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    posted a message on Vampire Mod

    I wanted one that worked differently.

    Posted in: Requests / Ideas For Mods
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    posted a message on Vampire Mod

    1.8 Mod
    -------------

    Become a vampire and get blood from people or animals


    Vampire: Burn in daylight like a zombie. Have night vision. Run faster(slightly). Take no fall damage. Heal faster. Stronger. Jump higher(like Potion of Leaping I). Water breathing. Have blood insted of hunger(still take damage when starving). When blood is more then half become a Bat by pressing a key(still cant be in daylight). When hit with a wooden weapon or a stick you die instantly. Stay a vampire on respawn.


    Blood: Animals drop 1 blood, Players(that aren't vampires) drop 3, villagers drop 5, and enemy mobs drop none.


    Become A Vampire: In a crafting table surround a glass water bottle with: [Potion of Regeneration, Potion of Swiftness, Potion of Healing, Potion of Night Vision, Potion of Strength, Potion of Leaping, Potion of Water Breathing, and rotten flesh.] To make a Potion(cant become a splash potion).


    Become Human: In a crafting table surround a glass water bottle with Notch golden apples(can not become splash potion).


    Coffin: Allow you to lay in it during the day(dont get burned by light when in it) . Made with: Bed in center, surrounded by wooden planks.




    no change to character(no red eyes), and no particle effects.

    Posted in: Requests / Ideas For Mods
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    posted a message on Realm mod compatibility and creation
    They said they dont mind them, and also microsoft could have influence.
    Posted in: Suggestions
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    posted a message on Realm mod compatibility and creation
    It would be a good idea to make a site where people can add mods to a list inside a section and all the mods have a format that's the same so it can automatically download it onto your realm and you can give a key to your friends and they can type it in on the site to get to the file to download it so they can join.
    Posted in: Suggestions
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    posted a message on Dimensional Doors v2.2.4
    Quote from codebracker0

    Only one block of ancient fabric? You do know limbo is the size of the overworld?
    But they said they are thinking about a way to toggle if ancient fabric takes you out of limbo at all.
    That way you would have to go random-walking trough dimensions with deep-dungeon warp doors to get out.
    Also there are only 2 ways to die in limbo: by digging straight down into the void (though a layer of eternal fabric could possibly act as bedrock to prevent this in the future) and by starving to death on hard mode.

    Making limbo silent is an interesting idea for a config, sometimes Nothing is scaryier...


    Well maybe insted of one block make it harder to find because it takes me about 2 min to get out of there
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4
    Would you be able to add a hardcore version of this where there is only one block thats at lowest point and you cant die in limbo, no hunger, no damage taken. and also make it so its muted so you cant even hear yourself walk...it would be more fun in survival if its almost imposible to get out
    Posted in: Minecraft Mods
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    posted a message on In game voice chat mechanics
    Quote from MrAwesomeFaces

    If your in a crowded area where your around 40+ people that is a lot of chatter. Honestly I'll stick with Skype. No Support.

    but you can go into private chat and you can just mute the people everywhere else
    Posted in: Suggestions
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    posted a message on What would you like to see in minecraft 1.8 date
    1) dragons
    2)new dimension(maybe sky lands or twilight forest)
    3)horse chariot
    4)more bad mobs
    5)in game voice chat
    6)Ability to change username
    7)more affects(temp deafness from explosions)
    8)Bed colors match wool and wood colors
    9)A new weapon
    10)100+ more music
    11)more heads(cow, pig, etc... but found in chest not from killing)
    12)More enchantments
    13)3 stage tree groth(sapling, small tree(gives you sticks), and full grown)
    14)more food options(cactus fruit, glow bugs(underground cave systems), pears)
    15)generated underground portals in odd shapes(transports you to nether fortress(1 way portal))
    16)flowers that are used for more then dye
    17)2 saddles in crafting table to make two seats on a horse/dragon
    18) dragon eggs(take 10 nights to hatch)
    19) lead sheep towards dragon for food to tame him
    20)dragons attack livestock
    21) built in mod installer like the texture packs
    Posted in: Future Updates
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    posted a message on In game voice chat mechanics
    I know this has been said a lot but I'm focusing more on the how it would work.

    Make it so you can hear the sound around them that are in game. This would improve videos and affect. They could be talking and then all you hear is a Sssssssss! on there side then bam!

    There could be setting in the sound menu like so.

    On/ Off
    Static sounding and distortions when in different dimensions
    Cut out when player dies
    background noise
    Local voice(they can only hear you when your close...)
    Private call(invite people to it so only they can hear you)

    microphone(make it so you don't blow their ear drums)
    Posted in: Suggestions
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    posted a message on /tp command naming
    when you tp to a location you have to tipe the x y and z out. what if you could use a command to name the location. EX: /change -123 74 -3256 name "House1"

    then when you want to tp /tp XxBlindCreeperxX House1

    then to see if its the right location "/info House1" and it would put "-123 74 -3256"

    you could also rename location, delete location, and make it universal so others in world can use it.
    Posted in: Suggestions
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    posted a message on Horse Transportation Evolution
    It would look cool but wheels would be a problem. they would also have to be made....and apparently i posted wrong link -_- facepalm
    Posted in: Suggestions
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    posted a message on Horse Transportation Evolution
    I think this would be a good idea. A Horse chariot. You would have a horse and you would get two leads and connect them to a chariot designed thing so you can transport chests with horses so you don't have to use mules. The only downside would be is that you would not be able to make the horse jump. but you would hold more chest space then a mule.

    so the over all recipe would be something like:


    A Lead | nothing | A Lead
    Stick | saddle | Stick
    Wheel | wood | Wheel
    Posted in: Suggestions
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    posted a message on Cactus Juice
    well think of this. when your in the desert or the mesa there are almost no creatures other then zombies. idk how many times I have survived on the flesh of zombies...its not a good food source to thrive on, and some people might want to build a sandstone house without placing a lot of dirt for a farm to survive, or to travel a biome to get animals.
    Posted in: Suggestions
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    posted a message on Cactus Juice
    You could make it smelt a cactus to get cactus slime, then mix it with sugar and a bowl to get juice
    Posted in: Suggestions
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    posted a message on Cactus Juice
    If this is a bad idea....then I just built a cactus farm for no reason and will jump into it.
    Posted in: Suggestions
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