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    posted a message on Near perfect seed missing only mooshroom island
    Quote from UpUp_Away95»

    Nice find Wolfhusband!


    Doing multiple generations of this one to test out bonus chest and technical biome issues I've seen on other seeds. So far, this one is generating a consistent bonus chest for me and consistent technical biomes. The contents are: 1 Stone Pickaxe, 2 Wooden Pickaxes, 2 Pumpkin Seeds, 2 Melon Seeds, 2 Apples, 4 Spruce Saplings, 8 Dark Oak Saplings, 4 Oak Saplings, 3 Oak Planks, a 2 Oak Wood. If any gets anything different in a bonus chest, please let me know.


    I already have a mesa seed I'm pretty happy with... but may change over to this one after my experimenting with this seed generation issue is done. Again, nice find!


    ETA: Have now done a few generations of this seed (all in survival)... every once in awhile my initial spawn point shifts from the Mega Taiga biome to the Savannah biome (near the one village). This has happened twice now. When this happens, the bonus chest contents also changes. The two bonus chests at this spawn also differed in contents from each other; the bonus chest contents at the Mega Taiga spawn point seem to be always the same (as listed). Otherwise, terrain looks pretty consistent.




    hey up up_away95 biomes looks like been changed!
    pics for proof
    taken in 2 different survival worlds!!! in the same place

    this might be a bug but a good bug i would say... :)

    and yes this was taken on a ps3 because my xbox just got the freaking red ring of death :( lol

    Posted in: Minecraft: Editions Seeds
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    posted a message on Near perfect seed missing only mooshroom island
    Quote from UpUp_Away95»

    I think it is a plains biome rather than a forest. The Wiki says that tulips can generate with bone meal in plains biomes; but I've not seen them generate in any plains where there were not tulips initially. In addition. on another map, I have a similar plains area where I found tulips initially... and now when I bonemeal that area, it consistently generates more tulips. Although the Wiki doesn't identify a separate plains biomes, I would agree with you and call it a Tulip Plains rather than a Flower Forest. Still, alium is the only flower variety that's missing from this map.

    why do we need alium anyway?
    for magenta? still a great seed i would say!! :)
    i just got the adventuring time achievement btw :)
    Posted in: Minecraft: Editions Seeds
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    posted a message on Near perfect seed missing only mooshroom island

    Actually, for some reason, that particular "Flower Forest" only seems to spawn tulips whenever I bone meal it, and no alliums at all~o.o


    What makes it even more strange is that it looks like a plains biome, but it generates tulips instead of the normal flowers~ I call those Tulip Plains or Plains+


    haha!
    Posted in: Minecraft: Editions Seeds
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    posted a message on Near perfect seed missing only mooshroom island

    did even someone readed my comment!? :( :( :( :(

    Posted in: Minecraft: Editions Seeds
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    posted a message on Near perfect seed missing only mooshroom island
    Quote from Wolfhusband»

    This seed was posted before but in conjunction with many other seeds. The seed is 306959825.


    has:

    village (blacksmith) 308x 301z

    village 2 (blacksmith) 294x 116z

    swamp 137x -218z

    flower forest (looks small but bonemealing reveals a pretty large size) 325x -297z

    Mesa is just to the east of the flower forest

    jungle 80x -259z

    mega taiga 58x 13z

    Ice spikes 6x 239z

    Ocean Monument -376x -122z


    SPOILER ALERT!!!!



    Ender Forrtress 50x 66z

    Nether fortress large, 2 double crossroads.


    With this seed now in hand, my seed searching days are over. Foor me, this is the perfect seed. I hope you enjoy!


    Nice one WolfHusband Enjoying The Seed so far survival!!!
    thanks again!
    and i just find a zombie spawner in that nice mountain!!
    Coords
    X:231 Y:81 Z:140
    Posted in: Minecraft: Editions Seeds
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    posted a message on Near perfect seed missing only mooshroom island
    nice seed wolfhusband! thanks! :)


    Quote from Wolfhusband»

    This seed was posted before but in conjunction with many other seeds. The seed is 306959825.


    has:

    village (blacksmith) 308x 301z

    village 2 (blacksmith) 294x 116z

    swamp 137x -218z

    flower forest (looks small but bonemealing reveals a pretty large size) 325x -297z

    Mesa is just to the east of the flower forest

    jungle 80x -259z

    mega taiga 58x 13z

    Ice spikes 6x 239z

    Ocean Monument -376x -122z


    SPOILER ALERT!!!!



    Ender Forrtress 50x 66z

    Nether fortress large, 2 double crossroads.


    With this seed now in hand, my seed searching days are over. Foor me, this is the perfect seed. I hope you enjoy!

