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    posted a message on The World of Irregulars. A mod idea that adds in random ideas

    This is a mod idea of anything I can think of. This is also the mod idea that is a follow up to my previous mod idea, Mo Things.(Which became a WIP mod but discontinued). This mod idea will feature many random things from pickles to titans. The idea will be leaning towards fantasy based stuff more than machinery thought.


    Items:

    Crafting Items:
    1:Adamantine Ingots

    The strongest material in the mod idea

    A dark reddish material

    Can only be obtained through smelting Adamantine Ore or mobs
    Only can be smelted by

    2:Coins

    A widely used way of trading
    Can be made from copper, iron, gold, emerald, Gil, Soul Token

    This makes copper, iron, gold, emerald, Royal Gil, Soul Token

    Soul Tokens are already coins


    3:Monster Crystal

    Has Tiny, Small, Exaveraged, Average, Big, Large, Giant, Massive, Insane Big, Godly Big, Titan, World, Galaxy sized, Universe sized

    These crystals are dropped by certain mobs and can be crafted together to become bigger

    9 Tiny=1 Small
    9 Small=1 Exaveraged
    9 Exaveraged= Average
    9 Average=1 Big
    9 Big=1 Large
    9 Large=1 Giant
    9 Giant=1 Massive
    9 Massive=1 Insane Big
    9 Insane Big=1 Godly Big
    9 Godly=1 Titan
    9 Titan=1 World
    9 World=1 Galaxy sized
    9 Galaxy Sized=1 Universe Sized

    These crystals can be used in many ways. 1 way is through trading

    4:Monster Core

    Similar to Monster Crystal. But cannot be crafted to become bigger.
    Has Tiny, Small, Exaveraged, Average, Big, Large, Giant, Massive, Insane Big, Godly Big, Titan, World, Galaxy sized, Universe sized.

    These are made by infusing Monster Crystals in a special way. These Monster Core possess enormous and more pure power.

    5:





    Special Items:
    1:Name Card
    It is used in certain devices
    You can add names into it.

    Shift Right-clicking any block with a GUI will cause it to be locked. Only people who can use the block is the names in the Name card.
    Some devices require it


    2:Repair Stone

    A magical stone. It has 3 uses. When crafted with anything, it fully restores durability


    3:



    :

    Blocks:

    Crafting/Décor Blocks
    1:Crafting Table 2
    A crafting table that was upgraded

    It looks more like a table now

    Any items placed in it, stays in it


    2:Obsidian Chest
    Has more storage space than a normal chest by 2 times

    Has similar properties to obsidian


    3:



    Machinery
    1:Coin Maker
    It converts certain materials into coins

    Requires coal, RF to work

    2:Explosive Engine
    It generates RF when an explosion hits it. The stronger the explosion, the more RF is generated

    It is explosion-proof


    3:Energy Converter
    Right-click to set.

    It can be set to convert any energy going into it into RF or any other form of energy.
    Has a tab beside the GUI that allow you to change the input and output.



    4:Solar Engine
    Produces RF in direct sunlight


    5:Redstone Engine
    Produces a low output of RF when given a redstone signal



    6:Redstone Generator
    Consumes redstone stuff in order to produce RF


    7:Lava Producer
    Produce lava

    Requires RF, a form of fuel


    8:Monster Crystal Purifier
    Converts Monster Crystals into Monster Core.
    Require 10 of the same sized Monster Crystals to changed into a Monster Core

    Uses RF, and requires a ton in order to even purify and make a Tiny Monster Core


    9:





    Special Blocks/Liquid
    1:Sentry Defender Block
    A sentry block

    It requires RF and the Name Card to use

    It can be set to shoot arrows, snowballs and fireballs at any target. It will kill anyone not register in the Name Card. User can also set how much of a range they want protected.
    The Sentry Defender Block requires to see the mob/player in order to shoot


    2:Swamp Water
    A green murky water

    It makes anyone swimming in it very slow.


    3:Crystal of the Earth
    A fragile crystal that has been infused with the powers of the Earth causing it to leak out it's powers.

