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    posted a message on List of Mod Ideas i got
    Quote from japirate777
    I would love a tenkai knights mod

    you watch that anime?

    Sry i nvr watch it. But i heard of it
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on List of Mod Ideas i got
    Updated with MCMOb Variation
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on MCMob Variation
    A mod idea that consist of the idea that MC mobs have evolved into many ways.

    Items:
    1:NetherFurnace
    A furnace made to handle the heat of Hell. Uses Lava or Blaze rods as fuel

    2:Hell-Iron
    Iron cooked in a NetherFurnace
    3:Frozen Netherrack
    Blue Netherrack that will act like ice.


    4:Frozen NetherBrick
    Properties of a Ice block and look like really blue

    5:Sub-Zero Water
    Super cold water that deal damage when u enter. It also gives u slowness

    6:Blue Glowstone
    A blue glowstone

    7:Solid Snowball
    Compressed snow ball that deal damage. Sometime can give nausea

    8:Ice Charge
    A ball infused with the ice

    9:Cold Rod
    A rod of blaze that is infused with ice
    10:SlimeKing's Blue Slime
    It is used to make weapons,tools and others. It can change water bottles,any potion into water-breathing potion of the Max lv and the longest duration.

    11:Scale of Aqua DragonKing
    A scale that is make into other stuff

    12:Essence of Aqua DragonKing
    The very powers that give the Dragon of the powers over water and ice

    13:Shard of Dragon
    A shard containing the very powers of water,fire,earth and air

    14:Portable EnderPortal
    Right-click will send u into the End. At End,right-click will send u back.
    Durability:2
    Each right-click spents 2 durability.







    Weapons/Armor/Healing:
    1:Hell-Iron Sword
    A sword forged in the darkest depths of Hell.

    Durability:Diamond
    Damage:9-10
    Fire Aspect
    Right-click to give strength yrslef

    2:Snow Blade
    A blade that is created with the essesence of the Icether.

    Durability:Iron
    Damage:7-8
    Give slowness
    Right-click to shoot Solid Snowball with a cost of 0.5 durability

    3:Crown of the Blue Slime

    Upon wearing this, u gain regeneration and water-breathing when in contact with water

    4:SlimeBlade of BlueKing
    A sword made of the hard slime of the WaterKing Slime.
    By throwing it in water or standing in water will slowly restore durability of the sword.
    Right-click will allow u to use the WaterKing Slime's WaterBomb
    Holding this gives u a effect of regeneration and resistence while u stand in water
    Durability:Diamond

    5:SlimeSet of WaterKing

    Helmet gives nightvision and water-breathing when in contact with water.
    Chestplate gives resistence and strength when in contact with water
    Legging gives u a jump boost when in contact with water
    Boots allow u to walk on water as if it was lands made MC slime and Blue Slime not to attack u

    Standing in water will slowly restore durability of armor
    Wearing the Chestplate,Legging and Boots will make Blue Slimes and MC Slimes not attack u. WaterKing Slime will still attack u
    Durability:Diamond
    Protect around like iron


    6:SlimyBucket of WaterKing
    A bucket that will drain water but cannot place water. Any water collected with this bucket will disappear. This bucket collects water in a 3x3x3 area

    7:Aqua DragonSet


    Helmet gives u ability to breath underwater
    Chestplate gives u resistence
    Legging
    Boots will





    8:Enderdote

    A antidote that heal anything cause by Enderman or similar beings


























    Food:
    1:Mutton
    Meat obtained from Sheep







    Mobs Tier 1:
    1:NetherZombies
    Story:
    A MC zombie that accidently wandered into the Nether in the past. Now he has adapted in the harsh environment of the Nether.He now wander in the Nether and occasionally manage to get back to the Overworld through the pools of Lava.

    Spawns in the Nether
    Can spawn in Overworld but they will only spawn in Lava

    Looks like a Zombie with red eyes and a body color that can camouflage it with the Nether
    HP:30
    Damage:4
    Deal Fire
    Drops:
    Netherrack
    Rare drop of Quartz

    2:ZombfiedCreeper
    Story:
    A creeper that once was on the verge of death. The Dark Lord of Mobs, Herobrine has saw one of his creations dying a pitiful death and decide to make it redeem their usefulness. He then summon a zombie near it and commanded it to attempt to zombfied this dying creeper. After a few attempts the creeper was finally zombfied. He nows served his Lord Herobrine in order to redeem itself.

