• 16

    posted a message on [1.4.7] TeleportPipes for Buildcraft
    Teleport Pipes

    This mod will add Buildcraft pipes which can teleport items. Link them in your Control Station and build huge structures.
    In the following will be a short tutorial how to use this mod.



    1. Getting Started
    The most important thing, of course, are the pipes itself. They are crafted out of two gold ingots and a Chunkloading Core:

    Item Teleport Pipe:

    Liquid Teleport Pipe:

    As you can see, it displays, that your new pipe is not yet linked. In order to place them, you need to link them first.
    2. Link the pipe
    If you want to link a pipe, you’ll first need to build a control station. There you can set IDs to the pipes, which will make it possible to setup a connection.
    Craft the station like this:

    Place it,

    and now you will be able to link the pipes! Remember that they will be linked to the control station. If the station is destroyed, you’ll need to link the pipes again, so be careful!

    Right-click the Control Station and put the pipe, you want to link, in the estimated Slot. With the buttons, you now can set an ID to the pipe. Pipes with the same ID, linked to the same station will be treated as one and items will be distributed randomly. So for a safe connection, you’ll need at least two pipes with different IDs. After that, you will be able to place the pipes. If they are destroyed, the ID is lost and you’ll need to link them again.
    3. Set the connection
    Right now, the pipes still don’t know to which pipe they should connect to. To change it, you’ll need to craft a Quantity Upgrade:

    The Control Station Upgrade Core in the mid of the recipe is crafted like this:

    Place it near the Control Station.

    Right click the Quantity Upgrade, and there you will be able to set the connection:

    Right now, items which pass pipe #1 are teleported to pipe #2 and vice versa. Every Quantity Upgrade you place will add one line to set a connection. They will connect to Control Station also, if they are placed together. If you only want to make it work in one direction, click the in the mid, and it will look like this:

    Now the connection works only one-way, from #1 to #2. You can also set it the other way around, so that only pipe #2 would be teleported to pipe #1.
    You can also set multiple connections for one ID, now the items will be distributed randomly.

    If you set a connection to 0, the items will be dropped. In this example, one third is teleported to #2, one third is dropped and one third is teleported to #3. On the left side you can change the connection type from item teleportations to liquid ones. The ids are bound to the connection type, so you can have Liquid Teleport Pipe with id 1 and Item Teleport Pipe with id 1, it will not mix. Be careful to select liquid if you want to teleport liquids and the other way around.
    4. Make it working
    Every time an item is teleported, it will need power. Therefore, you’ll need a Power Receptor, to deliver power to the Control Station. They are crafted like this:

    For them you’ll need two connection cables:

    You can also place Connection Cables to connect Power Receptors or Quantity Upgrades with the Control Station or with other Power Receptors or Quantity Upgrades. All blocks, which should interact with the Control Station, have to be connected with it. Now your setup may look like this:

    Every Power Receptor can store up to 10.000 MJ Buildcraft energy, more of them will simply add more space. If you right-click them, you can see the amount of MJ, that is stored. Per default, every stack that is teleported will need 5 MJ and every item 1 MJ. So, if you teleport one dirt, you will need 6 MJ, 5 for the stack itself and 1 for the item. If you teleport a stack of 64 dirt, you’ll need 69 MJ, 5 for the stack and 64 for the items. You can change this in the config settings.
    The last thing, that still needs to be done, is to finally make it working. Deliver power to the Power Receptor, it will accept power from Buildcraft-Engines and Conductive Pipes:

    Now you can teleport your first items! For more connections, simply add more Quantity Upgrades; just make sure you have enough energy available. To make the power delivery more comfortable, you can set gate conditions for Buildcraft Gates:

    The one, I actually have enabled is true, when there is space for energy in the system.
    The first one is, when there’s power in the receptor, second one when it’s full, third one, when it’s empty.
    Always keep in mind, that the head of the system is the Control Station itself. If it is destroyed, all connections will be lost together with all power, which is stored. Pipes are always connected to one single Control Station, so more than one in a system will simply break it.
    Extend the system as big as you like and give it a better look with the help of Connection Cables!


