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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Key Golem
    A golem that protects a dungeon.
    It is a jaggernaut-like mob that has 10 holes on it's stony body. It is located on it's knees(2), shoulders(2), face(1), chest(1), back(2), butt(2).
    It attacks with a clockwork-like movement with smashing with his hands at his main attacks. His special is throwing blocks. All the keyholes are locked at the start. But they slowly get unlocked by causing him to use his flamethrower ability that will open 1 keyhole to shoot. During this time, you have to stick a sword(will not get it back till it is killed) or arrows into the hole. Doing this cause damage of a portion of his life. Any other time he will not able to be damaged. When all holes are filled up, he will start to crack allowing you to attack him normally
    Possible Thing he can drop. -A golem glove that can shoot fire. It works as a weapon and a pickaxe. Also provide knockback -
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Ideas( Screw complexed stuff. I carrying about the theme now)
    Undying Zombie
    The true meaning of a zombie. He roams many places but the mountains and forest suit him the most.
    A slightly bigger zombie. He looks like a Roman Gladiator wielding a gigantic sword and wields a tower shield.
    He moves as fast as a Steve but has the physical ability of titans.
    Attacks by swinging his sword. He can jump and smash with his sword, block any frontal attacks with his shield and swing his sword 360 like a twister. He delivers heavy knockback as well due to his giant sword.
    Any swords that attack him will stick to his body, disarming their foes. Any projectiles will get stuck to him as well. He cannot take damage from swords nor projectiles. Only fire and wither can kill him quickly. Potions that cause healing can heal him as well and any form of healing to his body will give his additional buff of strength and resistance. Any mob near get poisoned damage due to his blood giving off poisonous gas.
    He can heal his wounds from killing his foes. He can also called fellow zombies from the ground

    Dead Guard
    A magic using warrior that died
    A giant skeleton wearing heavy armour with huge gauntlets.
    A slow moving giant.
    He walks slowly and attacks by smashing his hand into ground or punching. He has high defense due to his armour. He cannot be affected by fire/poison/wither
    He can call skeletons and zombies from the ground to aid him. Any hit on him will alert zombies and skeletons in a 50 blocks radius to aid him. Any zombies or skeleton in a 50 block radius that was attacked, he will rush there.
    Any mob near him gains a resistance buff along with immunity to fire/wither/poison. He has the ability to create a magic shield that revolves around the aiding mobs that prevent any form of damage for 5-10 secs.

    Upon death, he has the chance to activate his self-destruct sequence. Which he starts to charge up, all mobs in the area will start to die to boost his powers and exploding causing massive devastation to the surrounding 10-20 blocks.

    Disguised Endercrystal
    A endermob that looks like an Endercrystal. It will sit on an obsidian pillar. That are a few types but they share a common thing, they will not explode but they can die. It will emit the same beam that target the Enderdragon but it does nothing.
    Type 1: When shot, it spawns a bunch of aggro enderman on top of the player. Type 2: When shot, the EnderDragon will be buff with strength and resistance Type 3: When shot, the player is affected with night vision and blindness Type 4: When shot, it destroys closest real endercrystal but player is affected by weakness. Type 5: They shoot beams at player that deal fire damage/or teleports them randomly


    Weregold
    A creature made of pure gold and looks like a big wolf.
    It attacks any mobs and deal devastating damage to anyone. It breaks armour instantly and any damage to it is reduced.
    It takes extra damage from gold weapons. If you don't have any gold, you have to drop 1 piece of gold(with Q) causing the weregold to stop to eat that gold. This gives you 10 secs per gold ingot to survive. Also any gold tools/weapon that attack this mob will have their durability refilled. Give it 1 full stack of gold ingots to cause it to despawn.
    A mob that makes gold really priceless

    Replacing Bug
    A bug you do not want to meet.
    It hides in a block similar to a sliverfish but when it hides in a GUI block like crafting table. It will explode upon right-click. That block it hides in will cause poison when you step on it. However it prefers man-made structures and processed material making the forest your safest home and your actual home most dangerous.
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»



    It wouldn't be made out of blocks. I'm not sure; I'd have to think about it.


