A mod idea that consist of the idea that MC mobs have evolved into many ways.
A furnace made to handle the heat of Hell. Uses Lava or Blaze rods as fuel
Iron cooked in a NetherFurnace
Blue Netherrack that will act like ice.
Properties of a Ice block and look like really blue
Super cold water that deal damage when u enter. It also gives u slowness
A blue glowstone
Compressed snow ball that deal damage. Sometime can give nausea
A ball infused with the ice
A rod of blaze that is infused with ice
10:SlimeKing's Blue Slime
It is used to make weapons,tools and others. It can change water bottles,any potion into water-breathing potion of the Max lv and the longest duration.
11:Scale of Aqua DragonKing
A scale that is make into other stuff
12:Essence of Aqua DragonKing
The very powers that give the Dragon of the powers over water and ice
13:Shard of Dragon
A shard containing the very powers of water,fire,earth and air
Right-click will send u into the End. At End,right-click will send u back.
Each right-click spents 2 durability.
A sword forged in the darkest depths of Hell.
Right-click to give strength yrslef
A blade that is created with the essesence of the Icether.
Right-click to shoot Solid Snowball with a cost of 0.5 durability
3:Crown of the Blue Slime
Upon wearing this, u gain regeneration and water-breathing when in contact with water
4:SlimeBlade of BlueKing
A sword made of the hard slime of the WaterKing Slime.
By throwing it in water or standing in water will slowly restore durability of the sword.
Right-click will allow u to use the WaterKing Slime's WaterBomb
Holding this gives u a effect of regeneration and resistence while u stand in water
5:SlimeSet of WaterKing
Helmet gives nightvision and water-breathing when in contact with water.
Chestplate gives resistence and strength when in contact with water
Legging gives u a jump boost when in contact with water
Boots allow u to walk on water as if it was lands made MC slime and Blue Slime not to attack u
Standing in water will slowly restore durability of armor
Wearing the Chestplate,Legging and Boots will make Blue Slimes and MC Slimes not attack u. WaterKing Slime will still attack u
Protect around like iron
6:SlimyBucket of WaterKing
A bucket that will drain water but cannot place water. Any water collected with this bucket will disappear. This bucket collects water in a 3x3x3 area
Helmet gives u ability to breath underwater
Chestplate gives u resistence
A antidote that heal anything cause by Enderman or similar beings
Meat obtained from Sheep
Mobs Tier 1:
A MC zombie that accidently wandered into the Nether in the past. Now he has adapted in the harsh environment of the Nether.He now wander in the Nether and occasionally manage to get back to the Overworld through the pools of Lava.
Spawns in the Nether
Can spawn in Overworld but they will only spawn in Lava
Looks like a Zombie with red eyes and a body color that can camouflage it with the Nether
Rare drop of Quartz
A creeper that once was on the verge of death. The Dark Lord of Mobs, Herobrine has saw one of his creations dying a pitiful death and decide to make it redeem their usefulness. He then summon a zombie near it and commanded it to attempt to zombfied this dying creeper. After a few attempts the creeper was finally zombfied. He nows served his Lord Herobrine in order to redeem itself.
Spawns at night or dark places
A creeper with flesh bits visible and wears a zombie shirt
Walk as slow as a zombie
can infect others
Creeper will attack like a zombie till death. Upon death he will drop his loot and his body will start to glow and explode.
Rare chance the explosion will spawn zombies. A even rarer chance of the explosion spawning ZombfiedCreeper
Rare drop of Tnt
A squid that was once captured by people who wish to explore the full potential of the Ender and decide a Squid should be used as the first test subject. The squid was brutally experiment on but the experiment had failed. The Squidnappers decide to throw him away unaware that the powers of the Ender has to slowly adapt to a squid's body. The Endersquid was born. He has made it his race's mission to destroy Minecraftians as they were the same race as those who kidnapped him
Spawns in water
Looks like a Black Squid with purple eyes
Capable of Teleporting
Unaffected by water
Staring at it cause it to go aggro
Swims fast in water
Is capable of going on land. When they go up land they will leviate into the air.
has a range attack that gives blindness
Rare drop of Endereye
Herobrine decide 1 day that why does a Ghast not have bones. He then create a exto-skeleton which he was planning to give his latest batch of newly born Ghasts. But he accidently mixed the powers used to reanimate and to create up and thus reanimating the Exto Skeleton.
