• 1

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Zombie Blade
    An undead with a special body.
    A brute sized zombie that has blades covering his whole body(in a stabbing fashion). He has the ability to steal all your weapons by sticking it into his body upon you striking him. You deal really little damage with swords and arrows. The only way to deal high damage is to strike at the swords sticking out of his body, pushing them in piercing his core. He will then roar in pain, the sword will be shot out as a powerful projectile.

    Abyss Octopus
    A giant squid/octopus that crawls along the sea bed. Each end of it's tentacles is a head that breathes out poison.
    It has a couple of attacks. 1 is grabbing you with the head which deals damage while you are in there, usually used to pull players into water. 2 is assault which basically launch the head at the target to deal damage. 3 is breath out poison. 4 is smokescreen that blinds targets. Each tentacle can be killed individually but they will regenerate but it takes quite a while to regenerate. 5 is spawning Abyss Eels that are created by chopping off the tentacles. It does this as an active and passive skill. 6 is creating vacum that either pulls around targets in or pushes them away. 7 is water pressure. It can temporally raise the strength of water level near it causing mobs/players near it to take damage, nausea, weakness and quicken their breath to run out

    Magus Lich
    An undead mage that is super powerfully. It looks like a jaggernaut of a skeleton with huge ribs along with a sphere of purple mana in it's chest. It has a robe covering his lower parts and dons a helmet. His hands has rings
    He attacks by shooting sphere of ice that generates ice along with causing slowness. Direct hit will result in damage, high slowness and mining fatigue. He can also strike lightning. He can spawn Witherskeletons, Zombies, Skeletons, Blazes and rarly Ghasts. He also temporally buffs all nearby undead mobs with strength and can heal them but only 1 mob in every 10 secs.
    He has 2 powerful spells which is 1 the withering bolt that shoots a black smoke at target to deal high wither but is slow and can only home onto targets a bit. Another is Death Garden which creates a radius of thorns around the Magus Lich that deal wither. The thorns will disappear after 5-10 secs.
    Upon reaching low HP, he will grab his huge skeletal sword to deal massive damage. But he can at most swing allround the sword and use his withering bolt with his sword.

    He grows stronger in the Nether or night. He is really really weak at daylight.





    Posted in: Minecraft Mods
  • 1

    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    More Ideas: Luring Bait
    A awful bug.
    It crawls around any biome but most frequently in the jungles, forests and deserts. It will attack by jumping at players dealing a bit of damage along with poison. But this is not what makes it deadly. By killing the little critter, it will cause all mobs in a 100(to 500) blocks radius to start to go to that spot it was killed by producing a special scent.
    The scents itself will cause nausea to any players that steps in it while giving mobs a speed and resistance boost


    4 Face
    A freak of nature. It looks like a man on it's sides without arms. All sides will have a body with a arm sticking out of their chest. Their legs are sticking out of their crotch area. The 4 faces however has different styles, looking like a beast, normal human, robot and golem face.
    Each sides has different abilities. Beast side will have a arm that is clawed. That side will deal poison damage with the claws while ignoring armour and the face will shoot withering acid. The human side will just have an arm that wields a giant sword that deal high damage, knockback and destroys armour quickly. The Robot side will have it's arm shooting explosives rounds with the face shooting fiery projectiles. The golem side will deal heavy damage along with knockback

    Cursed Armour
    A living armour that roams the landscape looking for it's perfect owner.
    It will look like dark plated armour that has a core in it's body while wielding a sword and shield.
    At full health, it will forcefully equipping itself onto your body(stripping off your armour). When it does this, you gain a high withering effect along with nausea and mining faitgue but gain a huge strength buff. It will not equip all of itself at once. The core will be standing right that when you are forcefully equipped. To force it back ,you have to hit the core.
    Once it is down to a certain level of HP, it will attack with it's sword and defend with it's shield. It will also have an increased resistance and strength buff
    Upon death, it will drop the armour but will only cause mining fatigue and nausea but gives a high strength and resistance buff when worn.

    Weapon Hunter
    The Hunter who hunts all who wields weapons. He spawns mainly in forests but also appears in mountains
    A mutated human who went crazy after killing someone. He will probably maybe look like a huge guy with 4 arms He has 4 modes of attack which is Attack, Ranged, Magic and Ultimate.
    Attack Mode is where he wields 2 swords(Diamond at default) Ranged is where he carries a bow Magic is where he wields a fire ball shooting staff Ultimate is where he equips all his weapons and wears armour. Will only use this when he has low HP
    Any Players he hunts down and kills, he will take that Player's weapon if he is wielding something better than what he is currently using. He will also take the Player's armour as well.