    Maybe it should be made of it's surrounding environment like wind, earth, fire, water and etc
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from BobMowzie»

    Nah, it's too generic. Sorry.

    Yeah, that's a good estimation. But this next update will have Barakoa villages and Barako, their chief. Not the frostmaw.


    I don't think you're putting enough time into these ideas. A couple of the others were decent, but I'm not a fan of any of these. Sorry.
    Barako, the Sun Chief. Development is halted at the moment, though.

    I get that. I don't want silly, though.

    That's cool, but I think it would make more sense on a different mob.

    I actually spend like an hour for those ideas thought
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    More Ideas: Luring Bait
    A awful bug.
    It crawls around any biome but most frequently in the jungles, forests and deserts. It will attack by jumping at players dealing a bit of damage along with poison. But this is not what makes it deadly. By killing the little critter, it will cause all mobs in a 100(to 500) blocks radius to start to go to that spot it was killed by producing a special scent.
    The scents itself will cause nausea to any players that steps in it while giving mobs a speed and resistance boost


    4 Face
    A freak of nature. It looks like a man on it's sides without arms. All sides will have a body with a arm sticking out of their chest. Their legs are sticking out of their crotch area. The 4 faces however has different styles, looking like a beast, normal human, robot and golem face.
    Each sides has different abilities. Beast side will have a arm that is clawed. That side will deal poison damage with the claws while ignoring armour and the face will shoot withering acid. The human side will just have an arm that wields a giant sword that deal high damage, knockback and destroys armour quickly. The Robot side will have it's arm shooting explosives rounds with the face shooting fiery projectiles. The golem side will deal heavy damage along with knockback

    Cursed Armour
    A living armour that roams the landscape looking for it's perfect owner.
    It will look like dark plated armour that has a core in it's body while wielding a sword and shield.
    At full health, it will forcefully equipping itself onto your body(stripping off your armour). When it does this, you gain a high withering effect along with nausea and mining faitgue but gain a huge strength buff. It will not equip all of itself at once. The core will be standing right that when you are forcefully equipped. To force it back ,you have to hit the core.
    Once it is down to a certain level of HP, it will attack with it's sword and defend with it's shield. It will also have an increased resistance and strength buff
    Upon death, it will drop the armour but will only cause mining fatigue and nausea but gives a high strength and resistance buff when worn.

    Weapon Hunter
    The Hunter who hunts all who wields weapons. He spawns mainly in forests but also appears in mountains
    A mutated human who went crazy after killing someone. He will probably maybe look like a huge guy with 4 arms He has 4 modes of attack which is Attack, Ranged, Magic and Ultimate.
    Attack Mode is where he wields 2 swords(Diamond at default) Ranged is where he carries a bow Magic is where he wields a fire ball shooting staff Ultimate is where he equips all his weapons and wears armour. Will only use this when he has low HP
    Any Players he hunts down and kills, he will take that Player's weapon if he is wielding something better than what he is currently using. He will also take the Player's armour as well.

    Creepy WoodCutting Doll
    A doll made of wood wielding an iron axe.
    He spawns only at night rarely but randomly location.
    He is first seen sitting on the ground. He awakens when a Player sees his face or he sees the Player in the distance.
    He attacks by slowing walking towards the Player and teleports at random(Only when he is close) and teleports when he is shot by projectiles. He teleports always close to the Player.
    He will also create WoodCutting Doll Illusions that can actually deal damage but disappears upon being whacked and cannot teleport.
    He cannot be harmed by normal weapons and can only be killed by an axe or fire

    Black Void
    Spawn really rarely(or maybe created when the Player creates a temple/structure)
    It spawns as a giant orb, all nearby blocks will start to fly towards the Orb at great speed. After 1-2 mins, he transform into a black humanoid. It's HP is dependent on how much blocks it absorbed. Mobs/Players that fly in as well but contribute to it's HP.
    It attacks by shooting black bolts. And once in a while swooping down and slashing. At low HP, he starts to drop explosive black bolts that deal heavy damage and is heavy damaging the terrain.

