• 0

    posted a message on [CTM][1.7.2+][7000+Downloads] Extreme Survival Island
    Looks intense :D :iapprove:
    Posted in: Maps
  • 0

    posted a message on Arrow Roulette
    Please add some picture and please create a mirror link for those that hate adf.ly. It can bug out on some peoples computers and make the file not downloadable.
    Posted in: Maps
  • 0

    posted a message on [Survival] Skyblock 3.1
    First, HOW many skyblocks are there. Second, did you make the original skyblock. Third, don't use the name skyblock it is taken. Fourth, more than just a link, like maybe pictures and fifth don't make bad posts (if you are still editing it at least say in the process of updating so people know. :Skeleton:
    Posted in: Maps
  • 0

    posted a message on [1.6+] Rush to the top! [1000+ Downloads!] [Sprint map!] [Sequel to Run for the hills!]
    Very nicely done! I would love to see a 3rd map but longer and maybe with some twists :D
    Posted in: Maps
  • 0

    posted a message on [CTM] [Collection] TeEnchunted's Den (Discontinued)
    The post says editing and that is all? Any info at all? Like even a link?
    Posted in: Maps
  • 0

    posted a message on Applied Fabrication Mod (Help Needed)
    Anyone else?
    Posted in: Mods Discussion
  • 0

    posted a message on Applied Fabrication Mod (Help Needed)
    Quote from G3R4RD

    I would like to help with this mod.

    Age: 16
    Skype: gsmit1996
    Why am I good?: I had a mod before. Some screenshots from a project last year:
    https://dl.dropboxus...01_11.08.08.png
    https://dl.dropboxus...01_11.07.58.png

    Thanks for reading,
    Gerard.


    What position you wanna apply for?
    Posted in: Mods Discussion
  • 0

    posted a message on Applied Fabrication Mod (Help Needed)
    Anyone else interested?
    Posted in: Mods Discussion
  • 1

    posted a message on Morph Mod Challange
    Very interesting. It's nice to see the community coming up with new and innovative ways to play minecraft with a challenge. Fantastic job Hylian_Miner! (You could also do this challenge when 1.6+ packs come out) Think about that play this challenge will like FTB. The possibilities are endless :D
    :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond: :Diamond:
    For you good sir :P
    Posted in: Mods Discussion
  • 0

    posted a message on NAUSIA PARKOUR
    First listen to Geforce. Second this sound insanely hard :P (that means good in my language :D) Good job! But read rules seriously.
    Posted in: Maps
  • 0

    posted a message on Applied Fabrication (1.6.4 SSP/SMP)[WIP]
    Just worked on the post. I plan on updating to 1.6.4 very soon :D
    Posted in: WIP Mods
  • 0

    posted a message on How can I become a modder?
    One place and one place only. Now the tutorial is for 1.6.2 but there is like no changes between the 2 so it will basically the same.

    VSWE's Courses: http://courses.vswe.se/ (he made steve's carts)

    Have fun!
    Posted in: Mods Discussion
  • 0

    posted a message on Applied Fabrication Mod (Help Needed)
    Wrong forum to post sorry. Please ignore this.
    Posted in: Modification Development
  • 1

    posted a message on Applied Fabrication Mod (Help Needed)
    ~Application for Applied Fabrication Mod~
    Hey guys,

    I am working a mod of mine that is already released and has quite a few great idea's. However, I don't have a vast amount of time to keep working on the mod by myself to get it bigger and implement all of my idea's. (I can but it will take a while) I am wondering if anyone wants to join my team. Right now I need 4 people on the team. One Lead Developer, Developers (more than one like people to do smaller things), Texture Maker, 3D Modeler. The mod is open source so it will always be accessible by the community.

