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    posted a message on Redstone Paste Mod
    Using this with ComputerCraft, and I'm absolutely blown away by how compact I can make my circuits, thanks to the half slab feature. Incredible mod!
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    Quote from Tryg90

    I'll have to try it. Cool mod. Do you know who made it?

    It's IngameInfo by DaftPVF
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    Quote from Tryg90

    What is the mod that gives you the text stuff in the upper left corner (day number, xp count)?

    I've got so many mods, it's hard to keep track of what's what these days! :P I believe that that mod is called IngameInfo, though. And yes, it's incredibly useful.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    It's been months and I still like playing this mod. Not only is the Grand Mine a good place to find lots of ores, it's an absolutely incredible place to build a base. I've already got a sugar cane farm going, along with a minecart that goes to an observation deck, and I've got lots more plans for it too. Here's the view from inside my base:
    It's such a great mod, I can't wait to see what new things will be in the 1.7 version.
    Posted in: Minecraft Mods
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    posted a message on Is it possible to add Biomes O'Plenty to an already-generated survival world?
    Quote from SteveCraftwood

    Yes, but you'll have to load new chunks to see the new biomes.

    Or you could download Mystcraft. Since the BoP config by default won't generate BoP biomes in the default world type, unless you change it, you won't see anu BoP biomes at all. However, the Mystcraft mod adds the ability to create randomly generated or custom dimensions, which will by default use ANY biome from ANY mod on your game. This means that even if you use a Default world type, you can STILL get access to custom biomes via Mystcraft. I actually prefer to play this way with BoP because it adds some fun exploration and item collection later on in gameplay, something you normally would be finished with pretty early on.
    Posted in: Survival Mode
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    posted a message on Monster Hunter Frontier Craft - [0.2.501A] Barroth, Great Jaggi
    This mod needs a Rathalos and a Rathian. But it looks awesome so far!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    I really like where this mod is going. Maybe eventually, you could add custom structures that spawn in the Grand Mine, similar to Nether Fortresses.
    Posted in: Minecraft Mods
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    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    Quote from awesomemancam

    The key is to not throw too many at a time.

    That's the problem. It crashed after only 1. Could be my computer can't handle it well, but who knows.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    The explosion from the nuclear gem crashes my game. I think the explosion is just too big.
    Posted in: Minecraft Mods
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    posted a message on [Forge] [v5.5.0] Cheating Essentials - Cheat anything you want - Fixed ALCore link.
    I noticed that BlockESP makes it impossible to tell the difference between multiple types of blocks. Would it be possible to add custom colors in the config for each block type in a future release?
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    Quote from Collin1971

    Did you install PlayerCoreAPI? It goes in the mods folder. Make sure you don't have RenderAPI or PlayerAPI installed anymore too.


    The only Player or Rendering API that I have installed is PlayerCoreAPI, and I have it placed in the mods folder. The crash logs still come out the same each time I try to view survival inventory or press F5. Even stranger, even after I disable or remove all 3 Aether related mods, I still experience crashes when viewing survival inventory or pressing F5.
    Posted in: Minecraft Mods
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    posted a message on [Alpha] The Aether II: Genesis of the Void (The Festive Update! Presents, new companions, and more!)
    I'm using a non-launcher version of the mod, and for me, the game works fine until it has to display my character. If I press F5 or try to enter an inventory menu where my character is displayed, the game will crash. Here's the crash log:
    ---- Minecraft Crash Report ----
    // Don't be sad. I'll do better next time, I promise!

    Time: 9/12/13 7:03 AM
    Description: Initializing game

    java.lang.NoClassDefFoundError: net/aetherteam/aether/PlayerAetherServer
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:324)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:479)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:805)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at magic.launcher.Launcher.main(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: net.aetherteam.aether.PlayerAetherServer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 42 more
    Caused by: java.lang.NoClassDefFoundError: net/aetherteam/playercore_api/cores/PlayerCoreServer
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
    ... 44 more
    Caused by: java.lang.ClassNotFoundException: net.aetherteam.playercore_api.cores.PlayerCoreServer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:94)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 48 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.getDeclaredMethods0(Native Method)
    at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
    at java.lang.Class.getDeclaredMethods(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:324)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:512)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:193)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:173)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:104)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:510)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:172)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:479)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Miners Deluxe Mod - v2.2.4 || Featuring a huge abandoned mine style dimension, tons of ores, EXPLOSIONS, mobs and MORE!
    I love the mod, it's awesome! I'd just suggest allowing for bats to spawn in the mining dimension, they'd really add to the atmosphere.
    Posted in: Minecraft Mods
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    posted a message on roofed forest dungeons
    This could be done, but would feel a bit cramped. I think they'd have to make a new type of mushroom to make it work well. But the idea is awesome!
    Posted in: Suggestions
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    posted a message on [1.6.2] vMinecraft [Survival] [No PVP] [Anti-Grief] Vanilla Play (Whitelist)!
    IGN: Xynaxus64
    Real Name (First): I'd prefer not to say
    3 things that stick out about you: Good builder, Friendly, Likes to help others
    Your favorite part of Minecraft: Building, especially with redstone and minecarts.
    What you hope to incorporate into this server, if possible: Some sort of minecart transportation system, if I can.
    Posted in: PC Servers
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