    Material Lord
    A special creature made of ancient magic, greed and blocks.
    He looks like a titan wielding a giant hammer.
    He can transform at any time into a couple of ore/material form. Stone, Gold, Iron, Diamond, Obsidian, Netherrack and Sand.
    At any given time, any weapon that hits him with the same material as what his current form is will heal him like iron sword to his iron form.
    Stone gives him heavy knockback along with resistance. He can only be harmed by a pickaxe that is iron or higher. Gold gives him all positive potion effects but cause him to take more damage except by gold weapons. Iron is standard but provides him resistance to knockback. He is also resistance to fire damage and will sink when in water. Diamond gives him high damage and high defense along with the ability to deflect arrows 50%. Obsidian grants him insanely high defense and resistance to fire, explosions, knockback and any negative potion effects. Netherrack has low attack power and defense but grants him an ability to set fire to anything he walks on and attacks. He can also shoot explosive fireballs and can swim in lava. But takes damage in water Sand grants him complete immunity to any projectiles and weapons. He can only take damage by water. His attacks cause blindness and mining fatigue

    Sniper Gum
    A mercenery sniper
    He can be tamed for gold.
    He attacks by shooting shooting bubblegum. It has different types of effects depending on what he uses. 1st is Bubble which cause targets to fly high up and drop down. 2nd is sticky that cause the target to have a bubblegum stick to it and the block preventing it from moving very far. 3rd is choke that cause the target to choke on bubblegum causing nausea, weakness and blindness.
    He can create a bubblegum shield that can only deflect projectiles and cause the 2nd effect to whoever touches that shield.
    Btw just wondering BobMowzie, what mob are you currently working on? Just curious
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    More ideas cos why not?
    Flesh Infester
    A small bug that wanders around in swamps swimming in the water.
    It attacks any mob nears it and burrow themselves into the mob/player bodies. Mob/Player that has the bug inside their bodies will continue to take damage at a moderate pace. The only way to get rid of the bug is to burn yourself that will instant kill the bug. Another way is to eat golden fruits/vegetables or rotten flesh which cause the bug to jump out of your body allowing you to kill it.

    Flesh Zombie
    A zombific creature that eats any living flesh. It especially loves the taste of Players.
    It attacks like a normal zombie but it's true powers come into place when it is near other aggressive mobs. He will devour the mobs near him in order to gain their abilities without weakness.(Creepers will allow him to explode upon death only). He will grow bigger and more mutated the more he eats giving him increased health along with strength

    Wall Spider
    A spider that looks like a block. It will sit really still until you go next/on top of it. The legs will come out and grab the Player, binding him to the wall/floor. This will continue deal damage and only way to escape is to spam jump to break free. The Spider will then reveal it's form which is a block with spider legs and a pair of sharp jaws. In this form, it is pretty weak except for it's poisonous bite
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Quote from TheNinjacole2»

    The Tentacle could pull players under and try to drown them


    Well it does say it pull them down but since it is already underwater, i don't really need to say it no?
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Suggestions: Torpedo Fish


    An aggressive resident of the ocean. They tend to live in huge groups underwater in deep oceans
    It will attack all Players on sight. It attacks by first aiming at the player and shooting explosive projectiles. But once it reaches 20%-30% of it's HP, it will change it's attack pattern. It will aim at Player, hold on position for a while and charges at Player.
    Upon contact, the Torpedo fish will explode.




    Roll


    An ancient machine that haunts giant structures and vast plains and deserts. It looks like a giant ball of rock with orbs/eyes around 1 line of the ball.
    It attacks in it's ball form by rolling and smashing mobs. While he is moving, he cannot be harmed and is really fast.
    During certain times, the ball will stop and open revealing it's machine parts inside it. In this form, it can move but not as fast. It attacks by shooting beams/lazer projectiles that deal damage along with fire.




    Tentacle


    Just a random tentacle in the ocean
    It will attack by grabbing players in a certain range and closer towards it. During the binding, the player takes damage and the only way to get release is through killing the tentacle. It will also break boats.



    The Beast


    The Dark Guardian of the Forest. He wonders the forest and swamps, killing all those that do not belong which includes players. It looks like a giant hairy beast that stands on 2 feet but not like a human.
    It has natural armour all over it's body except for it's face.
    In the day. It attacks by clawing at targets and leaping at targets. But he can creates trees to trap targets. it also possess an ability that allows it to start to produce a poisonous glob that it can throw to deal poison and damage. The poisonous glob will also protect it's body by giving poison to those that attack it and melts armour and weapons down faster.
    At night, it attacks with stealth. It will shoot rocks at targets from a distance to deal damage. It will lay down traps that cause poison. It will only slash at targets that noticed it and is very close.