Spawns in Nether
Can spawn in Overworld provided that a huge pool of lava is maked
Looks like a Huge Skeletal Head with bony tentacles hanging out
Shoots fire arrows that explode on impact
Can shoot a huge amount of arrows at once. Chance to shoot a mass amount of arrows increases with the lowering of it's HP
Rare drop of Fire charge
A mutation of a sheep and cow which was an idea which Notch decided to make in order to reduce land use.
Spawns in Overworld
A cow with a woolly coat
Can be sheared to get leather or wool
Spawns in Overworld,Mountains and Forest
A green with flesh bits Sliverfish
They can hide in bodies. Upon killing the infected mob/player the Zombfied Sliverfish will spawn out.
A failure of creating a Blaze. As the Failure Blaze was useless, he decide to harness the opposite power which his kind had hated. The Power of Ice. He sworn to use his powers to kill Blazes but still obey the will of Herobrine which is to kill players
Spawns in Icether
Blue Version of Blaze
Shoots Solid Snowball
Take damage from fire more
Rare drop of Ice Charge
A Ghast that has eaten too many ice charges.
Spawns in Icether
Looks like a Ghast with Blue lines instead
Shoots Ice Charges
Explosive Ice Charges that gives slowness and weakness
Rare drop of Ice Charges
A fire version of a Snowman
Looks like a Snowman but has Netherack body instead of Snow Blocks
Shoots fire charges that burn
Take damage when they jump into Lava or staying in cold areas
Leave trail of fire
Rare drop of NetherBrick
10:Desert Zombie(Desert Mummy)
Spawns in Desert but can rarly spawn in Plains and Forest
Looks like a mummy or a Zombie dressing badly as a mummy
Affected by strong weakness when in contact with ice,snow or is in Snowy biome
Have the ability to go underground in sand or dirt and attack from below
Mobs Tier 2
A NetherZombie that has embraced the full potential that a ghast and blaze have. They have evolved from a NetherZombies by consuming Blaze Rods daily. Due to them evolving into creatures of the Nether, they have lost the ability to go to the Overworld without the use of a Netherportal
Spawns in the Nether
Looks like a Red Body Zombie with black eyes
Can shoot non-explosive fireballs
Rare drop of Fire charges
Spawns in mountains
Damage:depending on material
A damaged sword of current material
Spawns in Desert
Looks like a Desert Zombie/Mummy with red skin or reddish bandages
Can throw sand at target to blind them
Have the ability to go underground in sand or dirt and then attack u from below
Rare chance of Gold Block
Spawns in End and cave
Looks like a Big Enderman with a Hunchback with thousand of arms coming out of body typically the back,arms and chest
1:Block Holder(Each arm can hold up a block which he can use to attack u by throwing it.THe block will not disappear)
2:Arm Plucker(He will attack u and leave one of his arm behind which will now stick out of yr body. This will give u permanent blindness,nausea,weakness and random attack from somewhere which is actually the EnderAbomination slowing draining yr life but this will not kill u. The arm can only disappear if u jump into the void or drinking Enderdote)
3:Transmution of Block Holder(He can change a block he is holding into something harder to deal more damage.But is good as like he is able to change dirt into gold blocks or grass into Diamond Blocks)
4:EnderHole(Upon death his body will float up a bit and start to suck everything in. Blocks,Mobs and Players can get suck in. If player got suck in,they will end up in a random spot of the End along with the other stuff that got suck in
Eye of Ender
Rare drop of Portable Enderportal
Spawns in Desert
Looks like a Mummfied Pharoh holding a Golden Sceptre
Spawns in Red Mummies and Desert Mummies/Zombies to aid him at a Fast Rate
Can shoot Block of Sand at u which damage u and slow u
Rare drop of Diamond Block
Rare drop of Emerald Block
A Endersquid that has wandered far and entered the End. He has also slowly absorbed the vast powers of the EnderDragon.