    Spawns at night or dark places

    A creeper with flesh bits visible and wears a zombie shirt
    HP:30
    Damage:2
    Walk as slow as a zombie
    can infect others
    Creeper will attack like a zombie till death. Upon death he will drop his loot and his body will start to glow and explode.
    Rare chance the explosion will spawn zombies. A even rarer chance of the explosion spawning ZombfiedCreeper
    Drops:
    Gunpowder
    Rotten Flesh
    Rare drop of Tnt

    3:EnderSquid
    Story:
    A squid that was once captured by people who wish to explore the full potential of the Ender and decide a Squid should be used as the first test subject. The squid was brutally experiment on but the experiment had failed. The Squidnappers decide to throw him away unaware that the powers of the Ender has to slowly adapt to a squid's body. The Endersquid was born. He has made it his race's mission to destroy Minecraftians as they were the same race as those who kidnapped him

    Spawns in water

    Looks like a Black Squid with purple eyes
    HP:35
    Damage:4
    Capable of Teleporting
    Unaffected by water
    Staring at it cause it to go aggro
    Swims fast in water
    Is capable of going on land. When they go up land they will leviate into the air.
    has a range attack that gives blindness

    Drops:
    EnderPearl
    Rare drop of Endereye
    Ink Sacs

    4:SkeletalGhast
    Story:
    Herobrine decide 1 day that why does a Ghast not have bones. He then create a exto-skeleton which he was planning to give his latest batch of newly born Ghasts. But he accidently mixed the powers used to reanimate and to create up and thus reanimating the Exto Skeleton.

    Spawns in Nether
    Can spawn in Overworld provided that a huge pool of lava is maked

    Looks like a Huge Skeletal Head with bony tentacles hanging out
    HP:50
    Damage:9-10
    Shoots fire arrows that explode on impact
    Can shoot a huge amount of arrows at once. Chance to shoot a mass amount of arrows increases with the lowering of it's HP
    Drops:
    Bones
    Arrows
    Rare drop of Fire charge

    5:SheepCow
    Story:
    A mutation of a sheep and cow which was an idea which Notch decided to make in order to reduce land use.

    Spawns in Overworld

    A cow with a woolly coat
    HP:20
    Can be sheared to get leather or wool
    Milkable
    Drops:
    Steak
    Mutton
    Wool
    Leather

    6:Zombfied Sliverfish
    Spawns in Overworld,Mountains and Forest

    A green with flesh bits Sliverfish
    HP:5-10
    Damage:1-3
    They can hide in bodies. Upon killing the infected mob/player the Zombfied Sliverfish will spawn out.
    Drops:
    Iron
    7:Frost
    Story:
    A failure of creating a Blaze. As the Failure Blaze was useless, he decide to harness the opposite power which his kind had hated. The Power of Ice. He sworn to use his powers to kill Blazes but still obey the will of Herobrine which is to kill players

    Spawns in Icether

    Blue Version of Blaze
    HP:40
    Damage:1-4
    Shoots Solid Snowball
    Take damage from fire more
    Drops:
    Cold Rods
    Rare drop of Ice Charge

    8:Fhast
    Story:
    A Ghast that has eaten too many ice charges.

    Spawns in Icether

    Looks like a Ghast with Blue lines instead
    HP:50
    Damage:5-6
    Shoots Ice Charges
    Explosive Ice Charges that gives slowness and weakness
    Drops:
    Rare drop of Ice Charges
    Ghast Tear

    9:FireMan
    A fire version of a Snowman
    Uses Netherrack

    Looks like a Snowman but has Netherack body instead of Snow Blocks
    HP:20
    Damage:0
    Shoots fire charges that burn
    Take damage when they jump into Lava or staying in cold areas
    Leave trail of fire
    Drops:
    Netherrack
    Rare drop of NetherBrick

    10:Desert Zombie(Desert Mummy)

    Story:




    Spawns in Desert but can rarly spawn in Plains and Forest

    Looks like a mummy or a Zombie dressing badly as a mummy
    HP:40
    Damage:2-3
    Affected by strong weakness when in contact with ice,snow or is in Snowy biome
    Have the ability to go underground in sand or dirt and attack from below
    Drops:
    Rotten Flesh
    Sand

    11:








    Mobs Tier 2
    1:HellZombies
    Story:
    A NetherZombie that has embraced the full potential that a ghast and blaze have. They have evolved from a NetherZombies by consuming Blaze Rods daily. Due to them evolving into creatures of the Nether, they have lost the ability to go to the Overworld without the use of a Netherportal

    Spawns in the Nether

    Looks like a Red Body Zombie with black eyes
    HP:50
    Damage:5-6
    Fire Damage
    Can shoot non-explosive fireballs
    Drops:
    NetherBrick
    Blaze Rods
    Rare drop of Fire charges


    2:Living Sword
    Spawns in mountains
    HP:10
    Damage:depending on material
    Drops:
    A damaged sword of current material

    3:Red Mummy


    Spawns in Desert

    Looks like a Desert Zombie/Mummy with red skin or reddish bandages
    HP:60
    Damage:4-5
    Can throw sand at target to blind them
    Have the ability to go underground in sand or dirt and then attack u from below
    Drops:
    Rare chance of Gold Block
    Sand
    Paper

    4:EnderAbomination



    Spawns in End and cave

    Looks like a Big Enderman with a Hunchback with thousand of arms coming out of body typically the back,arms and chest
    HP:80
    Damage:8-10
    Ability:
    1:Block Holder(Each arm can hold up a block which he can use to attack u by throwing it.THe block will not disappear)
    2:Arm Plucker(He will attack u and leave one of his arm behind which will now stick out of yr body. This will give u permanent blindness,nausea,weakness and random attack from somewhere which is actually the EnderAbomination slowing draining yr life but this will not kill u. The arm can only disappear if u jump into the void or drinking Enderdote)
    3:Transmution of Block Holder(He can change a block he is holding into something harder to deal more damage.But is good as like he is able to change dirt into gold blocks or grass into Diamond Blocks)
    4:EnderHole(Upon death his body will float up a bit and start to suck everything in. Blocks,Mobs and Players can get suck in. If player got suck in,they will end up in a random spot of the End along with the other stuff that got suck in
    Drops:
    Enderpearl
    Eye of Ender
    Rare drop of Portable Enderportal















    Boss Tier

    1:Desert Pharoh


    Spawns in Desert

    Looks like a Mummfied Pharoh holding a Golden Sceptre
    HP:150
    Damage:9-10
    Spawns in Red Mummies and Desert Mummies/Zombies to aid him at a Fast Rate
    Can shoot Block of Sand at u which damage u and slow u
    Drops:
    Gold Ingot
    Gold Blocks
    Rare drop of Diamond Block
    Rare drop of Emerald Block






    2:EnderKing Squid

    Story:

    A Endersquid that has wandered far and entered the End. He has also slowly absorbed the vast powers of the EnderDragon.

    Spawns in the End

    Looks Like a Huge EnderSquid with Enderdragon wings stick at the back
    HP:180
    Damage:6-7
    Has huge wings that allow flight
    EnderSquid abilities is still in the EnderKing Squid
    Healable by Ender Crystal
    Can teleport blocks around
    Can eat Enderman to restore health and increase damage.
    Drops:
    EnderPearl
    Rare drop of DragonEgg

    3:Experiment Herobrine

    Story:

    He was an attempt to give himself the same powers as Herobrine. Using the DNA of Herobrine, he combine it with his own DNA and inject it into himself but he was unable to control the full extent of Herobrine's Power and was taken over by it. With his power, he now lost his mind and is committed to destroying the world

    Spawns randomly but they will only be 1 of him in a certain area at a given time unless he uses his skills