    Give out light.
    Act as a infinite bonemeal to any thing within a 10 block radius while placed down
    Cannot be dropped without Silk touch

    Spawns rarely in forests


    4:Crystal of the Water
    A fragile crystal that has been infused with the powers of the Earth causing it to leak out it's powers

    Give out light
    Randomly creates blocks of water
    React similar to water block causing it to make farmland fertile and etc
    Cannot be dropped without Silk Touch

    Spawns deep in oceans


    5:Crystal of the Flame
    A fragile crystal that has been infused with powers of the flame causing it to leak out it's powers

    Give out light
    Randomly creates blocks of lava
    Sets fire to nearby things
    Cannot be dropped without Silk Touch

    Spawns in deep in lava pools


    6:Crystal of the Wind




    7:Molten TNT
    TNT that hits up anything near it to extreme temperatures

    Redstone Triggered
    When blown up, it causes all glass blocks to change to dirt, set fire, cause nearby plants and trees to burst into flames, stone changed to lava, ores change into a block, water disappears


    8:Cloud Blocks

    These are normal cloud blocks that can be harvested. It looks translucent
    It makes player sink into it by a slab.


    9:




    Ores:
    1:Adamantine
    The strongest material in the mod idea.
    It is super rare around 1000 times rarer than emeralds, only found near bedrock level.
    Cannot be found in the Nether, The End,

    It looks like a dark reddish ore.

    When mined, it drop as an ore.
    Can only be smelted by




    2:Copper
    Found as common as coal and can be found near surface and the undergrounds

    A orangey colored ore

    When mined, it drop as an ore


    3:Ruby
    Similar to diamond/emerald spawning rates and areas

    A red ore

    When mined, it drop as a Ruby


    4:Gilium
    A shiny useless ore

    It is slightly rarer than iron and can be found near bedrock

    It's only use is to be smelted and made into coins


    5: Enchoneium Ore
    The magical ore that is rumoured to be a legend. It is consisted the most magical ore material
    Slightly rarer than Adamantine
    Cannot be found in the Overworld,

    Looks like a jet black ore



    6:



    7:



    :

    1

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Be a Vampire/Werewolf/human. Get your neck bitten now!

    Updated

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Be a Vampire/Werewolf/human. Get your neck bitten now!
    Quote from Feedcraft»

    I think there are already mods with werewolves and vampires.

    If you want a new Vampire/werewolf mod you would have to make something different then what has already been done.

    I'm not a big fan of the big hulking wolf transformation or vampires who can turn into bats.


    I always think of werewolves as people who just have more hair then normal even in "human" form.

    At full moon their muscles and senses would strengthen and they would loose their sanity and go on rampage.

    They can learn to control their "wolf" form so they don't loose their minds completely, but they will still feel overwhelming urge to hunt.

    Their wounds heal faster then humans and can survive wounds that would be deadly to humans.

    They are allergic to silver, skin contact can cause a rash, when silver (powder, or silver oxide) in open wounds will cause infection and the would won't be able to heal.


    There are many types of vampires but it mainly comes down to "Pure blood" vampires and "Culled" vampires.

    Pure blood vampires are born as vampires where as culled vampires are humans turned into a vampire.

    A human will turn into a vampire when a vampire drains their blood and then replaces it with a bit of their vampire blood.

    Vampires are said to be a lot stronger and faster and have better senses then humans.

    This is partially true although they are not as superhuman as many believe.

    Most of their superior abilities are a result of their long life since they can study and practice them for many lifetimes.

    Vampires have to drink blood to survive, although it doesn't necessarily need to be human blood.

    Werewolf blood is poisonous to them.

    Their skin is very sensitive to burning which is why they avoid fire and sunlight. (they do not burst into flames when sunlight hits their skin)

    They have very powerful survival instincts which take over when they are starved of blood for too long.


    Ermm it is almost exactly what I was thinking already. I just ran out of time to type

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Be a Vampire/Werewolf/human. Get your neck bitten now!
    An idea of vampires, werewolves and humans
    Items:
    1:Hardened Leather

    2:Blessed Steel
    Iron that has been blessed by Purified Water


    3:Syringe

    4:Syringe of Human/Werewolf/Vampire Blood

    Human Blood causes:
    Humans: Small instant HP
    Vampires: Weaken their abilities but still restores their thirst and give them a 3-5 sec to resist the sun
    Werewolves: Weaken their abilities

    Vampires Blood Causes:
    Humans: A small Percent of becoming a vampire. and a chance to die.(This leaves a Vampric Ghoul upon your death)
    Vampires: Small Instant HP
    Werewolves:

    Werewolves Blood Causes:
    Humans: A small chance to become a werewolf
    Vampires: Deadly Poisoning
    Werewolves: A small instant HP




    5:Enhanced Syringe of Vampire/Werewolf Blood

    Vampire Blood:
    Humans: A strong chance to become a vampire and a chance to die.(This leaves a Vampric Ghoul upon your death)
    Vampires: Instant HP
    Werewolves:

    Werewolves Blood:
    Humans: A strong chance to become a werewolf
    Vampires: Deadly Poisoning 2
    Werewolves: Instant HP




    6:





    Blocks:
    1:A slab of pikes

    A slab with a lot of pikes on it.

