-source-for-jump-boost-potions/#entry23939655"][img]http://i.imgur.com/Ec0NFb1.png[/img][/url]
Thank you Voxelizer for creating the most awesome banner I have ever seen!
Another banner that I created myself, which is an achievement banner.
[URL=http://www.minecraftforum.net/topic/1943219-new-mob-in-the-nether-nether-spiders-source-for-jump-boost-potionsnow-hot/#entry23939655][IMG]http://i.imgur.com/n5pXi4G.png[/IMG][/URL]
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LiloThePleo posted a message on [14w17a] Custom World Generation Presets! (Post your Best ones here)This one has pretty awesome mountains Sorry about the lack of pics, I was hunting for a cool survival world and I don't have any mountain climbing gear yetPosted in: Customised Worlds
Code:
{"coordinateScale":684.412,"heightScale":684.412,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":80.0,"mainNoiseScaleY":160.0,"mainNoiseScaleZ":80.0,"baseSize":8.5,"stretchY":12.0,"biomeDepthWeight":1.0,"biomeDepthOffset":0.0,"biomeScaleWeight":1.0,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":8,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":4,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":4,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":14,"diamondMaxHeight":16,"la ize":7,"lapisCount":1,"lapisCenterHeight":16,"la pread":16}
Seed: 6227314633457936512
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sc1020 posted a message on It's so... adorable? [New Endermite Model and Texture]Posted in: Recent Updates and Snapshots
It's a parasite draining nutrients from an enderman. I don't think it's supposed to look pretty. -
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Theriasis posted a message on Gravity manipulating ghast fireballs.Yeeeeaah... So SVGK, you know how I usually enter your threads and I'm all like "yeah um this is a joke thread." You know why? Because I see you shooting down bad suggestions with good reason, and then all of a sudden you make a thread about something you know will annoy people.Posted in: Suggestions
So you're trying to tell me that if you (specifically you, SVGK) were to walk around in the Nether and have two Ghasts firing at you, where each fireball sucked you and did a whopping of 3 hearts of damage per second, you would just smile and be like "this is challenging and a good addition! smilesmile! grin grin grin!! i'm enjoying being pulled and thrown around by these! grin GRIN!!"? -
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Kythan posted a message on Minecraft Convention Scams - What You Need to KnowLook out, this is going to be a long one:Posted in: Minecraft News
First, for the posters above who say "well, the victims deserved to get scammed because they didn't successfully protect themselves": That's a griefer's excuse. And I see exactly the same thing in Minecraft: "If you don't protect your server/stuff/whatever from griefing, you deserve to be greifed." Or, in short, if someone can successfully perpetrate a crime against you, then you deserve to be a victim of a crime. Robbed? You deserved it. Carjacked? You deserved it. Murdered? Yeah, you deserved to die. If you didn't, you wouldn't have been in that theater in Aurora, you wouldn't have been in the Twin Towers, you wouldn't have been at Fort Hood. But you were, so it's your fault, not anybody else's, that you were murdered. Malik Hassan, James Eagan Holmes, and an assortment of Al Quaida terrorists, didn't do anything wrong. It's all the fault of the people they murdered.
Ridiculous, isn't it? It's a comforting thought to have -- "I'll never be a victim because I'm too smart to let it happen." But it's not that easy. Someone who's just as smart, if not smarter, than you are might want you to be their victim, and when it's them versus you, two or three or ten versus one, you may very well lose, even if you think only people who aren't you are ever the targets of successful crimes.
In any crime, you have two people with opposing goals. Let's say, for instance, that Al wants to break into Zoe's house and steal Zoe's TV. Zoe, on the other hand, does not want her house broken into nor her TV stolen. They both take steps to accomplish their goals. Zoe locks her door, and Al breaks a window instead. Al succeeds in his goal: he breaks into the house and steals the TV. Would you seriously say that this is Zoe's fault? Al succeeded in what he set out to do; Zoe failed in what she set out to do. The outcome was what one of the two people wanted, not the other, and it's the person who wanted it that way, and worked to make it happen that way, who gets the blame (or credit), not the person who wanted it to be some other way.