    Creepy WoodCutting Doll
    A doll made of wood wielding an iron axe.
    He spawns only at night rarely but randomly location.
    He is first seen sitting on the ground. He awakens when a Player sees his face or he sees the Player in the distance.
    He attacks by slowing walking towards the Player and teleports at random(Only when he is close) and teleports when he is shot by projectiles. He teleports always close to the Player.
    He will also create WoodCutting Doll Illusions that can actually deal damage but disappears upon being whacked and cannot teleport.
    He cannot be harmed by normal weapons and can only be killed by an axe or fire

    Black Void
    Spawn really rarely(or maybe created when the Player creates a temple/structure)
    It spawns as a giant orb, all nearby blocks will start to fly towards the Orb at great speed. After 1-2 mins, he transform into a black humanoid. It's HP is dependent on how much blocks it absorbed. Mobs/Players that fly in as well but contribute to it's HP.
    It attacks by shooting black bolts. And once in a while swooping down and slashing. At low HP, he starts to drop explosive black bolts that deal heavy damage and is heavy damaging the terrain.

    Material Lord
    A special creature made of ancient magic, greed and blocks.
    He looks like a titan wielding a giant hammer.
    He can transform at any time into a couple of ore/material form. Stone, Gold, Iron, Diamond, Obsidian, Netherrack and Sand.
    At any given time, any weapon that hits him with the same material as what his current form is will heal him like iron sword to his iron form.
    Stone gives him heavy knockback along with resistance. He can only be harmed by a pickaxe that is iron or higher. Gold gives him all positive potion effects but cause him to take more damage except by gold weapons. Iron is standard but provides him resistance to knockback. He is also resistance to fire damage and will sink when in water. Diamond gives him high damage and high defense along with the ability to deflect arrows 50%. Obsidian grants him insanely high defense and resistance to fire, explosions, knockback and any negative potion effects. Netherrack has low attack power and defense but grants him an ability to set fire to anything he walks on and attacks. He can also shoot explosive fireballs and can swim in lava. But takes damage in water Sand grants him complete immunity to any projectiles and weapons. He can only take damage by water. His attacks cause blindness and mining fatigue

    Sniper Gum
    A mercenery sniper
    He can be tamed for gold.
    He attacks by shooting shooting bubblegum. It has different types of effects depending on what he uses. 1st is Bubble which cause targets to fly high up and drop down. 2nd is sticky that cause the target to have a bubblegum stick to it and the block preventing it from moving very far. 3rd is choke that cause the target to choke on bubblegum causing nausea, weakness and blindness.
    He can create a bubblegum shield that can only deflect projectiles and cause the 2nd effect to whoever touches that shield.
    Btw just wondering BobMowzie, what mob are you currently working on? Just curious
    Posted in: Minecraft Mods
  • 1

    posted a message on The World of Irregulars. A mod idea that adds in random ideas
    Quote from wildcard321»

    Also, if this mod is going to be a thing, I suggest the mod team use a thing called LLibrary. It's a really cool addition to modding. If you want the details, just go to this link:

    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2430050-llibrary-the-modding-library-that-claims-to-be


    Thxs
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on FateStayCraft

    Currently only has Info on Self-Made Servants

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Anime/Game based mods Request and Idea thread
    Quote from Black_Saturn»



    Unlimited Pixel Crafts...






    Now you just need the chant

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on The World of Irregulars. A mod idea that adds in random ideas
    Quote from wildcard321»

    Ok, 2 questions:


    1) are there people actually working on this mod?


    2) If so, do you take ideas from others?