    It deals high damage to those standing on the top. You can walk through it

    Said to be used by Vlad himself


    2:Sliver Ore

    The werewolves' greatest weakness


    3:Blood Magic Bowl

    A bowl that stores vampire blood for magic



    4:




    Food/Consumables:
    1:Vial of Human Blood
    Drinkable.

    Grants:
    Vampire: Thirst Replenish along with strength 10, speed 10, resistance 1, regen 10, jump boost 10 and etc
    Werewolves: resistance
    Human: Nausea, Blindness


    2:Human Flesh
    Has raw and cooked version

    Raw grants:
    Vampire: 4 hunger bar, strength 5, regen 5, speed 5, jump boost 5
    Werewolves: 7 hunger bar along with resistance and regen
    Human: Nausea and Blindness and 2 hunger bar

    Cooked grants:
    Vampire: 3.5 hunger bar, strength 2, speed 2, jump boost 2
    Werewolves: 7.5 hunger bar along with resistance and regen
    Human: Nausea and 4 hunger bar


    3:Purified Water
    Water that was blessed by a priest.

    Grants:
    Vampire: Damage, wither and
    Werewolves: Damage
    Human: resistance, fire res



    4:Vial of Werewolf Blood

    A vial containing werewolves' blood

    Grants:
    Humans: Temporally strength with nausea and poison
    Vampires: High Level of poison
    Werewolves: Nausea


    5:Vial of



    Weapons/Armour:
    1:Hardened Leather Armour
    Stronger than a Leather armour but more durable than iron.


    2:Blessed Armour Set
    Stronger than iron, more durable than diamond

    Effects:
    Grants strength, resistance to Human User
    Grants nausea, damage and poison to Vampire User
    Grants nausea, poison to Werewolves
    Act as thorns to anyone Vampire mobs/players attacking wearer


    3:Sliver Armour Set

    As strong as iron and as durable as iron

    Effects:
    Humans: Normal Armour with the bonus of acting like a strong thorns enchantment on any werewolves that attack the wearer.
    Vampires: Similar effect to Humans wearing it
    Werewolves: Severely weakens theirs powers and slowly damaging them. It also prevents regeneration from happening



    4:Sliver Sword

    As strong as iron and as durable as iron

    Durability:Iron
    Damage:6 (Bonus 50 damage to werewolves)


    5:Hunter Armour Set

    A leathery armour that is suited to be used in forest and jungles allowing a good camouflage in there

    Similar to Hardened Leather armour

    Effects:
    Small jump boost
    Allow quicker drawback on bows and crossbows
    Small Speed Boost


    6:





    Aggressive Mobs:
    1:Vampric Ghouls
    Humans that was being turned into vampires. But attempts to convert them is not always successful. The result is a Vampric Ghoul, a half-turned human that now hungers for blood. Look like a pale human similar to how the imp thingy look like in Lords of the Rings but with claws and fans and blood shot eyes.

    HP:100-150
    Damage:5-20 Aggressive(To all mobs except fellow Vampric Ghouls)
    Attacks by leaping, slashes with claws Attacks has a vampiric effect allowing damage deals to heal self
    Fast movement
    Drops:
    Raw Human Flesh


    2:Rogue Werewolves

    Werewolves that don't belong to a pack. They look like a hairy human by day and a humanoid beast at night. These werewolves was not taught how to control their powers making them change and rampage at night not just the full moon

    HP:200-300
    Damage:6-30
    Aggressive(To all mobs)

    Attacks by running to enemies, clawing
    Fast movements
    At full moon: Granted strength, speed and regeneration boost

    Drops:
    Any Raw meat


    3:Deprived Vampire

    A demon called Hunger has taken over this vampire. Whatever was his reason to not drink blood, it doesn't matter now.

    HP:500-1000
    Damage: 10-100
    Aggressive(To all mobs except werewolves and vampires)

    Attacks by rushing
    Insane Movements
    Heals itself with each hit it deals

    Drops;
    Raw meat


    4:



    Neutral Mobs:

    1: PureBlooded Vampire

    A vampire that is pure and not made

    HP:2000-2500
    Damage:30-200
    Neutral(Aggressive to humans)





    2:




    Bosses:

    1:Vlad, The Impaler

    The

    Neutral(Unless your faction to vampires are really bad)

    First Stage:
    HP:5000
    Damage:20-100

    Upon reaching 0 HP, he will say
    "What have you done! You released the monster inside of me!"
    His body starts to float and a dark fog appears to cover it. Then it explodes, leaving Dracula in it's wake.
    "Muhahaha! I am released from the nightmare of Vlad. I shall now destroy the one who released me as a warning to the world!!!"

