This is wrong. Theres mods out there with way better features than this update, made in alot shorter time period, with a very small amount of bugs.
Bugs in mods are most frequently occured when doing something the mod wasn't coded for or meant for anyways. Oh and, damn, thats one heck of a long reply to such a simple message as mine, just to prove a point XD
I don't believe these 'amazing' mods had to rewrite the entire rendering system and add multithreading. This is the reason why Mojang had been doing such, to cater to those modders in delivering content. The closer we get to the API, the better; more of these modders are able to produce more content faster and more efficiently than before. And, while a year is quite some time, no one said coding the Plugin API would be developed in a month.
Biggest fail? How is starting your browser, searching through the Minecraft ID list, and then locating the obsidian ID simpler than simply typing "obsidian"? I do not understand how your logic works.
However, the main reason as to why this change has been imposed is due to the increased development of the Plugin API. IDs are now able to be integrated by another mod without conflict with the vanilla IDs. This includes a vanilla update that adds a block with the same ID that replaces the block with the same ID. It's not simple changing the block ID of a mod-integrated block, especially when dealing with complex processes, such as crafting recipes.
Please refrain from encroaching your ignorance on everyone. Your assertion that 1.8 introduces broken features is completely subjective. Explain how rabbits are broken, explain how water monuments are possibly an unplayable feature. The lack in features does not commensurate a "broken" update.
This. This is one of the most dissapointing thing I have ever experienced from Mojang, cause it's a big deal. Using numberic ID's when mapping with mods was awesome, you could just check the ID of the block in your inventory. (without too many items or similar mod), now, say you want to make a tinkers consturct seared brick... ummm... tinkers:searedbrick??? minecraft:tinkersbrick?? MOJANG WHY
To me it just feels like theres no good reason to remove ids. its dissapointing. Just like the rest of this update.
How is a whole list of numerical IDs presenting absolutely no differentiation in name more simpler than typing "stone" or "obsidian". There's a reason why TAB exists, a few letters in and a press of tab may save you the half a second you've been complaining about. It is preposterous that I must have to check a list of IDs, memorize them, and/or hover over the item just to see how they are identified. I fail to see your logic in this.
Criticism is indeed a form of feedback; however, the community tends to fail in delivering an adequate voice that constitutes as criticism. Criticism is displayed to listen to both sides; when you only one side is presented, it is not criticism, it is a rant. Postulating the update as a whole as "useless crap" is not any more crap than the comment itself. The game will not get better from that, at all.
A pointless decoration? There are plenty of blocks in the game that pose similar characteristics, "to look pretty", yet, that's what makes the game illuminate like it does. Assuming by your logic, why add stained glass, stained hardened clay, dyed wool, fireworks, quartz, different kinds of doors, different kinds of wood, flowers, or anything decorative for that purpose.
You fail to realize the hypocrisy in that comment. Asserting that all those who appreciate the 1.8 update are encroached with ignorance and stupidity is an ignorant statement, and quite an insult.
How is it easy to take someone into consideration when they've decided to insult a great proportion of the Minecraft community? All the respect and seriousness is immediately drained, followed by the ignorance of others. The postulation that a disagreeing argument is immediately invalid and that yours is superior is a fallacy.