Now, specific to MOTM and the situation.
First, some background here: I have been a member of the convention committee of two separate science fiction conventions. I have worked as a volunteer -- including security -- at numerous others. I was a volunteer staffer at the professionally-run Game Developers' Conference for two years. I have been an exhibitor/vendor at multiple conventions, from college student-run conventions in spare rooms of the student union building to GenCon and Dragon*Con. And I have attended dozens of volunteer-run SF, anime, and comic book conventions over a period of decades, from student cons to Worldcons. In short, I have a lot of experience with conventions, both behind and in front of the scenes, and this speaks directly to that experience.
It's obvious that the guy is lying from his own words.
Quote from Kevin Roman »My wife and I, just like many other parents, were bummed that our children were unable to attend the official Minecraft Convention - Minecon, back in November of last year, being as though tickets sold out in a matter of seconds. In response, we thought it would be a nice idea to create our own Minecraft gathering....
Okay, so his kids couldn't go to MineCon, so he wanted to create his own. I can see that. But if that's so, why did he decide to also do the same thing somewhere else -- NYC -- too? If you're doing something for your friends and family, you do it near home; you don't do another one in a major market because that's not where your family is.
Now, as for the claims in his statement:
He says that there were no decorations, no displays, no nothing, because the attendees stole all of them. They apparently even stole the signs from the walls and the decorations from the ceiling, and of course the table drapes, curtains, etc. But if that's the case, how come all of the videos show people standing around in a barren room, and none of them show people hauling all this stuff out the doors? I haven't seen a single picture of someone stealing so much as a "Welcome to MOTM" sign. Is it a 1024-person conspiracy against Kevin Roman or something? He says that this was a success because only 10% of the people who were there have complained on Facebook. So all those other people who didn't complain (and by his logic, therefore supported him), they must have videos, or at least stills, of attendees stealing everything that wasn't nailed down and prying loose that was. Where are those pictures? Where is the evidence that would support him? For that matter, where are his pictures of a beautifully-decorated convention venue before they let the paying customers in? You don't do all that work, set everything up, and not at least pull out your cell phone camera and get a couple shots of how nice it looks. Yet he expects us to believe that all this stuff existed, and was set up, and nobody took a picture of that, and then after the doors opened, it was stolen, and nobody, not one of the 1024 attendees, not one of the volunteers, and not him, took a picture of that either.
Now, the matter of how people could steal all of that stuff in the first place: Where was his security? I'm not talking rent-a-cops (though given the location and the expected attendees, it wouldn't have been a bad idea to hire a couple) but convention volunteers. I've been one, multiple times. They're the people with the little red "Security Staff" ribbons hanging from their badges who say "Hey, don't mess with that!" when someone tries to walk off with something -- and takes a picture of them for future identification if that doesn't dissuade him. Where were those people when this massive wave of theft was happening? Convention security is something that anyone who is trying to put on a convention -- even if they're just a student SF club at a small branch state university -- has, because if for no other reason you need someone to check to make sure everyone coming in actually paid. I'm pretty sure he made certain that the attendees had shelled out the required $50, and he certainly had some way of ejecting everyone when he shut the whole thing down after 2 hours (probably when his venue rental was up), so how come those people were unable to stop -- or even report on -- this massive theft of, well, everything?
He says all the rest of the stuff -- the LEGO sets, the PS4s, etc. -- that he promised to give away was in a back room so people wouldn't steal it. Fair enough; I've done my time sleeping on the floor of the video equipment room at an SF con so that people wouldn't make off with the equipment overnight. But how come when he did giveaways -- remember those pens? -- he didn't give away THE LEGO SETS instead? He was doing a giveaway. Whatever the setup, whatever the circumstances, he was doing a giveaway. He had a choice of what items to give away: "Let's see, should it be these Minecraft LEGO sets that I bought and advertised? Or should it be some spare boxes of pens that I got at the dollar store for the staff to use?" Then he chose the pens. He's expecting us to believe that he left the advertised items on the shelf and gave away junk instead. He already had those LEGO sets (or so he claims) but he didn't give them out; instead, he gave out boxes of cheap pens. Why not use the LEGO sets, if they existed, and make people happy instead of angry? The only reason I can see for this is if the LEGO sets never existed at all.