    Centipedely


    A giant creature that belongs in the past.
    It attacks by biting targets with withering poison. When you attack it with any weapon, it will break into 2 pieces and the pieces become 2 centipedely with damaged hp. The length of the centipedely is dependent on it's HP.
    Only way to stop it from multiplying is to kill it with fire or drown it



    Great Falcon


    A giant ass bird that feast on close to dead animals and players. It lives in the mountains with it's family
    It attacks by swooping down, grabbing the target, and fly up and then release. It changes to swoop and hit once it reaches 20% of it's HP.



    Bird Mother


    A giant bird living in the mountains.
    It swoops down on target and attempt to bring it to it's nest. The nest will contain it's babies which will kill the target their mum brings back. The babies will heal themselves for each kill they do. The mother will attack any mob/player that attacks it's babies



    Murk


    A creature made of dark radioactive sludge.
    It attacks by attempting to fill your inventory with Radioactive Sludge that will give you wither. The wither will stop once there is no more Radioactive Sludge in your inventory.
    Any mobs that is near it will be poisoned. It will cause armour and weapons to be destroyed/wear down easily.



    Block Cloner


    A mutant that escape from it's cage. Will kill all players in sight. Lives in Caves
    A humanoid grey being. When it sees a Player, it will copy the block it is standing on changing it's textures and causing his body to become stronger with Bedrock as his strongest. Cannot copy liquids



    Parts Man


    A being made of many beings.
    It has several parts held together by the chest. It has head, chest, arm 1, arm 2, leg 1, leg 2, tail and wings. The being looks like it is metallic. The head shoots arrows at targets and can also buff all other part's power. Chest shoots beams and buff other's parts natural defenses. Arm 1 wields a sword and slashes. Arm 2 wields a shield and deflects projectiles and protect the body. Leg 1 kicks and smashes the ground to deal AOE damage with shockwaves. Leg 2 kicks and shoots energy projectiles. Wing helps the body to fly and shoots fireballs from the back.
    It can be broken apart by dealing sufficent damage or breaking chest. They will grow legs out of the the severed cross section except for wings and legs. they will attack the same way.



    Core


    A magical device found in any location.
    When see by a player, it will start to absorb blocks from the surrounding landscape giving it a humanoid form. It will start to attack Players.
    It attacks shooting it's body parts(blocks) and smashing. It can also creates walls of blocks to protect it. You have to attack it with the tool that can break the blocks made up of most of it's body like shovel for dirt and etc. Then you have to attack the core with a pickaxe to deal damage
    Upon death, it will explode into blocks.



    Gobble


    A creature that lives in the dark. But it lives in packs.
    It eats a block and shoot it. They are extremely durable but they do not dare to go close to light as they fear it.
    The Alpha shoots obsidian to deal the most damage and upon death, the other Gobble will instantly die


    Void Ghost
    It a ghost of those who died in the void.
    It is stuck in the void but can past through the bedrock should it see Players.
    It will attack players but once it reaches a certain amount of Hp, it change attack pattern. It will attempt to pull the player through the bedrock and drop them into the void
    I will like this cause it makes going to bedrock not a good thing
    Posted in: Minecraft Mods
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    posted a message on Celestial Craft - Theme Magic Based Mod
    Quote from HalestormXV»

    Very nice suggestions. I will be adding them to a note-list as the mod develops more. Thank you :)


    Thank you.

