- aary33
- Registered Member
-
Member for 9 years
Last active Fri, Mar, 20 2020 19:33:33
- 2 Followers
- 1,998 Total Posts
- 208 Thanks
-
2
AppleBlue posted a message on What's the coolest Way you've died in Minecraft?a cow pushed me to a creeper farm than i got blow up xDPosted in: Discussion -
6
Xair posted a message on What's the coolest Way you've died in Minecraft?My house burnt down while I was inside... It was a sad day.Posted in: Discussion -
3
chainmailgames posted a message on What's the coolest Way you've died in Minecraft?Posted in: Discussion -
10
BattleDonkey posted a message on What happens if you build a redstone computer with more processing power than your real computer?if it happens, a black hole will appear. then you will have successfully divided by zero, and all of humanity will die.Posted in: Redstone Discussion and Mechanisms - To post a comment, please login.
1
The bottom are the 2 clocks. Attached to them are command blocks (the ones with comparactors connected to them) with two different lines of code (assuming teams are created already):
Left:
and
Right:
Now for the two other command blocks for each side:
For the two on the left:
And the right:
For the two on the left:
Now, for the scoreboard part. You will need to create two objectives, one named KillsDummy and the other TotalScore by doing:
and
There you go! This clock will add a point when ever anyone from the same team get a point, totaling it. If you have any questions please reply!
Edit: Wrong pic sorry! Oh and this solves #2
Edit #2: You may edit the names of the teams and the objective totalscore (if you do you have to change the names in the command blocks as well). I would not recommend changing the KillsDummy, but if it interferes and you know what you are doing, go for it.
1
2. Working on it...
3. Two separate clocks that check for each team, filtering them with the available parameters.
4. No, but you could always have creepers (spawned with spawners or dispensors) and gamerule mobGriefing set to off.
1
Instead of relying on an offline player, you may just create a 'dummy' scoreboard for each of the players. When giving points to a certain team just filter it out with team parameters. After that run 2 (or how many teams you have) /testfor (of course including filters for each team) clocks to check if any team has 100 points, for example:
Testfor for first clock:
/testfor @a[team=Diamond,score_Points_min=100]
Testfor for second clock:
/testfor @a[team=Gold(or any other team),score_Points_min=100]
The point is that every player has to have the same scoreboard, as it will be close to impossible having a scoreboard and keeping track for each of the teams.
2
I feel you bro, I would love more snow in the snow biome, if you don't like snow then you could just move. I fell like there isn't enough snow to give the 'snowy' feeling. Support
1
I found A1.2.5, but I think that is alpha 1.2.5, am I wrong?
4