    Looks like Half-Steve Half Herobrine and the Back of him is some Enderskin
    HP:5000
    Damage:30-100
    Abilities:
    1:Lightning Strike(He will whip out his stick and strike lightning at u. Basic attack)
    2:Illusionary Strikes(He creates copies of himself. The copies can deal damage but only has a limited life of 1 to 10.In this form he will only attack u melee. The copies also has weak damage of like a zombie)
    3:TNTNTNT(He will spawn a ok amount of active tnt above u)
    4:Teleport(He can teleport a short distance away)
    5:Nightmare Crawling(One of his special and strongest attack. He will turn it night and spawn a huge party of zombie,skeleton,spiders,sliverfish and also rarely a Ghast or a Giant)
    6:Dark Cycle(Change it into Night)
    7:ForcePush(U can push back)
    8:
    Drops:
    Emerald,Diamond,Gold or Iron Blocks
    NetherStar
    Rare drop of Spawn Eggs of Hostile Mobs

    4:WaterKing Slime


    One of the Strongest type of Slime

    Spawns in near water unless water is frozen

    Looks like a Blue Slime with a Small Crown and has a block that look like a block of slime that is blue
    HP:150(Size will decrease with HP)
    Damage:6-10(Increase damage in water)
    Ability:
    1:WaterBomb(Shoots waterblocks that go up and land on u. Huge Damage that has the chance of spawning water)
    2:Blue Slime(Spawns blue slimes around it)
    3:WaterKingship(When it is low to med HP,it will start to absorb water nearby which will start to make it bigger and also will give it a Huge damage and defense increase. Gives it Regeneration 2-3,jump boost 2-3
    4:Skin of WaterSlime(Gain effect of Regeneration and Jump Boost in water of Lv1)
    5:Impact Crusher(The Jumps it make will create shockwaves which means u still can get hit without touching the WaterKing Slime. The Higher the jump the more powerful and furthur the shockwave affects)
    Drops:
    Slimeball
    WaterBlocks
    Rare drop of its Crown
    Rare drop of SlimeKing's Blue Slime

    5:Aqua DragonKing



    Spawns in the Icether or Ocean

    A blue dragon that has ice-like or blue scales.
    HP:1000
    Damage:20-30
    Ability:
    1:Froze Breath(A breath that will create ice on mobs which will trap them giving them Mining Fatigue,Slowness and Nasuea. Eventually dieing of suffocation)
    2:Weather Heal(In cold or water, they will regen fast)
    3:
    Drops:
    Scale of Aqua DragonKing
    Rare drop of Essence of Aqua DragonKing
    Ice Block
    Water Block

















    Dimensions:
    1:Icether
    A frozen version of the nether. But water can spawn here and the lava here is Sub-Zero Water
    2:Living Land
    A dimension with only land. Ores are rich here like u can find diamonds really easily here

    3:Sky Islands
    Islands that are in the air.













    Info:
    1:Tiers
    This means they have only evolve from the original being. Tier 2 comes from Tier 1. Tier 1 mostly consists of Halfs


    Posted in: Requests / Ideas For Mods
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    posted a message on Fallacia Mod (Fantasy Meets Minecraft) [Now in DEV!]
    I got a Q.
    What does the Troll Gem do?

    Maybe have a Troll Structure like a castle full of traps and trolls.

    Maybe add races of Demi-Humans(Half-human half animal) like Tigerman or Rabbitman?
    Posted in: Mods Discussion
  • 0

    posted a message on List of Mod Ideas i got
    Updated with Evolution
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Evolution Way of Mods
    Updated
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on The Devouring Mod Idea
    Updated
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Zombiecraft Conquering
    Updated Zombies
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Evolution Way of Mods
    Updated
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Evolution Way of Mods
    Quote from OrangeYouGlad_
    seems cool but i think you might need a little more info

    Ikr this was done in under 30mins and i was rushing for time as i was going to be late
    Can anyone suggest a starting race like for altered humans and monster
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Evolution Way of Mods
    A mod idea consist of being stronger through evolving

    Items:
    1:



    Food:
    1:Human Meat
    U get this killing humans. This gives nausea to Humans but gives steak amount of food to Altered Humans and a huge boost to monsters

    2:Villager MEat
    U get this by killing villager. This gives nausea,poison and saturation. Gives poison to altered humans and give saturation to monsters

    3:




    Weapons/Armor/Healing/:
    1:Spear
    A mid to long range weapon. Available in many material

    2:Battle Axe
    A strong melee weapon. available in many materials

    3:Shield
    A shield capable of withstanding force depending material





    Altered Human
    Beginning
    1:Elf
    Just longer ear. But they have higher magic and accurancy which is more than humans. U evolve differently on what u do

