It's telltale, so I am pretty confident in saying that it'll be a singleplayer game.
- Xuluf
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Member for 13 years, 2 months, and 24 days
Last active Sat, Feb, 10 2018 10:43:50
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Aug 10, 2015Xuluf posted a message on Community Roundtable: SleepingPosted in: News
You are all wrong!
Clearly Steve sleeps with half of his brain at a time, just like a dolphin!
Which means that Steve = a dolphin -
Jul 2, 2015Xuluf posted a message on ComputerCraftEdu: Learn Programming in Minecraft!Posted in: News
So this is basically just a tutorial mod for LUA and ComputerCraft?
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Jun 16, 2015Xuluf posted a message on Minecraft HoloLens Demo: It's Not Just an Idea AnymorePosted in: News
also, unless there is a config for servers to disable certain features you can simply login to the server you play on, raise the land and basically use it for x-ray
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Jun 15, 2015Xuluf posted a message on Minecraft HoloLens Demo: It's Not Just an Idea AnymorePosted in: News
but isn't that more like terraforming?
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Jun 15, 2015Xuluf posted a message on Minecraft HoloLens Demo: It's Not Just an Idea AnymorePosted in: News
Yea I just saw this, although I don't think it will be used more than to view your worlds. Doesn't seem like an effective way of building..
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May 18, 2015Xuluf posted a message on Happy Birthday, Jeb!Posted in: News
I'm more interested in that picture.. So majestic
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Sep 14, 2014Xuluf posted a message on Community Creations: Paper, Rock, ScissorsToo bad this isn't the first rock paper scissors with AI :/Posted in: News
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Jun 27, 2013Xuluf posted a message on Wondering Where Minecon 2013 Will Be?Cool even though I live in EuropePosted in: News
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Apr 29, 2013Xuluf posted a message on The New Minecraft Launcher: What Does It Mean For Minecraft?Well.. I like Updates are fun and a update for the launcher is cool tooPosted in: News
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Mar 8, 2013Xuluf posted a message on 1.5 Pre-Release (Finally) Ready For Testing!Awh Gotta update my mod that I'm rewriting :/Posted in: News
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Mar 22, 2012Xuluf posted a message on 1.2.4 Update Is Out; XBLA Release DateYay new update!Posted in: News
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TE: So I have a TileEntity which prints out the "x" variable. It does print it out but once I reload the world save (not the game) the nbt is still there, but it isn't printing anything anymore? And when I restart the game, the nbt is gone and it works(it updates)?..
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Also, I didn't manually copy them to an artifact foldeR??
EDIT: ALSO: My tileEntity doesn't seems to update after I restart the world? And it resets once I restart the game.. D: Does anybody know why :/ ?
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Output directory: "projectName\build\classes\main"
Directory content: pointing to the resource folder where the sub folder is "src\main\resources"
Then basically just putting it in before launch.
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EDIT: Didn't see that he didn't want to use them
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Yep, I used that
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Textures works perfectly outside of Intellij .. I guess something is wrong with my setup of Intellij then?
EDIT: Were these the ones you wanted to see?
http://imgur.com/lPnvgbk,cJdnR05
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1. Thanks, forgot about that! How'd I implement it though, as it isn't returning a NBTTag? Do I just have to supply the parent one to it?
2. The module settings were automatically setup when I made the project.
[quote=master801;/members/master801;/forums/mapping-and-modding/minecraft-mods/modification-development/2290227-saving-tileentity-and-intellij-support?comment=11]
How do you setup your workspace? But first, try looking in your the folders "build"; "eclipse"; and "gradle" for the folder. They might be oddly placed?
These are mine:
CLEAN.bat
BUILD.bat
edit :What the hell happend to the quote o.O?
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Do you mean like that ^?