Something along these lines is happening in a semi-rework fashion.
While I've been avoiding giving an ETA because things are subject to change and I've been enormously busy lately, the next update will be during the upcoming week. It features a lot more content than what has been shown so far too.
That I can't answer, not sure why Xolova hasn't put 2.2.5 on the main page.
I see him off and on here, Im not really complaining as the version I use is still enjoyable but I was only curious. Xolova, could I get a link to any of the newer versions, please? I could supply cookies and chocolate.
I had some others mods that were conflicting with AoA via making some of its mobs not spawn due to the space being taken up by mobs from other mods. Botania was so confusing and I havent a clue what other mods would make AoA better and not conflicting with any of its mobs or features.
Well right now I have all my mods at the point where I like them, but good to know that the blood hunt was bugged, I was having the same problem. I was debating on using MCA but I have had problems with villages not spawning, but I heard to try out MoVillages with it. Shadow what other mods do you use, I basically just have AoA and then minor mods like NEI, InvTweaks, Legend Gear 2, and minimaps, but if you suggest any others to add to AoA, please give a shout
Hmm Feed the Beast eh, how is the play of it, I might just use it, anything that revolves around AoA is definitely worth trying. But also plains biome seems a decent enough area for a base. Many thanks
Build a gigantic spawn room underground around y = 10. It may take a while, but you'll train Foraging and Augury and get a bunch of ores doing so. Both are important, and by training Foraging you can get diamonds and other treasures just by mining stone. My spawn room is about 20 * 4 * 150 and there's almost always something in it. Now, Mother Void Walkers spawn there relatively commonly and they drop pieces of void armor which has the same protection level as diamond. Also, Void Chargers spawn there and drop Void Swords that do twice as much damage as diamond swords and also can slow the enemy for a bit. Finally, several mobs there like the Faceless Runner can drop the Deeplands realmstone, which can get you the Deeplands. From there, you can get to the Ancient Cavern, Crystevia, and Iromine dimensions.
Wow sounds very helpful, I see some drop rifles and some other goodies also. Now to figure a good biome to make a home and start planning out a base, but seems plains are always infested with chargers and cyclops, maybe a roofed forest or just do an underground base, unless mobs would spawn in my base?
0
Did they Make AoA and DivineRPG compatible together or would it prevent some mobs from spawning due to to many types of mobs being involved?
0
Anyone know if the washing machine could be configured to wash other mods armours?
0
But would also make sense that to access the Abyss, would have to go out in a Blood Hunt and kill the mobs for the stone.
0
Weird, Wiki doesnt mention anything about them dropping Abyss stones, only Deeplands, I smell a bug.
0
Sounds epic and cant wait, many thanks
0
I see him off and on here, Im not really complaining as the version I use is still enjoyable but I was only curious. Xolova, could I get a link to any of the newer versions, please? I could supply cookies and chocolate.
0
I still cannot find links to any newer versions than 2.2.0 without having to go through other launchers or what not.
0
I tried that previously but even when exploring in creative I could not find any and found a bug report that it had a problem removing villages
0
Does this mod still stop villages from spawning? I haven't tried this mod in a couple weeks but was curious.
0
I had some others mods that were conflicting with AoA via making some of its mobs not spawn due to the space being taken up by mobs from other mods. Botania was so confusing and I havent a clue what other mods would make AoA better and not conflicting with any of its mobs or features.
0
Well right now I have all my mods at the point where I like them, but good to know that the blood hunt was bugged, I was having the same problem. I was debating on using MCA but I have had problems with villages not spawning, but I heard to try out MoVillages with it. Shadow what other mods do you use, I basically just have AoA and then minor mods like NEI, InvTweaks, Legend Gear 2, and minimaps, but if you suggest any others to add to AoA, please give a shout
0
Hmm Feed the Beast eh, how is the play of it, I might just use it, anything that revolves around AoA is definitely worth trying. But also plains biome seems a decent enough area for a base. Many thanks
0
Wow sounds very helpful, I see some drop rifles and some other goodies also. Now to figure a good biome to make a home and start planning out a base, but seems plains are always infested with chargers and cyclops, maybe a roofed forest or just do an underground base, unless mobs would spawn in my base?
0
Just starting out, what are some rare weapon or armour drops I should be hunting for in the overworld or under?