    1) I don't think so but if they are, definitely not working toegther

    2)I use ideas generated by me sometimes by looking at certain models

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Be a Vampire/Werewolf/human. Get your neck bitten now!
    An idea of vampires, werewolves and humans
    Items:
    1:Hardened Leather

    2:Blessed Steel
    Iron that has been blessed by Purified Water


    3:Syringe

    4:Syringe of Human/Werewolf/Vampire Blood

    Human Blood causes:
    Humans: Small instant HP
    Vampires: Weaken their abilities but still restores their thirst and give them a 3-5 sec to resist the sun
    Werewolves: Weaken their abilities

    Vampires Blood Causes:
    Humans: A small Percent of becoming a vampire. and a chance to die.(This leaves a Vampric Ghoul upon your death)
    Vampires: Small Instant HP
    Werewolves:

    Werewolves Blood Causes:
    Humans: A small chance to become a werewolf
    Vampires: Deadly Poisoning
    Werewolves: A small instant HP




    5:Enhanced Syringe of Vampire/Werewolf Blood

    Vampire Blood:
    Humans: A strong chance to become a vampire and a chance to die.(This leaves a Vampric Ghoul upon your death)
    Vampires: Instant HP
    Werewolves:

    Werewolves Blood:
    Humans: A strong chance to become a werewolf
    Vampires: Deadly Poisoning 2
    Werewolves: Instant HP




    6:





    Blocks:
    1:A slab of pikes

    A slab with a lot of pikes on it.

    It deals high damage to those standing on the top. You can walk through it

    Said to be used by Vlad himself


    2:Sliver Ore

    The werewolves' greatest weakness


    3:Blood Magic Bowl

    A bowl that stores vampire blood for magic



    4:




    Food/Consumables:
    1:Vial of Human Blood
    Drinkable.

    Grants:
    Vampire: Thirst Replenish along with strength 10, speed 10, resistance 1, regen 10, jump boost 10 and etc
    Werewolves: resistance
    Human: Nausea, Blindness


    2:Human Flesh
    Has raw and cooked version

    Raw grants:
    Vampire: 4 hunger bar, strength 5, regen 5, speed 5, jump boost 5
    Werewolves: 7 hunger bar along with resistance and regen
    Human: Nausea and Blindness and 2 hunger bar

    Cooked grants:
    Vampire: 3.5 hunger bar, strength 2, speed 2, jump boost 2
    Werewolves: 7.5 hunger bar along with resistance and regen
    Human: Nausea and 4 hunger bar


    3:Purified Water
    Water that was blessed by a priest.

    Grants:
    Vampire: Damage, wither and
    Werewolves: Damage
    Human: resistance, fire res



    4:Vial of Werewolf Blood

    A vial containing werewolves' blood

    Grants:
    Humans: Temporally strength with nausea and poison
    Vampires: High Level of poison
    Werewolves: Nausea


    5:Vial of



    Weapons/Armour:
    1:Hardened Leather Armour
    Stronger than a Leather armour but more durable than iron.


    2:Blessed Armour Set
    Stronger than iron, more durable than diamond

    Effects:
    Grants strength, resistance to Human User
    Grants nausea, damage and poison to Vampire User
    Grants nausea, poison to Werewolves
    Act as thorns to anyone Vampire mobs/players attacking wearer


    3:Sliver Armour Set

    As strong as iron and as durable as iron

    Effects:
    Humans: Normal Armour with the bonus of acting like a strong thorns enchantment on any werewolves that attack the wearer.
    Vampires: Similar effect to Humans wearing it
    Werewolves: Severely weakens theirs powers and slowly damaging them. It also prevents regeneration from happening



    4:Sliver Sword

    As strong as iron and as durable as iron

    Durability:Iron
    Damage:6 (Bonus 50 damage to werewolves)


    5:Hunter Armour Set

    A leathery armour that is suited to be used in forest and jungles allowing a good camouflage in there

    Similar to Hardened Leather armour

    Effects:
    Small jump boost
    Allow quicker drawback on bows and crossbows
    Small Speed Boost


    6:





    Aggressive Mobs:
    1:Vampric Ghouls
    Humans that was being turned into vampires. But attempts to convert them is not always successful. The result is a Vampric Ghoul, a half-turned human that now hungers for blood. Look like a pale human similar to how the imp thingy look like in Lords of the Rings but with claws and fans and blood shot eyes.

    HP:100-150
    Damage:5-20 Aggressive(To all mobs except fellow Vampric Ghouls)
    Attacks by leaping, slashes with claws Attacks has a vampiric effect allowing damage deals to heal self
    Fast movement
    Drops:
    Raw Human Flesh


    2:Rogue Werewolves

    Werewolves that don't belong to a pack. They look like a hairy human by day and a humanoid beast at night. These werewolves was not taught how to control their powers making them change and rampage at night not just the full moon

    HP:200-300
    Damage:6-30
    Aggressive(To all mobs)

    Attacks by running to enemies, clawing
    Fast movements
    At full moon: Granted strength, speed and regeneration boost

    Drops:
    Any Raw meat


    3:Deprived Vampire

    A demon called Hunger has taken over this vampire. Whatever was his reason to not drink blood, it doesn't matter now.