Spawns in the End
Looks Like a Huge EnderSquid with Enderdragon wings stick at the back
Has huge wings that allow flight
EnderSquid abilities is still in the EnderKing Squid
Healable by Ender Crystal
Can teleport blocks around
Can eat Enderman to restore health and increase damage.
Rare drop of DragonEgg
He was an attempt to give himself the same powers as Herobrine. Using the DNA of Herobrine, he combine it with his own DNA and inject it into himself but he was unable to control the full extent of Herobrine's Power and was taken over by it. With his power, he now lost his mind and is committed to destroying the world
Spawns randomly but they will only be 1 of him in a certain area at a given time unless he uses his skills
Looks like Half-Steve Half Herobrine and the Back of him is some Enderskin
1:Lightning Strike(He will whip out his stick and strike lightning at u. Basic attack)
2:Illusionary Strikes(He creates copies of himself. The copies can deal damage but only has a limited life of 1 to 10.In this form he will only attack u melee. The copies also has weak damage of like a zombie)
3:TNTNTNT(He will spawn a ok amount of active tnt above u)
4:Teleport(He can teleport a short distance away)
5:Nightmare Crawling(One of his special and strongest attack. He will turn it night and spawn a huge party of zombie,skeleton,spiders,sliverfish and also rarely a Ghast or a Giant)
6:Dark Cycle(Change it into Night)
7:ForcePush(U can push back)
Emerald,Diamond,Gold or Iron Blocks
Rare drop of Spawn Eggs of Hostile Mobs
One of the Strongest type of Slime
Spawns in near water unless water is frozen
Looks like a Blue Slime with a Small Crown and has a block that look like a block of slime that is blue
HP:150(Size will decrease with HP)
Damage:6-10(Increase damage in water)
1:WaterBomb(Shoots waterblocks that go up and land on u. Huge Damage that has the chance of spawning water)
2:Blue Slime(Spawns blue slimes around it)
3:WaterKingship(When it is low to med HP,it will start to absorb water nearby which will start to make it bigger and also will give it a Huge damage and defense increase. Gives it Regeneration 2-3,jump boost 2-3
4:Skin of WaterSlime(Gain effect of Regeneration and Jump Boost in water of Lv1)
5:Impact Crusher(The Jumps it make will create shockwaves which means u still can get hit without touching the WaterKing Slime. The Higher the jump the more powerful and furthur the shockwave affects)
Rare drop of its Crown
Rare drop of SlimeKing's Blue Slime
Spawns in the Icether or Ocean
A blue dragon that has ice-like or blue scales.
1:Froze Breath(A breath that will create ice on mobs which will trap them giving them Mining Fatigue,Slowness and Nasuea. Eventually dieing of suffocation)
2:Weather Heal(In cold or water, they will regen fast)
Scale of Aqua DragonKing
Rare drop of Essence of Aqua DragonKing
A frozen version of the nether. But water can spawn here and the lava here is Sub-Zero Water
A dimension with only land. Ores are rich here like u can find diamonds really easily here
Islands that are in the air.
This means they have only evolve from the original being. Tier 2 comes from Tier 1. Tier 1 mostly consists of Halfs
A mod idea consist of being stronger through evolving
U get this killing humans. This gives nausea to Humans but gives steak amount of food to Altered Humans and a huge boost to monsters
U get this by killing villager. This gives nausea,poison and saturation. Gives poison to altered humans and give saturation to monsters
A mid to long range weapon. Available in many material
A strong melee weapon. available in many materials
A shield capable of withstanding force depending material
Just longer ear. But they have higher magic and accurancy which is more than humans. U evolve differently on what u do
A beastman. Living in what area causes u to evolve differently
A elf that has succumbed to the dark ways. They bend on destruction. They are loyal to demons of a mid-high class. They are evolved when a Elf kills too much human/villagers. Stats are Intel and Evade
A elf that was a good elf for a while. They uphold justice and order in their world. They evolve from elf by being friendly to mobs. Their stats are intel and accurancy but a stronger increase than a Elf
A elf that has lived off nature and live in nature. They fiercely protects the forest they stay in. They evolve from a elf being nature-loving like eating plants and animals and also living in jungles. Their stats are accurancy,intel and evade
A beastman that had live in water for a while. They evolve from Beastman living in Ocean,Lakes,rivers or Beaches. They move slightly slower on land and moves faster in water. They can breath underwater. Their stats are Strength and Speed
A beastman who adapted to living on lands like forest,plains and cold area. Stats are strength and evade
A beastman that adapted to living their lives in the darkness of ravines,caves and mostly undeground. They have night-vision . Stats are evade and strength