    2:BeastMan
    A beastman. Living in what area causes u to evolve differently

    3:




    2nd Tier
    1:Dark Elf
    A elf that has succumbed to the dark ways. They bend on destruction. They are loyal to demons of a mid-high class. They are evolved when a Elf kills too much human/villagers. Stats are Intel and Evade

    2:Royal Elf
    A elf that was a good elf for a while. They uphold justice and order in their world. They evolve from elf by being friendly to mobs. Their stats are intel and accurancy but a stronger increase than a Elf

    3:Nature Elf
    A elf that has lived off nature and live in nature. They fiercely protects the forest they stay in. They evolve from a elf being nature-loving like eating plants and animals and also living in jungles. Their stats are accurancy,intel and evade

    4:AquaMan
    A beastman that had live in water for a while. They evolve from Beastman living in Ocean,Lakes,rivers or Beaches. They move slightly slower on land and moves faster in water. They can breath underwater. Their stats are Strength and Speed

    5:ForestPeople
    A beastman who adapted to living on lands like forest,plains and cold area. Stats are strength and evade

    6:CaveMan
    A beastman that adapted to living their lives in the darkness of ravines,caves and mostly undeground. They have night-vision . Stats are evade and strength

    7:

    3th Tier

    1:WereWolves
    People capable of changing their form into that of a Half-Wolf and even to a full wolf. Evolve from ForestPeople by living forest at night. Stats are Evade and Major Speed. Only capable of changing form at night

    2:WereRabbit
    People capable of changing into Rabbit monsters in darkness. Evolve from Forest People by eating carrots alot. Stats are Evade and Speed

    3:WereTiger

    People capable of changing into Humanoid Tigers. Evolve from Forest People by eating only meat and also living in the shadows. Stats are Strength and Evade

    4:



    4th Tier

    1:WolfMan
    People who are now permanently HalfMan Half Wolf. Stats are Evade and Major Speed. Have stats boost at night

    2:




















    Monsters
    Beginning
    1:Zombie
    A undead. U act like normal mc zombie. Yr stats are set to be more of strength and magic. U evolve differently on what u do,eat and where u live

    2:Goblin
    A small green monster. Stats are on evading and speed. Evolve differently on what u eat and what u do

    3:Damned Beast
    A possessed beast that is controlled by demons. Stats are speed and intel. They can drain mana and is not killable by magic
    4:Mini Golem
    A Golem made of certain blocks. The body will be different blocks. such as spawning with a full dirt body or a full iron body. By standing in blocks similar to yr body u will gain regen. Stats are Strength and Def

    5:


    2nd Tier
    1:Ghoul
    A undead that feast on human flesh. Yr stats are strength and Def. U evolve into by eating humans.

    2:Skeleton
    A undead that has the flesh rot away. Yr stats are speed and evade. U evolve into this by constantly no eating.

    3:Crypt Scarbs
    U evolve into this by living in holes. A big bug. Stats are speed and intel

    4:HobGoblin
    A type of Goblin that is more human-like but still kept their green-skin and pointed ears. Intelligence have improved allowing them to attack better. Evolve from a Goblin that survives. Stats are speed and strength

    5:Lesser Daemon
    Evolve from a Damed Beast by living in the nether. U can a fire resist and a small degree of flight. U can even shoot weak fireballs. Stats are intel and strength
    6:Big Golem
    Evolve from Mini Golem by living in blocks similar to yr body like iron body living in iron blocks,iron ore and iron doors. Yr hits now have a bigger knockback and damage. Stats are Strength and Intel



    3rd Tier
    1:Wight

    A skeleton/zombie with armor. Evolve from Ghoul/Skeleton by eating human flesh. U get a additional armor bar that protects u more when u lv up basically a hidden armor that is placed on u with each major lv. Stats are strength and Def

    2:Wraith
    A ghost-like shadow covered in rags. Evolve from Skeleton by eating human flesh in dark areas. Stats are evade and speed. U are able to fly a certain height in this form

    3:Crypt Fiends
    Huge Spider with a humanoid upper body. Evolve from Crypt Scarbs by staying in caves and holding a lot of spider web. U dig faster than a diamond shovel and a iron pickaxe but u will not get a drop if u punch a diamond ore for example. U are able to shoot webs from hands. Stats are speed and evade