I've seen screwed-up conventions. Even a screwed-up Worldcon. I have a pretty good feel for what screwed-up conventions look like. And this doesn't look like one. If he'd told the truth, I'd be able to accept it as a huge screw-up. But he didn't. As I demonstrated above, just from his statements in his own defense of what happened, he lied, liked, and lied some more. That's not what people who make mistakes do.
This wasn't a screw-up. This was a scam. -
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Bluemadness posted a message on Minecraft Movie?Apparently they're making it live action.Posted in: Discussion
These people are stupid if they think they can make Minecraft into live action, it was born to be animated, all the live action minecraft shorts on youtube simply look stupid. - To post a comment, please login.
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I present to you, the Power TNT, a new item in TNT Offs v2. This is a fair teaser to show how close we've gotten to the release of TNT Offs v2.
Thank you for being patient, expect the release of TNT Offs v2 soon.
Want to help us test the game before it releases? Join this wonderful server, hosted by the Wicked Perfection Server network, for testing.
Server Address: WickedPerfection.net:5545
Did you know that Power TNT uses the same amount of command blocks as my throwable TNT video? How this works:
As seen above, the item would function by simply dropping the item. We would identify each item by presenting a score to every single dropped item, with an ID of TNT, and a count of 1.
There are 36 command blocks each testing for the item. If the item is found, one of the command blocks would be activated based on the rotation of the nearest player, and shoot the TNT in that direction.
The command for the throwable TNT would be the following:
Items with a value of 2 would mean that there is TNT to be thrown. The item is then killed. To achieve Power TNT, or so I call it, you must do slight modifications that do significant impact on the item.
Simply change the range of rotation for each command 20 degrees less for minimum, and 20 degrees more for maximum. The resulting command would be:
To avoid conflicts with differentiating between TNT and Power TNT, all Power TNT items are set to 20, instead of 2.
I've been using the Explode objective, type dummy to do this. The following commands differentiate between the two types of TNT drops:
I used a different item, but renaming TNT to Power TNT would work as well with the next command:
Please state any thoughts, concerns, or bugs you may notice from the TNT Offs server here:
http://goo.gl/9KW5Iy
Want to see TNT Offs v2 gameplay footage? Watch the video here!
The hosters and I may be available from 2:00PM to 1:00AM EDT.
Music:
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Do not worry about adventure maps. Adventure maps should be played in the dedicated version they were made on. If anything, furnaces should get a new CanExplode tag, in which is by default 1. If set to 0, the furnace cannot be exploded. This way, those who want furnaces to be able to explode, and have mobGriefing off can rejoice. A neat ExplosionPower tag can also be thrown in there, which is be default to 1, and can be changed to make the explosion stronger.
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If you need any help determining the color of the firework, you can check this video out and skip to 2:22. This thread will give you the links you need: http://www.minecraftforum.net/topic/2703842-create-your-own-spells-more-spells-tutorial/
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This method would not function as well in a multiplayer environment whereas you have multiple healers. Since the comparator is triggered every time a single arrow is caught in the ground, it will summon the potion and kill the arrow to all arrow 'Healing' entities that currently exist. This means that all arrows currently in midair that are 'Healing' arrows will turn into a splash potion, leaving potions where you may not want them. It's a neat effect, but could be annoying to see your healing arrows not getting to your dieing ally in time.
There is one last final limitation, the healing arrow does not 'function' on ceilings or walls, only on the ground. That's okay though, since you can easily replace the potion summoning with the /effect command.
