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    posted a message on Drainage Grates [Poll Added]
    Quote from Electrk »
    Quote from RouvenT »
    For one, it would give the player more tools to use when constructing elaborate things with redstone, it could enable lava or water to be toggled remotely and would provide many lulz.



    No, you still don't understand. Drainage grates would let water and lava through even if it were there. It just wouldn't let players, mobs, items, etc. through.


    If he doesn't understand, I don't understand, since I understand, and don't know how you misunderstood him.

    We know that a drainage grate /block would let water/lava/items through *(according to Nih's idea) and he wants Redstone to be able to toggle the block (on)(-lets water/lava/items through) and (off)(does NOT let water/lava/items through)
    so, how he doesn't understand that grates let it through if Redstone could turn it off doesn't seem to make sense, how can something turn something (off) if it can't be (on) to begin with?
    This would allow for even more elaborate traps, and devices, (corridor with lever that says "Vault Door", that actually drops lava on them, and locks either side seems rather devious :biggrin.gif:)

    Comprende?
    or Have I misunderstood what he misunderstood that only you seemed to have understood his misunderstanding? @_O
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from Electrk »
    Hey, my name isn't mentioned in the OP. I'm not important apparently :<
    Oh shut up you little attention *****



    lol naughty naughty language man! :biggrin.gif:
    Posted in: Suggestions
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    posted a message on Weather in Minecraft
    Notch has GOT to give random weather!
    like, snow, rain, sandstorm, gusty wind, hot Sun
    snow - puts snow on the ground for the day
    rain - randomly puts water source blocks around
    sandstorm - sand piles up randomly in places (i like sand :biggrin.gif:) * (multi layer sand which builds to block height, which can be harvested much like snow in snowballs, then combined to make sand.. then disapear the next day as it all settles into the soil)
    gusty wind - makes moving in certain directions slower, like soul sand, or water :smile.gif:
    hot Sun - any source block under sunlight, lowers the flow space by 1 or 2.
    Flood - (perhaps after 2-3 days of rain) water source block's flow space increased by raining during (dayN)

    just some ideas.
    I also read some ideas from others here, for natural disasters...
    I prefer the weather to happen during the day/night, and then be more or less gone. instead of some unforseen event ripping the hell out of my prized buildings.
    I still remember when my city in Sim City 3000 burned to the ground :sad.gif: not fun
    ALSO, umm... yeah weather with awesome spectacles would break MC, literally. the graphics grind the bottom of the barrel for a good reason. :biggrin.gif:
    flood is soooorta a disaster, but flooding with just flow blocks isnt THAT detrimental, and losing some wheat/fires on netherrack, cacti isnt so bad. having a Tsunami come and break your house, farm, and towns IS imo :/
    any other ideas/suggestions for weather?
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from Nihilias »
    Quote from Xuro »

    lol guess my random idea bout weather has no place here :/
    but lets see....
    Yeah, I think that's too cheap for it. D: (wai?)
    I think the 2 iron ingots should give 2 half grates, and 4 half grates gives 1 full block grate. OR at most 6 half grates giving 2 full block grates.
    the first - 1 full block grate would then be the equivalent of 4 iron ingots
    the second - 1 full block grate's cost would then be the equivalent of 3 iron ingots.
    though I think the second would be very lenient, as a full block grate would cost as much as a bucket...
    It would allow for players to make it easier.
    but 1 ingot per block? that seems excessivly cheap. IMO. I'm sure not everyone thinks this ^^
    Iron is used in a lot of things, it is also very abundant when mining, 3rd to coal and stone >.>
    most of them take more than 1 and are quite small at that... well... I just think that 1:1 is a bit much :tongue.gif:


    no no no, dont get the wrong idea. I didn't ignore your weather idea, i had some work i had to go do, so i was short on time but wanted to get another post up before i had to leave. D:

    I like the weather idea, but im sure Notch and his team have already thought about it considering they've been working a lot on the environment in MC. Not so sure how i'd like sandstorms... last thing id like is for my stuff to get covered in sand and have to go and clean it all up. Do a search for a weather thread and see if someone already suggested your idea, if not make a thread so we can talk about it more there. ^^ Id love if there were random thunderstorms, now that would kick so much ass!

