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    posted a message on Astral Lucky Blocks - 1.8/1.8.9 Lucky Block Addon!

    Ideas:
    1) Each block has a different durability and therefore the rate of destruction is also different.
    2) In a trap for the player (when the player is surrounded by iron bars) sometimes put a sign over his head, that would be the player can not defend themselves, that could not just put a block above his head.

    Posted in: Minecraft Mods
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    posted a message on [FONT] Basic Lodef: A Minecraft Unicode Font -- Supports Latin, Greek, & Cyrillic Sets (+Vietnamese!)

    Russian letter:

    1) In the letter "з" average stick too tightly cut.
    2)The letter "Л" to be made on the basis of the letter "Д" rather than on the basis of the letter "П". The left leg smoothly goes from top to bottom, instead of a small hook at the bottom. (In fact, this is the letter "Д", is on the "Л" basis, but the artists 'Д' is always beautifully painted, and "Л" horrible =)
    3) The small letter "ж" - a mirror "К" (I understand it does not fit, but still, the lower legs should go like a "К" from the top of sticks, and not from the base).
    4) A small "ч" - the hook must be in the middle of the letter.
    5) "Ф" beautiful (seriously =)


    By the way, apart from the Cyrillic "unicode_page_04", is in the "unicode_page_05", "unicode_page_2d" and "unicode_page_a6".
    Many of the letters can be ignored, as they are either historical letters, or letters of other alphabets, but the first three lines in the file "unicode_page_05" are modern letters (it is necessary to note that even the third row left unfinished in the original files Minecraft).



    Posted in: Resource Packs
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    posted a message on Exp Chest

    Add the mapping experience points near the level (in the chest and the player on the slots)!
    After all, we put in the chest of experience points, and displays the levels, it is very confusing!
    (For example, I have 30 experience, choose 50%, and laid 22 level! It is better to let it be written that I have the experience of 1395, and I put 697 experience so intuitive!)

    p.s. I hope I wrote it is clear, as the English do not know. I want you to have added indicator experience points, instead of entire levels.

    Posted in: Minecraft Mods
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    posted a message on The Escapists! Minecraft Edition! From the creators of CrossyRoad! | 150,000+ Downloads! | Played by DanTDM & MrWoofless

    1) Add a map of the prison.
    2) In the rear side of the "sea" put a blue wool or something like that (right now because of the green grass is like a swimming pool).
    3) The buttons switch the washing machine is made of wood, because the gray on gray wall is difficult to see.
    4) The effect of slowing down can be washed off in the shower.
    5) The time intervals specified by a diminishing band Wither.

    Posted in: Maps
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    posted a message on [1.8] Online Minecraft Banner Generator
    Quote from Algoinde»
    Hi.

    The site is not working!

    Posted in: Minecraft Tools
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    posted a message on Diversity 2 [World Record Holder]
    Ate at the golden apple with an orange wool. In the late fall from a height and not died, descended to the bottom to the entrance and click. Inventory cleared and I had to take the orange dye of the room =\
    Posted in: Maps
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    posted a message on Diversity 2 [World Record Holder]
    Quote from qmagnet»

    Because in Minecraft, you ALWAYS face the direction of the sheep. And sheep ALWAYS spawn facing south.
    There are a lot things we mapmakers get blamed for but we are at the mercy of how Mojang designed certain elements. So simply saying "direction of gaze must persist", is like asking for something that isn't actually possible in Minecraft.
    If qwerty did that mechanic again, it would be more like this.

    Unfortunately, we won't. It's an annoyance that I really don't feel like redoing the entire mechanic at this point.

    Cool update
    With the sheep were uncomfortable because they were on the wall and to determine the direction in which the player will have been difficult.
    Sorry for my English Google Translate =)
    Posted in: Maps
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    posted a message on Diversity 2 [World Record Holder]
    1) Very uncomfortable to play in the mission of "Portal". Why when you teleport, you turn around facing the other way? Direction of gaze player must persist! If looking to teleport to the north, and then after the teleportation must look to the north!
    2) Name bow should be in color. For the orange portal gun name orange, for blue - blue.
    Posted in: Maps
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    posted a message on Birch door
    In the door (white square) incorrectly drawn shadow top recess in the sun can not illuminate. And at the bottom of the rays fall on the contrary.



    Posted in: Recent Updates and Snapshots
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29
    Quote from MoridinIshamael

    Sigil of Divination. Make it, bind it, love it for the rest of your life.

    :iapprove:
    Posted in: Minecraft Mods
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    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29
    Why not see the amount of blood on the altar? Add a method to learn the information.
    Posted in: Minecraft Mods
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    posted a message on Birch door
    Quote from crazyaga

    I reported this bug to mojang.
    They said its invalid because its "a suggestion and not a bug"

    I told you it was not a bug.
    Posted in: Recent Updates and Snapshots
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    posted a message on Birch door
    Quote from ParadoxalBanana
    suggestion section?


    When I created this thread, I did not know that the paper on the door. Besides, it's a snapshot of the discussion, here we are discussing this the wrong door xD
    Posted in: Recent Updates and Snapshots
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    posted a message on Classier mushrooms suggestion, with pictures: Improving minecraft's mushroom variety.
    Quote from HoboDough
    Mushrooms are becoming useless. Here's why:
    • they are fairly hard to find
    • mushroom stew is unstackable and gives less hunger points and saturation than beef or pork
    • they are easily replaced for decoration by the large variety of flowers in the 1.7 update.


    Most of all I do not like the soup unstackable.
    Posted in: Suggestions
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    posted a message on Birch door
    Quote from crazyaga

    I actually that your example does look better. should be fixed

    =)
    Quote from LeslieGilliams
    This thread is major fail.

    Besides, isn't this in the wrong section?


    In what section you need to write? I do not think it is a bug, just carelessness.
    Posted in: Recent Updates and Snapshots
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