    HP:500-1000
    Damage: 10-100
    Aggressive(To all mobs except werewolves and vampires)

    Attacks by rushing
    Insane Movements
    Heals itself with each hit it deals

    Drops;
    Raw meat


    4:



    Neutral Mobs:

    1: PureBlooded Vampire

    A vampire that is pure and not made

    HP:2000-2500
    Damage:30-200
    Neutral(Aggressive to humans)





    2:




    Bosses:

    1:Vlad, The Impaler

    The

    Neutral(Unless your faction to vampires are really bad)

    First Stage:
    HP:5000
    Damage:20-100

    Upon reaching 0 HP, he will say
    "What have you done! You released the monster inside of me!"
    His body starts to float and a dark fog appears to cover it. Then it explodes, leaving Dracula in it's wake.
    "Muhahaha! I am released from the nightmare of Vlad. I shall now destroy the one who released me as a warning to the world!!!"

    Second Stage:




    2: LunarBlade, The Wolf King


    3: One, The Paladin of destruction



    Potion Effect:

    1:Deadly Poisoning

    A poison effect that can kill

    It does not say Deadly Poisoning as the effect but instead says Poisoning to trick players


    2:Bleeding

    You starting to bleed leaving bloodstains on the floor.
    Causes slow depletion in HP. Can cause death if HP low enough

    Effect can be caused by sharp weapons and certain mobs


    3: Wolf Change

    An effect that causes one to have a chance to turn into a werewolf.

    It does not stack. Upon reaching 0, the one affected has a chance to turn into a werewolf

    All transformed werewolves has a chance to inflict this effect



    4:





    Blood Magic:

    1: Vampires' Blade

    It is a magic where one uses the Blood Magic Bowl, along with a sword, vials of human blood, vial of vampire blood and Blood Magic Rune to use.

    This makes a sword that has different textures.
    The sword has different stats for anyone

    Damage(Min-Max): 7-Beyond
    Durability: None
    Right-click to use an effect that can only be done when the vampire blade is using Blood Activition

    Shift-Right click to use Blood Activation. This cause you to take some damage and is granted effects.

    Effects granted to sword/Player
    Increased Damage(All will have)
    Speed Boost
    Quick Strikes
    Shockwave(A shockwave in a direction)



    2:


    Moon Rituals:




    Structures:




    Biomes:







    Dimensions:

    1:Overworld
    The Normal World

    2: The Blood Ages

    A world where Vampires reigned as King, humans as livestocks and werewolves on the brink of extinction




    3:The Lunar World

    A world where dog eats dog. It is always night.
    Humans and vampires are almost extinct here and werewolves are killing everything including each other




    4:






    Extra:
    1:Vampires Lore
    Vampires, humanoid beings that has been said to suck human blood for food. They have been said to have many weakness but only 1 stands true which is sunlight,


    Strength:
    Enhanced Power/Speed/Reflexes Blood Magic Fast Regeneration(Even faster with consumption of blood)

    Weakness:
    Sunlight(Burns them, turning them quickly into ashes) Thirst(Should their thirst become low enough, they become blood thirsty demons)
    Fire
    Blood(to survive and to stay strong)

    Abilities/Effects:
    1:By allowing a human


    2:Werewolves Lore
    Werewolves, human by day and wolf by night. There are actually 2 types of werewolves where 1 is a Lycan and another is a Moonwolf. a Lycan is a human-like wolf while a Moonwolf is a huge wolf. During a full moon, werewolves are forced to transfom

    Strength:
    Enhanced Strength, Defense, Speed and etc
    Moon Ritual
    Rampage at a full moon

    Weakness:
    Sliver










    3:Hybrids
    A mixed between 2 races.

    Human-Vampire:
    Weaker than a vampire but possess no harm by sunlight.

    Human-Werewolf
    Weaker than a vampire but they are not forced to transform

    Vampire-Werewolf
    the strongest hybrid allowing it to not to be damaged by sunlight and not by sliver.



    4:Clans
    The game starts off with a couple of clans in the game. These clans consists of the species in a group.


    Human Clan, DarkBlood A clan of exorcists that wants to kill all vampires and werewolves.