    Getting back on topic
    I guess i am a bit biased towards these grates being easy to make, and not thinking about putting actual 'work' into the game. what about a 2:1 (iron ingot to full block grate) ratio?

    where its 2 iron ingots to make 2 half grates, and 2 half grates to make 1 Full Block? lmao or am i still being a cheap'o? xD

    actually, im not so concerned about costs.. that will ultimately be up to Notch n' Team if they do want to use this idea anyway lol. But as to put up something in the OP that makes things a little clearer, i'll edit in the 2:1 ratio as an example *nods*

    Thanks Xuro for your valuable insight, id probably over 'easy' this whole idea if it wasn't for someone else's opinion.


    I will certainly try that.
    but I' am not calling YOU cheap, no no! don't get me wrong!
    perhaps it's a little of something like ocd?
    If 2 iron ingots makes a 2 half grate, and 2 half grates make a full grate, then 2 iron ingots make a full grate, so why cant you just build it with the 2 iron ingots?
    maybe I feel it's too many steps, (on top of it being too lenient :tongue.gif: ) like, why cant we make a half chest with 4 planks of wood? or in this analogy, why cant i choose to make 2 half chests with 8 wood, instead of a full box?
    same cost for 2 different things...
    ugh my head is going round in circles, it just seems off. (on top of being too cheap (insert evil face here*) )
    Posted in: Suggestions
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    posted a message on My first *Real* Mob Spawning/Trapping thing...how'd I do?
    Quote from DARUDEBOI »
    I like Kiershar's but it takes VERY LONG to build, lol 4 diamond picks required, this trap only took 1 hour with stone tools :biggrin.gif:



    good traps take awhile,
    better traps take longer.

    so long as you get as much as you need/want, then it doesn't matter how big it is does it?
    I get 3650 /hr (on normal) right now, and cant spend sulfur fast enough, so I'm happy ^^
    Posted in: Survival Mode
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    posted a message on Sky trap canals?
    you pro already found an answer to your prob, but thought I'd post here anyway in case someone else walked in.
    you actually do NOT need o make any of the floors, or ceiling before you work on it.
    find the center, make the canals outward to your boundaries, and make floors connecting the canals with branching canals periodically dispersed up the canal chain.
    this way, you dont work in the dark during the day, you save blocks for the floors that you didnt build. and if you do it a distance down from top, (just count) you can have a multy storied section.
    my trap is about 40% complete. and is putting out 3650 items/hr, more than enough.

    JUST REMEMBER TO HOLD SHIFT!
    Posted in: Survival Mode
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    posted a message on Drainage Grates [Poll Added]
    Quote from Nihilias »
    Quote from Xuro »

    so yah.
    Iron is not hard to find.
    also, I keep in mind a 'newb' wont actually LOOK for iron, but htf does a newb know how to make a grate/ implement it?
    at least for survival mode, survival/getting stuff should take priority over aesthetics, only after you have secured your area and or w/e should ya be worrying bout plumbing :biggrin.gif:
    but yeah, if we made EVERYTHING newb friendly, there'd be no challenge ( >.> cake <.<) (drool*)




    Once again you make a good point. I didn't know crap about crafting when i first started, nor did i care about the way things looked xD

    Do you think this crafting concept would be fair then? or still to cheap?

    Quote from Nihilias »
    OK Electrk, here is what i've put together with your idea in regards to how to go about crafting these grates.

    where :_: = half block grates
    and = Full Block grates

    [] [] []
    [] [] [] = :_: x 4
    [] :Iron: :Iron:

    this provides what i believe a good item-to-cost ratio, you'll see as to why next

    To Craft the Full Blocks:

    [] [] []
    [] :_: [] = x 1
    [] :_: []

    2 iron ingots = 4 half grates
    4 half grates = 2 Full Block Grates

    so far this looks really fair. Ultimately, your getting 1 Full Block Grate for every 1 Iron Ingot

    Before i go about adding this to the OP, what do you guys think??


