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    posted a message on [1.17.1] MumbleLink [Forge] [SMP] [LAN] [Mumble] [TS3] [Realism] [Directional VOIP]
    I'll definitely keep an eye on it. Hopefully you'll be able to hear back something useful on it. Your mod is our top priority to be used on our server once these issues are resolved. I appreciate the effort. Thanks!
    Posted in: Minecraft Mods
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    posted a message on [1.17.1] MumbleLink [Forge] [SMP] [LAN] [Mumble] [TS3] [Realism] [Directional VOIP]
    Thanks for the reply. It seems to be incompatible with Galacticraft (or vice versa). As soon as I add the micdoodle core portion of the mod into the mods folder it causes it to crash.

    As our server's primary function is the galacticraft mod it's not realistic to take it off so easily. Would there be some way to jerry-rig the two together so it would function properly? I am assuming it's not so easy and would require a little bit of overhauling, which I would not expect you to have to do.

    Just for troubleshooting purposes I did the other two things you've suggested - there is a linkapi.dll in the win32-x86-64 folder, and the mod still does not function with anti-virus disabled/uninstalled.
    Posted in: Minecraft Mods
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    posted a message on [1.17.1] MumbleLink [Forge] [SMP] [LAN] [Mumble] [TS3] [Realism] [Directional VOIP]
    Great job with everything you've done with the mod so far. It's something my friends and I have been seeking for a while now. Unfortunately we are getting a crash on startup while trying to launch the game through forge. We've been running mods through forge for a while now so are fairly familiar with it.

    Here is the crash log: http://pastebin.com/dCnNqqbY

    Hope it helps. It says near the bottom that mumblelink failed to initialize.

    Though I don't know what my friend's pc was running, I'm running on a windows 7 64 bit OS. (And, yes, we did check the box under plugins in mumble) Edit: Friend is running 64 bit as well.

    Hope to hear from you!
    Posted in: Minecraft Mods
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    posted a message on Hey guys, this is a pre-release.
    Quote from Arcade909

    Don't see how people don't realize this.


    Because I am quite certain the majority of the community consists of 12-16 year olds.
    Posted in: 1.0 Update Discussion
  • 0

    posted a message on Hey guys, this is a pre-release.
    Quote from CamWoad

    Are you a mod? Oh wait.

    Another guy telling us off again. Wow. You do know we already know that. Thank you captain obvious


    Clearly we
    don't.
    Posted in: 1.0 Update Discussion
  • 3

    posted a message on Hey guys, this is a pre-release.
    Quote from IAreNinja

    this is also where you make suggestions to notch and thus he can make a better game
    people will complain For example I hate how the swamp looks now
    deal with it


    That's not productive and you still come out sounding like an ass. A proper approach would be saying you don't like how the swamp looks, but then suggesting what you would do differently. That way there can be an understanding as to WHY you don't like something.

    See how it's like to act like a human-being?
    Posted in: 1.0 Update Discussion
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    posted a message on Hey guys, this is a pre-release.
    Bump for the love that is holy. I don't even know why I bothered checking back at this forum. People complaining about a voluntary patch? Really? This is literally THE definition of first world problems.

    "My favorite video game has an extra feature I don't like..."
    Posted in: 1.0 Update Discussion
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    posted a message on Hey guys, this is a pre-release.
    A pre-release as in, not the final product for the patch. A pre-release as in, we voluntary downloaded this non-mandatory patch to help notch test things. These are not all the features that will be in the 1.9 patch, and most of the features that are in right now are not complete. You have purchased a BETA, remember you are testing new features, there might be issues when they are first released. You report them with maturity, not with anger. Bugs are expected and reporting them is our contribution. Calling a patch useless, which wasn't even officially released (Just put out there for us to have a look-see), is just plain stupidity.

    We were promised regular updates, and we are now getting them. That means we do our part and report bugs. They will stop though if we keep acting like the spoiled hive-mind we are. What do you prefer?
    Posted in: 1.0 Update Discussion
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    posted a message on 1.9 is too much like a mod
    Quote from awesome_cmo

    EXACTLY. 1.9 is a totally different game then 1.8 (well i guess 1.8 was totally different then 1.7 but good different, ya'know, like actually realistic, and not being able to mable frosty the snowman with a pumpkin on his head and can fire infinite snowballs).


    Pre-release needs to come into mind here ladies in gentlemen. This is not the full 1.9 release. This is not the final product, it's fine to express your concerns, but also understand this.
    Posted in: 1.0 Update Discussion
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    posted a message on Wierd Bugs
    Quote from CoffeeCow

    all drivers are current, as is Java (you can see the current version in the error log)


    Getting crashing as well. Tried the whole nine-yards as far as basic fixing goes. Updated drivers, ran defrags, cleaned up the pc, redownloaded my java, wiped out my entire minecraft folder and put on a fresh install. It just doesn't work, plain and simple. 1.8.1 works like a charm, the moment I put on 1.9 it just dies.
    Posted in: 1.0 Update Discussion
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    posted a message on YCMA Server Let's Play! I'm BACK!
    DRINKING + MINECARAFTTT!?!? YOU BEST BE JOKING!?!?FG AMAZING
    Posted in: Let's Play (and Live Stream)
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    posted a message on Need Help, Trouble installing biome terrain mod.
    Was about to make this exact thread. It is not explained clearly anywhere on how to get this mod working on SMP servers. (Self-hosting ones, at least)

    Send halp.
    Posted in: Mods Discussion
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    posted a message on For all those who LOVE this update...
    Quote from Haldir323 »
    Quote from Zolkowski »
    That's your definition of proof? Minecraft development has always been striving towards making things work 100 percent in multiplayer. That is how the classic went, this is how survival will be. You can't instantly develop a multi-player game without offline play functionality for development, it is just impossible. Eventually, the multiplayer will be getting the full attention once single-player features are all said and done (at least for a released status). The game you are playing now is likely going to be nothing how it will be in the future. It only seems to be single-player only because that's how things work during development. It is much harder to get things working for a multiplayer game. It would be moronic to think that multiplayer would be secondary.


    lol, wut? You can most definitely create a multiplayer game while ignoring the single player part of it. To think single player is secondary would also be "moronic." Stop forcing your opinion on people.


    Way to ****ing completely miss the point.. but yeah, you can act clever and pretend like you had the slightest idea of what I was talking about.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on The grass variaton...
    Quote from SkyKitty »
    Quote from dan101rayzor »
    Is this a post-biomes save?


    Negative, I've had it for a week before biomes.


    So you mean affirmative. Not negative.

    Edit: read it wrong.
    Posted in: Alpha - Minecraft Halloween Update
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    posted a message on For all those who LOVE this update...
    Quote from Aaron_R94 »


    Show me some evidence to support that, as far as everyone is concerned it's SP focused, the fact that SP get's the bulk of the updates proves that.


    That's your definition of proof? Minecraft development has always been striving towards making things work 100 percent in multiplayer. That is how the classic went, this is how survival will be. You can't instantly develop a multi-player game without offline play functionality for development, it is just impossible. Eventually, the multiplayer will be getting the full attention once single-player features are all said and done (at least for a released status). The game you are playing now is likely going to be nothing how it will be in the future. It only seems to be single-player only because that's how things work during development. It is much harder to get things working for a multiplayer game. It would be moronic to think that multiplayer would be secondary.
    Posted in: Alpha - Minecraft Halloween Update
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