    More Suggestions:
    1: Key of Gates/World/Dimension
    Allows you to travel to any dimension/planes but is only found on the most ancient of beings or found locked away in a dungeon

    2:Wizard Towers(Structure)
    Towers that contain traps and mobs to prevent you from reaching the top which contains a key that is sliver(rare chance of gold)

    3:Labyrinth of Time(Structure)
    A dangerous labyrinth that is filled with creatures and a strong boss to prevent you from taking their source of power which is a sliver/gold key

    4: Locked Chest
    Stores a key
    Posted in: Minecraft Mods
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    posted a message on Mowzie's Mobs: Powerful overworld enemies and more! - Version 1.5.14: Down below and up above!
    Suggestions: Body Flowers
    Plants that seems to live like a parasite unlike other plants. It is found uniquely in a jungle. Without a host, it will look like an innocent flower that sits in jungles. But it's true colours will only show when it is stepped on by a creature that eats meat(or any aggressive/neutral beings), however it appears to hate the beings known as Players. Upon being stepped on, it will inject itself into the mob's body causing it to take a little damage. It will take only a few secs for it to use the flesh in the creature's body to change and cause the creature to appear to have a giant flower on it's body.
    It hunts by causing the mob to attack all nearby creatures, the flower will help the mob to attack by shooting spikes at the targets which contain lethal poison.
    Upon death of the body/flower, it will explode into a dozen of floating flowers that will float a bit away and land, spawning another flower to continue the process.

    Frost Titan
    A being that was created by ancient wizards who just wanted to create warriors to protect themselves with. But the malice was too strong in them, causing the beings to rampage.
    Spawns in the Taiga biome. It looks like a giant skeletal human. It moves quickly in the snow and freezes water. It attacks by clawing and chunking giant ice chunks at targets. It cannot wonder out of the icy biomes as it will melt instantly. He takes high damage to fire. He can only be harmed by a pickaxe due to his body being made of ice.
    He can heal himself by absorbing ice/snow into his core/centre of his body


    World Treant
    The Embodiment of Nature's peaceful soul.
    A giant treant/ent that attacks by dropping apples from his head/hair?/leaves. And uses his roots to slash at the feet of his enemies. His strongest ability is to turn nearby trees into ents similar to him but weaker and smaller.
    Burns easily but heals when near water

    Rocky Spit
    A small rock that opens and closes. When players are near, it closes it's shell making it invuberable and when players are far, it opens it's shells and shooting players with rocks that deal damage and nausea

    Suffocation Hand
    A hand emerging from a hole
    It moves around looking like a black hole on the floor. It will attempt to go under players and pull them into blocks causing suffocation. But it's weakness it that it cannot stand the light and will attempt to hide when in contact with light

    Armour Spirit
    A big spirit(similar size to the Wroughnaut or smaller) that appears to be wearing gauntlets, metal armour, helm and wielding a weapon like an sword and shield or a ******* sword.
    Wonder around strongholds and caves seeking revenge on Players who kill them when they will in the living. However they are unable to past through walls due to their armour but they are capable of flight.
    Weakness: You must destroy their armour by dealing enough damage to break their concentration causing them to drop the armour and helm. You will then need to lead them to sunlight which will kill them


    Sand Worm
    A giant worm that lives in the sand, killing creatures near it to feed.
    Wonders around the desert under the sand.
    It has 3 attack patterns. 1st is it attempts to drag you down into the ground, dealing damage during attempt and double damage when under the sand. 2nd is just to jump, ram and dive. 3rd is to shoot acidic stomach acid at you


    Ufoot
    A giant metal disc that has feet all under it in a circular pattern. It moves by jumping around.
    It attacks by shooting continuous fire breaths in all direction.

    Camo
    A strange insect. It lives in the forest. it is capable of looking like any block textures.
    Attacks by shooting it's stomach acid to deal damage along with poison

    Money Stealer
    A common villager that lives it's life on thievery.
    Steals your items upon contact and walks along, attempting to look like common villagers.
    He will not drop your stuff upon killed, and will explode upon death. He will trade back your items for a price. He can only hold 1 item at a time to trade
    Posted in: Minecraft Mods
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    posted a message on Celestial Craft - Theme Magic Based Mod
    Suggestions for Keys and abilities

    1: Rat

    The embodiment of the spirit of the year of the rat/mouse
    Abilities: -Sense Overdrive(Helps all and himself to have an increased in their aggro range -Mouse Body(As the spirit of the mouse, he is faster than most of the spirit and also smaller) -The Leader(As the leader of the 12 animals, he has the ability to command all other spirits of the 12 animals meaning you can summon any of the 12 animals after you summon him for free.) -Restriction(He cannot be harmed by another spirit in the 12 animals)