    lol guess my random idea bout weather has no place here :/
    but lets see....
    Yeah, I think that's too cheap for it. D: (wai?)
    I think the 2 iron ingots should give 2 half grates, and 4 half grates gives 1 full block grate. OR at most 6 half grates giving 2 full block grates.
    the first - 1 full block grate would then be the equivalent of 4 iron ingots
    the second - 1 full block grate's cost would then be the equivalent of 3 iron ingots.
    though I think the second would be very lenient, as a full block grate would cost as much as a bucket...
    It would allow for players to make it easier.
    but 1 ingot per block? that seems excessivly cheap. IMO. I'm sure not everyone thinks this ^^
    Iron is used in a lot of things, it is also very abundant when mining, 3rd to coal and stone >.>
    most of them take more than 1 and are quite small at that... well... I just think that 1:1 is a bit much :tongue.gif:
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from g7parsh »
    This idea's pretty cool.
    Oh! If gears are ever added into the game, you could make a box with these, some water and the gear in the middle.
    and it could function as a sprinkler. So if you were Accidentally open a bucket of lava in our base, it'd be put out.
    Or if you set something on fire and you have a wood house.
    You'd make it like this
    :Glass: :Water: :Glass:
    :Glass: [] :Glass:
    :Glass: :Glass: :Glass:
    :Glass: =Grate
    []=gear
    :Water: = Bucket of water



    doood, just the ea, but what if you put it upside down?
    then you could have that as a umm.. yard sprinkler, and the other one for anti fire protection?
    like, the first could make grass grow faster in a 7 block radius, (animation? this might hurt my computer more.....) and the other could have the same reaction as wood/leaves, that if it's close enough to a heat source, water spurts out till no more heat source :biggrin.gif:
    you could then put a netherrack ontop of it, light it on fire, and have a non stop rain atmosphere :tongue.gif:
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from Nihilias »
    Quote from Xuro »

    maybe I'm not getting what the problem with water from the side and all, so perhaps this sounds odd, WHY, is this an issue?
    if water flows toward a grate from a horizontal plane, and the grate is a 1/2 block that is at the end of the road.... OH i get why your concerned. Because of the blocks that defy physics? where a ladder can hold up water and signs can hold up water/lava, and half blocks stop water?
    would it not be an easy task then to make the grate a block that lets fluids through? this would allow for umm... real? physics to play out.
    The water flowing toward the grate would then go UNDER the grate, and fall to w/e distance, or is this an issue with flow blocks taking up a full block so it cant go under halfblocks/grates ?
    @[email protected] I'm no programer, but I think water should be able to go under halfblocks as well :sad.gif:

    EDIT:

    how is using a lava fall in any sense a 'starting off' tactic? @_o :biggrin.gif:
    Ima bout to do a test to see how much iron I can get early on :biggrin.gif: brb :biggrin.gif:

    FOR KNOWLEDGE!


    The flaw being purely cosmetic xD
    It just being where you'd want the grate to appear sideways instead of seeing just the side of it. Don't mind me, im crazy to find a issue with something silly like this ^^

    Also, Is it just me who finds lava early on? o.o (is being serious)
    If found surface lava ponds and lava very close to sea level inside caves.

    lol your awesome Xuro, and keep in mind for your test, that like any newb starting off, they don't just go through look for iron. Its something that comes in time after they've settled down (or not... i don't know how all of you play Minecraft lol)



    WOOT!
    just got back from my test, and here are the results for test 1
    results will vary, I got sorta lucky in some places, like not falling into that lava >.<
    after 30m of starting up a random world this is what i got (of stuff that's worthwhile)
    1187 cobblestone
    27 iron
    12 gold
    14 diamond
    15 redstone dust
    32 lapis lazuli dust (OMG THEY FIXED THE DROPS FROM LL BLOCKS!!!!)