    Posted in: Minecraft: Editions Seeds
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    posted a message on Seed with Mesa, Mega Taiga, Ocean Monument, all wood types and much more!
    Quote from UpUp_Away95»


    The bonus chests are NOT random right now. They were random in the past, but not for at least 3 updates now. In TU31, every time I have generated a seed (by typing in the numbers) and requested the bonus chest, the chest has generated with the SAME CONTENTS every single time. Wolfhusband did the same and we came up with the same contents as each other (which would be highly unlikely if the contents were random). Furthermore, in TU30 and prior, the chest would generate again and again, every time a person loaded their saved world (if they had broken the previous chest). This has stopped with TU31. The chest only generates once when you first create the world. I don't know or care how it is on the PC... this, right now, is the fact of how it is on the console... whether it is a bug with the bonus chests or a change 4J has made intentionally, I don't know... but PLEASE, stop trying to encourage people to re-create seeds over and over again to try to change the contents of the bonus chest. It doesn't work.

    As for the biome "bug" - the stuff that seems to be possibly changing are the "technical" biomes... not the major ones. Personally, every seed I've created more than once since TU31 has been identical to the previous creations of it. I have not suddenly gotten ice spikes or bryce mesas that were not there in the first creation of the seed. I have experienced changing terrain in the nether with a nether reset and I've reported that as a bug to 4J... so, it might be happening in the overworld... but I haven't seen it yet. Still, calling Wolfhusband "false" (i.e. a liar) was out of line on your part and, I think, you owe him an apology.



    Quote from UpUp_Away95»


    The bonus chests are NOT random right now. They were random in the past, but not for at least 3 updates now. In TU31, every time I have generated a seed (by typing in the numbers) and requested the bonus chest, the chest has generated with the SAME CONTENTS every single time. Wolfhusband did the same and we came up with the same contents as each other (which would be highly unlikely if the contents were random). Furthermore, in TU30 and prior, the chest would generate again and again, every time a person loaded their saved world (if they had broken the previous chest). This has stopped with TU31. The chest only generates once when you first create the world. I don't know or care how it is on the PC... this, right now, is the fact of how it is on the console... whether it is a bug with the bonus chests or a change 4J has made intentionally, I don't know... but PLEASE, stop trying to encourage people to re-create seeds over and over again to try to change the contents of the bonus chest. It doesn't work.

    As for the biome "bug" - the stuff that seems to be possibly changing are the "technical" biomes... not the major ones. Personally, every seed I've created more than once since TU31 has been identical to the previous creations of it. I have not suddenly gotten ice spikes or bryce mesas that were not there in the first creation of the seed. I have experienced changing terrain in the nether with a nether reset and I've reported that as a bug to 4J... so, it might be happening in the overworld... but I haven't seen it yet. Still, calling Wolfhusband "false" (i.e. a liar) was out of line on your part and, I think, you owe him an apology.


    wow thanks lol
    Posted in: Minecraft: Editions Seeds
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    posted a message on Seed with Mesa, Mega Taiga, Ocean Monument, all wood types and much more!
    Quote from UpUp_Away95»

    Give Wolfhusband a break. World generation is NOT supposed to change. If you type in the seed, you're supposed to get the same world, same biomes that generate every time. If the biomes are changing each time you create a world using the same seed... then it is a serious bug in the game that may result in file corruption down the road (i.e. making the worlds we generate ultimately unusable).

    Bonus chests were random in all worlds for a long time and they regenerated with different content every time you reloaded the seed (not just if you re-created it). A few updates ago, they stopped being random and, for me at least, began generating with the same contents repeatedly every time I reloaded the same seed/world. Now, for me at least, they are not random AND they generate only once when I first create the world. This is Wolfhusband's experience as well and, furthermore, we've compared bonus chest contents on one seed... and we got exactly the same thing as each other. IF they are still random in SOME worlds, this is a serious bug... computer's/video games are programmed things and they SHOULD, if programmed right, behave consistently for every user... that is, if the intention of the developer is that bonus chests should be random... they should be random for everyone in every world... but right now, they are not.

    Right now, I would certainly not encourage people to waste time re-creating the same seed over and over again in the hopes of getting a different biome than what generated the first time around. IF worlds can change biomes, if what I might generate with the same seed is different than what you might generate... sharing seeds here becomes rather pointless.


    That said, there may be a "touch" of randomness occurring intentionally with the "technical" biomes (so one may or may not get the exact same Ice spikes within an ice plains biome). From information on the bug tracker, I believe 4J is taking a close look at world generation. We'll just have to see what comes out with the bug fix.




    Pls MrDetective Read The Comments Before Saying A Random Word Ok!!!
    What Im Saying To WolfHusband why it is a troll?? and yeah im not an idiot its just a weird bug!!! there is a weird generation bug in the worlds right now and what im saying for example you type a seed there is a mesa but all red sand. Then after that you try too CREATE A WORLD AGAIN then put the seed again and there is a mesa bryce!
    and yeah this is a bug... so we will have it for a while why im giving WolfHusband a break?? i didnt argue him i just explain why its A TROLL?
    i expain it the world generation is changed in Tu31 because of bugs so pls read the comments ok
    and one thing this forum is full of kiddies ok
    oh about the bonus chest we have this for a while now lol
    i tried this on pc dont get me wrong the contents of the chest is randomize..
    then someone will report because i argue him im just explaining to him!!!!!!!!

    Posted in: Minecraft: Editions Seeds
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