    Thanks to LordTyronus for the showcase:



    • Give the pipes a more unique texture


    • beta1.9
      • Updated to latest buildcraft
    • beta1.8
      • Added recipes to exchange pipes after they are crafted
    • beta1.7
      • Added Conductive Teleport Pipe (only connects to other Conductive Pipes)
      • Default power loss is 1%
      • Changed visual connection conditions of Power Receptor a bit
    • beta1.6
      • Added Support for IC2 energy (6EU equal 1MJ, adjustable in the configs)
    • beta1.5
      • Changed Item Teleportation Mechanic a bit (hopefully better now)
      • Added Support for RS485's Logistics Pipes (You have to set it to both directions)
      • Added mcmod.info file
      • Fixed bug teleported Items fell out of pipe
    • beta1.4
      • Added Recipe for Portable Linking Device to link Teleport Pipe
      • Updated to Minecraft 1.4.6 and the actual Buildcraft
    • beta1.3
      • Fixed Exception in Teleport Pipe Gui
      • Added Portable Linking Device(still some work to do)
    • beta1.2
      • Fixed Chunkloading bug
      • Added Gui to Teleport Pipes with some information like possible destinations and the id of the pipe
    • beta1.1b
      • Fixed bug where Control Station Upgrade Core and Chunkloading Core could be stacked together
    • beta1.1 (Tutorial updated)
      • Fixed empty site on QuantityUpgrade
      • Improved visual connections of PowerReceptor
      • Changed Texture of Teleport Pipe (I hope it's better now)
      • Added Liquid Teleport Pipe


    • Minecraft 1.4.6
    • Minecraft forge (anything below version 1.4.6-6.5.0.470 is untested, it should work with the latest) here
    • Buildcraft (should work with latest version for Minecraft 1.4.6) here


    Important: It's just a beta, so backup your world before installing
    Please give me a detailed description if you find any bugs
    WARNING: Dont't even try to put these things on Redpower Frames, something bad will happen
    Latest version: beta1.9
    latest[1.4.7]:adfly
    beta1.8[1.4.6]:direct
    beta1.7[1.4.6]:direct
    beta1.6[1.4.6]:direct
    beta1.5[1.4.6]:direct
    beta1.4[1.4.6]:direct
    beta1.3[1.4.5/1.4]:direct
    beta1.2[1.4.5/1.4]:direct
    beta1.1b[1.4.5/1.4]:direct
    beta1.1[1.4.5/1.4]:direct
    beta1.0[1.4.5/1.4.4]:direct

    You can use this mod in a modpack.

    Posted in: Minecraft Mods
  • 1

    posted a message on [1.5.1] [Forge] Wiremod
    Wiremod
    Wiremod is a mod that is inspired from the Garrys Mod mod called Wiremod. You can place chips that do one task and connect them with wire to do something complex. There are currently 3 different types of wire (String, Number, Binary) and each type can only be connected to the same type.

    Newest version: alpha 1.1 for Minecraft 1.5.1

    WARNING:
    The mod is currently on a very early stage in development, so expect some minor bugs.

    Download it on the wiki or here:
    latest(alpha 1.1): adfly download download
    You need minecraft forge!!

    You are welcome to give me a feedback!
    Posted in: Minecraft Mods
  • 7

    posted a message on [1.4.6] More Pipes Mod 1.04b
    More Pipes
    This mod simply adds buildcraft pipes.

    Pipes
    -Insertion Pipe: Items in this pipe will prefer Inventories
    -Wooden Golden Pipe: Just like a wooden and a golden pipe in one.
    -Switch Pipe: Just a Pipe that closes all connections when it receivs a redstone signal



    Requirements
    Buildcraft for Minecraft 1.4.6 here

    Changelog
    v1.0.4b
    *Changed default configs for less compatibility problems
    v1.04
    *Updated to Minecraft 1.4.6
    *Added Switch Pipes
    v1.03
    *Fixed Texture bug
    v1.02
    *Fixed bug where Items ejected directly into pipe dont get speed
    v1.01
    *Updated to Minecraft 1.4.4

    Download
    v1.04b [1.4.6]
    v1.04 [1.4.6]
    v1.03 [1.4.4/1.4.5]
    v1.02 [1.4.4]
    v1.01 [1.4.4]
    v1.0 [1.4.2]

    If you have ideas or bugs, your welcome to post them!
    Posted in: Content Packs
  • 1

    posted a message on More Pipes Mod v1.0
    More Pipes
    This mod simply adds buildcraft pipes.

    Pipes
    -Insertion Pipe: Items in this pipe will prefer Inventories
    -Wooden Golden Pipe: Just like a wooden and a golden pipe in one.
    -More coming soon...





    Download
    http://mcraft4fun.de/MorePipes/download.php

    If you have ideas or bugs, your welcome to post them!
    Posted in: Mods Discussion
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