    3 of the iron count was on the pick axe,
    4 of the diamond count was on the pick axe + shovel.
    I refrained from mining excessive redstone to save time.
    and finding LL blocks THAT was lucky ! @_o

    so yah.
    Iron is not hard to find.
    also, I keep in mind a 'newb' wont actually LOOK for iron, but htf does a newb know how to make a grate/ implement it?
    at least for survival mode, survival/getting stuff should take priority over aesthetics, only after you have secured your area and or w/e should ya be worrying bout plumbing :biggrin.gif:
    but yeah, if we made EVERYTHING newb friendly, there'd be no challenge ( >.> cake <.<) (drool*)

    also, I only found 1 lava pool, but that was around lv 10 ish, (almost fell into it >.<) surface lava pools are uncommon imo, i've only ever seen 1.
    as for cosmetics, why not allow the half block grate to be placed either at the top, or the bottom of the side of the block you want?
    then you could have grates as the side of a part of a road, and it would still be flush, and still work.......
    OMG
    OMFG!
    THATS WHAT WE NEED!!!
    Notch has GOT to give random weather!
    like, snow, rain, sandstorm, gusty wind, hot Sun
    snow - puts snow on the ground for the day
    rain - randomly puts water source blocks around
    sandstorm - sand piles up randomly in places (i like sand :biggrin.gif:)
    gusty wind - makes moving in certain directions slower, like soul sand, or water :smile.gif:
    hot Sun - any source block under sunlight, lowers the flow space by 1 or 2.

    this would be freaking awesome.
    sand would then not be afinite resource, (since it's used so much this is good)
    snow would allow for snow blocks to be collectable in non arctic/tundra settings.
    weather occurences may happen rarely, but still possible?

    ugh, I think I just got off topic, my bad! :biggrin.gif: but all this is creative thinking right!?

    also, what if STEEL was added into the game?
    where you had to.. temper iron to make it stronger, then made steel grates? (you prob wouldnt like this cause it's less newb friendly :tongue.gif:)
    But I could see this being less appealing to newer/more casual players, but STEEL could open up more possibilities :smile.gif:
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from Nihilias »
    ...guess i shouldn't be to concerned about iron costs. But im a bit more worried about others just having started off not having a whole warehouse full of iron blocks. *nods*

    I remember when i first started off, iron wasn't something i could find very easily. And when i did, i already had a use for it on something else. And with it being used for so many different things... Thinking of newbs, just starting out, not having to worry about spending all their iron on just a couple grates for whatever use they'd like to use them for.

    hmm.. but the stuff that you'd use them for kinda feels like 'later-game' kind of stuff.. Mob Traps, Lava falls, etc etc. By that time, you'd usually have a good bit of iron built up... however, after reading your idea Xuro about the lava+water fall. I would so use that as a 'starting off' method of escaping mobs that are chasing me that i haven't the means to fight off just yet. Would hurt, yes.. but much better then fighting off skelies and creepers with only a sword.

    Quote from Sid Bowman »
    You have my support.

    Not sure if this would be an better/worse, but how about the grate be one full block, allowing water to flow through from all sides?

    It'll naturally want to flow downwards, and will, unless a block is in the way on the bottom. In which case it will try to spread.

    Maybe I'm making this too complicated :biggrin.gif:


    Now that you've mentioned having a liquid flowing from a side... hmm, now that complicates things a little, but does bring to light a very important flaw in my idea.

    Example:

    [] [] [] [] [] [] [] []
    [] [] [] [] [] [] [] []
    [] [] [] [] :Notch: [] [] []
    :Water: :Water: :Water: :Water: :cobblestone: :cobblestone: :cobblestone:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :Water: [] [] []
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :Water: [] [] []
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :Water: :Water: :Water: :Water:
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    Having a full block version would make drainage usage cosmetically sound.. but for using grates for bridges would make them look very bulky instead of slim like i had hoped... So with that being a the case, i'll draw up a full block version and post it up on the OP as well ^^



    maybe I'm not getting what the problem with water from the side and all, so perhaps this sounds odd, WHY, is this an issue?
    if water flows toward a grate from a horizontal plane, and the grate is a 1/2 block that is at the end of the road.... OH i get why your concerned. Because of the blocks that defy physics? where a ladder can hold up water and signs can hold up water/lava, and half blocks stop water?
    would it not be an easy task then to make the grate a block that lets fluids through? this would allow for umm... real? physics to play out.
    The water flowing toward the grate would then go UNDER the grate, and fall to w/e distance, or is this an issue with flow blocks taking up a full block so it cant go under halfblocks/grates ?
    @[email protected] I'm no programer, but I think water should be able to go under halfblocks as well :sad.gif:

    EDIT:

    how is using a lava fall in any sense a 'starting off' tactic? @_o :biggrin.gif:
    Ima bout to do a test to see how much iron I can get early on :biggrin.gif: brb :biggrin.gif:

    FOR KNOWLEDGE!
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from Xvos »
    I hate waiting 24 hours between meals :sad.gif:

    Erm.., what, and why?
    (If you don't mind me asking)


    lol thak for the conce, but it just has to do when places are open so I can buy food, and employee incompetance.
    I live at University, and my money for food is in a card, that I can only use at certain places when they are open.
    due to other limiting factors, I usually get into a position where I gotta wait for the next day before I can get some food :sad.gif:
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    I was looking at stuff you posted, and I finally remembered my other idea.
    (off topic of grates, but you said something about sharing ideas didn't you?)
    [] [] []
    :Glass: :Water: :Glass:
    :Glass: :Glass: :Glass:
    = fish bowl (water is bucket)
    Fish Bowl (under) fish = fish bowl with fish :biggrin.gif:
    Fish Bowl x 5 (shaped like a helmet) = scuba helmet!
    was thinking of tubes and ropes, but I'm pretty tired and hungry and have stopped remembering all the details I had come up with at that time :sleep.gif:
    I hate waiting 24 hours between meals :sad.gif:
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    Quote from FummyJr »
    One that can be on and off would be useful too.

    this can be done with redstone activation. just like how using a lever attached to a door can make it either open, or closed. :smile.gif:
    don't ask me bout redstone though, that crap confuses me!
    Posted in: Suggestions
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    posted a message on Drainage Grates [Poll Added]
    think this is a pretty good idea. The harder part would getting the proper sound to regester from walking over them.
    I'd love to use them in a submarine, or for a city's drainage system :tongue.gif:
    but yeah, I never have much of a problem with iron, and I have over 2.5 stacks of Iron Blocks. so I don't think spending 5 iron is that bad. but to get 4 grates from 4 iron? that's a bit much imo. MAYBE 2 for 4, but 2 for 5 iron in a
    :Iron: [] :Iron:
    [] :Iron: []
    :Iron: [] :Iron:
    would be best I guess.
    items, water, lava... + sand? hmmm lots of good things you can do with it...
    might make mob traps easier :biggrin.gif: but since water is finicky anyway, i doubt much lenience to how we put down water will be affected.

    also, if we made a 'house' or w/e behind a waterfall,..... if we are trying to hide it, why would we make a walk way through the water? also, though it is hard to do, you CAN make the water fall look like it's going though rock by using blocks to direct the flow around the bridge, then having source blocks under the bridge.
    grates would make this easier though :biggrin.gif:
    oooo ! what if you had a lava falls in your room, with a waterfall right behind it, both passing through grates, leading to a secret cove? you take damage in the lava, but are safe shortly after it, it would deter thiefs yes?
    so .... hmm.. I like the idea, but think you guys are being too lenient on how much it should cost, vs how much it should give. :/
    I just can't be the only one getting a decent number of iron ingots can i?
    Posted in: Suggestions
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    posted a message on Why are Mobs not Spawning?
    Quote from Nihilias »

    yay, i've been friended!

    screenshot related
    anywho.. took my first screenshot and noticed MC creates a screenshot folder in its directory ".minecraft" folder. I use winXP, but i haven't a clue how to find the .minecraft folder on win7.

    best way to probably go about finding it on either operating system is when you start up minecraft and get to the main menu, there should be that button for Mods and Texture Packs. Click that, and in the next screen, there should be a button on the bottom left labeled Open Texture Packs Folder. Click that, and it'll have your OS bring up that folder in a new window. Once that pops up, just click the Up Folder button thing, and you'll be in the .minecraft folder directory. the Screenshots folder should be there too.

    as for posting the actual images here on the forum, you'll have to upload them to the internet somewhere first, and use the url to insert between the bbcodes.

    example:
    [img]http://www.urlhere.com[/img]

    result:




    spider related
    not to sure just how you have your trap set up, but i do know that spiders can't climb up ladders or signs, only actual solid blocks. they also can't climb upside down on roofs. Hopefully this info can help in a way.