    The lead developer needs to know java and minecraft coding well. (at least know how to make Gui's and also advanced buttons, like redstone control, and implementing 3D models). The Developer's need to know how to work with the code and understand basics. (Item durability, special item ability, like lighting the ground on fire with a right click). The Texture maker need to be able to make good and professional texture's (NOT 2 minute bad textures). Finally, the 3D modeler need's to be able to work with the texture maker to create models with textures. (as long as it is a model that can be rendered in game I couldn't care what program is used)

    To submit an application these requirements must be met also with a few extra's. You must have Skype, and must speak English, also age (just to know I don't care what age you are it's the qualities you have), country (name I don't care like if you are american what state United States is fine), why you think you good for the position, and finally the amount of time you think you can offer to the project. (obviously this is flexible like if a family member dies and you can't be on for a few day thats totally fine, just a rough estimate)

    To submit the application please send me a private PM, because I understand those that don't like to put applications public. (any info like age and country will not be disclosed unless permission to do so is granted)

    Team:

    Project Leader: Zodsmar
    Lead Dev: Open
    Dev's: Open
    Texture Maker: Open
    Modeler: Open

    Mod Thread: http://www.minecraft.../#entry24191608 (please take a look also your name will be added the mod thread once accepted, I will be porting to 1.6.4 soon, been really busy as I stated earlier)

    Once someone has been chosen there name will be put up and the position will be no longer available.

    If anyone doesn't understand the requirements please PM me, even just for a small question (or use the forums) Remember there is no such thing as a bad question!

    Thank you for taking the time to read this!
    (For those that are interest and do apply please leave a post on the forum so that it stay visible to the community. Thanks)
    Posted in: Mods Discussion
  • 0

    posted a message on Applied Fabrication Mod (Help Needed)

    ~Application for Applied Fabrication Mod~

    Hey guys,

    I am working a mod of mine that is already released and has quite a few great idea's. However, I don't have a vast amount of time to keep working on the mod by myself to get it bigger and implement all of my idea's. (I can but it will take a while) I am wondering if anyone wants to join my team. Right now I need 4 people on the team. One Lead Developer, Developers (more than one like people to do smaller things), Texture Maker, 3D Modeler. The mod is open source so it will always be accessible by the community.

    The lead developer needs to know java and minecraft coding well. (at least know how to make Gui's and also advanced buttons, like redstone control, and implementing 3D models). The Developer's need to know how to work with the code and understand basics. (Item durability, special item ability, like lighting the ground on fire with a right click). The Texture maker need to be able to make good and professional texture's (NOT 2 minute bad textures). Finally, the 3D modeler need's to be able to work with the texture maker to create models with textures. (as long as it is a model that can be rendered in game I couldn't care what program is used)

     

    Sorry, I realized this in the wrong section! Moderator's please take this down :)

    To submit an application these requirements must be met also with a few extra's. You must have Skype, and must speak English, also age (just to know I don't care what age you are it's the qualities you have), country (name I don't care like if you are american what state United States is fine), why you think you good for the position, and finally the amount of time you think you can offer to the project. (obviously this is flexible like if a family member dies and you can't be on for a few day thats totally fine, just a rough estimate)

    To submit the application please send me a private PM, because I understand those that don't like to put applications public. (any info like age and country will not be disclosed unless permission to do so is granted)

    Team:

    Project Leader: Zodsmar
    Lead Dev: Open
    Dev's: Open
    Texture Maker: Open
    Modeler: Open

    Mod Thread: http://www.minecraft.../#entry24191608 (please take a look also your name will be added the mod thread once accepted, I will be porting to 1.6.4 soon, been really busy as I stated earlier)

    Once someone has been chosen there name will be put up and the position will be no longer available.

    If anyone doesn't understand the requirements please PM me, even just for a small question (or use the forums) Remember there is no such thing as a bad question!

    Thank you for taking the time to read this!
    (For those that are interest and do apply please leave a post on the forum so that it stay visible to the community. Thanks)

     

     

    Posted in: Modification Development
  • To post a comment, please .