Ok, I believe you.
I saw the exact same thing in the youtube,
ya, it rly is, thnx for imforming <3
(#PrayForRubeun)
But we're hoping for the Famous youtubers to play-,-
Ok, I believe you.
I saw the exact same thing in the youtube,
ya, it rly is, thnx for imforming <3
(#PrayForRubeun)
But we're hoping for the Famous youtubers to play-,-
No truth without Evidence.
Or else we call that as Creative idea.
Ya.... Far lands,
Furthermore, the original blog said that
WitherStorm will die in this episode,
they said episode 5 will have a surprise.
Someone ask the blog (I know it's from that blog, I watched it)
to make the trailer now!
(Ya, I don't have the telltale account, so I ask.)
0
/execute @e[type=Snowball] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[],ExplosionPower:5}
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^This is not the command I give-,-
0
/summon FallingSand ~ ~100 ~ {Time:1,Block:minecraft:redstone_block,riding:{id:FallingSand,Time:1,Block:minecraft:command_block,TileEntityData:{Command:/say Troll!}}}
0
1.[clock]./execute @e[type=Snowball] ~ ~ ~ summon Fireball ~ ~ ~ {direction:[],ExplosionPower:7}
2./summon Fireball ~ ~5 ~ {direction:[0.0,-2.0,0.0],ExplosionPower:127}
3./entitydata @e[type=Item] {Item:{id:minecraft_diamond,tag:{ench:[]}}}
4.[clock]./summon Creeper ~ ~ ~ {ExplosionRadius:-127,powered:1,ActiveEffects:[{Id:1,Amplifier:127,Duration:999999}]}
5./say Troll!
I won't tell you the result because it is shown.
0
how about a command block minecart in a block? like those secret mincart chests.
0
well,try to replace them into repeated command blocks,ay work,and simpler.
0
How is that not working?can u tell us the output of all command blocks?
=====================================================================================
The easiest way is to replace those command blocks(excluding fill clocks as repeated command blocks appear)
into a "always active" "repeated" command block.
3 new command blocks can substitute that system.
0
Then why are you posting this thread,
you can solve the problem by yourself-,-
But,I mean to tell you the solution.
Welp, it seems this thread is a trap,
no questions nor knowledge.
0
retexture them in a resourse pack! XD
0
Make a dummy scoreboard.
then a clock activating
Command block1:/scoreboard players add @a (score name) 1
Command block2:/scoreboard players set @a[score_(score name)_min=3] (score name) 2
Command block3:/title @a[score_(score name)_min=1,score_(score name)=1] title {you know what to type...}
======================================================================================
Multiplayer command, if errors appear, reply on me if u r still here.
PS:hide the command blocks with the clock under the visible area.
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Zombie can't break blocks, no matter what u gave to it.
But, if u want the command, reply on me.
I'll give you the solution when u done it.
PS:The commands are complicated, are you sure you want to take a risk to overheat your brain?^^
0
I have a better solution.
First,clean up rumors.
1)zvikorn make some mistakes:
a)the /kill command doesn't have a string for you,so there aree no {} in the /kill command
b)the argument for zombie is @e[type=Zombie]. it needs capital letter.
c)that scoreboard targets on player,not zombie
2)FooHead70,I wann say the Health is a display score ,u can't change it.
====================================================================================================
If you want players to deal damage thus lower the health you want to subtract from the mobs,
simply just do this:
Command block1:/scoreboard players set @e[type=!Player,name=(If u want a named mob to target)] (scoreboard name) 1
Command block2:/effect @e[score_(scoreboard name)_min=1] 20 1 100 true
active these 2 command blocks with a clock,then the solution shall appear.
========================================================================================================
If u really need to subtract their health by exactly 2 continuously,do a reply on me.As the command will be more complicated.