People capable of changing their form into that of a Half-Wolf and even to a full wolf. Evolve from ForestPeople by living forest at night. Stats are Evade and Major Speed. Only capable of changing form at night
People capable of changing into Rabbit monsters in darkness. Evolve from Forest People by eating carrots alot. Stats are Evade and Speed
People capable of changing into Humanoid Tigers. Evolve from Forest People by eating only meat and also living in the shadows. Stats are Strength and Evade
People who are now permanently HalfMan Half Wolf. Stats are Evade and Major Speed. Have stats boost at night
A undead. U act like normal mc zombie. Yr stats are set to be more of strength and magic. U evolve differently on what u do,eat and where u live
A small green monster. Stats are on evading and speed. Evolve differently on what u eat and what u do
A possessed beast that is controlled by demons. Stats are speed and intel. They can drain mana and is not killable by magic
A Golem made of certain blocks. The body will be different blocks. such as spawning with a full dirt body or a full iron body. By standing in blocks similar to yr body u will gain regen. Stats are Strength and Def
A undead that feast on human flesh. Yr stats are strength and Def. U evolve into by eating humans.
A undead that has the flesh rot away. Yr stats are speed and evade. U evolve into this by constantly no eating.
U evolve into this by living in holes. A big bug. Stats are speed and intel
A type of Goblin that is more human-like but still kept their green-skin and pointed ears. Intelligence have improved allowing them to attack better. Evolve from a Goblin that survives. Stats are speed and strength
Evolve from a Damed Beast by living in the nether. U can a fire resist and a small degree of flight. U can even shoot weak fireballs. Stats are intel and strength
Evolve from Mini Golem by living in blocks similar to yr body like iron body living in iron blocks,iron ore and iron doors. Yr hits now have a bigger knockback and damage. Stats are Strength and Intel
A skeleton/zombie with armor. Evolve from Ghoul/Skeleton by eating human flesh. U get a additional armor bar that protects u more when u lv up basically a hidden armor that is placed on u with each major lv. Stats are strength and Def
A ghost-like shadow covered in rags. Evolve from Skeleton by eating human flesh in dark areas. Stats are evade and speed. U are able to fly a certain height in this form
Huge Spider with a humanoid upper body. Evolve from Crypt Scarbs by staying in caves and holding a lot of spider web. U dig faster than a diamond shovel and a iron pickaxe but u will not get a drop if u punch a diamond ore for example. U are able to shoot webs from hands. Stats are speed and evade
Evolve from a HobGoblin that uses big weapons. They are bigger and stronger than a HobGoblin but their speed do not change. Stats are Strength and Def
A strong demon that supports majority of Hell. U have a higher degree of flight and can shoot explosive fire balls. Stats are intel and strength. Evolve from a Lesser Daemon by killing humans/villager
A golem capable of withstanding time. U are now make of dungeon like blocks like stone bricks,mossy cobblestone,iron blocks and etc. U evolve from a Big Golem by living in caves and dungeons. Stats are Strength and Def
A Golem made for Battle. U are now made of blocks that u think a mecha will have. U evolve from a Big Golem by living on rich blocks like iron blocks,gold blocks and etc. Stats are Strength and Critical
A living shadow. U are able to fly when it is dark. U take damage upon sunlight. U are not harmed by normal weaponary like sword and spear but enchanted and special weapons can harm u. Evolve from a Wraith by living in the dark and hidden from light. Stats are major speed and evade
A dark cloud-like humanoid spirit. Cannot fly but walk over any surface like water and lava. U are not harmed by normal weaponery like sword and spear but enchanted and special weapons can harm u. Evolve from a Wraith by killing humans/villager at night. Stats are major evade and speed . U can drain life to heal self of hunger
A huge armored knight that breathe hellish fire from its helmet. Evolve from a Wight killing humans/villager and eating their flesh. Stats are major strength and def
A monster that learn the powers of ice and darkness. Evolve from a Wight living in cold biomes and killing humans/villager. Stats are major intel and accurancy. They summon undeads to help them,freeze targets and others
A lord of insects. Evolve from a Crypt Fiend living underground. They can summon the Crypts as allies and can use insect-type traits as weapons like crushing the ground to produce a pike or growing a spike body.Stats are major strength and critical
Evolve from a Orge that use big and heavy weapons like axes and hammer. They sprint fast when in a straight line but is harder to turn around. They are bigger than Orge. Stats are major strength and def.