Oddly enough, the healing arrow does not seem to function when flying.
In this video, I showcased my version of multiplayer special arrows. The process here was intended to make all arrows 'missiles' regardless of its origin, as that wasn't the focus of the video. The intended focus of the video was to showcase the multiplayer compatibility, in which the arrows are able to trigger their special attack even if the arrows manage to hit a mob. There is also the exclusion of pesky slow comparators, which should be avoided at all costs when maneuvering multiplayer aspects. Even though comparators' reaction is small, a split second can truly make a difference.
In case you're wondering, I used the WitherSkull method.
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Today I've created a tutorial for you regarding how to create your own unique spells in Minecraft. I've made a video some time ago showcasing snowball spells, but did not really show you how to make it.
Here are the links that were mentioned in the video.
Color Picker: http://www.colorpicker.com/
Hex to Dec converter: http://www.mathsisfu...-converter.html
Choose the ID of the effect here: http://minecraft.gam...m/Status_effect
Here are the commands you will need.
1:
2:
3:
4:
5:
6:
The 5th and 6th commands above are fully customizable for changing the effect of the spell, such as ID and how long it will last, as well as the fireworks color.
Fireball spell:
The fireball spell requires a bit more maneuvering than the previous design.
Here are some images to aid you in creating this device.
From the other side:
You will be changing the command blocks that are numbered. The commands below will correspond to the command blocks above depending on their number.
1:
2:
3:
4:
You are able to change command block #3's explosion power to fit your needs.
Can't quite follow the video? Download the world here!
Download: https://www.dropbox....llsTutorial.zip
Music: Dreiton by C1418
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Well, of course.
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I would rather have the 'cyan' slime, should be called "charged slime", simply drop 2x more slime balls than a completely new type, since slime balls have gotten more demand.
One problem with this is the rarity of seeing this event occur. In all my experiences of Minecraft survival, I've only encountered a charged creeper two times in a course of two years. Now, that is with creepers, an extremely common hostile mob on the surface. Slimes are able to spawn in slime chunks under the elevation Y: 40. The other method of spawning is very rarely on swamp biomes, best at full moon; the chances of having a full moon and a thunderstorm are extremely slim. This rarity does not justify the need for a minion; however, the 'cyan slime' would still make an amazing enemy.
Partial support.
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Yes, you must use the execute command to do so. Replace @p with whatever player, entity you wish.
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I have created a single command block creation, heat death!
Do you think Minecraft survival is too easy? If so, you might be interested in this challenge I've made, using no mods whatsoever.
Essentially, this long command runs and creates an array of even more command blocks. These command blocks in the world are responsible for creating the fire around you. The fire that you see falls from the sky, the same applies for the lava to mimic that the sun has reached extreme temperatures. This fire won't stop from coming, and sooner or later, it will burn the resources from the surface. You would be forced to live underground temporarily, and then resurface when you are equipped with fire resistance for whatever reason. Also, it's always day time/night time (whenever you execute the command)!
The way this works is based on a single entity, the minecart spawner. A minecart spawner will always be summoned above you, spawning in small fireballs in a certain distance within a radius from you. It is then killed, and the only way to see this minecart spawner is if you reach Y: 255. The mechanism also spawns in falling lava, which is then converted into flat lava that does not despawn. If you wish to turn off the machine, you can do so by destroying the bottommost command blocks.
NOTE: This mechanism will only work in the 1.8 snapshots and up.
If you want a faster rate of destruction, run the command more times!
Do you accept the challenge?
All you have to do is create a new world with cheats on, go into creative mode, place the command block, copy and paste the command, and then initiate it.
Here is the command: http://pastebin.com/NU4rbM24
Song:
I'd like to give credit to March3 for aiding me in recording.
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Ah, yes you may indeed give them a particle effect to expose their position.
Presenting the the particle command, I suppose it is indeed possible to "color" the wither skulls with the type of particle you desire. The only downside to the use of particles is that they are only visible in a limited distance from the player.