    2:Ox

    The embodiment of the spirit of the year of the rat/mouse

    Abilities: -Ox Body(Being an Ox, she has high attack power along with fast linear speed) -Power Drive(Increase own's power) -Shockwave(Shoot a shockwave to deal damage) -Earthquake(Smash the ground to deal AOE around herself)



    3:Tiger
    The embodiment of the spirit of the year of the tiger
    Abilities: -Tiger Body(Has high speed and attack power) -Night Hunter(Increased speed at night) -Intimidating Roar(Roars that cause nausea, weakness and slowness on all nearby enemies) -




    4:




    Ideas for spirits -Chinese Zodiac -The 4 Direction(Byakko, Suzuku and rest) -72 Demons of Solomon -Christian Demons -Christian Angels -Famous Ghosts(Hanoko and etc) -Dead people who has an epic legend(King Arthur, Heracules and etc) -Gods -Genies -Fallen Angels
    More ideas -Maybe in the future add a way to turn your own body into a Spirit that will have an ability belonging to any 1 spirit while using your weapons and armour
    Just a question i was wonderingbut what do you think of the ideas at the top? Ideas:
    -A new enchantment Just maybe. A enchantment called Soul Cutter. When a weapon is enchanted with it, it become capable of harming mobs of the celestial planes cos they are kind of like spirits

    -Sense of Being
    these beings can be summoned into the world(except in the celestial plane) in 2 forms. One is Spirit and the other is physical. The spirit will drain less energy overtime. In the spirit form, the beings are used more of a support type while the physical drains more energy but they are able to affect the world.

    -Energy Consumed
    Summoning these beings and maintaining them in the world cost energy. You can choose to consume less by restricting their abilities.

    -The Key of Dimensions
    The key that allows you to go to any dimension by creating a portal. But the key of dimensions cannot function without a being of celestial energy. You are required to summon the correct type of beings to summon the different portals. The Nether requires Demons and etc.


    -Dimensions
    There are more than 1 plane of beings not just the celestial plane. The Celestial Plane contains the beings of the stars, the Nether contains demons that are hidden away, the Void contains beings of pure darkness and light, the Elemental Planes contains the beings of elements, Necropolis contains the beings of the dead and undead, God Plane contains the beings of universe and power and the Gate that houses the beings of space and time
    -Plane King
    Each plane contains a king/emperor/god. By finding the gold/equal level keys and performing a ritual you can summon them out. However this consumes insane amount of energy so you must have enough otherwise the energy will have no way to be used and end up exploding.
    -Key Each key will have their own special design. The tooltip will say what they are(only after you summon them once) and also what plane they are from.
    -Contracting Each being has their own unique contract. Some just contracts to you on whim while others require a favour.
    Posted in: Minecraft Mods
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    posted a message on Tinker's Addon Armoury

    Wow. Just wow. If this gets in the mod, I'll finally be able to add custom demon armor that freezes people! XD

    But really, another thing that should be added is capes. I know Mojang will sue this for copyright, but just find a way to get that in. Maybe add a different, even better model. Also Tinkers' Construct should add 3D weapons and animations to items... If this gets added, anyone who messes with me will GET WITCH'D!


    And i will get the mecha suit armour that has buffing skills to myself. Capes will be good and maybe even rings and gauntlets. And since so many people like this so far, i think i going to continue adding ideas(just wait a bit)
    Posted in: Requests / Ideas For Mods
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    posted a message on Tinker's Addon Armoury

    cool idea


    Thxs and i honestly thought no one will ever see this.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Celestial Craft - Theme Magic Based Mod
    Quote from HalestormXV»

    Ideas are just as good. :)


    How about the ideas above? Above the version update
    Posted in: Minecraft Mods
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    posted a message on The World of Irregulars. A mod idea that adds in random ideas
    Quote from wildcard321»

    Also, if this mod is going to be a thing, I suggest the mod team use a thing called LLibrary. It's a really cool addition to modding. If you want the details, just go to this link:

    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2430050-llibrary-the-modding-library-that-claims-to-be


    Thxs
    Posted in: Requests / Ideas For Mods
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