    With how i have my spider filter set up, if the spiders decide they don't want to climb, they'll get pushed by the water into the bottom ring of fire. If they climb, they'll go up and into the top ring of fire, since i have a roof just above the fire.

    :Red: = Netherack

    :cobblestone: :cobblestone: :Glass: :Glass: :Glass:
    [] [] :VV: [] :Glass:
    [] [] :Red: :cobblestone: :cobblestone:
    [] [] :cobblestone: :Glass: :Glass:
    :Water: [] :VV: [] :Glass:
    :cobblestone: [] :Red: :cobblestone: :cobblestone:
    :cobblestone: [] :cobblestone: :cobblestone: :cobblestone:

    and in the areas where the mobs spawn:
    to keep the spiders from climbing up walls and avoiding the water from pulling them into the grinder, i've placed a line of ladders along the wall.

    :Logs^: = Ladders

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: <
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: |
    :Logs^: :Logs^: :Logs^: :Logs^: :Logs^: :Logs^: |-- Wall
    :Logs^: :Logs^: :Logs^: :Logs^: :Logs^: :Logs^: |
    :Water: :Water: :Water: :Water: :Water: :Water: <
    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: <--- Floor

    I have noticed though, that it only takes a few mobs to mess up the spawning >.<


    Farmland animals related
    Not to sure about the passives...as i understand with land passives, they only spawn on well let grass blocks. Light level 9+ ... does their pop cap share with the aggressives? Seeing as how the all mobs seamed to vanish entirely, it would be hard to say... the problem with having all the caves messing up the spawning algorithms, it could have been messing up the passives as well. but since my situation is based under an ocean.. i can't be of much help to figure that one out atm.

    Since i haven't had any overwhelming need to grind up passives, i don't really see a need to make a trap for them. BUT, if i was going to.... hmm. Id make a trap up in the sky, preferably over a wide ocean, open roof so sunlight during the day can help, only grass blocks with the exception of water if used to avoid unwanted baddies. Since passives tend to float on water, a drowning pit wont work. Lava blades might work best, or Cacti.

    ...... i kinda want to make one now. lol



    the uploading pictures problem is obvious now that you post how to, since I've never really posted pictures up on the net, save for DA.
    oh well :sad.gif:
    If spiders CANNOT, absolutely CANNOT climb ladders or signs, (which sounds silly if they can climb any other wall) Then perhaps I should coat my entire trap's walls with signs or ladders? lol I just harvested my Tree farm and got about 600 wood, then spent some more time farming and now have about 20 stacks of wood :smile.gif:

    I tried in my sky trap to make a quarter specifically for grassland animals. I don't find it worth it. Killing them doesn't seem to be as simple as hostiles, drowning is possible, but dealing with water currents to force them under seems more trouble than it's worth. since, porkchops take up 1 slot each, (so afk is not really good here :sad.gif: ) cows give leather which is probably the only good thing. you lose sheep wool (if you like making awesome creations this is a big loss) and feathers are useless, and eggs dont get laid in water, or often enough to matter. also, squids will eventually eat up the passive count (20 from what I know) (hostile is 112, not shared)
    either way, sheep are the only thing I'd worry bout, and I'd rather paint them my prefered colour than to putting them through a grinder and losing the wool. since porkchop healing is more of a pain than making a tiny wheat farm (you can get a large chest of wheat from 1 seed, with all the bones you've gathered up so far :sleep.gif: (lol for broken bonemeal)) feathers from chickens overlaps with the ubsurd amounts of feathers from the zombies, and cow leather can be replaced with iron..... if you have lots of iron :/
    also: if you want to make a passive trap, cover well with torches, then they can continue spawning even during the wee hours of the night!
    Posted in: Survival Mode
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