A super strong demon. Perfect flight and can shoot fire. U can summon Mid-Class Daemons to aid u. Evolve from a Mid-Class Daemon by eating human/villager flesh. Stats are major intel and strength
A big golem that has withstood time with a goal of protecting something forever. U can absorb nearby dungeon blocks to heal yrself. Stats are Major Strength and Def
A golem that was used to fight high-lv people in order to protect Kings . Stats are Major Strength and Critical
One of the strongest demons. Has Perfect Flight and ability to shoot explosive fireballs. U can summon any demons below yr rank to aid u. Evolve from a High-Class Demon by eating human flesh. Stats are major intel and strength
A huge golem made by people with hands of God to survive forever and to be used for good. Stats are major strength and Def. Evolve from a artifact golem by living in iron blocks
A huge robo made to fight. Stats are major Strength and Critical. Evolve from a KingGuard Golem by living in iron
2 new xp bar is nw available. 1st one is the evolving progress and the 2nd is the Job's lv which only appear through getting a job
When u start, a GUI saiding pick yr race.
There are 3 starting races called Human,Altered Human and Monster
They are not stronger than Monster but they can get jobs unique to them.
A humanoid with heightened prowess. They can have jobs and can excel in certain jobs
Monsters are strong and can even get jobs but only able to get certain class like Mage,Shaman and Warrior
Inventory has a new tab that allow u to change yr Job.
A hotkey that open a GUI that sets yr stats
6-8 hotkeys to use Race's natural ability
Inventory has a new tab that allow specific equiping for different races
inventory has a new tab that allow to change,equip,store and show yr abilities
Inventory has a new tab to show if u have any Blessing
U can set yr stats which improves on it own with different evolution. Each lv of job gives u 5 pts to spend on while Evolving gives only 1pt.
The stats are
Evade(Increase chance of dodging)
Resist(Increase chance of not getting negative effects)
Accurancy(Increase chance of hitting)
Def(Decreased damage taken)
Critical(Incease chance of critical hits and how high yr critical are)
Different Species have different height and eyes placement. They are also have different arm placement.
Most monster/humans/Altered Humans shared the same food taste but certain races like the undead who prefer eating certain flesh and the golems who lived on energy supply. The same food might cause certain effects when different races eat it like Humans eating Human Flesh will get nausea while Undead will get regen,strength and others.
Monsters will instantly give it to u if they have it on them. Blessing influenced yr stats and can even influence future abilites and evolution
Monsters and Altered Humans have their unique skills upon evolution and Lving up. The abilities upon evolving will not disappear but u can choose to exchange it with another abilities to use its ability
U can evolve into a sub-species of yr next evolution stage. Like from a Hobgoblin to a Orge but upon completing certain conditions u can evolve into a Fire-Based Orge
A mod idea where eating increases yr powers in different ways
1:Crystallized Absorb Potion Tier 1
A potion that grants u the Eating potion effect
2:Crystallized Absorb Potion Tier 2
A potion that got upgraded and now give the Devouring effect
Uses for devouring. U surround this with iron ingot and 1 soulsand to make a slime spawner
Blocks that has GUI
A block that has 4 slots. 1 slot for fuel. 1 slot is placement of a water bottle. 1 slot for potion. 1 slot for upgrade.
Mobs now drop body parts such as brains,intestines,heart and others. A tooltip will be used to tell u of what mob it came from
A super rare ore that is rarer than diamonds.U mine it and smell it to get Crystallized Absorb
It is used to grant u the power of eating
A short-mid range weapon. Right-click to throw. Available in wood,stone,iron,gold,diamond and emerald.
Typical weak monster of RPG.
Available in green,blue,red,white and black.
