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    posted a message on Does anybody know really cool one command block commands?

    /execute @e[type=Snowball] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[],ExplosionPower:5}
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^This is not the command I give-,-

    Posted in: Commands, Command Blocks and Functions
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    posted a message on One Command Block Ideas

    /summon FallingSand ~ ~100 ~ {Time:1,Block:minecraft:redstone_block,riding:{id:FallingSand,Time:1,Block:minecraft:command_block,TileEntityData:{Command:/say Troll!}}}

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Post all cool commands HERE

    1.[clock]./execute @e[type=Snowball] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[],ExplosionPower:7}

    2./summon Fireball ~ ~5 ~ {direction:[0.0,-2.0,0.0],ExplosionPower:127}

    3./entitydata @e[type=Item] {Item:{id:minecraft_diamond,tag:{ench:[]}}}

    4.[clock]./summon Creeper ~ ~ ~ {ExplosionRadius:-127,powered:1,ActiveEffects:[{Id:1,Amplifier:127,Duration:999999}]}

    5./say Troll!


    I won't tell you the result because it is shown.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Disguising A Command Block

    how about a command block minecart in a block? like those secret mincart chests.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Multiplayer command block help

    well,try to replace them into repeated command blocks,ay work,and simpler.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Multiplayer command block help

    How is that not working?can u tell us the output of all command blocks?

    =====================================================================================

    The easiest way is to replace those command blocks(excluding fill clocks as repeated command blocks appear)

    into a "always active" "repeated" command block.

    3 new command blocks can substitute that system.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on A question about zombies.

    Then why are you posting this thread,

    you can solve the problem by yourself-,-

    But,I mean to tell you the solution.

    Welp, it seems this thread is a trap,

    no questions nor knowledge.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Disguising A Command Block

    retexture them in a resourse pack! XD

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Title Command When You Spawn

    Make a dummy scoreboard.

    then a clock activating

    Command block1:/scoreboard players add @a (score name) 1

    Command block2:/scoreboard players set @a[score_(score name)_min=3] (score name) 2

    Command block3:/title @a[score_(score name)_min=1,score_(score name)=1] title {you know what to type...}

    ======================================================================================

    Multiplayer command, if errors appear, reply on me if u r still here.

    PS:hide the command blocks with the clock under the visible area.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on A question about zombies.

    Zombie can't break blocks, no matter what u gave to it.

    But, if u want the command, reply on me.

    I'll give you the solution when u done it.

    PS:The commands are complicated, are you sure you want to take a risk to overheat your brain?^^

    Posted in: Commands, Command Blocks and Functions
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    posted a message on Scoreboard health removing

    I have a better solution.

    First,clean up rumors.

    1)zvikorn make some mistakes:

    a)the /kill command doesn't have a string for you,so there aree no {} in the /kill command

    b)the argument for zombie is @e[type=Zombie]. it needs capital letter.

    c)that scoreboard targets on player,not zombie

    2)FooHead70,I wann say the Health is a display score ,u can't change it.

    ====================================================================================================

    If you want players to deal damage thus lower the health you want to subtract from the mobs,

    simply just do this:

    Command block1:/scoreboard players set @e[type=!Player,name=(If u want a named mob to target)] (scoreboard name) 1

    Command block2:/effect @e[score_(scoreboard name)_min=1] 20 1 100 true

    active these 2 command blocks with a clock,then the solution shall appear.

    ========================================================================================================

    If u really need to subtract their health by exactly 2 continuously,do a reply on me.As the command will be more complicated.

    Posted in: Commands, Command Blocks and Functions
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