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    posted a message on ♕Herocraft - Minecraft RPG Server Multiplayer - THE ORIGINAL RPG SERVER (2010)! - [Heroes-Townships-PVP/PVE-RPG]
    Quote from Zylaxyma

    1.In-game name: Zylaxyma
    2.Location & Age: Madera, Ca - 31yrs Old
    3.Previous Bans (Includes other servers): None
    4.Referral(s): Jamie1992, CavGunnerV2, VAwesomeChiro
    5.Reason you should be accepted: More Players!
    6.How did you hear about Herocraft?: See Referrals
    7.Have you voted for Herocraft (No? Click here)?: Yes
    8.Additional Info: Enjoying Minecraft looking for something new

    I enjoy playing different games that incorporate Logic and thought into various puzzles and features. When reading about this server on the wiki, it seems there is quite a bit of work that has gone into the careful planning and creation of the server world and how players interact with it. I've been playing classic and survival minecraft since alpha release, and I have enjoyed the detail and complexity of crafting and exploration. I am hoping to have a chance at learning this new game with a few friends that are already playing and would be more than happy to invite more of my friends to join the experience.


    Bump for review
    Posted in: PC Servers
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    posted a message on ♕Herocraft - Minecraft RPG Server Multiplayer - THE ORIGINAL RPG SERVER (2010)! - [Heroes-Townships-PVP/PVE-RPG]
    1.In-game name: Zylaxyma
    2.Location & Age: Madera, Ca - 31yrs Old
    3.Previous Bans (Includes other servers): None
    4.Referral(s): Jamie1992, CavGunnerV2, VAwesomeChiro
    5.Reason you should be accepted: More Players!
    6.How did you hear about Herocraft?: See Referrals
    7.Have you voted for Herocraft (No? Click here)?: Yes
    8.Additional Info: Enjoying Minecraft looking for something new

    I enjoy playing different games that incorporate Logic and thought into various puzzles and features. When reading about this server on the wiki, it seems there is quite a bit of work that has gone into the careful planning and creation of the server world and how players interact with it. I've been playing classic and survival minecraft since alpha release, and I have enjoyed the detail and complexity of crafting and exploration. I am hoping to have a chance at learning this new game with a few friends that are already playing and would be more than happy to invite more of my friends to join the experience.
    Posted in: PC Servers
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    posted a message on CavGunner:: 24/7 SMP Server | Friendly Admins :: LocalGaming
    Quote from Fibonacci »
    I'm listed as a builder on Retrib.net, however, I cannot log into the server due to not being white-listed. Can this be rectified?


    Try now please, names whitelisted are case sensitive, it's possible I missed something in that.
    Posted in: Alpha - SMP Servers
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    posted a message on CavGunner:: 24/7 SMP Server | Friendly Admins :: LocalGaming
    Submit whitelist requests in the Off Topic: MineCraft section of Retrib.net, we'll add you to whitelist asap, or if you access the vent channel, inquire there for an OP to add you.
    Posted in: Alpha - SMP Servers
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    posted a message on CavGunner:: 24/7 SMP Server | Friendly Admins :: LocalGaming
    P3rcept, Tomostrevor and herblin123 have been banned for hacking and griefing with use of tnt.

    TNT as an item is not available normally thru the game at this time, I doubt they are a part of the donation set, and as such only ops or the admin/host should be seen using them. Chances are if I find anyone using multiple tnt I'll consider it a hacker/griefer and will ban them without questions or a warning. I've seen a lot of good people's work destroyed because others think it's funny. I simply won't tolerate griefing. :SSSS:

    P.S. Cainanth and Gravity should be able to contact me via messenger in emergency situations. I'll respond as soon as I can.
    Posted in: Alpha - SMP Servers
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    posted a message on CavGunner:: 24/7 SMP Server | Friendly Admins :: LocalGaming
    Server should be back online now, enjoy!

    Update: Seems some of the builds didnt save from the crashout, but most should be intact.
    Posted in: Alpha - SMP Servers
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    posted a message on CavGunner:: 24/7 SMP Server | Friendly Admins :: LocalGaming
    We're very impressed with the construction works and community effort to make improvements to the server terrain. Many caverns explored, and already have reports of diamond being collected within the first hour of uptime! Screenshots from our Host and admin team soon to follow.

    Pics of your creations are welcome, tho recommend cropping them for the forums here to be considerate on space :smile.gif:

    P.S. Excellent work on the game design Sir Notch.. you've made addicts out of the insanity ward all over the world.
    Posted in: Alpha - SMP Servers
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    posted a message on New liquid found deep underground: Goo!
    Quote from dra6o0n »

    It was from a movie, in a jurassic park sorta atmosphere, with a volcano erupting and people trying to survive i guess.


    The movie you're referring to is Dante's Peak, but ok :smile.gif:
    Posted in: Suggestions
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    posted a message on New liquid found deep underground: Goo!
    How about this for goo, slimes create it as the move, leaving a trail of goo in their wake. There would be 2 different colors for slime goo, for the large and small slime types (unless there are other slimes than just the 2 I've found). Small slimes would create a goo trail that would just simply slow your movement down, but large slimes create a goo trail that both slows and drops your health. Goo would be handled as a chunk overlay much like snow or grass, and could be removed/harvested using the plow. Perhaps requiring the player to use glass bottles to collect the goo. Recommend the filled bottles be stackable though. Large slime goo can be re-distributed like lava and water, and will spawn random slime types. Small slime goo would act similar but would not spawn.
    Posted in: Suggestions
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    posted a message on MineCraft + Lock's Quest
    Could always build your tower, then go out and collect the monster spawn cages. Sure it's a bit of doing, but would definitely be interesting. We'd just have to request the ability for monsters to attack wooden doors, but then those would need hp of it's own. No repairs for the doors, they just simply get broken down and you have to replace them, simple enough
    Posted in: Suggestions
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