• 0

    posted a message on TechGuy's Modding Tutorials
    Thanks again for the quick reply. And that really sucks. :(
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on TechGuy's Modding Tutorials
    Thanks for fixing me up with the tools, TechGuy.

    My latest problem is that I want to add an item I made to the drop list of a pre-existing mob. (Namely sheep) Is it possible? Can it be done without editing a base class?

    I hope I'm not just being stupid silly again.
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on [WIP][0.3]Tier Up
    Don't make mods because others want you to. Make them because you want to, and then share them with the world. An easy, less intrusive approach to this is to make a banner and keep it in your signature. Then all you really need to do is be social on the forums. Make posts regarding the topic at hand, rather than outright advertising your mod.

    :)
    Posted in: WIP Mods
  • 2

    posted a message on TechGuy's Modding Tutorials
    Quote from badjman

    Anyone care to explain why I get 100 hunk errors?


    It's hard to explain any problems you've received when you don't explain what it is you did before getting them. Please give us some more details, and I'm sure we can figure it out. :P
    Posted in: Mapping and Modding Tutorials
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    posted a message on TechGuy's Modding Tutorials
    Quote from TechGuy543

    Tool tutorial on post below OP.


    ...-facepalm-

    Of course I wouldn't look there. Not right in front of my face. Thanks for the swift reply. I'm going to go fix my code now. Not before I kick myself though. Sorry for the terrible abundance of stupidity. In my defense, it's 8 AM, and I didn't sleep. :P
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on TechGuy's Modding Tutorials
    I have a major problem. I understand how to do everything you've shown here. That's all fine, dandy, and you've made everything extremely understandable. You've helped immensely!

    My problem comes in when making tools. I have no idea how to go about adding a material type for tools without editing the base-file EnumToolMaterial. Nothing seems to work. I've tried creating a duplicate file with the appropriate changes. However, this seems not to work the same way it used to before version 1.2.

    Can you or anyone else please tell me how to go about adding a new ToolMaterial without editing the original EnumToolMaterial.java?

    This is an example of the code I'm using:
    package net.minecraft.src;
    import java.util.Random;
    public enum EnumToolMaterialZL
    {
    	NEW(1, 202, 5F, 1, 5),
    	MATERIAL(3, 256, 7F, 3, 14);
    	TYPE(2, 100, 5F, 2, 11);
    
    	private final int harvestLevel;
    	private final int maxUses;
    	private final float efficiencyOnProperMaterial;
    	private final int damageVsEntity;
    	private final int enchantability;
    	private EnumToolMaterialZL(int par3, int par4, float par5, int par6, int par7)
    	{
    		harvestLevel = par3;
    		maxUses = par4;
    		efficiencyOnProperMaterial = par5;
    		damageVsEntity = par6;
    		enchantability = par7;
    	}
    	public int getMaxUses()
    	{
    		return maxUses;
    	}
    	public float getEfficiencyOnProperMaterial()
    	{
    		return efficiencyOnProperMaterial;
    	}
    	public int getDamageVsEntity()
    	{
    		return damageVsEntity;
    	}
    	public int getHarvestLevel()
    	{
    		return harvestLevel;
    	}
    	public int getEnchantability()
    	{
    		return enchantability;
    	}
    }

    I got an error saying "EnumToolMaterial has already been declared" (or something), but that error disappeared. I tried making my tools register the new EnumToolMaterialZL instead of the original, but when I add the ZL it makes it all red-underlined-like.

    Halp. :( It would be greatly appreciated. If anyone can help, I'd prefer it in PM form. But if you'd rather not, here's fine too!
    Posted in: Mapping and Modding Tutorials
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    posted a message on [Skin Request]Scientist
    Hey there. Not quite sure if you ever found the skin you were looking for, but I found this one: http://minecraftskins.info/scientist.html

    I know it's a topic that's just recently had it's first Birthday, but I had just been looking for a Scientist skin myself and found one before I saw this topic. :)
    Posted in: Skins
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