Green does nothing,blue gives slowness,red give fire,white gives nausea and black give blindness
Stuff gain from eating
It allow u to eat anything but with side effects
Anything u eat will not give u any effects whatsoever
Abilities Gain From Eating/Devouring
Other people ca shear u for wool at any random colors. The higher the tier the more wool u will drop
Allow u and other people to milk u. The higher the tier the more people can milk u
Allow u to endure fire for a while. Timer will start when u are set on fire. The higher the tier the longer u can stay in fire
U will drop feathers every few mins. The higher the tier the faster it takes for u to drop feathers and also the more u drop
U drop eggs on the ground every few mins. The higher the tier the faster u drop and also the more u drop. Has a chance that u will give birth to chicken babies instead of laying eggs
U will have a body of iron. The higher the tier the more armor u protect. Max tier gives u a unseen armor bar that is the same as when u wear iron armor. But u take higher damage when in water from anything such as mobs and suffocation. U also have increased damage.
7:Pierce Damage Increase
U increased damage to using spears. Increased tier means increased damage
8:Slash Damage Increase
Increased damage to weapons like swords and axes.Increased tier means increased damage
The ability to burn in daylight. The higher the tier the more damage u take in sunlight
Aggressive mobs are now neutral to u except EnderDragon
When u get attacked, all current pets will receive a increased in damage and speed.Increased tier means increased effects
Wolves now attack any mob that attack u when u are near to the wolves. Increased tier increase the range of this ability
Creepers will run when they see u.
Increase speed. Increased tier mean increase speed
15:Creeper Creeper Like
U will explode upon death.Increased tier increase explosion size and power
U get a blindness and nausea and speed when u are near cats and ocelots. Increased tier increase the range u will get this effect.
17:Physical Damage Reduction
attacks using physical and not like energy or magic will be reduced. Increased tier increase the reduction.
18:I AM FAT
U get a extra food nugget/bar. But yr speed is slower by 0.01%. Increased tier increase slowness and food bar
U don burn in fire or lava but u take damage in water and hit by snowball
U get particles of creature this was taken from. Like enderman and blaze.Increased tier means more particles produced
U shoot a non explosive fire charge that cost u a food nugget. Increased tier increase duration of burning
Shoot a explosive fire charge that cost u 2-4 food nugget. Increased tier increase size and power of explosion
U swim faster in water.Increased tier means increase speed in water
U will suffocate in air and u get night vision in water.
25:Cats Food Instinct
Fishing gives u a fish at anytime u pull the rod up
U get night vision at night.
Zombies will not attack u till u attack them
28:Golem Iron Instinct
U get a strength and speed boost when a villager takes damage near u. Increase tier increase the effects
Shoot a snowball. Increased tier means give damage,knockback and no of snowballs shot
U will slowly take damage in non cold area
U teleport to a random location
U take damage in water
U can fly but only for a certain duration of time. Increased tier means increased flight time
34:Essence of Golden Apples
U nw have the permanent effect of either golden apples
U can walk through stone bricks
U instantly teleport to the nearest End Portal
U shoot a enderpearl
U shrink. Increased tier means increased shortness
U grow. Increaed tier means increased height
U don take damage in fire or lava. But u will catch on fire forever till u jump in water
Increased Jump Boost. Increased tier means more jump boost
U heal nearby mobs that is yr allies and friendly
A body that will only be harmed by a pickaxe or sword which is higher that a diamond tool and weapon
U can regen food nuggets in daylight
Damage increased with fist. Increased tier means increased damage with fist and can infect poison or nausea
A hotkey to eat others things that is not food. A hotkey to open a GUI that saids all current abilities. 5 hotkey for setting of certain abilities that u need to activate
U gain them by eating things. The abilities has Tier 1-20 each tier means different strength and amount. U can get a good start of abilites if u eat a heart or the brain which lets u start at a good Tier lv. If u want to be granted a higher tier u just need to lv and with each lv has a chance of getting to the next tier. Lv 0-1 grants 1% chance and Lv 1-2 grants 2% chance and so on. To access what the ability do and to delete it u need to right-click on the ability need.
U can also press the ability and assign it a hotkey. If u assign passive ability like Iron Skin u can toggle it on and off