    4:Orge
    Evolve from a HobGoblin that uses big weapons. They are bigger and stronger than a HobGoblin but their speed do not change. Stats are Strength and Def

    5:Mid-Class Daemon
    A strong demon that supports majority of Hell. U have a higher degree of flight and can shoot explosive fire balls. Stats are intel and strength. Evolve from a Lesser Daemon by killing humans/villager
    6:Ancient Golem
    A golem capable of withstanding time. U are now make of dungeon like blocks like stone bricks,mossy cobblestone,iron blocks and etc. U evolve from a Big Golem by living in caves and dungeons. Stats are Strength and Def

    7:Battle Golem
    A Golem made for Battle. U are now made of blocks that u think a mecha will have. U evolve from a Big Golem by living on rich blocks like iron blocks,gold blocks and etc. Stats are Strength and Critical












    4th Tier
    1:Shadow
    A living shadow. U are able to fly when it is dark. U take damage upon sunlight. U are not harmed by normal weaponary like sword and spear but enchanted and special weapons can harm u. Evolve from a Wraith by living in the dark and hidden from light. Stats are major speed and evade

    2:Shade
    A dark cloud-like humanoid spirit. Cannot fly but walk over any surface like water and lava. U are not harmed by normal weaponery like sword and spear but enchanted and special weapons can harm u. Evolve from a Wraith by killing humans/villager at night. Stats are major evade and speed . U can drain life to heal self of hunger

    3:DoomKnight
    A huge armored knight that breathe hellish fire from its helmet. Evolve from a Wight killing humans/villager and eating their flesh. Stats are major strength and def

    4:Lich
    A monster that learn the powers of ice and darkness. Evolve from a Wight living in cold biomes and killing humans/villager. Stats are major intel and accurancy. They summon undeads to help them,freeze targets and others

    5:Crypt Lord
    A lord of insects. Evolve from a Crypt Fiend living underground. They can summon the Crypts as allies and can use insect-type traits as weapons like crushing the ground to produce a pike or growing a spike body.Stats are major strength and critical

    6:Minotaur
    Evolve from a Orge that use big and heavy weapons like axes and hammer. They sprint fast when in a straight line but is harder to turn around. They are bigger than Orge. Stats are major strength and def.

    7:High-Class Daemon
    A super strong demon. Perfect flight and can shoot fire. U can summon Mid-Class Daemons to aid u. Evolve from a Mid-Class Daemon by eating human/villager flesh. Stats are major intel and strength
    8:Artifact Golem
    A big golem that has withstood time with a goal of protecting something forever. U can absorb nearby dungeon blocks to heal yrself. Stats are Major Strength and Def

    9:KingGuard Golem
    A golem that was used to fight high-lv people in order to protect Kings . Stats are Major Strength and Critical





    5th Tier

    1:King-Class Daemon
    One of the strongest demons. Has Perfect Flight and ability to shoot explosive fireballs. U can summon any demons below yr rank to aid u. Evolve from a High-Class Demon by eating human flesh. Stats are major intel and strength

    2:GodHand Golem
    A huge golem made by people with hands of God to survive forever and to be used for good. Stats are major strength and Def. Evolve from a artifact golem by living in iron blocks

    3:Mecha
    A huge robo made to fight. Stats are major Strength and Critical. Evolve from a KingGuard Golem by living in iron














    Others/Info:
    1:New Bars
    2 new xp bar is nw available. 1st one is the evolving progress and the 2nd is the Job's lv which only appear through getting a job

    2:Starting
    When u start, a GUI saiding pick yr race.

    3:Races
    There are 3 starting races called Human,Altered Human and Monster

    4:Human
    They are not stronger than Monster but they can get jobs unique to them.

