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    posted a message on [REQ]2 new physics blocks[REQ]
    Block one:

    :wood: :RedShroom: :wood:
    :RedShroom: :stone: :RedShroom:
    :wood: :RedShroom: :wood:

    Redshroom = Redstone Dust

    This block would behave like a normal block when placed normally. But once it recives redstone, it falls like sand. Has wood texture, but with dark red lines instead of dark brown.

    Block two:

    :Glass: :RedShroom: :Glass:
    :RedShroom: :cobblestone: :Glass:
    :Glass: :RedShroom: :Glass:

    This block that results cannot be placed, an must be smelted first. This block looks like stone with a few red cracks, while the smelted result looks like a stone block with neatly arranged redstone lines. When current is applied to this block, it will become step-through-able (And you can fall through it) for about 5 seconds after the current is off, and for the entire time the current is on. This block will also ascend in water, in a perfectly straight fashion.
    Posted in: Requests / Ideas For Mods
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    I would love to see helicoptors and missiles as well. Missles would go into the bullet slots.

    [] :Iron: []
    :Iron: :tnt: :Iron: = Missile head. ( :Flint: )
    :Iron: :tnt: :Iron:

    [] :Flint: []
    :Iron: :tnt: :Iron: = Missile.
    :Iron: :GP: :Iron:

    Missiles would be fired like bullets, from the Fokker Dr.1 and the Spitfire. A missile would have power equal to one TNT explosion.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Wow..seriously? Only 1/4 of you guys use adf.ly links? I donated and still use them.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Microsoft Windows [Version 6.1.7600]
    Copyright (c) 2009 Microsoft Corporation.  All rights reserved.
    
    C:\Windows\system32>cd C:\Users\[MYNAME]\Desktop\MC\Beta
    
    C:\Users\[MYNAME]\Desktop\MC\Beta>java -Xmx1024M -Xms1024M -jar minecraft_server.jar
     nogui
    144 recipes
    ModLoader Server Beta 1.4_01 Initializing...
    Mod Loaded: mod_SdkFps 1.4_01v3
    Mod Loaded: mod_SdkGrapplingHook 1.4_01v3
    Mod Loaded: mod_SdkGuns 1.4_01v3
    Mod Loaded: mod_SdkUtility 1.4_01v3
    mod_Planes added plane : Biplane
    mod_Planes added plane : Fokker
    mod_Planes added plane : Camel
    mod_Planes added plane : Spitfire
    mod_Planes added plane : TwoSeaterBiplane
    Mod Loaded: mod_Planes 1.4_01v8
    Done.
    2011-04-11 11:55:40 [INFO] Starting minecraft server version Beta 1.4_01
    2011-04-11 11:55:40 [INFO] Loading properties
    2011-04-11 11:55:40 [INFO] Starting Minecraft server on *:25565
    2011-04-11 11:55:40 [INFO] Preparing level "world"
    2011-04-11 11:55:40 [INFO] Preparing start region
    2011-04-11 11:55:41 [INFO] Done (648820245ns)! For help, type "help" or "?"
    2011-04-11 11:55:45 [INFO] XxSovietxX [IPADDRESS] logged in with entit
    y id 59
    java.io.IOException: String length of {0} is higher than the max ({1}).
            at Packet200ModLoader.a(Packet200ModLoader.java:50)
            at fy.b(SourceFile:120)
            at il.f(SourceFile:161)
            at il.c(SourceFile:9)
            at nk.run(SourceFile:68)
    2011-04-11 11:55:46 [INFO] XxSovietxX lost connection: disconnect.genericReason
    Posted in: Minecraft Mods
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    posted a message on Nether creatures
    The nether is pretty plain right now in terms of mobs; only having the ghast and the zombie pigman. I have a couple new ideas for mobs...

    1.)Wyrm-These spawn and live in lava. They will attack anything they see, including you. Also, things that look unnatural, like iron blocks, cobble, tnt, ect will also be destroyed. The only real way to kill it is having it take a bite of some tnt though. They will bite you, damaging you for 1 heart/second, and then drag you into the lava. They will attack ghasts too. Their range is 3 blocks from lava, and they could be 7-10 blocks long.

    2.)Netheric Wolf-These are praticularly rugged and vicious versions of wolves. They are a dark purpleish-brown, with what looks like lava flowing though cracks on their skin. They can swim through lava, and will attack you on sight. On death, they can drop a soul gem, which if thrown on the real world, causes a tamed one to spawn. They do 3 hearts of damage, and have 15 hearts of life.

    3.)Mutated Creeper-These leave fires periodicly where they walk. Upon death, they also can turn into lava. They drop 3-4 gunpowder, and are simply red creepers in appearance.

    4.)Planet eater (AKA Your worse nightmare) These giants are colossal Wyrms (about 30 blocks long and 5 wide). Only appearing in caverns that are at least 50 blocks long/wide and 20 blocks tall that contain lava, they can fly around like ghasts. They leave a trail of non-source lava blocks behind them, spilling from their tails. They will also only spawn on "Hard" difficulty. When they make contact with a block native to the Nether, a soil block (Gravel, dirt, sand, ect), wool, wood, or other weak blocks, it destroys them. They send bursts of ghast fireballs at you, 3-5 at a time, and they do ignite the ground. They behave like wyrms in biting strange blocks too, like tnt, and can only be killed by having them eat TNT. They will also eat any other mob they see. Run through a portal while fighting one? It will follow you. Exposing it to water will make it die in the normal world. Drops 3-4 of mixed: Lava source blocks, tnt, gunpowder, fire blocks.
    Posted in: Suggestions
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    posted a message on [REQ] Tutorial for ranged weapons [/REQ]
    Bump.
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Tutorial for ranged weapons [/REQ]
    Quote from OgreHunter »
    Please do try and make them. I really want you to.
    And if you can, you should make it more of a weapon pack. Like a crossbow with different sorts of bolts?
    You could make the bolts like this.
    [] [] :Flint:
    [] [] ]" title="-<->" />
    [] [] []

    Maybe add war hammers and such?
    It'd be a great idea, and it'd be even better if you kept it with old school weapons. Bows, maybe make muskets and such. :b
    SDK's gun mod had to many over powered weapons.


    It will mostly be non-gun ranged weapons. There might be melee weapons, greataxes, hammers, ect.
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQ] Tutorial for ranged weapons [/REQ]
    Im looking for how to make ranged weapons, not a downloadable mod.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on [REQ] Tutorial for ranged weapons [/REQ]
    Stuff like crossbows, or extra bows. Anything that really uses any type of ammunition.
    Posted in: Requests / Ideas For Mods
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    posted a message on Flan's Mod 5.5.2 Update : 1.12.2, 100s of new Skins! : Helicopters, Mechas, Planes, Vehicles, 3D Guns, Multiplayer, TDM, CTF
    Regarding the no-takeoffs:

    You need to press "R" and add coal to fuel it, much like you would with a furnace.
    Posted in: Minecraft Mods
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    posted a message on Need of GOOD town builders NO MORE NEEDED
    IGN-XxSovietxX
    Age-16
    Have you been a mod on a server before-Yes, on classic.
    have you ever been banned/kicked-No.
    what will you build for the town-Various assorted above-ground structures.
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on Launcher broken
    I cannot connect to any servers, even the ones that say 100% uptime on the server list.
    Posted in: Discussion
  • 0

    posted a message on [1.3.2] SDK's Mods [v1] *Aug 18th ModLoaderMP Updated*
    Well, its on my multiplayer, an I finally got it to work. Ill make a new world or something.
    Posted in: Minecraft Mods
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