    Vampire Clan, The Ancients The Pureblooded clan of vampires. They are vampires that existed since the start of their race. They possess the strongest powers of the vampires but also possess the worse weaknesses. They are nobles to the vampires. They generally treats humans like livestock and werewolves as eternal rivals.
    Werewolf Clan, Alpha
    The strongest and oldest of the werewolves. They are werewolves that can resist the moon's powers and can resist sliver for a long time.
    Combined Clan, PeaceKeeper A clan of werewolves, hybrids, vampires and humans working together to protect the good


    5:Factions:


    The factions are
    DarkBlood
    Ancients
    Alpha
    Peacekeeper
    Humanity
    New Werewolves
    New Vampires

    You forge your own path to who are your friends


    6:Events:

    Events may happen

    Humans:


    Vampires:
    Red Moon(Allow their powers to reach the pinnacle and allow their Blood Magic to be perfect)
    Ecsplise( Allow them to go into the day. )
    Fog/Rain Weather(Sometimes the weather might be foggy/cloudy allowing vampires to roam at day)


    Werewolves:
    Moon phase(The moon changes phase. At full moon, werewolves will all change unless certain things to prevent it)
    Red Moon Phase(A event that causes all werewolves to rampage regardless)




    7:Starting

    Starting you are allowed to become a Human, Pure Vampire or a Werewolf

    As a human, you start normal

    As a vampire, you will have another bar called the Blood bar. This bar is similar to how a hunger bar works but you will die upon reaching 0 for a min or more, leaving a deprived vampire in it's place. The blood bar can be filled by eating raw meat and drinking any blood except for werewolves. Keeping this bar at different percentage allow different effects. At bare minium, you are stronger, faster, regen faster, tougher and more. The more blood you have, the stronger you are. The bar depletes over time.
    The hunger bar is still there as vampires can eat food but it depletes really really slowly.


    As a werewolf, you will






    8:




    1
    Posted in: Requests / Ideas For Mods
  • 2

    posted a message on World Triggerr

    This is a mod idea of the anime/manga/LN? World Trigger

    Items:

    Items:
    1:Trion Bits
    A bit of trion that can be eaten to regenerate Trion value by a little bit



    2:Trion Piece
    A piece of trion that can be eaten to regenerate Trion value by a bit


    3:Trion Chunk
    A piece of Trion that can be eaten to regenerate Trion value


    4:



    Special Items:
    1:Border Glove
    You need to equip this into the new equipment tab

    This adds a counter on the screen. At C Rank,it will show 0/4000 which requires u to fill it up by defeating Border Agents.

    When it is filled,you have to shift right-click it to upgrade the glove into a B-Rank Border Glove that will not delete your points but adds on to the limit.


    2:


    :



    Blocks:

    Blocks:







    Ores:
    1:Copper Ore
    Copper that is as common as coal

    But requires an iron pick
    Spawns similar to iron

    2:Fossilized Trion Gland
    A Trion Gland that has been fossilized

    You break it to get Trion Bits

    Must be broken with a Trion Picker or a tool with trion taker

    3:Preserved Trion Gland
    A Trion Gland that has been fossilized

    You break it to get Trion bits and a rare chance of getting 1 piece of Trion Piece

    Must be broken with a Trion Picker or a tool with trion taker

    4:


    Special Blocks:
    1:Neighbor Gate Alarm
    An alarm that will start to make a siren when a Gate is opening
    You can right-click it to open a GUI to set how big of a sensing range you want it to have. But has a limited max range
    Shift Right-click to make it give you the exact coordinates of the Gate that is opening

    Powered by redstone


    2:Trigger Setting Bench
    You can equip Triggers with attachment Triggers/attachment in this bench




    3:Trigger Shaper
    You can choose to modify your Trigger's shape.
    This only applies to Attacker Triggers


    4:Training Room Block
    A Block made of Trion in a special way

    By touching it,you will not use any Trion when using Trion depleting items



    5:Trion Crafting Table
    A crafting table to craft items that uses Trion in the recipe




    6:Gate Generator
    A gate generator

    It creates a Gate at a specific coordinates or just in front of it

    This gate can be set to open or closed


    7:


    ;

    Weapons/Armor/Tools:

    1:Trion Picker
    A special pickaxe made for breaking Trion blocks without destroying it

    It is the same as iron except with 2000 durability and has the ability to mine Trion blocks



    2:

    Triggers:

    1:Training Trigger
    A basic Trigger for trainee members of Border to use
    It is model after the Attacker and Sniper Triggers. Which means it is available with Scorpion, Lightning, Ibis and Eaglet
    It has a overall weak output and durability compared to normal Triggers

    Damage:Low
    Durability:Low




    2:Scorpion
    A Trigger weapon made for offensive
    A light oriented weapon that attackers used
    Attacker Trigger

    Damage:Average
    Durability:Low

    Boosts speed a bit
    Can change form
    Durability is insane gone if you block with it




    3:Kogetsu
    A Trigger weapon that is all purpose
    Attack Trigger

    Damage:High
    Durability:High

    Lower Speed by a fair bit
    Cannot alter form
    Special Ability:To extend range a bit




    4:Raygust
    A Trigger made for defensive
    Attack Trigger

    Damage:Low
    Durability:Super High

    Lower Speed by a good amount
    Can alter form
    Special Ability:To convert into a shield form

    Shield form takes reduced damage even more than the sword

    Is permanently equipped with a Thruster Trigger



    5:Thruster Trigger
    A special add-on to triggers

    When using this ability,you are jet forward and while jetting forward,your damage and speed increased by a good bit

    Can only be attached to Raygust


    6:Asteroid Trigger
    A powerful trigger
    Gunner Trigger

    Damage:Very High

    Powerful but nothing special
    Special Ability:Charge to make it bigger


    7:Hound Trigger
    A Gunner Trigger

    Damage:Moderate

    Homes onto a target that you aim at
    Special Ability:


    8:Viper
    A Gunner Trigger

    Damage:Moderate

    Special Ability:You can control course of the flight while it is flying


    9:Meteora Trigger
    A Gunner Trigger

    Damage:High

    Has an explosive radius
    Special Ability:



    10:Tomahawk Trigger
    The combination of Meteora Trigger and Viper Trigger
    A Gunner Trigger

    Damage:High
    Special Ability:You can control course of flight while it is flying
    Has an explosive radius


    11:Eaglet Trigger
    An all purpose sniper rifle focusing on range

    Damage:Moderate
    Range:Moderate

    Special Ability:None


    12:Lightning Trigger
    A sniper rifle focus on speed

    Damage:Low
    Range:Moderate

    Special Ability:
    Fast Bullet Speed
    Bullet is less affected by gravity than the other sniper triggers



    13:Ibis Trigger
    A Sniper rifle based on power

    Damage:High
    Range:Moderate

    Special Ability:
    Slow Bullet Speed
    Bullet is more affected than gravity than the other sniper triggers



    14:Chameleon Trigger
    Attachment Trigger
    You turn totally invisible

    Drains Trion but at a very slow rate
    You must have your cursor at the chameleon trigger at all times making you unable to attack


    15:Teleporter Trigger
    Attachment Trigger
    You can teleport whenever you look at

    Has limited range


    16:BagWorm Trigger
    Armor type trigger

    Makes you invisible to radar but consumes Trion while using it


    17:GrassHopper Trigger




    18:Radar Trigger
    A radar to detect people with trions

    Can be adjusted to search for a degree of trion

    19:Speed Trigger
    Temporally increase your speed even more

    Attachment Trigger

    20:




    Black Triggers Ability:

    1:Organon
    Active Type

    Creates 2 rings around the user

    Anything that touches the rings will be cutted and destroyed

    Special Ability:Rings Expansion(That changes it's size)


    2:Alektor
    Summon Type

    Creates random types of animals made of trion
    The user can use these trions animals to kill a Trion user and leave behind a Trion cube

    Special Ability:Shield(The animals can be changed into a shield)


    3:Speiraskia
    Active Type

    Generates holes that is like a wormhole




    4:Vorvoros
    Body Type

    Cannot be hit unless you hit a certain part of the body that will keep changing.
    You can breathe underwater

    Special Ability:Creation Blade(Creates blades that comes out from your body to attack. Like a pike)





    5:Fujin
    Summon Type

    Generates 8 blades that can pierce through anything but cannot go through blocks

    Special Ability:

    Needs to reload after using all 8 blades. Needs a few secs and trion to reload


    6:Gaia
    Body Type
    Makes your body very dense making you more resistance to damage and can also deal more damage but your speed is lowered and attack speed is lowered

    Special Ability:
    Goomba Stomp(Any mob/player you step on takes heavy damage)