    5:Altered Human
    A humanoid with heightened prowess. They can have jobs and can excel in certain jobs

    6:Monsters
    Monsters are strong and can even get jobs but only able to get certain class like Mage,Shaman and Warrior

    7:Hotkey/GUI
    Inventory has a new tab that allow u to change yr Job.
    A hotkey that open a GUI that sets yr stats
    6-8 hotkeys to use Race's natural ability
    Inventory has a new tab that allow specific equiping for different races
    inventory has a new tab that allow to change,equip,store and show yr abilities
    Inventory has a new tab to show if u have any Blessing

    8:Stats
    U can set yr stats which improves on it own with different evolution. Each lv of job gives u 5 pts to spend on while Evolving gives only 1pt.
    The stats are
    Strength(Boast damage,HP)
    Intel(Boost magic,MP)
    Speed(Increase speed)
    Evade(Increase chance of dodging)
    Resist(Increase chance of not getting negative effects)
    Accurancy(Increase chance of hitting)
    Def(Decreased damage taken)
    Critical(Incease chance of critical hits and how high yr critical are)
    9:Height

    Different Species have different height and eyes placement. They are also have different arm placement.

    10:Food
    Most monster/humans/Altered Humans shared the same food taste but certain races like the undead who prefer eating certain flesh and the golems who lived on energy supply. The same food might cause certain effects when different races eat it like Humans eating Human Flesh will get nausea while Undead will get regen,strength and others.


    11:Blessing
    Monsters will instantly give it to u if they have it on them. Blessing influenced yr stats and can even influence future abilites and evolution

    12:Abilities
    Monsters and Altered Humans have their unique skills upon evolution and Lving up. The abilities upon evolving will not disappear but u can choose to exchange it with another abilities to use its ability

    13:Sub Species
    U can evolve into a sub-species of yr next evolution stage. Like from a Hobgoblin to a Orge but upon completing certain conditions u can evolve into a Fire-Based Orge
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on The Devouring Mod Idea
    Updated with new abilities
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on The Devouring Mod Idea
    Updated
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on The Devouring Mod Idea
    A mod idea where eating increases yr powers in different ways

    Items:
    1:Crystallized Absorb Potion Tier 1
    A potion that grants u the Eating potion effect

    2:Crystallized Absorb Potion Tier 2
    A potion that got upgraded and now give the Devouring effect

    3:Slime Core
    Uses for devouring. U surround this with iron ingot and 1 soulsand to make a slime spawner

    4:













    Blocks that has GUI
    1:Absorb Maker
    A block that has 4 slots. 1 slot for fuel. 1 slot is placement of a water bottle. 1 slot for potion. 1 slot for upgrade.







    Food:
    1:Body Parts
    Mobs now drop body parts such as brains,intestines,heart and others. A tooltip will be used to tell u of what mob it came from



    Material:
    1:Absorbing Ore
    A super rare ore that is rarer than diamonds.U mine it and smell it to get Crystallized Absorb

    2:Crystallized Absorb
    It is used to grant u the power of eating

    Weapons:
    1:Spear
    A short-mid range weapon. Right-click to throw. Available in wood,stone,iron,gold,diamond and emerald.

    2:




    Mobs:
    1:Slimes
    Typical weak monster of RPG.
    Available in green,blue,red,white and black.
    Green does nothing,blue gives slowness,red give fire,white gives nausea and black give blindness
    HP:10-50
    Damage:1-5
    Drops:
    Slime Core
    Slimeball

    2:








    Stuff gain from eating
    Potion Effects:
    1:Eating
    It allow u to eat anything but with side effects

    2:Devour
    Anything u eat will not give u any effects whatsoever

    Abilities Gain From Eating/Devouring
    1:Wool Maker
    Other people ca shear u for wool at any random colors. The higher the tier the more wool u will drop

    2:Cow Milker
    Allow u and other people to milk u. The higher the tier the more people can milk u

    3:Fire Resistence
    Allow u to endure fire for a while. Timer will start when u are set on fire. The higher the tier the longer u can stay in fire

    4:Feather Plucker
    U will drop feathers every few mins. The higher the tier the faster it takes for u to drop feathers and also the more u drop

    5:Chicken Layer
    U drop eggs on the ground every few mins. The higher the tier the faster u drop and also the more u drop. Has a chance that u will give birth to chicken babies instead of laying eggs

    6:Steel Body
    U will have a body of iron. The higher the tier the more armor u protect. Max tier gives u a unseen armor bar that is the same as when u wear iron armor. But u take higher damage when in water from anything such as mobs and suffocation. U also have increased damage.

