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  • ZergZergling
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  • Member for 10 years, 3 months, and 17 days
    Last active Tue, Jan, 8 2013 17:42:08
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    Jan 23, 2011
    ZergZergling posted a message on Any way to enforce borders?
    Quote from Cyprias »
    A wall of bedrock should work so long as the drop on the other side is tall enough to kill them.

    They simply build stairs down.

    I'm going to incrementally 'fill' loaded chunks outside the boundaries with bedrock.
    Posted in: Server Support and Administration
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    Jan 23, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    Currently a bedrock wall is used as borders. If you're curious you can generate land beyond the wall, but those chunks will be deleted to keep our map size down as it expands.
    Posted in: PC Servers
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    Jan 23, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    It will lag while saplings grow, but will eventually get working again
    Posted in: PC Servers
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    Jan 23, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    It's up (for now)
    Posted in: PC Servers
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    Jan 23, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    Restore on the way, ETA 5 mins
    Posted in: PC Servers
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    Jan 23, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    An interesting temporary solution came up.

    Most people will be living outside the 'borders' we built with bedrock.

    So, with effort, you can escape the borders. However, you will find slim pickings outside the bedrock zone as far as hunting goes. Hopefully we will have a 'semi-concentrated' area within the bedrock walls, and a barren area outside. That way people will have to think very hard about base placement.
    Posted in: PC Servers
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    Jan 23, 2011
    ZergZergling posted a message on Any way to enforce borders?
    Would a wall of bedrock work? Or can people just build up to the bedrock and jump over?
    Posted in: Server Support and Administration
  • View ZergZergling's Profile

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    Jan 23, 2011
    ZergZergling posted a message on Any way to enforce borders?
    Is there any way i can edit the map to include boundaries without resorting to using borderlands? Is there a way to remove the chunks in question?
    Posted in: Server Support and Administration
  • View ZergZergling's Profile

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    Jan 22, 2011
    ZergZergling posted a message on Any way to enforce borders?
    Quote from imodatlife »
    Bukkit is unfinished, and very hard to get working, at least in my experience. I've had much better luck with a unofficial hey0 build, from here -> http://forum.minecraftpvp.com/default.aspx?g=posts&t=44 and borderlands.

    not the greatest, but for the moment, it will do the trick


    Does it support the old version of the plugins?
    Posted in: Server Support and Administration
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    Jan 22, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    we were thinking of a 'migrating' server sort of thing. Where the borders slowly shift, or shift on a monthly basis in a particular direction. This would allow new lands to appear, while keeping people from getting too invested in 'build mode'.

    What do you guys think?
    Posted in: PC Servers
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    Jan 22, 2011
    ZergZergling posted a message on Any way to enforce borders?
    But bukkit isn't released... I thought?
    Posted in: Server Support and Administration
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    Jan 22, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    Server should be up. Damnit mojang! When they get a stable API we can finally put our auto-restart script in.
    Posted in: PC Servers
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    Jan 20, 2011
    ZergZergling posted a message on Any way to enforce borders?
    With bukkit, the borderlands mod might be updated. But for now I have to leave my pvp-centric server open wide for a low-density lifestyle.

    Will notch eventually allow devs to use a future minecraft version so that we will not have to lose servers during his surprise updates?

    Will there ever be a stable api that allows plugins to work on the new version?

    Can MCmyadmin set borders and spawn protection?
    Posted in: Server Support and Administration
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    Jan 20, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    One possibility might be a massive wall of bedrock that limits players from wandering OOB.
    Posted in: PC Servers
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    Jan 20, 2011
    ZergZergling posted a message on Total Freedom (24/7) No Rules No Whitelist
    This is a terrible, embarrassing amount of downtime everybody. This is not going to be the future of our server, I can guarantee that.

    Sadly, we will have to wait for mojang to get their act together so we can enforce borderlands even after updates. Until then, we will run vanilla.
    Posted in: PC Servers
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