    7:Uranus
    Body Type

    Makes your body less dense making you very light allowing you to jump higher and even fly. Your speed and attack speed is also increased but you take damage more and deal less damage

    Special Ability:
    Flight(You can fly)




    8:Mikado
    Gunner Type

    A shield





    9:


    Trion Soldier/Monsters:

    1:Bamster
    Capturing Type Trion Warrior when they capture people with trion

    HP:350
    Damage:20-30
    High Defense

    Attacks any human and Trion users but will retreat when low on HP
    Around 8 blocks high
    Increased HP when they killed a mob with trion

    Drops:




    2:Marmod
    Battle Trion Warrior

    HP:750
    Damage:50-70
    High Defense

    Attacks any humans and Trion users
    Attacks by stabbing and slashing

    Drops:
    Trion Bits
    Uncommon drop of Trion Pieces


    3:llgar
    Flying Fish Type Trion Soldier

    HP:5000
    Damage:100-300
    High Defense

    Attacks any humans and Trion users
    Attack by dropping bombs from the bottom

    Has ability to suicide bomb when HP low enough. Protrusions appear when he is slowly descending. Meaning the more he charged using the Protrusion, the bigger the explosion. Armour is increased during this mode
    Mobs can stand on it's back as if it is a block
    Has lazer on it's back to attack any mob on it's back or can be anti-air defense

    Drops:
    Trion Pieces


    4:Rad
    Small Trion Warriors specializes in recon and spying.

    HP:20
    Damage:1-3
    Passive

    Does not attack

    Has a chance to spawn when any Trion Warrior dies
    Spawns in enormous groups
    When spawned,they will quickly hide underground usually moving really deep into the ground

    Can pass through blocks
    When it reaches a certain range of height,it will spawn to open gates. These gates will appear on the surface directly above the Rad

    Drops:
    Trion Bits


    5:Vander
    A trion warrior that capture people with high levels of trion. Vanders are also Trion Warriors specializing in bombarding, it aims with its sight and immediately after it bombards

    HP:1500
    Damage:50-500
    Aggressive

    Attacks players and mobs with trion
    Will prefer attacking the one with higher trion level
    Attacks by smashing

    Increased HP and damage when they kill one with trion
    Can shoot a beam with high level of trion to create a powerful beam that explodes

    Drops:




    6:






    Friendlies/Neutrals:




    Structures:



    Biomes:

    1:OverCity
    A biome in the Overworld containing buildings and the occasional Border HQ



    2:Liberi
    A nation in the Neighbourhood.
    A maritime nation which is surround by water





    3:Leoforio
    A nation in the Neighbourhood
    The cavalry nation that uses special Trion Warrior to fight battles


    4:Khione
    A nation in the Neighborhood
    The snow country. It has very harsh weather that causes others to not attack them


    5:Aftokrator
    A nation in the Neighborhood
    The god's state. IT has the largest millitary

    Their inhabitants has horns on them


    6:



    Posted in: Requests / Ideas For Mods
  • 2

    posted a message on Akame ga Kiru ReIdea
    A rethink of the Akame Ga Kiru modthought
    (SP means special ability)(



    Tengu

    1:MoonLight Sword Dance Shamshir
    A curved blade tengu.
    Deals 10-12 Hearts
    SP:Weapon's damage and special's damage increase with the lunar cycle. At full moon increases the most.Passive
    SP2:Shoot blade of wind. Can hold to spam
    SP3:Generate a shield of wind that damage any mob who goes near it Have to hold right-click generate it and maintain it.
    SP4:A X-shaped wind that deals a lot more damage than SP2. But cannot spam.

    2:Great Tremor Heavy Pressure
    A microphone type tengu
    Deals:1-2 Hearts
    SP:Right-click causes a straight cannon of sound that damages mob
    SP2:A stronger version of SP.

    3:Ace Solution Die Leaguer
    Orbs that has many effect
    Deals 1-3 Hearts
    SP:When thrown,it generates a storm that pull mob/players in and deal damage then fall damage.
    SP2:Explosive throw
    SP3:A explosion of fire(Will not destroy blks) but if hits a mob/player instead it will instant kill human-type mobs and bot cause a explosion of fire
    SP4:Smite enemys with lightning
    SP5:?
    SP6?

