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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Hey, I'm probably slow with this and someone else probably mentioned it, but I saw that your mod got a shout-out in PC Gamer magazine, and I wanted to congratulate you on that.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from Craftiyan

    I apologize if this had been addressed, but is there any possibility of adding config files? The current one doesn't seem to have any way to modify IDs, and it would be really nice to play this with BetterThanWolves.

    (And no, there doesn't seem to be any conflict of classes, so there's unlikely to be any sort of conflict other than IDs.)
    Correct me if I'm wrong, but last I checked, this mod wasn't compatible with BTW simply because both mods together pushed texture indexes over the limit.
    Posted in: Minecraft Mods
  • 0

    posted a message on Better with Forge
    Quote from Catox

    And we can't mock them and their supporters with some dark humor ?
    Really ?

    I think that would count as an ad hominem. You know, the word people in this argument seem so proud to throw around.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from __Mudkipz__

    You are assuming everyone is going to be and informed consumer, and I am positive that this is not the case. People will download BWF thinking it is BTW (and vice versa), just like people have downloaded modpacks made for version 1.4.3 onto version 1.4.5, and when it doesn't work they will have questions and they go to the first mod thread that has "Better" in its name to ask these questions. And the only thing they post is "this gave me a black screen, pls help."

    As for outdated versions of mods, lets say BTW updated to version 2.12 added windmills and version 2.11 had everything to craft windmills. Both are for the same version of minecraft. If a user downloads a modpack that includes version 2.11 and tries to craft a windmill, when they cannot they have yet another support question which many times makes its way back to the author.

    Side note: thanks for a very civil debate.
    Ah, yes, I remember when someone using Forge went into the BTW forum and went "IT CRASHED MY MINECRAFT" using 60pt text. I honestly think people taking the time to get the smallest bit of reading comprehension would do a bit of good to this community and prevent a lot of the headaches that happen, like when people go into the RedPower thread to say that it doesn't work with 1.4.5, so yeah, I see your point. (I have entirely too much faith in humanity.)

    As for the side note: It's been my pleasure.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from wiimanclassic

    Besides respect, why?
    Well, I can see where FlowerChild's coming from since it literally adds nothing new and is essentially a port, a reiteration of his ideas. To say BWF shouldn't exist despite demand for a Forge-compatible version of BTW would be foolish, but it just doesn't bring anything new to the table. The way the mod works is that it really can't cooperate with the other tech mods because it has its own method of doing things, like the mill ejecting a successfully ground item instead of putting it into a "finished" slot. Sure, there are workarounds, but it just seems like a pain to have yet another system that doesn't seem to be able to interact with the others.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from PhantasticJoe

    Spend five minutes reading any given page of the BTW MCF thread, and say that again with a straight face.
    Ah, yes, I keep forgetting I'm doing this debate on MCF, where every page of the BTW thread has at least one person asking for a Forge version like a braindead monkey.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from __Mudkipz__

    The similarities between BWF and BTW will inevitably increase tech support for both FC and FA, because some users will not recognize the differences. And even if more users go to the person who compiled the pack, there are always the users that get redirected to the original thread. Also, you are not even touching on what happens when said modpack includes an outdated version of the mod.

    These are all quality control issues that any professional, like FC claims to be, would be concerned about.

    Those highlighted issues should be non-issues because the human mind doesn't go "oh, BWF is a clone of BTW, I'll just go to FlowerChild." And who would redirect a BWF user to the BTW forum for their issue? Also, what do you mean "when said modpack includes an outdated version of the mod?" If it has an outdated version of a mod, it's outdated and the bugs of that version would be documented. Even then, they would go to the one who put the modpack together.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from __Mudkipz__

    yes, and this is on an official distribution channel, not an un-official one like a mod pack. I would liken Steam to Mojang's proposed mod distribution system, not BWF.

    However, downloading BWF, you understand that FA is the one responsible for it, and therefore you go to where you got it in order to make a bug report. Even with modpacks, it seems that users more often go to the people who put the pack together.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from __Mudkipz__

    If you have only one download source then the modder can control the exactly what the end-user is downlaoding, but as soon as you add an outside vender you lose half of this quality control which will inevitably result in more tech support. And when users need tech support they try to contact the author, which in turn wastes the author's time.

    Have you looked at the Steam forums lately? People tend to go to the distributor for support more often than the publisher.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from rrusciguy

    All we need is for people to respect others and respect the fact that a person's mod belongs to them and shouldnt be used in a way they dont want, and itll all be good (this goes for both sides)
    And again, I agree with you. Major players and the bandwagoners pushing each other's buttons does not make for a healthy community.
    Posted in: Mods Discussion
  • 0

    posted a message on Better with Forge
    Quote from rrusciguy

    Even if you do a complete rewrite, copying someones work ad verbatim (in terms of features) is stealing their work
    And I agree with that, but it's more or less legal by MCF's standards, and there's nothing we can really do about that without setting a negative precedent that would allow for all the small modders of things like stained glass to infight.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from applesisme

    All you forge babies if i reverse enginered Forge line for line and renamed it so minecraft would be 10x better would that be okay, is everyone not entitiled to there OWN hard work there OWN intellectual property? If FC don't want his hard work to be re-done so that you whiney ­es can indulge that little bit more then you already are with your FTB Tleast Tekkit don't claim to have permission then orce modders to say yes
    Again, you people are thinking they stole FC's code. They didn't. They just stole the concept.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from LOLmodder21

    *FC calls in backup on the offices forum*

    look here folks, the problem we face is very simple, the ­­s creating BWF stole the code.
    Are you being serious right now? The "code stolen" claim has been refuted by several sources. The file sizes in both mods are even different.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from wiimanclassic

    I blame curse for encouraging the people on this site to use bogus magic copyrights that are in no way backed by any government.

    Yeah, that's something I'd expect from someone making a Sonic fancharacter on DeviantArt, but requiring people to say "my concept's copyrighted" just brings in people who have no idea what copyright law is making their own translations. Not saying I fully understand it myself, but there's just too much confusion on the subject for it to even be considered a requirement.
    Posted in: Mods Discussion
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    posted a message on Better with Forge
    Quote from AnonTheMouse

    I beg to differ. They are both a creative work made to be enjoyed in an interactive fashion.
    In both cases, an outside party has reproduced them despite being expressly forbidden to do so.
    Last time I checked the dictionary, that fit the very definition of being exactly the same thing.

    However, neither party is profiting from their work, and there's a pretty interesting predicament I just thought of. Should BWF set up an adfly link, it's uncalled for and they're profiting from FC's work, to which his objections are justified. However, if FC were to set up an adfly link, that's just more money in his pockets with BWF's reliance on BTW's .zip to reference the texture files.

    I see no reason either party would do such a thing, but that is something that is in FlowerChild's favor.
    Posted in: Mods Discussion
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