    Second Stage:




    2: LunarBlade, The Wolf King


    3: One, The Paladin of destruction



    Potion Effect:

    1:Deadly Poisoning

    A poison effect that can kill

    It does not say Deadly Poisoning as the effect but instead says Poisoning to trick players


    2:Bleeding

    You starting to bleed leaving bloodstains on the floor.
    Causes slow depletion in HP. Can cause death if HP low enough

    Effect can be caused by sharp weapons and certain mobs


    3: Wolf Change

    An effect that causes one to have a chance to turn into a werewolf.

    It does not stack. Upon reaching 0, the one affected has a chance to turn into a werewolf

    All transformed werewolves has a chance to inflict this effect



    4:





    Blood Magic:

    1: Vampires' Blade

    It is a magic where one uses the Blood Magic Bowl, along with a sword, vials of human blood, vial of vampire blood and Blood Magic Rune to use.

    This makes a sword that has different textures.
    The sword has different stats for anyone

    Damage(Min-Max): 7-Beyond
    Durability: None
    Right-click to use an effect that can only be done when the vampire blade is using Blood Activition

    Shift-Right click to use Blood Activation. This cause you to take some damage and is granted effects.

    Effects granted to sword/Player
    Increased Damage(All will have)
    Speed Boost
    Quick Strikes
    Shockwave(A shockwave in a direction)



    2:


    Moon Rituals:




    Structures:




    Biomes:







    Dimensions:

    1:Overworld
    The Normal World

    2: The Blood Ages

    A world where Vampires reigned as King, humans as livestocks and werewolves on the brink of extinction




    3:The Lunar World

    A world where dog eats dog. It is always night.
    Humans and vampires are almost extinct here and werewolves are killing everything including each other




    4:






    Extra:
    1:Vampires Lore
    Vampires, humanoid beings that has been said to suck human blood for food. They have been said to have many weakness but only 1 stands true which is sunlight,


    Strength:
    Enhanced Power/Speed/Reflexes Blood Magic Fast Regeneration(Even faster with consumption of blood)

    Weakness:
    Sunlight(Burns them, turning them quickly into ashes) Thirst(Should their thirst become low enough, they become blood thirsty demons)
    Fire
    Blood(to survive and to stay strong)

    Abilities/Effects:
    1:By allowing a human


    2:Werewolves Lore
    Werewolves, human by day and wolf by night. There are actually 2 types of werewolves where 1 is a Lycan and another is a Moonwolf. a Lycan is a human-like wolf while a Moonwolf is a huge wolf. During a full moon, werewolves are forced to transfom

    Strength:
    Enhanced Strength, Defense, Speed and etc
    Moon Ritual
    Rampage at a full moon

    Weakness:
    Sliver










    3:Hybrids
    A mixed between 2 races.

    Human-Vampire:
    Weaker than a vampire but possess no harm by sunlight.

    Human-Werewolf
    Weaker than a vampire but they are not forced to transform

    Vampire-Werewolf
    the strongest hybrid allowing it to not to be damaged by sunlight and not by sliver.



    4:Clans
    The game starts off with a couple of clans in the game. These clans consists of the species in a group.


    Human Clan, DarkBlood A clan of exorcists that wants to kill all vampires and werewolves.

    Vampire Clan, The Ancients The Pureblooded clan of vampires. They are vampires that existed since the start of their race. They possess the strongest powers of the vampires but also possess the worse weaknesses. They are nobles to the vampires. They generally treats humans like livestock and werewolves as eternal rivals.
    Werewolf Clan, Alpha
    The strongest and oldest of the werewolves. They are werewolves that can resist the moon's powers and can resist sliver for a long time.
    Combined Clan, PeaceKeeper A clan of werewolves, hybrids, vampires and humans working together to protect the good


    5:Factions:


    The factions are
    DarkBlood
    Ancients
    Alpha
    Peacekeeper
    Humanity
    New Werewolves
    New Vampires

    You forge your own path to who are your friends


    6:Events:

    Events may happen

    Humans:


    Vampires:
    Red Moon(Allow their powers to reach the pinnacle and allow their Blood Magic to be perfect)
    Ecsplise( Allow them to go into the day. )
    Fog/Rain Weather(Sometimes the weather might be foggy/cloudy allowing vampires to roam at day)


    Werewolves:
    Moon phase(The moon changes phase. At full moon, werewolves will all change unless certain things to prevent it)
    Red Moon Phase(A event that causes all werewolves to rampage regardless)




    7:Starting

    Starting you are allowed to become a Human, Pure Vampire or a Werewolf

    As a human, you start normal

    As a vampire, you will have another bar called the Blood bar. This bar is similar to how a hunger bar works but you will die upon reaching 0 for a min or more, leaving a deprived vampire in it's place. The blood bar can be filled by eating raw meat and drinking any blood except for werewolves. Keeping this bar at different percentage allow different effects. At bare minium, you are stronger, faster, regen faster, tougher and more. The more blood you have, the stronger you are. The bar depletes over time.
    The hunger bar is still there as vampires can eat food but it depletes really really slowly.


    As a werewolf, you will






    8:




    1
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Tinker's Addon Armoury

    Updated

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Akame ga Kiru ReIdea
    Quote from Yato»

    Where can I find the previous idea?


    Just checking if whether did you get the link

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on My Idea Listt

    Just checking if tvgold was here

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Tinker's Addon Armoury

    An idea to improve Tinker's construct. Sry if idea was already developed

    Parts/Moulds:

    1: Fuchi Hilt
    A handle of katana


    2:BrassKunckles Handle
    Where you put your hand


    3:BrassKunckles Bit
    the Part moulded on a brasskuncle to improve damage


    4:Spear Hilt
    The part to glue Spear parts together


    5:


    6:Exo-Helmet/Chestplate/Legging/Boots

    A required part for all type of armor.

    This is to keep the shape of the armour piece.
    This improves armour value slightly but mostly improves durability

    7:Helmet Top

    The layer of material you place on the Exo-Helmet

    8:Helmet Mask

    The part of a helmet that covers your face

    9:Helmet Symbol

    The part that is mounted on the Helmet tops.

    10:Helmet Eyewear

    The part of a helmet that covers your eyes

    The material uses to make this part covers the eyes
    You make this by just putting a len in a Body Cauldron and pour material over it.

    11:Chestplate Top

    A layer on top of the exo-Chesplate

    12:Chestplate Front



    13:Chestplate Back




    14:




    Items:

    1:Placable Dummy
    A dummy you can placed down and practice your weapons on

    Cannot be destroyed by tinker's weapons


    2:Lens
    A part for the Helmet Eyewear

    There are many type of lenses

    Normal- Transparent
    NightVision- Green and see in the dark
    Medusa's Sight- Make any mob you look at super slow
    Blinded Eyes- Gives you nothing to see
    Analysing Vision- shows you HP and name of a mob/player



    3:



    Blocks:

    1:Body Cauldron
    Similar to casting table, it makes a mould by placing armour pieces into the cauldron and pouring gold into it


    2:Armour Forge
    Makes all the armour parts


    3:


    Weapons:

    1:Katana
    A fast swift blade.

    Uses a blade, fuchi hilt and a tool rod to make it

    Damage: Moderate
    Durability: Low

    Increases attack speed



    2:BrassKunckles
    A brassknuckles is fast

    Uses a BrassKunckles Handle and Bit to make

    Damage: Low
    Durability: High

    Slightly faster than normal attack speed
    Holding Right-click makes you do a more damage attack


    3:Spear
    A spear

    Made using arrow head, 2 tool rod and a spear hilt

    Damage: Moderate
    Durability; Moderate but more on the low

    Longer Range to attack
    Right-click to parry and shift right-click to fast frontal stab that pushes you forward quickly and damage the opponent in front of u but low range



    4:SwitchAxe
    The mixture between a sword and axe

    Made using 2 Broad Axe head, 2 tough rods, 2 large plate and a large sword blade

    Damage: High
    Durability: Moderate

    Lower Movement speed
    Long Attack Range
    Shift right-click to toggle modes of battleaxe and sword
    BattleAxe mode allow it to chop trees, deal high damage, good knockback and right-click makes it deal an 360* turn to attack all direction
    Sword mode allow it to deal high damage, chance to pierce armuor and holding right-click charges attack to deal more damage



    5:






    Armour:

    1:Default Helmet
    A normal helmet

    Made using a Exo-Helmet and Helmet Top

    Defense: Low
    Durability: Moderate



    2:Knight's Helmet
    A knight's helmet. This helmet covers majority of your face making you more protected but limits your vision

    Made using a Exo-Helmet, Helmet Top and Helmet Mask

    Defense: Moderate
    Durability; High


    3:Survival Helmet
    A helmet that is super ultility.