    4:Murasame One Cut Killer
    A poisonous blade that kills with a single cut.
    Deals:9-30 Hearts
    SP:Passive. Cause deadly poison that kills in 1-4 secs

    5:Ecstasy The Cutter of Creation
    A giant scissors made of 1 of the strongest material.
    Can be used as an axe or sword
    Deals:8-20
    SP:Block projectiles with right-click. Blks explosive a bit
    SP2:Instantly kills but use a lot of energy

    6:Pumpkin Roman Artillery
    A gun type tengu.It become stronger the more the user is in a pinch.Shoots lazer.Lazer can destroy blks.
    Deals:6-8 at lowest
    SP:Passive.The lower yr health the bigger yr weapon's radius and damage.

    7:Spectator The All-Seeing Eye
    A band with a eye in the centre.The eye is the one with powers
    SP:X-Ray. See through blks
    SP2:Super Reactive Eye that catches all movement. Maybe it causes all mobs around u to slow down or make attacks have a high chance of missing(Creator's choice)
    SP3:Create a Illusion of u and also turn u invisible.The illusion will attack mobs that u attack but deal no damage.
    SP4:Heat Seeking. U can see mobs through blks but u cannot see the undead

    8:Axe of War
    A double sided War axe.
    Deals:10-18
    SP:Splits into 2. To attack faster
    SP2:Throw the axe(As 2 halfs.) The axes can home. And the axe will return to user

    9:Scream Flute of Emotions
    A flute that influence emotions
    Deals:1-2
    SP:A song of extreme depression. Nearby mobs will be unable to move(Affect bosses by slowing them only).The song has to be play continously to work.
    SP2:Makes u bigger to the size of mutant zombie. It increases strength mostly,speed and resistence.
    SP3:

    10:Pyro Burning Incineration(Not actual name)
    A flamethrower with a huge gas container at back. Slows u down in use.
    Deals:5-25 and add in fire damage
    SP:Spread mode
    SP2:Ball mode. Spam shoots a lot.Holding charges it to become bigger and stronger.
    SP3:Placed on the ground yr Gas Canesiter on the ground which will explode in a few secs. The explosion can destroy blks and set fire.

    11:Ring of Aquatic Valon
    A ring that controls water. Has to be near water to be used
    Deal:1-2
    SP:WaterBall. Spam shoots a lot.Holding charges it to become bigger and stronger.Has knockback and charged version has big knockback
    SP2:Water Pressure Dragon that creates 6 pillars around u that has the head of a dragon. The pillars will attack any mobs near u
    SP3:Transport Water like a bucket

    12:


    Shingu
    1:




    Weapons/Items:
    1:Metallic Arm
    The boss's arm.
    Damage:5-10
    Durability:100-1000

    2:BBQ Spit
    For cooking

    3:


    Mobs:

    Humans

    1:Normal Human(Male)
    A normal human male that give good trades.

    2:Normal Human(Female)
    A normal human female that give good trades

    3:Quest Giver
    Many skins, the mayor of Towns are mostly Quest Givers.They give u quests which mostly involved killing monsters. They will show u a list of quest. U have to come back to them to complete it and u get rewards
    HP:20
    Passive

    4:Mayor
    A special quest giver. He gives good rewards for his quest. He also has a name tag of mayor.
    HP:20
    Passive
    Runs when attacked

    5:Town Guardsman
    Basically like a Iron Golem. They protect anyone in the town from monsters
    HP:30-50
    Deal 3-5
    Drops:
    Chain Armor
    Iron Armor
    Swords(Except diamonds,tengu and shingus)
    6:



    Monsters:

    1:




    '

    World Generation
    1:Country Side Towns
    Towns with houses all around with houses like blacksmith,horse seller, City Hall,churchs and etc

    2:


    Potion Effect:
    1:Deadly Poison
    Poison that actually kills

    2:Super Invisibilty
    A invisibly that cause u to show no particles,no armor,no body or weapons


    Info:
    1:Tengu Durability
    Tengus are unbreakable(AKA no durability)

    2:Tengu Change
    Shift-right click to change special of weapon type Tengu. Right-click to activite. For Armor type needs hot keys.

    3:Tengu Energy Bar
    A bar that consumes with anything u do with Tengu/Shingu. Like attacking or using special ability. The more powerful the Shingu/Tengu it the more it consumes. Whe reach 0,u cannot run and attacks deal 0-1 damage. The higher u have the better.

    4:Corpses
    Body leaves a corpses now which can rot away after a few days

    5:
    Posted in: Requests / Ideas For Mods
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