I care, abe27633 cares, Meep140 cares, Sacheverell cares.
And most importantly, you care (look, you are replying to this "So-called news".)
Comments(It's MY comments, not facts):
1. I was hoping for a directional travelling, but apparently it's like /kill and /summon with /execute. Or /tp? I haven't seen the command.
2. Can't he just detect if there's air below the missle when dropping? It's... idk, silly to have a missle hanging on the tree and not exploding.
3. I like the idea of the type of missles. Was hoping of exploding several amount of items or mobs.
Idc what u think of these comments. There are my comments.
Quote from SpikeVanHellsing»
I clicked extract files and pointed to my desktop. I get all files. Should I remove the file called level corrupted? Also, what minecraft version is recommended?
Quote from SpikeVanHellsing»
I do not know. If I extract things individually without that file, I get 1/4 of a room and nothing else.
Quote from SpikeVanHellsing»
this doesnt work. all i get every time i try to extract from the .zip is Data error: The World's Hardest Map\region\r0-1.0.mca
How come?
After you extract the zip file, the folder should have the world.
And, if I rmb correctly, this is just a part of the file of the world, not the whole.
So it's not just me saying that this is NOT the worlds hardest puzzle map...
Does he have evidence on proving that his puzzle map is the world's hardest map?
Good stuff!
But I think it'll be better if he adds sound on every extension.
You know, a click and n+1 pushes is better than a click and a push.
As long as it isn't as rubbish as Minecraft Handbook, it's good.
OMG! Somebody finally made 西遊記!
Who start this idea?
fine, Episode 4 is out already I think, I'll see if any youtubers pick the diamond hoe.
No, he didn't died, he became a nice piece of porkchop XD.
I don't think rubeun is covering his eyes in that place.
And... the last picture is rly fake,
I didn't see this picture in that scene of Ivor's Lab-,-
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The server can only detect a mod if the mod sends something to the server.
Optifine mod, to my knowledge, does not send anything to the server. So you can't detect it.
Moreover, by saying Optifine boosting the server tick isn't a valid argument as well, due to what I said above.
There can be other causes (they might not, but I'm just speculating) that yield the performance difference, such as the player not installing Optifine holding a lot of shulker boxes, them making lag machines in their house and loading it, or the guy did something such that he's targeted by many command blocks or plugins on the server-side.
If you're using the same device to host the server AND the client (e.g. Starting your Minecraft server on your PC, while playing Minecraft on it), more players can mean more lag as well.
Unless there exists a mod to send the client's mod list to the server, there's rlly no way to tell if they install certain mods. Some mods like killaura and bhopping are easy to detect because they literally tell the server to move the player in an abnormal pattern.
tl;dr Not possible.
Hope you can accept this answer after 3 days of waiting.
1
Try
/execute as (you) at (the mob, rmb to do limit=1) run teleport @s ~ ~ ~
1
It should work on llamas as well.
What's the command you used?
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Cuz it has typos:
/tag @e[type=minecraft:arrow,nbt={inGround:1b}] add a
2
It's probably that weird feeling which you're swiping a block till it breaks, instead of digging it.
After all, you're not seeing cracks from the block, which, apart from insta-break blocks, always appears.
I'm personally not against with the idea, but yeah... It sure feels like a Minecraft mod in a modpack.
1
Aw man...
Java Edition's command system needs attention. Datapacks are useful, but it's still a long way before it can compare to a plugin or mod.
1
There's that placing down golden skull reveals a cave, and there's zombies riding scorpions.
And also that short map with some weird -inators
They don't seem to be Bedrock stuff to me, or maybe I'm just too tired to differentiate between Bedrock and Java that time.
3
I'll start. Everyone's crazy about the new cave generations, new ores and new mobs.
But as a map maker, did you see the new mapmaking mechanics shown in the livestream? I feel like another revolutionary era of mapmaking is on its way to 1.17.
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Just didn't expect it to be polished that early.
They also went so far this update! Probably the most abundant one among all official release updates.
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My view on 1.17 before Minecraft Live:
Oh, it's mountains and goats.
My view on 1.17 after Minecraft Live:
CAVE UPDATEEEEEE
0
It's been quite some time, but I hope what I said can help (but definitely can't solve) your problem.
There isn't a command to manually make a zombie target a certain entity. The snowball method might be complicated when it involves 2+ zombies.
So I suggest to just simulate the attack animation. So like, you define a way for both zombies to pathfind to each other, and use a scoreboard to store its hp and deduct it when it's time to attack. You can use /playsound to simulate the damage animation, hoping people won't complain.
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1. Use the caret relative coords to get the position approx 1 block in front of the villager
2. Position approx 1.6 block below
3. Use /execute if to check if there's a villager within distance=..0.1, maybe higher if you need a better tolerance.
Overall it might look something like this:
/execute as @e[tag=waiter] at @s rotated ~ 0 positioned ^ ^ ^1 positioned ~ ~-1.6 ~ if entity @e[tag=waiter,distance=..0.5] run <your command to stop it>
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You kinda need a constant. You can put it anywhere, cuz you're using a fake player, which usually doesn't get targeted.
/execute as @a run scoreboard players operation @s objective2 = @s objective1
/execute as @a run scoreboard players operation @s objective2 *= 2 const
Remember, const is a dummy scoreboard, and it's not created by default.
To make this constant 2, do
/scoreboard players set 2 const 2
And remember, the constant can be in any scoreboard.
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As I said first, it's better to use a custom tag. It's not a hassle, and it benefits you in the long run.
Give it a try.
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