    Made using Exo-Helmet, Helmet Top, Helmet and 2 additional parts

    Additional Parts:
    Water Bottle- feeds you a bit of hunger over time. Refill by dropping into ocean
    Slimeballs - Block any sounds out
    Sapling - Grants you waterbreathing at day but causes you to suffocate at night



    4:






    Modifiers:

    1:Obsidian(Armour)
    Gives armor more durability


    2:Moss(Armor)
    Gives armour ability to slowly regen durability near light


    3:Catuses(Armour)
    Grants thorns to armour


    4:Dyes
    Changes overall colour of armour, tool and weapon


    5:Diamond(Armour)
    Gives more durability to armour


    6:Blaze Powder(Armour)
    Grants fire-res to armour


    7:Lapis Lazuli
    Grants water-breathing to armour wearer


    8:Beacon( Armour)
    Armour gives off light
    Armour receives strength, speed, haste, regen and jump boost when near a iron/gold/diamond/emerald block. effects double when near more blocks


    9:Slimeballs(Armour)
    Armour can climb up walls


    10:Hearts
    Armour gives addititonal hearts


    11:Feathers
    Armour falls slower to ground


    12:Rabbit Meat
    Armour jumps higher


    13:Golden Apples/Jeweled Apples
    Armour gives effect of all positive potions effects of LV 2when total HP is below 20-30&
    More golden/jewelled apples cause effects to last longer


    14:NetherStar( Armour)
    Gives armour the ability to withstand wither and poison effects


    15:Feathers(Boots)

    Allow boots to reduce fall damage.
    The levels will cause the boots to reduce fall damage, gliding and more


    16:Blaze Rod(Boots)

    Boots leave a trail of fire when walking


    17:Piston(Boots)

    Increase jumping height

    18:




    1

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on My Idea Listt

    A page consisting of my mod ideas. I am creating this to remind myself of what ideas I had and also to help viewers/users to find my ideas cos some wants to see my older ideas. So I am not spamming ok. But I will remove those that I do not want to touch anymore

    Anime Based(Consists of anime I watched only and never read before)
    1:Fate Stay Night(Oldest Idea)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1328485-fate-will-stay-at-night

    2:Angel Beats
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1329859-angelic-beats

    3:Fate Stay Night
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1335705-fate-of-type-moon#entry29312844

    4:Soul Eater
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1336545-souleater-anime-modthought#entry308137672

    5:



    Manga Based:
    1:Akame Ga Kill ReIdeas
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1336639-akame-ga-kiru-reidea#c19


    2:Akame Ga Kill(Older Idea)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1329269-akame-no-kiru

    3:World Trigger(Might be turning into a mod soon)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1334137-world-trigger

    4:Maken-Ki
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1335099-maken-ki-anime-modthought

    5:





    Game Based:

    1:Fate Extra
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1335554-fate-extra-modidea#entry290573464

    2:



    Random Idea:
    1:Elemental Armory
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2192593-elemental-armory

    2:






    Made into a Mod/Discontinued WIP mods:
    1:Black Bullet(Does not have a file due to mod maker losing it)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/1335258-black-bulletcraft

    2:Mo Things(Not sure what happen to the mod maker. Link to idea)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2196812-mo-things-and-lots-of-randomness

    3:Mo things(Link to WIP thread)
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2262528-mo-things-and-more-randomness

    4:

    Hopefully mod makers will make this

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Akame ga Kiru ReIdea
    Quote from Yato»

    Will it have the Grand Chariot too?


    In the future, yes

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on World Triggerr

    Updated

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on World Triggerr

    ,

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Anime/Game based mods Request and Idea thread
    Quote from Soriel»

    Seriously, I never expected my old thread to be revived like that.


    I know right. Well I will help revive it in the future

    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on World Triggerr
    Quote from tvgold»

    didnt fully understand the replying system this sight has, making the mod with no promise for quality, just a working version for now whilst i re-learn forge


    I'm really sry for not replying. I have been busy with my school work and was unable to come to this site often. But now I have some spare time here and then to see this site.


    I will update this idea soon should you manage to get a good working version out(hopefully for 1.7-1.8) tvgold and thxs for helping to make this mod

    Posted in: Requests / Ideas For Mods
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