    7:Pierce Damage Increase
    U increased damage to using spears. Increased tier means increased damage

    8:Slash Damage Increase
    Increased damage to weapons like swords and axes.Increased tier means increased damage

    9:Day Burn
    The ability to burn in daylight. The higher the tier the more damage u take in sunlight

    10:Aggressive Gene
    Aggressive mobs are now neutral to u except EnderDragon

    11:Pack Rage
    When u get attacked, all current pets will receive a increased in damage and speed.Increased tier means increased effects

    12:Wolf Pack
    Wolves now attack any mob that attack u when u are near to the wolves. Increased tier increase the range of this ability

    13:Feline Face
    Creepers will run when they see u.

    14:Speed Increased
    Increase speed. Increased tier mean increase speed
    15:Creeper Creeper Like
    U will explode upon death.Increased tier increase explosion size and power

    16:Creeper Fear
    U get a blindness and nausea and speed when u are near cats and ocelots. Increased tier increase the range u will get this effect.

    17:Physical Damage Reduction
    attacks using physical and not like energy or magic will be reduced. Increased tier increase the reduction.

    18:I AM FAT
    U get a extra food nugget/bar. But yr speed is slower by 0.01%. Increased tier increase slowness and food bar

    19:Blaze Skin
    U don burn in fire or lava but u take damage in water and hit by snowball

    20:(Creature) Particles
    U get particles of creature this was taken from. Like enderman and blaze.Increased tier means more particles produced

    21:Blaze Breath
    U shoot a non explosive fire charge that cost u a food nugget. Increased tier increase duration of burning

    22:Ghast Cannon
    Shoot a explosive fire charge that cost u 2-4 food nugget. Increased tier increase size and power of explosion

    23:Fins
    U swim faster in water.Increased tier means increase speed in water

    24:Gills
    U will suffocate in air and u get night vision in water.

    25:Cats Food Instinct
    Fishing gives u a fish at anytime u pull the rod up

    26:Cats Eyes
    U get night vision at night.

    27:Decaying Smell
    Zombies will not attack u till u attack them

    28:Golem Iron Instinct
    U get a strength and speed boost when a villager takes damage near u. Increase tier increase the effects

    29:Snowball
    Shoot a snowball. Increased tier means give damage,knockback and no of snowballs shot

    30:Heat Weak
    U will slowly take damage in non cold area

    31:Teleport
    U teleport to a random location

    32:Water WEak
    U take damage in water

    33:Flight
    U can fly but only for a certain duration of time. Increased tier means increased flight time

    34:Essence of Golden Apples
    U nw have the permanent effect of either golden apples

    35:Stone Phaser
    U can walk through stone bricks

    36:EndPortal Locator
    U instantly teleport to the nearest End Portal

    37:Enderport
    U shoot a enderpearl

    38:Short
    U shrink. Increased tier means increased shortness

    39:Too Tall
    U grow. Increaed tier means increased height

    40:NetherBody
    U don take damage in fire or lava. But u will catch on fire forever till u jump in water

    41:Jump Boost
    Increased Jump Boost. Increased tier means more jump boost
    42:EnderHeal
    U heal nearby mobs that is yr allies and friendly

    43:BedRock Body
    A body that will only be harmed by a pickaxe or sword which is higher that a diamond tool and weapon

    44:Sun Food
    U can regen food nuggets in daylight

    45:HandClaw
    Damage increased with fist. Increased tier means increased damage with fist and can infect poison or nausea








    Others:
    1:Hotkey
    A hotkey to eat others things that is not food. A hotkey to open a GUI that saids all current abilities. 5 hotkey for setting of certain abilities that u need to activate

    2:Abilities
    U gain them by eating things. The abilities has Tier 1-20 each tier means different strength and amount. U can get a good start of abilites if u eat a heart or the brain which lets u start at a good Tier lv. If u want to be granted a higher tier u just need to lv and with each lv has a chance of getting to the next tier. Lv 0-1 grants 1% chance and Lv 1-2 grants 2% chance and so on. To access what the ability do and to delete it u need to right-click on the ability need.
    U can also press the ability and assign it a hotkey. If u assign passive ability like Iron Skin u can toggle it on and off
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Zombiecraft Conquering
    Updated info
    Posted in: Requests / Ideas For Mods
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